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Torothin
Paragon. Elite Space Guild
30
|
Posted - 2012.02.28 19:44:00 -
[1] - Quote
I'm sorry but seeing afk cloakers in every system whose job is to just scare miners is stupid. Even when we set these guys up and kill them we come back to find more afk cloakers who occasionally decloak to shoot some torps at cans people have mined. These guys go hours on end afk cloaking. Therefore I think it's best that cloaking either requires cap or requires you be active in order to cycle an activation timer.
Something needs to be done about this. The days of sitting non-chalantly afk cloaked for hours on end needs to stop. CCP at least make these people have to be active in order to maintain a cloak. Discuss! |

Daneel Trevize
The Scope Gallente Federation
74
|
Posted - 2012.02.28 19:50:00 -
[2] - Quote
Eve-O forums, 2012. Is this still being whined about? |

Torothin
Paragon. Elite Space Guild
30
|
Posted - 2012.02.28 19:54:00 -
[3] - Quote
Yes because it is a flawed mechanic. |

Xorv
Questionable Acquisitions
127
|
Posted - 2012.02.28 19:55:00 -
[4] - Quote
Remove Local Chat Intel!
|

mxzf
Shovel Bros
797
|
Posted - 2012.02.28 19:55:00 -
[5] - Quote
First off, this belongs in the F&I forum.
Second, it's already been done to death. Search before you post. |

Andrea Griffin
137
|
Posted - 2012.02.28 20:00:00 -
[6] - Quote
When my 3 person mostly-highsec corporation was wardecced by a larger alliance with well over 100 people in it, the ability to cloak for long periods of time was one of the very few ways we had to conduct guerrilla warfare. It's an important mechanic for that very reason; it allows an outnumbered force to pick and choose the fights presented to them.
Also, if you are annoyed with people uncloaking to shoot your cans then what can I say... Don't jet your ore. Derp. It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

Torothin
Paragon. Elite Space Guild
30
|
Posted - 2012.02.28 20:03:00 -
[7] - Quote
What about the people who cloak up in griffin alts with cloaks in every system. Is that a legit guerilla warfare tactic? You are able to guerilla warfare with cloaks if you are active. So derp right back to you noob. |

Whiteknight03
Trilon Industries and Exploration
37
|
Posted - 2012.02.28 20:04:00 -
[8] - Quote
Lol you do realize a person who is afk can't hurt you, right? How about we just remove local, then you won't have to worry about whoever might be afk in "your" system. |

Torothin
Paragon. Elite Space Guild
30
|
Posted - 2012.02.28 20:05:00 -
[9] - Quote
I'm all for removing local. We all would lose way more ships and be ganked/get ganks way more. WH vets would have an insta advantage. |

Salcon Cliff
Aliastra Gallente Federation
33
|
Posted - 2012.02.28 20:08:00 -
[10] - Quote
This has been 'discussed' to death, do a quick forum search.
And after spending a long time in w-space, I will whole-heartedly support some version of a reduced local intel. In conjunction with that, maybe removing the ability to d-scan and probe scan while cloaked. |

Andrea Griffin
138
|
Posted - 2012.02.28 20:30:00 -
[11] - Quote
Torothin wrote:What about the people who cloak up in griffin alts with cloaks in every system. Is that a legit guerilla warfare tactic? You are able to guerilla warfare with cloaks if you are active. So derp right back to you noob. Actually yes, it is. Disruption of industry is a VERY valid tactic if you can't attack your aggressor on the PvP side of things.
If all it takes is someone sitting in system with a cloak to disrupt their industry then so be it. If the industrialists are too derpy to move a few systems over where there's no cloakies, then that's up to them.
Edit: And don't tell me that they're in EVERY system. Last night I did quite a bit of travel and I went through a lot of empty systems. It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
33
|
Posted - 2012.02.28 21:25:00 -
[12] - Quote
It's the analogous to a surface navy ship traversing waters where there's a known submarine threat. The location of the sub isn't known, so it's advisable for the transport/industrial ("non-combatant") vessel to be escorted by warships. If you feel "AFK cloakers" are a threat, find a different system to operate out of/in. |

Lady Spank
Genos Occidere HYDRA RELOADED
1593
|
Posted - 2012.02.28 21:38:00 -
[13] - Quote
How is it a problem?
The problem is twofold.
1. Unwillingness to make an effort to defend ones space.
2. Cowardice permitting an AFK 'presence' to disrupt ones activity or ability to move one system over.
Discuss.
(a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
33
|
Posted - 2012.02.28 21:41:00 -
[14] - Quote
Now to be an asshat - your post could really have stopped after this. We know you're sorry, now apologize. |

Torothin
Paragon. Elite Space Guild
33
|
Posted - 2012.02.28 21:53:00 -
[15] - Quote
Cephelange du'Krevviq wrote:It's the analogous to a surface navy ship traversing waters where there's a known submarine threat. The location of the sub isn't known, so it's advisable for the transport/industrial ("non-combatant") vessel to be escorted by warships. If you feel "AFK cloakers" are a threat, find a different system to operate out of/in.
Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
35
|
Posted - 2012.02.28 21:55:00 -
[16] - Quote
Torothin wrote:Cephelange du'Krevviq wrote:It's the analogous to a surface navy ship traversing waters where there's a known submarine threat. The location of the sub isn't known, so it's advisable for the transport/industrial ("non-combatant") vessel to be escorted by warships. If you feel "AFK cloakers" are a threat, find a different system to operate out of/in. Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed.
So should people that think they shouldn't have to put forth any effort to watch out for their own ass. |

Torothin
Paragon. Elite Space Guild
33
|
Posted - 2012.02.28 21:57:00 -
[17] - Quote
I am not talking about pvp here. I'm talking about afk cloakers. I have no problem if the cloakers decide to engage. There is a difference. Again, this is a flawed mechanic and as of yet nobody has justified as to why a cycle cloak should not be introduced. If you are going to disrupt industry as pointed on then you must disrupt industry while being present at your computer. |

Xorv
Questionable Acquisitions
128
|
Posted - 2012.02.28 22:13:00 -
[18] - Quote
Torothin the flawed mechanic is Local Chat Intel, without which the whole AFK cloaker "issue" vanishes. You said earlier you were in favor of removing Local, so why not make a new thread about that instead of shaming yourself further by extending the life of this one with further posts about how AFK people bother you. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
35
|
Posted - 2012.02.28 22:14:00 -
[19] - Quote
Torothin wrote:I am not talking about pvp here. I'm talking about afk cloakers. I have no problem if the cloakers decide to engage. There is a difference. Again, this is a flawed mechanic and as of yet nobody has justified as to why a cycle cloak should not be introduced. If you are going to disrupt industry as pointed on then you must disrupt industry while being present at your computer.
You have yet to justify any changes to the mechanic. Regardless of what you intend, your post(s) are coming across as someone that wants to know if it's "safe" to mine or not. You don't seem to like the uncertainty that a possible AFK cloaker presents. |

