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CCP Mindstar

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Posted - 2008.04.02 15:46:00 -
[1]
This post is just a quick update, to let everyone know what is going on with the Known Issues page at the moment. As you may have noticed, it has not been updated very often of late. The good news is that we are working on some ways that we can keep it more relevant and more up to date, and better track the items listed on it (and where they fit within our internal Defect Tracking system). As such, an updated known issues listing has been posted today.
Over the coming days we will continue to update it with issues that should be there, and also try and include some useful information on the issues in the list.
Please note that there may well be quite a few issues that are currently known but not on the list. If you think you know of one, please reply here.
All the best, Mindstar -- |
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Andrue
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Posted - 2008.04.02 16:13:00 -
[2]
A few of us have been getting a 3D engine 'stall' now and again. I've bug reported it (ID 55016). It's not as common as I thought but it's definitely there and definitely came in with the Trinity patch. It's also independant of OS since I can boot to XP and Vista and it does it on both. -- (Sarcastic mission running veteran)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Wadaya
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Posted - 2008.04.03 22:03:00 -
[3]
In the Classic Client, windows containing text im evemail and contents in giant secure containers have to be resized to see what is contained there. There is a scrollbar for the window, even if there is only one line in the evemail body or 1 item in the gsc while in "List" mode everytime you open the window. Resizing the window fixes this, but only until the next time you open the same window after a session change.
Wad
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Alz Shado
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Posted - 2008.04.04 16:37:00 -
[4]
I don't see any mention of the Market Quickbar not allowing for sorting or randomly inserting newly added items within the list. Either automatically alphabetize, offer a "Sort by" (type, name, meta level) option similar to hangars, or allow users to freely move an entry's position within the list.
//// ---------=== []= ---------=== \\\\ Rifter(RedBad)
"Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |

Cain Calzon
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Posted - 2008.04.05 21:25:00 -
[5]
the POS Tracking Array which was on the old one isnt on the list and i havnt seen any Patch Notes about it being fixed so it should be put back up on that list
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Bellasarius Baxter
Cryogenic Consultancy Black Sun Alliance
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Posted - 2008.04.06 08:12:00 -
[6]
I see no mention of the problem I have bug reported, about the client crashing after the boost patch. Mostly this happens when docking at a station, but also while doing combat missions, or just looting/salvaging. I am using Windows/Premium client. The Bug id is 54832.
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Jilly Serkov
State War Academy
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Posted - 2008.04.07 12:45:00 -
[7]
Edited by: Jilly Serkov on 07/04/2008 12:52:20 Edited by: Jilly Serkov on 07/04/2008 12:51:43
Originally by: Andrue A few of us have been getting a 3D engine 'stall' now and again. I've bug reported it (ID 55016). It's not as common as I thought but it's definitely there and definitely came in with the Trinity patch. It's also independant of OS since I can boot to XP and Vista and it does it on both.
Not sure if this is the same, but I have what I describe as "Camera freeze" (cant rotate or zoom, but the ship is controllable thru right click etc, and as you warp you see celestial icons "fly" by - sometimes corrects itself on session change e.g. jump, dock, but more often stays resident). Playing Classic clients only.
It tends to increase in frequency when (a) I have multiple accounts running (typically 2, but almost guaranteed on connecting the third) (b) The longer I have been connected (c) both (a) and (b) together
Bug reported (55612) over a week ago and still not filtered.
Oh, and respect to Andrue's budgie 
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Vlad Dakovnovich
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Posted - 2008.04.08 08:54:00 -
[8]
The issue of the ice harvester beams being orange instead of blue in the premium client is not listed. Despite being told it is a known issue after submitting a bug report.
Also i see no mention of the client hanging / crashing when trying to exit the game, which happens in XP and i get a debug notification in Mac OS. I have seen others mention this previously.
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Rhaegor Stormborn
Volition Cult The Volition Cult
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Posted - 2008.04.08 16:51:00 -
[9]
Using alt-tab with 2 clients will eventually (100% of the time) result in one of the two clients locking up and can only be closed via windows task manager.
Volition Cult Recruitment Post |

Hawk TT
Caldari Bulgarian Experienced Crackers Sons of Tangra
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Posted - 2008.04.09 20:06:00 -
[10]
By checking the link provided by CCP Mindstar for the Known Issues page, I cannot see the problem with the constant disconnects.
I think there are plenty of compliants on the forum, so you could at least recognize officially the existance of the problem: Cant Connect / Connection dropouts / disconnects Keep loosing connection Connection problems! Log in problem
The topic names from the forum looks like the new track titles from the latest & gratest CCP album "Loosing customers 2008"
 ___________________________________ Science & Diplomacy Manager @ BECKS Sons of Tangra Alliance (SOT) |

here'n'there
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Posted - 2008.04.10 18:37:00 -
[11]
my bug report (id 47405) "Attached to a defect" but not in this list |

Oberon Blade
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Posted - 2008.04.12 07:04:00 -
[12]
unable to do info on skills not trained in the character skill list.
This was possible before the patch, which made it more convenient to plan your training tree witohut having to open the market, search for the skillbook and do info on it to find out what the skill did.
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ameruss
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Posted - 2008.04.13 13:32:00 -
[13]
I would like to thank ccp for at least starting this sticky. Mabey this shows me they are not all frozen up there at the north pole:) can you give me an up date on the overview resetting problem? its really getting to be annoying? Thanks
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CCP Mindstar

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Posted - 2008.04.15 17:41:00 -
[14]
Originally by: Cain Calzon the POS Tracking Array which was on the old one isnt on the list and i havnt seen any Patch Notes about it being fixed so it should be put back up on that list
I was looking through the old known issues list and didn't see a mention of these - what was the issue you are referring to? -- |
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Raikov Vanskenski
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Posted - 2008.04.16 00:16:00 -
[15]
I've been attempting to buy items from the Market in the Metropolis region for the past day and have had problems receiving my purchases. I tried to buy 3 10MN Afterburners and 22 Gallente Shuttles, none of which I received. What did happen, however, was that I lost the money I spent on them.
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MrFantastic
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Posted - 2008.04.16 04:00:00 -
[16]
Edited by: MrFantastic on 16/04/2008 04:03:14 My items list in station doesn't show all items. The # is correct, but scrolling down I notice I'll be missing things. Resorting the list causes some items to reappear and others to disappear.
This happens in Icons view, Details & List appears ok.
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Alex Under
Eternity INC. Mercenary Coalition
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Posted - 2008.04.16 08:33:00 -
[17]
Two severe issues still concerning the Graphics Display of the game. One if a complete whiteout of the screen and the other is still pertaining to the Frame Rate issue.
Whiteout Graphic Problem http://oldforums.eveonline.com/?a=topic&threadID=725220
Terrible Frame Rates also problems running multiple clients since Trinity 1.1 http://oldforums.eveonline.com/?a=topic&threadID=724170
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fuelforthefire
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Posted - 2008.04.16 09:36:00 -
[18]
combat recon's cant use the black ops jump bridge?
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CCP Mindstar

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Posted - 2008.04.16 10:48:00 -
[19]
The known issues page has been updated again following the Trinity 1.2 deployment. We will continue to add issues to it as they come to light.
As always - the best way to flag new issues for our attention is to file a detailed bug report. -- |
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ameruss
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Posted - 2008.04.17 21:19:00 -
[20]
Dont forget the overview problems. Please its killing me on the restets evertime i dock and undock.
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Candice Bormardin
Caldari Jouvulen Enterprises Inc.
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Posted - 2008.04.18 20:31:00 -
[21]
Originally by: Rhaegor Stormborn Using alt-tab with 2 clients will eventually (100% of the time) result in one of the two clients locking up and can only be closed via windows task manager.
Yeah. I'm having the same problem.
On one system I have only one monitor, on the other I have two.
On the system with one monitor I use Alt-Tab to switch between applications.
On the System with two monitors I play the game on the second monitor and can click on the minimized game icon in the task bar on the other.
Both methods of switching produce screen lock ups.
The screen will freeze with images on it from the account I just left.
Clicking the mouse inside the application will effect whatever it clicks on but I can't see anything but the screen left over from the last program.
Sometimes - if I hit ESC it will bring up the ESC menu, then once I click on Close Window - I get to the proper account. Still, even when this works much of the screen needs to be redrawn so I have to open and close the Neocom or whatever other windows I have open.
This started with the Trinity Patch. I was hoping something would have been done about it this time but I guess not. The problem is just as bad if not worse than ever.
Often times, I can only get out of it by closing the locked copy of the game down.
I've been playing this way since I started last summer. Then, I would have trouble frequently with the mouse pointer not appearing for a while. That has changed. But now I'm effectively locked out of the game if hitting ESC doesn't bring the ESC menu up. I've tried other things such as CTRL/SHIFT/F to bring up the fitting screen but that doesn't help.
I'm running Windows 2000 on a 2.53 GHz PIV with 1.5 GB of RAM on both systems. Both systems have ATI Video cards.
One is a 9800 Pro 128 the other is a AIW 2006 (9600).
I am of course running EVE Classic on these systems.
Again - this started with the Trinity Upgrade. Except for having trouble getting my mouse pointer back I didn't have a problem with the rest of the screen prior to that patch.
.
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Wadaya
Caldari Trailerpark Industries
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Posted - 2008.04.19 02:21:00 -
[22]
The Known Issues page is no longer listed under Patch Notes, you can still get there by clicking the link in this thread, but it appears it is no longer an option on the left menu pane. Did this section get moved elsewhere?
Wad
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Ronin Hybonashi
Caldari Spectral Wolves
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Posted - 2008.04.19 05:36:00 -
[23]
What about the connection issues people like myself are reporting since updating the 1.1 patch? Are they being addressed at this time? ------------
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Jack Nuddels
Congregatio
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Posted - 2008.04.20 20:03:00 -
[24]
Hello,
sometimes member of my alliance shown as neutrals in the overview and in space but not in local. This bug overwrites alliance standings too we got probs with friendly allys too.
Cant repeat the bug, its shown randomized for me.
Jack
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violator2k5
Black Nova Corp Band of Brothers
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Posted - 2008.04.21 03:23:00 -
[25]
EVE Voice
Intel 82801EB ER and Audigy 2 audio cards can cause the client to crash if eve voice is enabled.
=========
humm well eve voice isnt the only reason for the crashes as it seems to happen more then just with regards to that. i submited a bug report but it didnt really help much due to not getting a dump file when eve crashed / locked up the machine......so the only thing i can do is point you to this thread once again
19 pages of eve crashes
and please if your going to do something about it try and do it quick i havent been able to play the game since the start of that thread yet im still paying my way for 3 accounts. only thing i am able to currently do in game without crashing is chat in rooms and change skills  ---------------------------- BOB 4 LIFE NOT JUST 4 A DAY ----------------------------
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Duhmad IbnRa
Gallente Shadows of the Dead Vae Victis.
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Posted - 2008.04.24 13:29:00 -
[26]
when pulling a ship out of the corporate hangar array, the ship and pilot will be displayed as neutral, resulting in friendly fire in NBSI zones. _________________________________________________
For more players and action in lowsec
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manasi
Caldari Ceptacemia Fallout Project
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Posted - 2008.04.24 17:40:00 -
[27]
Please Please please fix this...so far in 4 days we have lost 2 alliance/corp ships to this crappy bug.
Originally by: Jack Nuddels Hello,
sometimes member of my alliance shown as neutrals in the overview and in space but not in local. This bug overwrites alliance standings too we got probs with friendly allys too.
Cant repeat the bug, its shown randomized for me.
Jack
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manasi
Caldari Ceptacemia Fallout Project
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Posted - 2008.04.24 17:43:00 -
[28]
Only one fix was discovered for the corpmates viewed as neutrals... a potential "work around" was discovered by a Corp mate..log off in that ship and log back on in it and this is a supposed "work-around"
IMO this needs to be fixed asap.
Manasi
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Andrue
Amarr
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Posted - 2008.04.26 18:03:00 -
[29]
Edited by: Andrue on 26/04/2008 18:04:39 I think I'll try again with this one:
Not just me.
It still seems to me to be a bug rather than an installation issue but I'm not playing much at the moment so haven't generated a new log server report.
I'm hoping that QA triage have discussed it with the devs by now though. Maybe not a lot they can do without being able to pin it down but as a developer I know that sometimes symptoms can ring a bell. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