Lady Spank
Genos Occidere HYDRA RELOADED
1595
|
Posted - 2012.02.28 22:17:00 -
[20] - Quote
Is there an 'afk cloaker' present?
A: No... go mine and look at local
B: Yes ... go next door and mine (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Torothin
Paragon. Elite Space Guild
33
|
Posted - 2012.02.28 22:22:00 -
[21] - Quote
Oh I don't mine. But if you are going to disrupt industry(mining) then you should be present at the computer while doing it. Regardless of what my posts portrays I know I am not a care bear. All I am saying as this AFK cloaking thing is a flawed mechanic. if you had a 15 min activation cycle. Then it would solve more problems and make this game more interesting. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
435
|
Posted - 2012.02.28 22:27:00 -
[22] - Quote
*sigh*
OP...
AFK cloaking was "born" because the instant you enter a system, you appear on local. Because you are now the ONLY non-blue person in local, the "natives" in that system will immediately dock/cloak/POS up until you leave or are destroyed.
The only way to get around this is to cloak up in some random spot in the system... and sit... often for hours. In doing this a cloaker "devalues" local as an intel tool and effectively forces the "native" to alter tactics.
How can you alter tactics? Easy. - Spare a high and mid slot on your ratting battleship for a heavy energy neutralizer and a long point... and make enough room in your drone bay for 5 Warrior IIs. Congrats, you are now immune to Stealth Bombers (or, can escape them at the very least). - Cloaky Recons got you down? Easy... they have a decloak timer of about 5 to 10 seconds where they cannot lock anything... add in actual locking time and you have a good 7 to 12 seconds where you can escape. If you stay aligned to something, you can warp off as soon as they appear on your overview. - Are your haulers being popped at gates/jumpbridges? Before you move something have a fast locking, high-alpha Tempest/Tornado meet up with you at the gate/jumpbridge. Ships that use the Cov-ops cloak are quite fragile compared to other ships in their class... and most are not fitted for buffer (btw... fitting your hauler completely with cargo expanders means that you migh have trouble withstanding ONE lousy bomb). - Move systems. - If you real fear is not the cloaker itself, but the hotdrop they can call in... opt to using smaller and/or "cheaper" ships that you can escape/replace more easily. For example: an Ishtar may not be able to clear out a sanctum the way a Marauder can... but it's MUCH cheaper and faster (and "small" to boot, which means that torps won't be as effective against it).
edit: Now... getting back to the main subject. Your idea would have unintended consequences for people who live in wormholes and give the defender a greater advantage over the cloakers than they already have. Not supported. "Just because I seem like an idiot, doesn't mean I am one." ~Unknown |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
1039
|
Posted - 2012.02.28 22:53:00 -
[23] - Quote
Torothin wrote: All I am saying as this AFK cloaking thing is a flawed mechanic. if you had a 15 min activation cycle. Then it would solve more problems and make this game more interesting.
I have spent several hours actively playing the game while under cloak. Your "fix" for a "flawed mechanic" would result in covert ops pilots being unable to scout and set up warp-to points because we'd be running the risk of being decloaked by an arbitrary 15 minute timer.
AFK cloaking alts are kind of lame, but being intimidated by them is as well. Get some security and protect your space. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
35
|
Posted - 2012.02.28 23:05:00 -
[24] - Quote
FloppieTheBanjoClown wrote:Torothin wrote: All I am saying as this AFK cloaking thing is a flawed mechanic. if you had a 15 min activation cycle. Then it would solve more problems and make this game more interesting. AFK cloaking alts are kind of lame, but being intimidated by them is as well. Get some security and protect your space.
I wonder if he realizes the irony of the alliance he's a member of in how it relates to his post.
|

Substantia Nigra
NFI industrial Revival Of The Talocan Empire
554
|
Posted - 2012.02.28 23:07:00 -
[25] - Quote
I'm a bit confused here, perhaps there's a game dynamic out there that I'm not aware of.
In my limited experience an AFK-cloaked player is no threat at all. Being AFK they can't hassle me, and being cloaked they can do squat beyond watching. I tend to worry more about hostile players who are actively working at their pooters and when they're uncloaked ... coz that seems to be when they start causing me grief.
If the underlying issue is that your miners don't like to be abroad when there's a non-blue in system with unknown operational status (may be AFK, may not be AFK) then surely they could relocate and mine somewhere else ... I hear cloakies are not much of a problem in hisec, and my w-space mining efforts have never been terribly concerned about seeing cloakie non-blues in local. Otherwise, isn't that simply one of the joys of nullsec?
Seems to me there's nothing here to fix ... xcept perhaps your miners.
We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Sjugar
Science and Trade Institute Caldari State
20
|
Posted - 2012.02.28 23:25:00 -
[26] - Quote
I don't like that people who are not behind their computer are playing the game.
AFK cloaking is kinda similar to botting in that aspect, playing the game while not sitting behind your screen. |

Substantia Nigra
NFI industrial Revival Of The Talocan Empire
555
|
Posted - 2012.02.28 23:45:00 -
[27] - Quote
[Sjugar wrote:I don't like that people who are not behind their computer are playing the game.
Last night I was clearing some sleeper sites and it came time to head upstairs to deliver some goodnight kisses, tickles, and the like. I just directed my DPS to a long-time-to-kill sleeper, set a wide orbit, check scanned for no new incoming wormholes, and wandered upstairs.
At the same time I had a hisec alt relocating a freighter to pickup a bundle of stuff I'd just hauled out of w-space. He was flying (very slowly) AFK.
I came back to find that sleeper BS dead, the other sleepers still chasing my ship around in circles, no new incoming wormholes, and my freighter two jumps closer to his destination.
Y'know I don't really care that you dislike people leaving their screens. It's gonna happen, it's gonna happen for short times, and it's gonna happen for long times. Surely you're not suggesting that I disband the fleet and logoff every toon everytime I want to take a pee, grab something to eat, or kiss the kids goodnight. Live with it!
We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

JohnSco
Bunnie Slayers Redrum Fleet
0
|
Posted - 2012.02.29 00:39:00 -
[28] - Quote
I'm so tired of people whining, "Nerf this", or , "Nerf that". This subject is yet another example of something that should be countered instead of being nerfed.
Historically, any development in weapons technology made the other guy come up with technology that nullified the new weapon. Then there was yet another advancement and yet another counter, and so on. This should be the case in Eve.
If there is something that needs a counter, then suggest the remedy to CCP. Nerfing what already is, could apply to anything someone sees as 'unfair'.
A simple counter might be a module that, when activated, sends out an energy pulse that causes all cloaked vessels, within maybe 35 or 40 km to become uncloaked for a short period of time. A sort of sonar, if you will, that can't be used near gates or stations without Concord intervention.
Yes, some poor miner might be required to give up a slot on his already crowded ship, but if you want to talk the talk, then you'll have to walk the walk.
I'm at work right now, and if this doesn't make much sense, then too bad because I'm busy  |

Jack Miton
Lapse Of Sanity Exhale.
130
|
Posted - 2012.02.29 01:43:00 -
[29] - Quote
Miner tears!! OM NOM NOM NOM :D
I fully support any and every tactic used to annoy miners.
Cloaking is one of best working mechanics in EVE. Not being able to decloak a cloaky with a cloaked ship is terribly annoying but that's about it. |

Tarsas Phage
Pain Delivery.
42
|
Posted - 2012.02.29 03:00:00 -
[30] - Quote
Torothin wrote: Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed.
Almost every person is told when they're a child that if you're going out, have at least 1 friend with you. You know, the good old-fashioned Buddy System. In this case, that buddy can be a combat ship or two.
If you want to solo mine in peace, go squirrel yourself away in some corner of derelik or kador because what you want to do and what you should do don't square up for 0.0 life.
/T |