RazzorBack
Minmatar
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Posted - 2008.04.28 03:30:00 -
[30]
Edited by: RazzorBack on 28/04/2008 03:32:29 Hi all, My 2nd day with EVE Online and I cant get past the character page. I can log on for a about a minute or so and then the program just disappears. I reinstalled the client but still getting the same problem. Love my first day with EVE but very frustrated today. Any help would be great on this issue.
Thks RazzorBack
System specs: Model Name:iMac Processor Name:Intel Core 2 Duo Processor Speed:2.8 GHz Number Of Processors:1 Total Number Of Cores:2 L2 Cache:4 MB Memory:2 GB Bus Speed:800 Mhz
Graphics: ATI Radeon HD 2600 Pro:
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PlanetXMail
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Posted - 2008.04.28 11:08:00 -
[31]
Yes, I can also confirm that sometimes alliance members show as nuets ( no icon in overview ) ... I almost lost a transport ship because of this bug, as an alliance member thought I was a bad guy! It's random and no way to knowing how to Reproduce. PLEASE FIX.
Also, the overview TABS are worthless. If I create a new tab and choose to show only ships ( for example ) then the default first tab also shows only ships ( as if I set both tabs to do this ) So, tabs are worthless if they all display the same things based on the last tab created! ( classic client, dont know bout premium client)
Fleet invite and broadcast and fleet windows pushing item slect and overview windows off the screen ( therefore all targeted items also show 1/2 or more off the screen because they are placed based on where the Item Select window is !!!... and there is no way to 'grab' the window to reposition... you can fix this by docking and un docking... but COME ON. )
Also, in my view each account and client SHOULD save ALL window positions, maximized or not on EVE server, hell even save on client would not be a security risk. How hard is this to do???
I mean CCP can program unbelievable graphics, but can not properly save UI positions in alittle text file on the client???
Come on... this is ass backwards logical. Trival things to fixed. CCP, please, focus on fixing all the 'small issues' BEFORE releasing any more awesome patches BECAUSE the 'little issues' actually RUIN this awesome game or make it annoying to play.
-loyal and addicated eve player
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manasi
Caldari Ceptacemia Fallout Project
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Posted - 2008.04.28 14:59:00 -
[32]
Anyone else still having this issue? If not how did you fix it? If so have you submitted a bug report?
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Musttang
Precision Engineering Insurgency
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Posted - 2008.04.29 01:02:00 -
[33]
look At this post http://oldforums.eveonline.com/?a=topic&threadID=686575
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MrChuckNorris
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Posted - 2008.04.29 12:18:00 -
[34]
hey, ive had an issue thats not on the list, and thought that id add it and see if anyone else had the same problems. ever since this new patch my eve client has been messin up real bad, either when i hit the shortcut on my desktop the login page wont show up, so i had uninstalled it from my computer and transfered it from my zipdrive. and it worked for a while, but now it just says status unknown weather i use the zipdrive or the file from my computer. if u guys have any idea please let me know. im redownloading it now, but if theirs somethin else i should do tell me.
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GAIUSdaGREAT
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Posted - 2008.04.30 05:30:00 -
[35]
Posted a detailed bug report regarding the issue with eve locking up when going from desktop to eve, and how to reproduce these results using 1 client, 2 clients etc.
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Donov
Caldari StarHunt Fallout Project
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Posted - 2008.05.04 20:54:00 -
[36]
Edited by: Donov on 04/05/2008 20:57:41 I see that this issue has already been put here but i'd like to see if i can spread some light.
There are occasions when standings arn't registered in space or in the overview, for example when you set your overview to not show blues or alliance members there are occasions when a blue character will show up in your overview.
They are still blue in chat channels only neutral in the overview and in space.
The cause for this seems to be that person boarding ships from a Ship Mintenance Array of a POS, however the bug seems to be random all thought the people it effects seems to be the same.
A relog fixes the bug untill boarding a new ship atleast.
Havn't managed to do much testing on the bug but thats what i have so far, please fix our alliance has had its fair share of blue on blue fire due to this bug.
Edit: Id also like to note that there is a reset button for window locations if you get the bug where selected items goes off the screen. (middle column top button of reset settings when u hit escape) this usually only happens when u join a gang but its simply new things being added to the right hand side at the bottom pushing things above it up. This bug is already being looked into by CCP this is just a temporar fix. |

Mrs Hard
Caldari Scientific Labs
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Posted - 2008.05.06 03:05:00 -
[37]
Today 160 Large Shield Extender T2 disapeared when i was trading them to my alt. While those items were in the trading window, my computer freezed, and after logging back the items were gone. They dont showed up in the assets of both chars... wrote a petition about and still hoping the may show up after dt.
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Ehronn
Caldari Perkone
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Posted - 2008.05.07 07:18:00 -
[38]
This is a strange problem I have been having recently.
and it's a little hard to explain without actually showing but here goes my best shot.
When typing in 1 channel for example I'll call it channel-a I'll start a sentence and just for example I try to say
"hey everyone"
well sometimes when I type it it will get a couple letters like
"he
then the channel automatically loses focus, and I have to click it again to continue typing. I did find out the other day that when this happens if I click the last channel tab I'll call channel-b there's the rest of what I was typing.
so again
ill be on 1 channel tab channel-a and start to say
He (channel loses focus cant type any more unless I click the tab again)
(if i look at my last channel tab channel-b I'll find where the missing letters went) so the last tab will show 'Y Everybody' where as the main channel I was trying to type in only says 'He' where it lost focus.
its very strange and it happens at weird times to not just when I first login I thought perhaps I was typing before it loaded all the channels only 6 tabs at the moment.
But I can minimize it, go off doing missions not paying attention to chat then bring the chat window up start to type and the channel auto loses focus so I have to manually click it to keep typing again only to find out half my message got sent to another channels (channel-b) input screen.
I dont know what is going on, I've cleared cache/reset everything, I have no idea.
-----------------------
Dysfunctional Playground |