Substantia Nigra
NFI industrial Revival Of The Talocan Empire
559
|
Posted - 2012.02.29 03:16:00 -
[31] - Quote
Torothin wrote:Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed.
Not so Toro ...
Actually submarines, including the most modern combat submarines, **do** use autopilots. Their autopilots often have semiformal pet names, such as 'Sven' ... in keeping with the with the Swedish heritage of the boats that used that particular autopilot.
There are also many submarines, military and other, that operate completely unmanned. Some autonomously.
But hey, let's not have facts interfere with a good story :-)
We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Ajita al Tchar
Republic Military School Minmatar Republic
74
|
Posted - 2012.02.29 03:25:00 -
[32] - Quote
Nullbear tears best tears. Or did someone set someone's bot farm on fire?..
Sometimes after reading posts like this I don't even know how I've been able to survive in w-space for the few years I've been living there. Cloakers everywhere, AFK and not! No local! No fixed entry points into the system! Pure suicide, I tell you, no one can possibly endure this. I mean, this isn't what I'd expect from the game. I expect my alliance to have secured swaths of space, thereby making it 100% safe for everyone who has paid for the right to be there! And then these ***** in their cloaky frigates come over and now I can't do anything at all. If only I had the balls and the brain to learn to live with it and adapt. Nay, this is a violation of my human rights. To the forums!
also lol jet can mining. |

PotatoOverdose
Royal Black Watch Highlanders Flatline.
39
|
Posted - 2012.02.29 03:54:00 -
[33] - Quote
How does an afk ship harm you in any way? The only "people" that are really hurt by an afk cloaker are botters as said "people" programmed their bots to safeup if a non-blue is in system.
If a cloaker kills you, he wasn't afk. If a cloaker is relaying live intel, he isn't afk. If a cloaker does ANYTHING he is not afk. How does a ship that does literally NOTHING harm you in any way? It seems to me that your miners are afraid of a non-afk cloaker, not an afk cloaker. |

Trinkets friend
Obstergo NEM3SIS.
160
|
Posted - 2012.02.29 04:01:00 -
[34] - Quote
Confirming another bittervet wormhole dweller is sick of sissy pansy nullbears crying about AFK cloakers and their "zomg they could has Nyx hawtdrawpz!" garbage.
Put a fecking teaspoon of cement in your coffee, darlings, and HTFU.
It amazes me that people regularly rat in 3B ISK ships at all. Or rat in capitals. And they make 18M bounty ticks, which average down to 12M because carriers are slooow. So when a neut cloaks in system, suddenly its POS-hugging and wailing like Costa Concordia passengers.
Me? I rat in a Tornado, in pairs or small gangs. We alpha our way through a BS every few seconds, pull 12-15M ticks, with up to six cloaky testicle-gargling AFK cloakers in system with their pilgrims and bombers, knowing full well they dare not decloak next to one of us because the other 2-4 will alpha his ass back to the stone age.
If they do attempt a tackle, the moment something appears on overview you hit your MWD, overheat the thing, and you've gained range well before they even get a lock on you, let alone a scram (long points? nothing's going to stop you with a long point).
Hotdrop with a cyno, even better, more crap to shoot.
Total risk: 500M for 4 people. Benefit: Being able to grind sanctums and belts 23.5/7 and make ISK.
Get with the program, sissies. The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu @trinketsfriend on twatter
|

Silas Shaw
Coffee Hub
12
|
Posted - 2012.02.29 06:46:00 -
[35] - Quote
Torothin wrote:Cephelange du'Krevviq wrote:It's the analogous to a surface navy ship traversing waters where there's a known submarine threat. The location of the sub isn't known, so it's advisable for the transport/industrial ("non-combatant") vessel to be escorted by warships. If you feel "AFK cloakers" are a threat, find a different system to operate out of/in. Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed.
did you REALLY just say "OMG IT HURTS MY BOTS" out loud? |

Gerrick Palivorn
Caldari Provisions Caldari State
154
|
Posted - 2012.02.29 06:59:00 -
[36] - Quote
I've said it before and I'll say it again, this time in not so many words.
HTFU, AFK Cloaking is a valid tactic and you should learn how to deal with it rather than sh*t yourself everytime a non-blue enters local.
To paraphrase one of my favorite books; Suki, The Push Button Fear, is learned. Basically the AFK Cloakers control entire systems because of fear, and it is that fear that they want because the local blues either refuse to counter tactics or are to afraid to lose their internet spaceship pixels that they will not attempt to do anything but wait. They have psychologically trained your alliance to react predicably, this gives them the advantage in every situation.
AFK Cloak whiners are all to scared to actually do anything about the people challenging there legitimate right to sov, it's pathetic that one person cloaked up stops everything. If that is the case you do not deserve your sov, you might as well offline the TCU and let the Cloakers take your system from you.
Good Day,
Gerrick Palivorn, AFK Cloaker and proud of it. |

Mike Whiite
Progressive State
24
|
Posted - 2012.02.29 09:10:00 -
[37] - Quote
0.0 sec whine thread number 76786999799 or something.
it's 0.0 sec it's suposed to be dangerous, why should the so called most dangerous systems lack the fear of being attacked out of nothing.
if this would make EVE the following happens.
Wormholes (almost no change you don't show up in local) Low sec/ high sec (no change at all people just dock at the stations and lull you to sleep come out and jump you anyway).
0.0 sec: lay back and fear nothing fighting reduced to gate skirmishes and massive attacks. 0.0 sec the new high sec.
|

Meditril
T.R.I.A.D
39
|
Posted - 2012.02.29 10:32:00 -
[38] - Quote
AFK cloaking is fine as it is. Just go back to high-sec if you can't stand the tension of low-sec or 0.0. I am just waiting for the point where people start complaining about people AFK sitting in stations... |

Roime
Shiva Furnace
234
|
Posted - 2012.02.29 12:02:00 -
[39] - Quote
I live in w-space and find instant local chat intel a failed mechanic.
Anyway I still think that introducing cloak fuel could be quite interesting, for both the cloaker and the targets. Just like submarines have to sufrace some day, so would the cloaker. Or then sneak out of the system while you still have fuel.
More gameplay, a new consumable item, wouldn't hurt the primary use of cloaks, but would prevent eternal cloaking.
Just to clarify: No manual cycles or cap usage, but a fuel bay that could hold fuel for what, say, 6-12 hours? Anyway plenty enough that you could cloak our ass out during a normal play session. If you would want to cloak for longer, have a hauler anchor a small can for you in a SS, or another cloakie bring fuel for you. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
115
|
Posted - 2012.02.29 12:29:00 -
[40] - Quote
i approve that we could remove afk cloaking, but only if they remove poses too and other safe spots that makes possible to be invulnerable to attacks in 0.0.
|

AFK Cloaker
Imperial Academy Amarr Empire
17
|
Posted - 2012.02.29 12:41:00 -
[41] - Quote
. |

Drew Solaert
University of Caille Gallente Federation
60
|
Posted - 2012.02.29 13:30:00 -
[42] - Quote
Remove local FTW. |