Susan Mantis
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Posted - 2008.05.10 11:12:00 -
[39]
The CCP exefile error message bug is not listed. I get this error so frequently now I can barely play the game.
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Manina Boat
Republic Military School
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Posted - 2008.05.11 11:17:00 -
[40]
Originally by: Jilly Serkov
Not sure if this is the same, but I have what I describe as "Camera freeze" (cant rotate or zoom, but the ship is controllable thru right click etc, and as you warp you see celestial icons "fly" by - sometimes corrects itself on session change e.g. jump, dock, but more often stays resident). Playing Classic clients only.
It tends to increase in frequency when (a) I have multiple accounts running (typically 2, but almost guaranteed on connecting the third) (b) The longer I have been connected (c) both (a) and (b) together
Bug reported (55612) over a week ago and still not filtered.
I'm glad I'm not alone! I've searched the forums for other reports of this effect but this is the first I've found that describes it exactly as I suffer it. 
I have 3 PC's and it happens on all of them but it doesn't make any difference if I have multiple accounts logged in. Basic specs of my PC's:
XP Prof, 2GB, 2 x 3870 in Crossfire (also occurs in single card mode), Premium client XP Home, 1GB, Nvidia MX440, Classic client XP Home, 1GB, Intel on-board gfx (lappy), Classic client
I've tried turning off "Write Combining" and cranking down the Hardware Acceleration but I still get this glitch on all PC's. Session changing (docking or jumping) is the only way to get control back.
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Jilly Serkov
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Posted - 2008.05.11 11:25:00 -
[41]
Edited by: Jilly Serkov on 11/05/2008 11:26:53 Edited by: Jilly Serkov on 11/05/2008 11:26:20 Man : check Andrue's link earlier in the thread. It seems that we are not unique but a minority, since there are only a small number reporting this - that or ppl are mistaking this for lag etc.
If you haven't already, pls can you bug report / logserver off all the machines you are using, and lets see if the hunters can find a link.
I played for a few hours yesterday, and had the same thing happen - graphics stalled. I was mostly hauling so no biggie, coz the next session change resets it, but it would recurr a short time later. Very annoying.
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Manina Boat
Republic Military School
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Posted - 2008.05.11 12:29:00 -
[42]
Originally by: Jilly Serkov Edited by: Jilly Serkov on 11/05/2008 11:26:53 Edited by: Jilly Serkov on 11/05/2008 11:26:20 Man : check Andrue's link earlier in the thread. It seems that we are not unique but a minority, since there are only a small number reporting this - that or ppl are mistaking this for lag etc.
If you haven't already, pls can you bug report / logserver off all the machines you are using, and lets see if the hunters can find a link.
I played for a few hours yesterday, and had the same thing happen - graphics stalled. I was mostly hauling so no biggie, coz the next session change resets it, but it would recurr a short time later. Very annoying.
I'll do that, but the logfiles might end up as huge because it's fairly unpredictable.
One thing I have noticed, however, is that I quite often get the camera freeze when something else interacts with the screen, for example, if a buddy logs in or out (when the portrait appears at the bottom right), or if I open a POS management screen. I even get it sometimes just as I click to warp and the screen does that funky "jolt".
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syphurous
Gallente Center for Advanced Studies
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Posted - 2008.05.12 23:29:00 -
[43]
Salavger doesn't display an effect while the civilian one does ( because the civ one is actually a hacker like module ).
Bug reported it, Response was "what do you use the civilian salvager on?". It's only one use, in the tutorial & doesn't work the same way as the real salvager. However I like the disco effect :P
Ideally these could get turrets, along with the tractor beam & make more graphical sense. I'd be happy to concept and pass on ideas if you just cant see them as a module :P
Most people will read this thinking it's part of my post, when its actually my sig :P
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Hector Pirensis
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Posted - 2008.05.19 20:47:00 -
[44]
The core FX on the Prowler are still missing post Trinity. This has been reported numerous times and in the threads leading up to each patch since and ignored each time - it would be nice to see it finally fixed. I know the sole purpose of DEVs is to boost Caldari (running out of ideas when you start giving them new SPACE btw) but come on, just because not many people in total USE the Prowler doesn't mean you can just continually ignore it - the problem is so much bigger than the tiny graphics fixes you have employed for more popular ships - what's the big idea already? - Extremely ticked off long-term player sick of minmatar industrialists being ignored < In forums, everyone can hear you steam. > |

Attrition Begins
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Posted - 2008.05.31 12:02:00 -
[45]
Mindstar, thanks for starting this post, it is amazing how small glitches can ruin the gameplay - undocking in the middle of a war to engage a fleet camped outside station - overview jumps up the top of the screen and of course war targets no longer visible on overview, then drone window jumps etc etc, not only is this annoying it is a very expensive glitch e.g. 8m on repairs to my ship when I managed to dock again. This was after having to change full screen to window and back again so I could see the overview meanwhile enemy ships having a field day with a "sitting duck". The overview has been reported as glicthed for sometime now, when it is not jumping about then items go missing from it - this morning I undocked to find there was nothing listed on the overview except stations. Right clicking on the object e.g. stargate in space only gave me the query of "remove stargate to overview" demonstrating that the filters thought it was already there.
Whilst there are many posts about CCP doing nothing to fix bugs I dont think it helps that: a) the list appears not to have been updated for some 6 weeks ("as of 15th April 2008") and most importantly b) there is nothing in the list that gives a schedule of when the bugs are planned to be fixed ?
Forum posts suggest deleting .dat files in the settings folder on the C:drive to reset the overview - I am sure you will appreciate that deleting .dat files may result in the loss of bookmarks and other character information resulting in many more petitions than you would otherwise receive if the bugs were fixed.
Please can you give a schedule for estimated times of addressing these issues. The overview is making the game, certainly during pvp, unplayable.
Regards
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Jarryk
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Posted - 2008.06.09 14:07:00 -
[46]
Hi all, just got EVE the other day and I'm loving it and wondering why I haven't tried it earlier. Only problem I'm having is the 'stalling' mentioned above. This occurs after running the client for an hour or so and gets worse if ignored. It freezes the game completely for a second or 2 and then unpauses. The only way out of it is to exit the game and come back in.
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Darth Vaux
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Posted - 2008.06.14 18:41:00 -
[47]
im having a problem with installing I can install the game right play the game everything works and after i log out of game i can not log back into game because it is missing files. Ive probly already reinstalled this 20 times now and downloaded from the client at least10 times. Ive even Tried downloading its missing files manually and no luck. (Was not having this problem before expansion)
This problem is for both Premium/Classic
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Matalino
Ki Tech Industries
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Posted - 2008.06.16 21:34:00 -
[48]
So I have been busy filling bug reports on the glitches I have found with EA.
Most of them have been coming back indicating that you are already aware of the problem.
Any chance that you could get the Known Issues page updated to reflect what the current known issues are, so that I can focus on filing bug reports for the issues that you are not already aware of?
Or should I file a bug report indicating that part of the web site is out of date? 
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Psi Cloned
Rogue-Radio.com
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Posted - 2008.06.20 20:02:00 -
[49]
Anyone have a clue why we are suddenly having all these connection drops?
since this "optional patch" the other day, myself and it seems quite a few other players have been loosing connection every few mins, making the game UNPLAYABLE. (who wants to take a ship into combat KNOWING that they will loose connection?)
This isnt just costing us isk (in losses) its costing us money as we pay for this game.
Personaly, im ready to cancel my auto payments and accounts (5 accounts), and will, if this isnt resolved before my current subscriptions end. (I cant justify 75usd a month for something i cant play)
Best of luck to CCP, hope you dont loose to many players over this issue. -------------------------------------------------- www.rogue-radio.com
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Par'Gellen
Tres Hombres
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Posted - 2008.06.22 04:10:00 -
[50]
Edited by: Par''Gellen on 22/06/2008 04:10:06
Originally by: Matalino So I have been busy filling bug reports on the glitches I have found with EA.
Most of them have been coming back indicating that you are already aware of the problem.
Any chance that you could get the Known Issues page updated to reflect what the current known issues are, so that I can focus on filing bug reports for the issues that you are not already aware of?
Or should I file a bug report indicating that part of the web site is out of date? 
Keeping that page updated would be very nice. At least we would know what they do and do not know about and not waste time reporting things that they are already working on. ---
To err is human. But it shouldn't be the company motto... |

boiess
|
Posted - 2008.06.23 03:30:00 -
[51]
starting last night 6-21-08 myself along with a lot of other alliance members keep crashing to desktop every few minutes and its happening again tonight 6-22-08. I have a bug report in on it.
|