Linda Shadowborn
Dark Steel Industries
90
|
Posted - 2012.02.29 14:59:00 -
[43] - Quote
Yes go back to empire and mine in safety, in a system with say 20 to 30 people, ignore the fact that there is can flippers (since you jetcan mine), that any one of these people can warp in in an pretty much instalocking alpha tornado and gank you before you can warp out. What they will loose their ship you say? So?.. like we give a bleep.
And yet you dont see (as often) empire miners bleating like mad sheep over that? they just accept it as a risk.
so.. empire miners, more balls then 0.0 people..
nice. |

Torothin
Paragon. Elite Space Guild
34
|
Posted - 2012.02.29 15:05:00 -
[44] - Quote
You guys do realize i have better KB stats then almost all of you. I'm a PvPer and this is a flawed mechanic. Cloaking needs to have an active cycle. |

Princess Bride
Corripe Cervisiam Trade Consortium
166
|
Posted - 2012.02.29 15:14:00 -
[45] - Quote
QFT http://eveprincessbride.wordpress.com/ |

Cyniac
Twilight Star Rangers Black Thorne Alliance
151
|
Posted - 2012.02.29 15:33:00 -
[46] - Quote
Torothin wrote:Something needs to be done about this. The days of sitting non-chalantly afk cloaked for hours on end needs to stop. CCP at least make these people have to be active in order to maintain a cloak. Discuss!
I understand your problem, the solution is a very simple one.
Move to a wormhole, you'll never ever have to worry about an AFK cloaked ship again. Ever.
AKA - the flaw is not in the cloaking ship - the flaw is in the instant intel mechanism that is local. |

Andrea Griffin
145
|
Posted - 2012.02.29 17:15:00 -
[47] - Quote
Torothin wrote:You guys do realize i have better KB stats then almost all of you. I'm a PvPer and this is a flawed mechanic. Cloaking needs to have an active cycle. It's easy to look good when you hide behind fleets that vastly outnumber your opponent. What was your last solo kill? Oh, a Noctis?
Okay, that's not very fair. Let's see... Oh, you kills some dudes over six months ago. A carrier against some battlecruisers. Yeah, that's awesome PvP. The only awesome thing is that they didn't just slide out of point range.
I'm not impressed. Please continue to live in your delusions of grandeur though. Everyone has that right.
inb4 "well this isn't my main"
Besides... KB stats are a pretty terrible metric and every board can be gamed. You might be interested in this thread. It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

OMGFRIGATES WARPOUT
Dirt Nap Squad Dirt Nap Squad.
18
|
Posted - 2012.02.29 17:51:00 -
[48] - Quote
Coming from a corp that pretty much lives and dies by the cloaking ability of its ships, I am all in favor of the 15 minute cycle time for cloaking with one counter balance. If I have an active fleet standing by, see a bright spot on the map and send a hunter-killer over to the system to find the 24 people the statistics says are there are either a. POSed up or b. Stationed up i think there should be a 15 minute timer on the undock and kick out mechanic implimented as well. AFK for 15 minutes? Log out or be ejected. Fair is fair. |

Khanh'rhh
One Man Rodgering
840
|
Posted - 2012.02.29 18:19:00 -
[49] - Quote
Just delete the line of code in your bot that warps you back to POS when there is a neut in local.
That's the issue here, right?
I mean, no one is so stupifyingly stupid to be afraid of one guy in local who isn't blue? - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Substantia Nigra
NFI industrial Revival Of The Talocan Empire
568
|
Posted - 2012.02.29 18:26:00 -
[50] - Quote
Torothin wrote:You guys do realize i have better KB stats then almost all of you.
Ahhhh, that makes it all ok then.
Totally bad of me then, big-bear only able to kill ppl who throw themselves onto my guns and insist, to even think of questioning the posting that uber-you made. Sheesh, I am so so so sorry for even thinking it was a stoopid idea. We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Torothin
Paragon. Elite Space Guild
34
|
Posted - 2012.02.29 18:30:00 -
[51] - Quote
OMGFRIGATES WARPOUT wrote:Coming from a corp that pretty much lives and dies by the cloaking ability of its ships, I am all in favor of the 15 minute cycle time for cloaking with one counter balance. If I have an active fleet standing by, see a bright spot on the map and send a hunter-killer over to the system to find the 24 people the statistics says are there are either a. POSed up or b. Stationed up i think there should be a 15 minute timer on the undock and kick out mechanic implimented as well. AFK for 15 minutes? Log out or be ejected. Fair is fair.
Hi OMG long time no talk! |

Torothin
Paragon. Elite Space Guild
34
|
Posted - 2012.02.29 18:45:00 -
[52] - Quote
Andrea Griffin wrote:Torothin wrote:You guys do realize i have better KB stats then almost all of you. I'm a PvPer and this is a flawed mechanic. Cloaking needs to have an active cycle. It's easy to look good when you hide behind fleets that vastly outnumber your opponent. What was your last solo kill? Oh, a Noctis? Okay, that's not very fair. Let's see... Oh, you kills some dudes over six months ago. A carrier against some battlecruisers. Yeah, that's awesome PvP. The only awesome thing is that they didn't just slide out of point range. I'm not impressed. Please continue to live in your delusions of grandeur though. Everyone has that right. inb4 "well this isn't my main" Besides... KB stats are a pretty terrible metric and every board can be gamed. You might be interested in this thread.
mad cuz bad? |

Outz Xacto
Echelon Munitions
20
|
Posted - 2012.02.29 18:56:00 -
[53] - Quote
How about we just make cloak also remove you from local, that way cloaking will really screw with you like it should. |

Andrea Griffin
145
|
Posted - 2012.02.29 19:01:00 -
[54] - Quote
Torothin wrote:mad cuz bad? What, embarrassed that I called you out?
I just find it funny that such a fantastic, accomplished, god-among-men PvP pilot has so much fear for cloaking ships. That makes this whole thread even more lol-worthy. It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

Torothin
Paragon. Elite Space Guild
34
|
Posted - 2012.02.29 19:11:00 -
[55] - Quote
AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting. |

Daneel Trevize
The Scope Gallente Federation
76
|
Posted - 2012.02.29 19:16:00 -
[56] - Quote
You're trying too hard, what with the typos and everything. Thread's done, go home (or to a wormhole as stated). |

Mechael
Team Pizza Viro Mors Non Est
47
|
Posted - 2012.02.29 19:51:00 -
[57] - Quote
People here speak the truth. The problem is with local, not with going AFK. I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |

Outz Xacto
Echelon Munitions
20
|
Posted - 2012.02.29 19:52:00 -
[58] - Quote
Torothin wrote:AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting.
This is nothing close to botting, and its stupid that several people have compared this to botting.
Botting is about by some means, typically a 3rd party program to simulate how you would actively play a game, with the general consensus that this is done for personal gain.
No third party program is used to sit afk cloaked, there is no simulation of active play, there is no actual personal gain/progression that takes place that is unique to doing this.
If the person is afk the only affect they have is psychological, how you allow that to affect you is your choice. |