Zeph Solaris
DarkStar 1 GoonSwarm
|
Posted - 2008.06.23 05:15:00 -
[52]
Do jump freighters properly drop salvage now? I made a thread asking about this and was told it was a known issue, but do not see it on this list.
|

Internet Knight
|
Posted - 2008.06.23 08:40:00 -
[53]
Edited by: Internet Knight on 23/06/2008 08:40:41 Mindstar, might I suggest that you have the ECAID team determine (review) whether or not (existing) defects are worthy of mentioning on the Known Issues page? Once a defect is flagged as such, the Known Issues page could be automatically generated to include all outstanding issues that are flagged as displayable. This would keep the page up to date while minimizing your work at keeping it updated. Note that the page should only need to be dynamically regenerated any time that a bug report's flag is changed; it can be stored on the webserver/cluster/whatever statically so that it's still accessible even if the bugs DB isn't connectible at the moment.
I would ensure that some criteria is met before being flagged as such;
- The defect should not be able to be easily exploited to gain an advantage
- The defect must exist on the current Tranquility client(s) when fully patched, including all optional patches (excluding the classic -> premium clients)
- The defect must significantly affect gameplay (arbitrarily determinate based on # of attached bug reports, how intrusive the defect is, etc)
Due to the nature of possible exploits, I would say that only ECAID leads (or higher) would be allowed to set this flag. But the goal here is to keep the Known Issues page updated without needing extra work to do it.
Nonetheless, here's some (the ones I find most annoying) of the bug reports I've filed which are not displayed on the Known Issues page and are listed as attached to a defect rather than fixed:
- #58899: UI - Missions - Completing a mission opens minimized mission window for other fleet members
- #58673: UI: Science & Industry window doesn't properly sort by copy
- #58424: UI: Stargate activation sound does not play while viewing the map [and many other sounds are inconsistent under the same circumstances]
- #55451: Scrolling the starbase management window structure list while a structure has a timer results in multiple timers displayed
- #55436: UI: Right-click on marketable items inconsistently allows "View Market Details"
- #48516: "Based at" roles (via titles) do not get taken into account for doing research
- #43788: UI: DED Starbase mails are sent twice to directors and CEOs
- #43786: Starbase defense management interface partially occludes ammunition count
- #43416: Repairing a starbase structure results in starbase under attack notices
- #43413: Starbase management window doesn't update for defense control changes
Hope this helps.
edit: fixed formatting --- How to resolve Singularity character syncing
|

StarMarshal Kaltwelle
|
Posted - 2008.06.23 16:42:00 -
[54]
I've been having connectivity problems. After a recent d/c, an article popped up in the EVE login window, the caption mentioning ISP's using Silverlight as being a problem. However, when I clicked on the link for more details, I disconnected again and the URL didn't load. Could you please post the details under known issues? Thanks
|

S'vart Tseirgn
|
Posted - 2008.06.27 10:39:00 -
[55]
Edited by: S''vart Tseirgn on 27/06/2008 10:45:08 The note on the login screen wrt LimeLight has vanished, yet the issue still remains....now I can't find the thread either 
EDIT: Other known issues - when trying to run multiple clients (windowed 1280x960) EVE is attempting to call my gfx drivers an infinite number of times resulting in my comp locking up and crashing. Also, the overview-windows reshuffling issue is still there. There is a workaround/fix for this - it seems to occur in 1280x**** resolutions (uncertain if windowed/fullscreen matters) - but setting the *snap to* distance for windows to minimum (ie 3) then making sure all overview windows aren't snapped to each other seems to stop it happening.
|

F0CKER
|
Posted - 2008.09.06 22:38:00 -
[56]
Hey,
Just a quick note to lets you know that I am having eve in a windows mode in 1024 x 768, when undocking I fount my overview mixed up, like the selected item window under the drones window and after that the overview. If I dock and undock again, it might change to selected item, drones and overvew.
All that started from my laptop and then I tried it in 2 other PCs.
Thanks :)
|

moonga
|
Posted - 2008.09.08 03:55:00 -
[57]
I have a problem when dragging and dropping items from one container (window) to another container (window). The items intermittently "drop" before I have released the mouse button...often dropping back into the container I am trying to move them from.
|

Shin Chogan
|
Posted - 2008.09.08 14:44:00 -
[58]
Originally by: Andrue A few of us have been getting a 3D engine 'stall' now and again. I've bug reported it (ID 55016). It's not as common as I thought but it's definitely there and definitely came in with the Trinity patch. It's also independant of OS since I can boot to XP and Vista and it does it on both.
It happens in the Mac client too.
|

Brodhan
|
Posted - 2008.10.28 13:14:00 -
[59]
When logging into my character my client freezes at the "CHARACTER SELECTION: Entering game as..." transition. Any ideas? Should I reinstall the client since it does this with all my characters or is this a network issue?
|

Snoochie Woochies
|
Posted - 2008.11.17 01:49:00 -
[60]
I dont know if it has been said yet i didnt see anything in here about it but aparently EVE does not like SLI at all. I have duel 9800 GX2's and soon as i flip the SLI switch the game locks up my whole computer. I have spent days doing test after test and found that it is not a driver problem at all since i have tried them all and even with the new 180 beta drivers the game will crash in SLI mode. I can run the game flawless in non sli mode with 4 clients in windows mode getting 200 fps at 1900 by 1200 res. Eve is the only game that locks my computer up when in SLI so i know it to be the programming of this game. Its not that bad really seeing how i can play fine when not running quad SLI but it gets old having to reset everything back when i play aother game because all my other games run great in SLI. Hope they can get a fix for this.
|

Valkorsia
Caldari IONSTAR Curatores Veritatis Alliance
|
Posted - 2008.11.17 11:02:00 -
[61]
Your page hasn't been updated since 9/1. |

Serious Desire
|
Posted - 2008.11.17 13:38:00 -
[62]
That's cause they're too busy drinking beer in celebration of a 100% successful expansion. (complete sarcasm) 100% complete failure more like it.
Lag is so bad in systems with 1-2 peeps in it, it's almost impossible to play. And no, it's not my system. My system hasn't changed in 2 months but their client has... for the worst. |

oolk
|
Posted - 2008.11.18 11:53:00 -
[63]
My ram go from 25% to 90%+ over time and eventually crashes the vid cards drivers.
Doesnt happend on other games. |

Lrrp
Minmatar The Graduates Morsus Mihi
|
Posted - 2008.11.18 13:58:00 -
[64]
Originally by: oolk My ram go from 25% to 90%+ over time and eventually crashes the vid cards drivers.
Doesnt happend on other games.
So I and others have been pulling our hair out trying various fixes for the screen lockup when it is the memory leak issue perhaps causing it? Sweet. |

Sen Roo
Gallente Neuro Cartographic Services
|
Posted - 2008.11.21 01:41:00 -
[65]
I got a problem with the game client. I launch the game client and it appears on the bar on the bottom of the screen saying its running and you hear the game music playing. That's it. The client won't appear on screen and let me interact with it or anything else. Any help with this would be great. I got a skill I gotta change soon. |

Valkorsia
Caldari IONSTAR Curatores Veritatis Alliance
|
Posted - 2008.11.21 05:04:00 -
[66]
Originally by: Sen Roo I got a problem with the game client. I launch the game client and it appears on the bar on the bottom of the screen saying its running and you hear the game music playing. That's it. The client won't appear on screen and let me interact with it or anything else. Any help with this would be great. I got a skill I gotta change soon.
' Clear cache before you log in, on the log-in screen, 'settings'. |

Dazzerer
|
Posted - 2008.11.22 18:51:00 -
[67]
ever since the new patch i keep crashing when undocking and approaching gates, it took me 10 mins to jump thru one gate , i havent had this problem for a long time so i think its from this new patch. am now getting very fed up
|

Molly Mayhem
|
Posted - 2008.11.28 08:57:00 -
[68]
Originally by: Dazzerer ever since the new patch i keep crashing when undocking and approaching gates, it took me 10 mins to jump thru one gate , i havent had this problem for a long time so i think its from this new patch. am now getting very fed up
I have the same issue, I basically can't autopilot any more. It used to happen occasionally (once every couple of days), but really got bad after QR was released. Now I crash very often approaching stargates.
|

Loraen
|
Posted - 2008.11.28 17:12:00 -
[69]
Edited by: Loraen on 28/11/2008 17:13:21
Originally by: Sen Roo I got a problem with the game client. I launch the game client and it appears on the bar on the bottom of the screen saying its running and you hear the game music playing. That's it. The client won't appear on screen and let me interact with it or anything else. Any help with this would be great. I got a skill I gotta change soon.
I have the same problem. Well, I start EVE, it shows the Quantum Rise logo but when it goes fullscreen all I see is black. I can alt-tab out. Tried removing settings and cache.. now I get to see the EVE mouse pointer for a second before it goes to black, and music too (I had music off).
ETA: Valkorie, if Sen Roo's problem is the same as mine, you can't even get to the login screen. Have to delete cache and such manually.
|

Evan Batarr
|
Posted - 2008.12.21 00:59:00 -
[70]
The 'Known Issues' page is STILL completely useless.

|

Nazirah Aliosha
|
Posted - 2008.12.30 16:47:00 -
[71]
OK, after a month of playing, here's a quick list of extremely annoying but admittedly minor bugs, right off the top of my head: - Pinned windows are forced out of position by unpinned windows during session changes. In what universe does this make any sense? Why call them "pinned" if they move all over the place? - Info windows and other "browser" windows lose their forward and back controls when stacked. This makes it very difficult to do comparisons (and don't get me started on the comparison tool or I'll start ranting about why you can't drag-and-drop new module types into the tool to actually, you know, compare them).
|

DRACO selen
Executive Outcomes
|
Posted - 2009.01.16 14:55:00 -
[72]
*bump* any updates?  |

Tiranius Lord
|
Posted - 2009.01.20 12:52:00 -
[73]
Hmm, the largest topic in the issues forum is the Socket Closed issue and yet it appears no where in the "Known Issues" thread. Does that mean CCP does not consider it an issue when their customers are making it the largest issue? Does it mean CCP really doesn't give a damn? OR does it mean CCP doesn't really read the issues forum? |

locknar
|
Posted - 2009.01.31 16:17:00 -
[74]
Originally by: Tiranius Lord Hmm, the largest topic in the issues forum is the Socket Closed issue and yet it appears no where in the "Known Issues" thread. Does that mean CCP does not consider it an issue when their customers are making it the largest issue? Does it mean CCP really doesn't give a damn? OR does it mean CCP doesn't really read the issues forum?
Yep your right here, reported as a bug and was told its not a bug report to support, report there and no responce |

Jukhta Mein
Domini Umbrus R.U.R.
|
Posted - 2009.01.31 17:44:00 -
[75]
So CCP doesn't care that some players effectively cannot play their game?
|

Arctic Ice
Caldari U-208 Blade.
|
Posted - 2009.02.02 13:58:00 -
[76]
so where is the VPU lockup when seeing gate fire problem?
Quote: Thank you for your bugreport - ID:69042 Title: ATI HD3870 gate fire vpu lock up We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system.
The BugHunter Team
i dont see it on the known issues page yet you are aware of this issue that makes eve unplayable? is this a "sweep it under the carpet and hope people with ATI HD cards get geforce cards just to play eve" kinda thing? you would expect a company that takes ú2.5 mill a month from subscriptions to deal with this kind of issue quickly really wouldnt you.....
|

Agent Unknown
Caldari Fist of Eargon
|
Posted - 2009.02.17 22:51:00 -
[77]
Originally by: Arctic Ice so where is the VPU lockup when seeing gate fire problem?
Quote: Thank you for your bugreport - ID:69042 Title: ATI HD3870 gate fire vpu lock up We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system.
The BugHunter Team
i dont see it on the known issues page yet you are aware of this issue that makes eve unplayable? is this a "sweep it under the carpet and hope people with ATI HD cards get geforce cards just to play eve" kinda thing? you would expect a company that takes ú2.5 mill a month from subscriptions to deal with this kind of issue quickly really wouldnt you.....
I have an HD 3850 and don't have any issues with it...perhaps old drivers? They were updated recently. ----------------------------------- "What can go wrong, will go wrong." |

ZombyDog
BigMek Industries GoonSwarm
|
Posted - 2009.02.18 00:31:00 -
[78]
Edited by: ZombyDog on 18/02/2009 00:32:47
Originally by: Jukhta Mein So CCP doesn't care that some players effectively cannot play their game?
It may not be that they don't care, it may be simply an inability to replicate the bug. Going through the socket closed thread there is a lack of consistency regarding the problem. Some people started having the problems early on, some later. For some people its an intermittent problem, for some of us its meant we haven't been able to log in for 3 weeks. Some people have posted solutions that may work for them but dont work for others. Don't get me wrong, I'm frustrated as all heck because I really really want to be able to play right now, but like the everyone else there's not much more I can do until CCP figures out what the problem is.
|