Outz Xacto
Echelon Munitions
20
|
Posted - 2012.02.29 19:55:00 -
[59] - Quote
-1 internets for my bad double posting |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
36
|
Posted - 2012.02.29 20:01:00 -
[60] - Quote
Torothin wrote:AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting.
I didn't think it was possible for you to make yourself, and your position, any more foolish or lol-worthy. In this case, KB stats have no bearing on the topic under discussion. |

Mechael
Team Pizza Viro Mors Non Est
49
|
Posted - 2012.02.29 21:42:00 -
[61] - Quote
Cephelange du'Krevviq wrote:I didn't think it was possible for you to make yourself, and your position, any more foolish or lol-worthy. In this case, KB stats have no bearing on the topic under discussion.
To be fair, his position that people should have to be present in order to be disruptive does make some sense. It's the idea that the problem lies in AFK cloaking that's laughable. Using local as a lazy means of intel is the problem. I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
438
|
Posted - 2012.02.29 21:42:00 -
[62] - Quote
Torothin wrote:AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting.
So... hypothetically... if some other alliance decides to threaten your alliance with their massive epeen(s)... your alliance mobilizes over the "perceived" threat of this in an area it thinks it will be attacked... and then the aforementioned alliance does nothing. Weeks later, after your alliance has relaxed a bit, the other alliance attacks with their massive epeen(s), in a system you never thought they would attack, and utterly crush you.
Should this whole scenario be "nerfed" as well? Because it is "meta-gaming" by definition. Both sides are making assumptions about the other's assumptions and the whole thing disrupts activity for one side without ever being near a computer. "Just because I seem like an idiot, doesn't mean I am one." ~Unknown |

Kirith Vespira
Border Zone Excursions
11
|
Posted - 2012.02.29 23:31:00 -
[63] - Quote
Torothin wrote:Something needs to be done about this.
Sorry, I still don't see what the problem is. Are you getting ulcers worrying about a cloaked ship in your high sec belt? Are you at war, and concerned you're being watched? Are you concerned someone might sneak up on you while you're afk mining and steal 53 units of veld from your jetcan?
I don't get it, sorry.
ps: after wasting a few minutes to read other replies, it looks like this is nothing more than a Whine-Fest thread. My bad for feeding the whinage. |

Jadzia Narys
Grim Determination Nulli Secunda
5
|
Posted - 2012.02.29 23:44:00 -
[64] - Quote
Was going to comment, Then I saw people using their KB to prove how they are right. LOL
"im kind of a big deal" |

M1k3y Koontz
Taxes Suck Inc.
5
|
Posted - 2012.03.01 00:07:00 -
[65] - Quote
Roime wrote:I live in w-space and find instant local chat intel a failed mechanic.
Anyway I still think that introducing cloak fuel could be quite interesting, for both the cloaker and the targets. Just like submarines have to sufrace some day, so would the cloaker. Or then sneak out of the system while you still have fuel.
More gameplay, a new consumable item, wouldn't hurt the primary use of cloaks, but would prevent eternal cloaking.
Just to clarify: No manual cycles or cap usage, but a fuel bay that could hold fuel for what, say, 6-12 hours? Anyway plenty enough that you could cloak our ass out during a normal play session. If you would want to cloak for longer, have a hauler anchor a small can for you in a SS, or another cloakie bring fuel for you.
Remove instant local? Nonono... Not knowing who is in local is worse than knowing someone is neutral and in local. Living in a wormholes your used to it, but to avoid reds showing up and your system and popping you local is vital
You don't like having local, you living in W-Space I like having local, I live in K-Space
Cloak fuel... I do like that idea. make it a consumable item you need to keep in your cargo hold or something, maybe an ice product so that it cant be monopolized like moon mining. Give cloaky ships a bonus to fuel usage or a special fuel bay, and make it impossible to cloak capitals.
End the cloaky ratting carriers
Bad Messenger wrote:i approve that we could remove afk cloaking, but only if they remove poses too and other safe spots that makes possible to be invulnerable to attacks in 0.0.
Its called combat scanner probes, I reccomened you use them :) Hard to stay safe in a safe spot if your being probed. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
440
|
Posted - 2012.03.01 02:49:00 -
[66] - Quote
M1k3y Koontz wrote:Remove instant local? Nonono... Not knowing who is in local is worse than knowing someone is neutral and in local. Living in a wormholes your used to it, but to avoid reds showing up and your system and popping you local is vital
Suck it up buttercup. In low-sec and high-sec you are in local with a bunch of people... half of which you do not know and may or may not be spy alts from the "enemy." Hell... even if the guy is in YOUR militia he/she may be a spy and feed intel about your whereabouts. Yet many of us run level 5 missions, FW missions, rat in belts, run anomalies, move haulers to and fro...
... and yet you complain about one man... ONE... MAN... cloaked up... in a system you have more than 50 buddies flying around in at any given time... in a system where all your equipment is at... and this ONE CLOAKED UP MAN prevents you from doing ANYTHING????
You are aware that this makes high-sec wannabe pirates sound more "hardcore" than you... right?
/lolrant
Okay... serious response... ... this is exactly WHY "afk cloaking" exists. As soon as a non-red appears in local, everyone in system "safes" up... and the only way to get around this "instant intel" is to devalue it with a single guy who is always "present."
Now if you give me a way to take 10 guys in frigates into 0.0 and do actual damage to the people in it... only then might I consider a "rework" on cloaking to prevent afk-cloaking. "Just because I seem like an idiot, doesn't mean I am one." ~Unknown |

evil art
The Forgotten Navy Gentlemen's Agreement
0
|
Posted - 2012.03.01 03:15:00 -
[67] - Quote
remove local then so i dont have to afk for 10 days. |

IbanezLaney
The Church of Awesome
3
|
Posted - 2012.03.01 03:21:00 -
[68] - Quote
Torothin wrote:I'm sorry but seeing afk cloakers in every system whose job is to just scare miners is stupid. Even when we set these guys up and kill them we come back to find more afk cloakers who occasionally decloak to shoot some torps at cans people have mined. These guys go hours on end afk cloaking. Therefore I think it's best that cloaking either requires cap or requires you be active in order to cycle an activation timer.
Something needs to be done about this. The days of sitting non-chalantly afk cloaked for hours on end needs to stop. CCP at least make these people have to be active in order to maintain a cloak. Discuss!
No. There must be a risk to every reward - Including mining. Cloaks are fine as they are. wtf - why won't signatures delete? |

IbanezLaney
The Church of Awesome
3
|
Posted - 2012.03.01 09:11:00 -
[69] - Quote
Torothin wrote:I am not talking about pvp here. I'm talking about afk cloakers. I have no problem if the cloakers decide to engage. There is a difference. Again, this is a flawed mechanic and as of yet nobody has justified as to why a cycle cloak should not be introduced. If you are going to disrupt industry as pointed on then you must disrupt industry while being present at your computer.
They do engage. Just undock a Hulk or Noctis and they won't stay cloaky for too long. You can't fix something that isn't broken.
Kinda getting sick of the 'I am Scared of people who are Afk threads'
It might be time for everyone to start hassling CCP for a cloak buff just to counter the people wanting a nerf. I would run with - CCP plz make Covert ops cloaks work on HAC's.
Anyhow - there is already a counter to a cloaky who attacks - fit a warp stab or two. If they are afk - they wont attack so no threat at all. This leaves you very safe unless you are also an afker.
Problem solved - not even gonna charge you any isks.
Hans Jagerblitzen for CSM7 |