Cyclicus Remba
Gallente Irish Democratic Army
|
Posted - 2009.02.18 14:10:00 -
[79]
Quote: It may not be that they don't care, it may be simply an inability to replicate the bug. Going through the socket closed thread there is a lack of consistency regarding the problem.
Other than the anecdotal stuff people are posting about, every individual that has posted their pingplotter stats all show the same thing: regardless of their location on the globe, there is a big black hole the hop before the server. It's so bad, the IP doesn't even register. It's that much of a dead end.
Maybe because CCP considers it a connectivity issue, even if it is at their doorstep, it's something they don't need to address. But I wish someone would just come out and say so.
I'd have more respect if CCP just came out and said, "SO SOLLY, YOU OUTTA RUCK, GI!" than simply ignoring it and telling us to contact our ISP.
|

AmechWorrior
|
Posted - 2009.02.22 19:42:00 -
[80]
I fly a hic in syndicate but when I put up my bubble *without script* I cannot see it. I cannot see other hic's bubbles either. I can see the bubble produced buy anchoring warp disruption bubbles, and bubbles produced by a interdictor's warp disruption probe. I have all my effects turned on except the LOD setting and I have turned on all my brackets. Then restarted the clint but the problem was not resolved. I have searched the forms of both eve-online and battle clinic and found nothing as well as the help channel in game. This is a large problem for me because when fighting in 0.0 or even moveing I need to know if a hic has a bubble up when looking at one on gate. So if anyone know how to fix this it would be a huge help to me.
PS. other people can see my bubble when it is up, and I fly a onyx
|

Dav Varan
|
Posted - 2009.02.24 17:07:00 -
[81]
Sound effects for missiles continues to play until session change if player uses fof missiles.
Very annoying. Bug reported twice. Response that it is known about.
Still not on the known issues page.
Are fof's still broken with regard to repping "agro" ? dunno about that one, but fof's are very broken atm. |

Jivix1
|
Posted - 2009.03.06 00:31:00 -
[82]
I've been having some consistent issues since I started playing, for about 7 months or so now. I'm using all Nvidia and intel hardware, save the hard drive and OCZ ram. What does work is using 2 accounts at the same time, and the gameplay itself is wonderful. However there are some problems that are unavoidable:
-2nd account on single screen computer has a skippy fps, ranging from 80-120. On the first account it consistently runs at 110 fps.
-sometimes in containers or stations my items get shoved out of the window and the only way to make them reappear is to use the middle scroll wheel or to sort the container.
-When docking or jumping sometimes I have to give the command multiple times whether I am within range or not to get it to perform the action, but this issue doesn't happen with acceleration gates nor warping.
-Rarely the client locks for about 10 seconds then in the 3d viewing window in space is replaced with a gray screen. Zooming out or zooming in or rotating the window fixes this problem, but zooming out back to the spot where the gray screen is will make it reappear until I clear my cache. It happens every other week or so, an I think its related to light rendering of stars.
-Often my drones (especially heavy drones) will fly and attack enemies that haven't aggro'd yet, resulting in their immediate demise because of lack of speed. Also, they will attack enemies far, far outside my drone control range. Without a drone link, I have about 40km drone control range. I had a set of warrior II's fly out 120km to some battleships and get nuked. However, there was an abundant supply of frigates attacking me at <5km that they could have attacked.
-Any key option for using voice chat other than middle click will put letters or keys into the chat box, or will disrupt an action that I am doing. I am forced to use middle click, which can quickly get the finger tired, especially when streaming music to friends. An option for sound-activated transmission would be awesome.
-If I have drones out when I warp, I can still see them in my overview and can even control them and get them to return to drone bay, however it would obviously take them quite awhile to go 14.8 AU. Their distance says 14.8 AU or whatever actual distance I am away from them. I can also see what damage they are taking.
|

DROLAK
|
Posted - 2009.03.10 22:34:00 -
[83]
I cant log in my character because im not docked it just stays at logging in as DROLAK in the character selection and doesent load any further than the end of the bar.but my characters that are docked can log in and it doesent go through wat station or system im in.please fix this problem because i wont be training a skill for a long time if you dont.
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Purpleshadez
|
Posted - 2009.03.10 23:58:00 -
[84]
Having a problem using my API, is anyone know what i can do to resolve this. or is it just temp 
|

Miles Apart
|
Posted - 2009.03.11 00:05:00 -
[85]
Originally by: Jivix1
-2nd account on single screen computer has a skippy fps, ranging from 80-120. On the first account it consistently runs at 110 fps.
I'm guessing you are running with the graphics set to "Interval Immediate". There is no point having a frame rate above what your monitor can support (you wont see the extra frames lol) and I doubt you are getting a monitor refresh rate above 80. Try setting "Interval Default" or "Interval 1". This (I think) limits the framerate to your monitor refresh and may allow the clients to run a bit smoother.
Its beyond me why CCP dont set this as the default....
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Misanth
RABBLE RABBLE RABBLE Black Legion.
|
Posted - 2009.03.11 01:35:00 -
[86]
Originally by: Purpleshadez Having a problem using my API, is anyone know what i can do to resolve this. or is it just temp 
It's temp. Patch day, new skills, skill training increase on those under 1.6mil sp, etc. -
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Davlenus
|
Posted - 2009.03.11 16:16:00 -
[87]
Originally by: DROLAK Edited by: DROLAK on 10/03/2009 22:59:54 nullEdited by: DROLAK on 10/03/2009 22:37:11 I cant log in my character because im not docked it just stays at logging in as DROLAK in the character selection and doesent load any further than the end of the bar.but my characters that are docked can log in and it doesent go through what station or system im in.please fix this problem because i wont be training a skill for a long time if you dont.
I've got the same problem over and over. It fixes itself sometimes but i got this problem again and again. Any info about this?
|

Zeimanov Kalzumaan
Caldari Haruspex Industries
|
Posted - 2009.03.11 16:58:00 -
[88]
For some reason I seem to be able to train 2x characters on the same account (i.e 2x queues running at the same time)
|

Sam TheTradesman
|
Posted - 2009.03.12 19:18:00 -
[89]
Bugs i found since Apoc update -
* - When in contracts showing info on players makes the info page spam the entire screen and only way to rid yourself is to hit escape and close down all the pinned windows * - Items in Search fields end up stating exact amount of jumps no matter how close or far the system actually is. * - When firing FoF heavy missiles the sound repeats even after the missile module has deactivated only way to stop the sound playing is to dock up in a station... very annoying * - Insane amounts of lag during Euro peak hours.. but is it a bug? meh....
|