Jovan Geldon
SniggWaffe EVE Corporation 123566322353
357
|
Posted - 2012.03.01 09:46:00 -
[70] - Quote
3/10 |

Diablo Ex
Pro Synergy ACE WRECKING COMPANY
0
|
Posted - 2012.03.01 13:22:00 -
[71] - Quote
If you have an AFK cloaker problem in your system, what you really have is an "Immigration" problem. The solution is guarding the gates and access points better. Believe me, I've lost numerous cloakies to gatecamps. That's their point of vulnerability.
1) Post a competent PvP gatecamp on the gates. 2) Move your vulnerable/tempting non-combatants out of system.
Now your AFK'er is in a prison cell, contained and neutralized. If that's not good enough, it sounds like you need CONCORD to protect you, so HTFU or head back to Highsec and let someone who wants to be there have a chance.
AFK Psy Ops Command Cyno-Cloaky Brings it to you - Any Time - Hot and Fresh |

Elistea
G U N G N I R Y G G D R A S I L
65
|
Posted - 2012.03.01 13:32:00 -
[72] - Quote
Torothin wrote:I'm sorry but seeing afk cloakers in every system whose job is to just scare miners is stupid. Even when we set these guys up and kill them we come back to find more afk cloakers who occasionally decloak to shoot some torps at cans people have mined. These guys go hours on end afk cloaking. Therefore I think it's best that cloaking either requires cap or requires you be active in order to cycle an activation timer.
Something needs to be done about this. The days of sitting non-chalantly afk cloaked for hours on end needs to stop. CCP at least make these people have to be active in order to maintain a cloak. Discuss!
We need T4 hulk with permanent cloak - Problem solved (also Cloakqal would be nice). |

Hathrul
DEEP-SPACE CO-OP LTD Exhale.
56
|
Posted - 2012.03.01 13:37:00 -
[73] - Quote
the afk cloaker has been fixed ages ago.
theres a little box called local, you can see who's active. if the big evol pilot is being cloaked afk, move to the next system or park some combat ships around your precious mining fleet
seriously, stop making an isue about this. learn to work with it. if youd spend half the time you spend whining about it on finding a solution you'd have made billions by now |

Torothin
Paragon. Elite Space Guild
36
|
Posted - 2012.03.01 14:45:00 -
[74] - Quote
Dealing with it is not the issue. As stated above. Like many of you have said. It is an effective and legit way to disrupt the industry of an entity. But in order to do industry in 0.0 one must be active. Therefore if one is to disrupt industry in 0.0, one should also be active. That is my argument. It is mega gaming. Don't sit there and tell me this is not a valid argument.. |

Ikech
Godless Horizon.
0
|
Posted - 2012.03.01 15:09:00 -
[75] - Quote
i got another idea that doesnt include breaking stealth bombers...mine in a different system? if they follow you...there not afk! |

Outz Xacto
Echelon Munitions
24
|
Posted - 2012.03.01 18:09:00 -
[76] - Quote
Torothin wrote:Dealing with it is not the issue. As stated above. Like many of you have said. It is an effective and legit way to disrupt the industry of an entity. But in order to do industry in 0.0 one must be active. Therefore if one is to disrupt industry in 0.0, one should also be active. That is my argument. It is mega gaming. Don't sit there and tell me this is not a valid argument..
You missed it. People are saying due to local providing you free intel, they have to afk in system in order strike when it is unexpected, the only way for them to throw you off, since you've been given free intel, is to make that free intel you recieved unreliable.
What you want, and are asking for is to make it less risky to run your industrial activity. If these people didn't show up in local when cloaked, what purpose would there be to sit afk cloaked? It would have no psychological affect on you, and wouldn't disrupt your gaming, the only disruption at that point would be when they attack. Which you wont go for that kind of change because you're too soft, if you can't deal with low sec/null then don't go. |

Torijace
Industrial Anarchy
0
|
Posted - 2012.03.01 21:13:00 -
[77] - Quote
Gah..!! eve forums ate my post so here is the short version
System Communication Array: POS structure with long online time that enables local. Without this structure local channel would be set to passive just like WH space. Would make null sec fun to fly in again IMO and make afk cloaking almost pointless
Cloak Disruptor: not my idea but i like it 40k range 20 second cycle time non-auto repeat decloaks anything in range (including friendlies)
My two cents |

Salcon Cliff
Aliastra Gallente Federation
35
|
Posted - 2012.03.01 21:35:00 -
[78] - Quote
Quote:Remove instant local? Nonono... Not knowing who is in local is worse than knowing someone is neutral and in local. Living in a wormholes your used to it, but to avoid reds showing up and your system and popping you local is vital If reds show up in your system and there is no local, not only do you not know they are there....they do not know YOU are there. Unless, ofc, they use d-scan and you are in range. Poor afk cloakers could be in a big, empty system and never know it :).
Honestly, I couldn't care less either way, but at least think partially through the logic. |

Scoto Timta
EveMerc's
5
|
Posted - 2012.03.01 22:18:00 -
[79] - Quote
M1k3y Koontz wrote:to avoid reds showing up and your system and popping you local is vital I think what you meant to say was... "to avoid reds showing up in your system and popping you 1) watching the gates 2) using dscan 3) using combat probes 4) staying aligned 5) paying attention is vital"
No? That wasn't what you meant to say? Oooohhhh, then you must have just left out a few words. I'll fix it for you....
M1k3y Koontz wrote:to avoid reds showing up and your system and popping you WHILE YOU ARE BEING LAZYlocal is vital |

Tinu Moorhsum
Royal Scientific Research Enterprise
54
|
Posted - 2012.03.02 11:30:00 -
[80] - Quote
Torothin wrote:What about the people who cloak up in griffin alts with cloaks in every system. Is that a legit guerilla warfare tactic? You are able to guerilla warfare with cloaks if you are active. So derp right back to you noob.
Absolutely. You might not like it, but frankly, cloaked toons are one of the best guerrilla warfare tools available in EVE.
A toon with enough skills to put a prototype cloak on a noob ship is sometimes enough to stop people from mining/ratting in a system while at the same time being eyes in that system for intel.
If you want to be more advanced about it, a cloaked recon with cyno-5 is a dangerous thing to have in your system and if you allow the enemy to know what ship you're in and/or hot-drop them once or twice it can often shut down isk grinding entirely.
It's brilliant and the mechanic is absolutely indispensable, especially when fighting a superior enemy.
T- |

Gempei
Siberian Khatru. Shadow Operations.
30
|
Posted - 2012.03.02 11:56:00 -
[81] - Quote
excellent discussion about cloaking |

Salcon Cliff
Aliastra Gallente Federation
36
|
Posted - 2012.03.02 15:13:00 -
[82] - Quote
That would be very interesting, if not damn complicated to implement. |

Ganjjabeard
Good Vs. Neutral Stop Exploding You Cowards
5
|
Posted - 2012.03.02 21:13:00 -
[83] - Quote
let them cloak and afk all damn day all week if they want to, they are the losers for paying 15$ a month to be afk cloaked in a system all day instead of going around exploring and playing eve the way it was meant to be played (not sitting afk for hours or days waiting for a miner kill) people who do that are losers |