Alejan Gerakh
Minmatar ShadowMoon Inc. Sec Eight
|
Posted - 2009.03.12 19:47:00 -
[90]
Not a priority issue, but I don't think I've seen it mentioned elsewhere.
I've been looking at the new visual effects, and must say I am impressed...
However, there seems to be an issue with the animation sequencing or something, as they'll seem to abruptly go between looking barely active to fully active. If this is a reactionary thing to, say, weapon impacts or such, I suppose I could understand, but it just seems a bit too 'jerky'. This applies to pretty much all module animations except weapons, from what I can tell. My shield reppers sometimes have a jerky animation, and I know armor and shield tanking modules have a jerky animation- I'd be looking at a Serpentis Megathron, and the armor repair patterns would jump around at times, disrupting the otherwise smooth animation. My shield boosters and hardeners also seem to alternate rather abruptly between animation stages, as well, but in a less noticable manner.
I figure this will take a few patches before it's a priority, though, as there are alot more important issues to fix. But it does need to be fixed eventually. ---- "Sounds like a bad case of pikal envy, if you ask me."
Chief Engineering Officer - got the tools to fix your problems. Out here in the Black, you need all the fixing you can get. |

Milo Caman
Gallente Ghost Festival
|
Posted - 2009.03.12 20:07:00 -
[91]
Gallente Ships Lack Color of Any Kind in the Lite Client. The Inside of the Amarr station looks like it should still be in development. Filed a Report. -----
"The Earth is the cradle of the mind, but one cannot stay in the cradle forever." |

Tanaki Arus
|
Posted - 2009.03.14 03:16:00 -
[92]
Edited by: Tanaki Arus on 14/03/2009 03:22:11 Edited by: Tanaki Arus on 14/03/2009 03:20:16 There's a few things I feel inclined to point out...
A friend and I were doing a plex in 0.0 (for the security of my corp and its assets, I am not posting with my main character) and when I would get in range to use my X5 prototype engine enervator (webber), it acted as if I was still over 10,000m away (gave me the message) even though I was only 1,300m away from the target... It only appears to do this against certain targets, one of them being the Core Admiral (Serpentis).
Also, I've been seeing this graphical anomaly. Usually it's pure white, but this time, it was transparent and blue... It doesn't just appear on POS structures, but also on other random objects, and also when docked inside of a station.
screenshot 1 screenshot 2
Also, I should point out that I am using the beta of Windows 7... However, I had no problems like this before, and the graphical problems only just appeared after the Apocrypha update.
*edit* Oh yeah, I almost forgot... What's up with the T2 autocannons and artillery cannons? They used to be very detailed, and had these orange lights on them that looked awesome... After the update, those lights are gone and they look like their T1 counterparts. I don't know if the other weapon types are affected, but it should be looked into and fixed.
Otherwise, I've been having general performance problems that I haven't seen before, the clouds that usually appear in mission areas and plexes seems to be the cause.
|

Zaldox
|
Posted - 2009.03.14 14:28:00 -
[93]
Not sure if its already mentioned...
But whit the new rat warp-in and the new roid animation at least in 0.0,the rats will begin to bounce between the rocks or off the roids..Making it imposible too target them...
|

Darkie82
ICE is Coming to EVE Tau Ceti Federation
|
Posted - 2009.03.14 20:55:00 -
[94]
Dear CCP, Why is the game so laggy again, that even when we are only 70 in local there are loads of rollbacks? Are you sure you installed that new ramsan-kick-ass device in your server farms, and not in the neighbours da&tacenter?
Fear the n00bs that will buy te game box and find a shiny but laggy-like-hell game...
Can we roll back to QR? we don't want that eye candy anyway!
Regards
|

diabeteman
ICE is Coming to EVE
|
Posted - 2009.03.15 00:03:00 -
[95]
Yes please let us get the old graphics back !!!! Besides, the POS force fields and the dictor bubbles hurt my eyes now. Impossible to distinct something when there's sevral bubbles stacked with all these (useless) ligthning effects -_-
|

Cpt Curk
|
Posted - 2009.03.16 12:07:00 -
[96]
Hi! I am having problems setting my USB headset the audio output. Before the update I can set it on the client but now I have to change the audio settings on windows. If I select the USB headset as the audio output the sound still come's from the large speakers. Help please. Thank you very much. Is this feature to change output removed on the present client? If yes why? |

Cpt Curk
|
Posted - 2009.03.16 13:53:00 -
[97]
I want to add my experience today, before the server went down for daily maintenance my skill training time were shorter. By the time the server went online all my skill training time were longer and their were no longer skills on que because the skill take more than a day to train. Help please!!! |

P00P
|
Posted - 2009.03.16 15:14:00 -
[98]
I have put in a petition for this, and I could not find this exact issue, so anyway, here it is:
All of my guages on my UI while flying are incorrect. It will be fighting a NPC and my guns will begin firing, but the icon will show that it is mid cycle, rather than just beginning. Also, my Capacitor will show 25% full, but I will get the audio "The capacitor has run out of charges". I have my suspicions about the shield and hull indicators as well. Is anyone else getting this? I have cleared cache with the same result. Thanks in advance.
|

Etzal
Beverage Production and Consumption
|
Posted - 2009.03.16 17:34:00 -
[99]
Edited by: Etzal on 16/03/2009 17:34:38 Upgraded Amarr Factory Outpost (to give 25 build slots and faster building)
Can't start a job in ANY of the 25 slots 
Can't manage the installation to check if changing the access frees the slots up.
Seriously affected by this as my corp normally has those 25 slots running 24/7
|

Arimus Darkhart
Caldari United Freemen Alliance
|
Posted - 2009.03.16 21:14:00 -
[100]
The in game browser is no longer sending the eve custom headers... means my forum registration code is now borked as it lacks the info it needs to generate the accounts. :(
-- Users are like a virus - each causing a thousand tiny crises until the host finally dies. |

Xin Kkalta
|
Posted - 2009.03.17 09:59:00 -
[101]
Issues I have found include : Pixelated graphics in the warp tunnel (the warp graphics themselves) Cannot move probes in the map, can only alter scan range bubble. Enabling AA in the graphics card now causes the following problems - little dots around the edges of asteroids, and if HDR and Bloom are enabled together it causes large flashing squares on gates and asteroids. Shadows seem to have been messed up, very blocky on the edges and dont even seem to appear on stations anymore.
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Sleepkevert
Amarr Rionnag Alba Against ALL Authorities
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Posted - 2009.03.17 11:28:00 -
[102]
Holy batman thread resurrection! You guys do realize this thread is almost a year old right?
There is a known issues thread here, and the correct place to post issues so they will get noticed is here.
And a general feedback thread here. _
Add your own line! |
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CCP Mitnal
C C P

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Posted - 2009.03.17 21:06:00 -
[103]
Locked.
Please use the following threads to give feedback.
Known Issues Bug report. General feedback.
Mitnal Community Representative CCP Hf, EVE Online Email |
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