DevilDog11101775
Buccaneers of New Eden The Forsaken.
5
|
Posted - 2012.03.04 12:45:00 -
[84] - Quote
Lol no surprise a member of the CFC is whining about this. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
39
|
Posted - 2012.03.05 02:27:00 -
[85] - Quote
DevilDog11101775 wrote:Lol no surprise a member of the CFC is whining about this.
Don't paint us all with the same brush. |

Probebly Afk Cloaking
No Self Esteem Imperius Legio Victrix
2
|
Posted - 2012.03.08 00:43:00 -
[86] - Quote
Afk Cloaking working as intended |

Rei Seiji
Production N Destruction INC. The Last Chancers.
17
|
Posted - 2012.03.08 06:45:00 -
[87] - Quote
I think what should happen is cloaking also makes you invisible in local. There! Solves your problem with afk cloakers, right? |

Halete
Almost Epic
11
|
Posted - 2012.03.08 07:18:00 -
[88] - Quote
I seriously hope that this doesn't get rolled out just because it's been moaned about enough over the years. No space should be safe, all an AFK cloaker is doing is making you feel threatened. If you're NOT threatened when you're playing EVE you're doing something wrong - or you're a Nullbear (may or may not be analogous with 'doing something wrong').
The problem is thusfold: your opposition has taken a step to disrupt your industry (AFK Cloakers). Your in-game response to this is to do nothing. Your out of game response to this is to ask for it to be nerfed.
If you're not willing to defend your space, you will lose it. Generic small-time hero-tackle pilot with no relevance. |

Artemis Ahab
Caldari Provisions Caldari State
3
|
Posted - 2012.03.08 08:11:00 -
[89] - Quote
My only issue with removing local is that ninja ratting would become extremely difficult. Having no backup is hard enough, it'd be equivalent to living in a WH by yourself (does anyone do that? If so, have any pointers? WH's sound interesting, but with kids and college I don't really have time for a large corp these days. ) |

Kale Kold
the unified Negative Ten.
60
|
Posted - 2012.03.12 22:00:00 -
[90] - Quote
AFK Cloakers
- Can't move
- Can't lock
- Can't shoot
- and nobody is at the controls
...but apparently it can lock down a system for hours on end!  GÇ£Some people call me insane for the destruction-áIGÇÖve caused, ...I believe I was just doing my duty!GÇ¥ -- Testimony submitted to Caldari Navy war crimes tribunal. |

Masamune Dekoro
School of Applied Knowledge Caldari State
71
|
Posted - 2012.03.12 23:59:00 -
[91] - Quote
Afk mining/ratting is a far bigger issue than afk cloaking.
Anything that discourages botting is good. |

Flurk Hellbron
Science and Trade Institute Caldari State
73
|
Posted - 2012.03.13 01:22:00 -
[92] - Quote
Zig-zag fly around in ur system till you uncloak the AFK cloaked, BM, get propper ship to blow it up............ problem solved. |

Radcjk
Failed Diplomacy
2
|
Posted - 2012.03.13 05:22:00 -
[93] - Quote
The real solution is to have cloaked player ships be removed from local, ala' worm hole.
That way your miners wont be scared, no one can cry that you are present, and when and if they do get bent over by a cloaked boat, it comes as a genuine surprise.
It's win win. No paranoid fear for hours on end + surprise PvP. |

Mark Hadden
Joint Endeavor Bright Side of Death
2
|
Posted - 2012.03.16 13:18:00 -
[94] - Quote
Torothin wrote: Something needs to be done about this.
no it does not. if you dont like how 0. works, leave it. (afk)cloakers are fine and required. |

Torothin
Wrecking Shots Test Alliance Please Ignore
38
|
Posted - 2012.03.16 13:25:00 -
[95] - Quote
Artemis Ahab wrote:My only issue with removing local is that ninja ratting would become extremely difficult. Having no backup is hard enough, it'd be equivalent to living in a WH by yourself (does anyone do that? If so, have any pointers? WH's sound interesting, but with kids and college I don't really have time for a large corp these days.  )
I lived in a C1 by myself. I ran sites in a Drake. I fitted my pos with ECM mods out the wazoo. I also have a Falcon cloaked by me when I ratted at all times. I also had a Pilgrim to defend the WH. Falcon/Pilgrim combo is just nasty and can down almost any ship 1 on 1. |

Halete
Almost Epic
23
|
Posted - 2012.03.16 14:07:00 -
[96] - Quote
Torothin wrote:You guys do realize i have better KB stats then almost all of you. I'm a PvPer and this is a flawed mechanic. Cloaking needs to have an active cycle.
Unwritten rule of the Internet:
Thy shall not wave thine Iteron in a whine thread. Generic small-time hero-tackle pilot with no relevance. |

Aokema
Advent Chaos Theory KRYSIS.
0
|
Posted - 2012.03.16 16:13:00 -
[97] - Quote
In the words of the "Clint"
"Adapt and overcome..." |

Gizznitt Malikite
Agony Unleashed Agony Empire
250
|
Posted - 2012.03.16 16:16:00 -
[98] - Quote
Torothin wrote:AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting.
Several thoughts:
1.) If stats meant anything, I would tell your noob-ass to STFU and sit in a corner, and you'd have to obey... You don't have to be some L33t PvPer to understand the issues being discussed in this thread.
2.) Speaking of issues, your main post does NOT coherently provide any discussion on why cloaking is a problem. In it, you complain that AFK cloakers are periodically decloaking and attacking mining vessels and/or their jetcans. If you really think you have a leg to stand on, you need to:
- Show you understand what cloaking brings to the game....(which you don't seem to grasp).
- Explain how the current implementations of the cloak create a problem that can't be reasonably dealt with using current game mechanis (which you have yet to do).
- Explain how your suggestion will improve cloaks to limit any problems while simultaneously retaining the vital abilities of a cloak. (Hint, the ability to safely hide, and the ability to counter the local chat intel tool are vital roles of cloaks).
You fail to communicate this info, let alone show you understand it. Until then, you'll be summarily dismissed as a whiny player that doesn't know how to deal with the insecurities of non-high-sec space... |

FloppieTheBanjoClown
The Skunkworks
1100
|
Posted - 2012.03.16 19:20:00 -
[99] - Quote
The other day as I was running wormhole sites and prowling for PVP targets, I thought about threads like this.
My orca stays cloaked until I need to change ships or unload cargo.
My noctis stays cloaked between salvage jobs.
My PVP ships are mostly cloaky. I basically patrol our wormhole and anything connected to it under cloak, looking for targets. When I find a target, their first indication that I'm nearby is my ship decloaking 5 km from their hull.
In the past I've been instrumental in gathering intel and setting up warp-in locations that allowed us to achieve complete surprise and wipe enemy fleets that thought they were safe. I did this by approaching the enemy under cloak.
These are all things I do that could be negatively impacted by nerfs to fix the people who whine about some alt idling under cloak in a nullsec system the rest of us don't care about. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

M1k3y Koontz
Noob Mercs Monkeys with Guns.
23
|
Posted - 2012.03.16 21:03:00 -
[100] - Quote
The troll is strong in this one.
AFK Cloaking = Fine as it is
Removing local = how is that going to fix anything? Bots can use the D-Scan faster/more effectively than a person could (adding the ability to make it an F1-12 key would be nice), so I'm missing how not having local would help anything other than ending the complaining about AFK cloakers (which for the record I never did any of :P)
How much herp could a herp derp derp if a herp derp could herp derp. |

Torothin
Wrecking Shots Test Alliance Please Ignore
38
|
Posted - 2012.03.18 16:22:00 -
[101] - Quote
Gizznitt Malikite wrote:Torothin wrote:AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting. Several thoughts: 1.) If stats meant anything, I would tell your noob-ass to STFU and sit in a corner, and you'd have to obey... You don't have to be some L33t PvPer to understand the issues being discussed in this thread. 2.) Speaking of issues, your main post does NOT coherently provide any discussion on why cloaking is a problem. In it, you complain that AFK cloakers are periodically decloaking and attacking mining vessels and/or their jetcans. If you really think you have a leg to stand on, you need to:
- Show you understand what cloaking brings to the game....(which you don't seem to grasp).
- Explain how the current implementations of the cloak create a problem that can't be reasonably dealt with using current game mechanis (which you have yet to do).
- Explain how your suggestion will improve cloaks to limit any problems while simultaneously retaining the vital abilities of a cloak. (Hint, the ability to safely hide, and the ability to counter the local chat intel tool are vital roles of cloaks).
You fail to communicate this info, let alone show you understand it. Until then, you'll be summarily dismissed as a whiny player that doesn't know how to deal with the insecurities of non-high-sec space...
Again if industry and ratting can be disrupted while being afk while industry and ratting cannot happen while being afk(within game mechanics). Then you should not be able to disrupt industry and ratting while afk. That is my argument. AFK Cloaking is still a flawed mechanic and none of you have provided any logical explanation as to why it should not be fixed.
Even the guy who stays cloaked with his Orca. What is preventing you from activating a manual cycle every 30 mins? My argument is sound. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
42
|
Posted - 2012.03.18 17:06:00 -
[102] - Quote
Torothin wrote:Gizznitt Malikite wrote:Torothin wrote:AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting. Several thoughts: 1.) If stats meant anything, I would tell your noob-ass to STFU and sit in a corner, and you'd have to obey... You don't have to be some L33t PvPer to understand the issues being discussed in this thread. 2.) Speaking of issues, your main post does NOT coherently provide any discussion on why cloaking is a problem. In it, you complain that AFK cloakers are periodically decloaking and attacking mining vessels and/or their jetcans. If you really think you have a leg to stand on, you need to:
- Show you understand what cloaking brings to the game....(which you don't seem to grasp).
- Explain how the current implementations of the cloak create a problem that can't be reasonably dealt with using current game mechanis (which you have yet to do).
- Explain how your suggestion will improve cloaks to limit any problems while simultaneously retaining the vital abilities of a cloak. (Hint, the ability to safely hide, and the ability to counter the local chat intel tool are vital roles of cloaks).
You fail to communicate this info, let alone show you understand it. Until then, you'll be summarily dismissed as a whiny player that doesn't know how to deal with the insecurities of non-high-sec space... Again if industry and ratting can be disrupted while being afk while industry and ratting cannot happen while being afk(within game mechanics). Then you should not be able to disrupt industry and ratting while afk. That is my argument. AFK Cloaking is still a flawed mechanic and none of you have provided any logical explanation as to why it should not be fixed. Even the guy who stays cloaked with his Orca. What is preventing you from activating a manual cycle every 30 mins? My argument is sound.
No, your argument is not sound - several people have already spelled it out for you, and you're still thick as a ******* brick.
The only one allowing the cloaker, AFK or otherwise, to disrupt your operations is...wait for it...wait for it...wait for it...YOU. |

Skippermonkey
Tactical Knightmare
861
|
Posted - 2012.03.19 16:31:00 -
[103] - Quote
is he there or isnt he?
im not sure, but just to be safe, im not going to log in for a week
|

YUMAD BRO
Aliastra Gallente Federation
25
|
Posted - 2012.03.22 05:45:00 -
[104] - Quote
Hey OP....
Maybe you should go back to Hello Kitty Island Adventure, I'm sure your Char is still there.
Cry moar you fnkn nub ...
WAAAAAAAAAAAAAAA WAAAAAAAAAAAAA, why you no lets me mine in peace? Why you sit here in you ship and no do anything?
lolololol Tard |

Crellion
Parental Control HELL4S
1
|
Posted - 2012.03.22 07:23:00 -
[105] - Quote
Xorv wrote:Torothin the flawed mechanic is Local Chat Intel, without which the whole AFK cloaker "issue" vanishes. You said earlier you were in favor of removing Local, so why not make a new thread about that instead of shaming yourself further by extending the life of this one with further posts about how AFK people bother you.
Removing local is a huge boost to cloakers.
|

Crellion
Parental Control HELL4S
1
|
Posted - 2012.03.22 07:28:00 -
[106] - Quote
Tarsas Phage wrote:Torothin wrote: Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed.
Almost every person is told when they're a child that if you're going out, have at least 1 friend with you. You know, the good old-fashioned Buddy System. In this case, that buddy can be a combat ship or two. If you want to solo mine in peace, go squirrel yourself away in some corner of derelik or kador because what you want to do and what you should do don't square up for 0.0 life. /T
Do not please misjudge me I haven't mined since 2005 and I havent lotered around 0.0 belts since 2006 but still this kind of argument makes coffee go through my nose... |

Crellion
Parental Control HELL4S
1
|
Posted - 2012.03.22 07:31:00 -
[107] - Quote
Flurk Hellbron wrote:Zig-zag fly around in ur system till you uncloak the AFK cloaked, BM, get propper ship to blow it up............ problem solved.
Another good suggestion... I think the chances are you bump into one every 2.6 trillion years... so says EFT 0_0
|

Crellion
Parental Control HELL4S
1
|
Posted - 2012.03.22 07:31:00 -
[108] - Quote
Halete wrote:I seriously hope that this doesn't get rolled out just because it's been moaned about enough over the years. No space should be safe, all an AFK cloaker is doing is making you feel threatened. If you're NOT threatened when you're playing EVE you're doing something wrong - or you're a Nullbear (may or may not be analogous with 'doing something wrong').
The problem is thusfold: your opposition has taken a step to disrupt your industry (AFK Cloakers). Your in-game response to this is to do nothing. Your out of game response to this is to ask for it to be nerfed.
If you're not willing to defend your space, you will lose it.
This is more like it.
|

Bricksauce
Red Dawn.
5
|
Posted - 2012.03.22 11:25:00 -
[109] - Quote
#nullsecproblems
Don't ask for CCP to nerf something simply because it's a mere inconvenience to you. Be a man (or woman), drop some balls, and just bait and kill the cloaker. Red Dawn. is Now Recruiting! |

Lady Spank
Genos Occidere HYDRA RELOADED
1892
|
Posted - 2012.03.22 11:48:00 -
[110] - Quote
Your argument amounts to the usual. "I am too incompetent to move next door and am unwilling to accept that conquerable space requires defending on the basis that it costs me/us more money to defend our space from someone that we percieve as not even playing the game therefore I wish to remove the 'threat' rather than make any effort whatsoever to deal with the 'issue'. P.S. I am actually a coward and should probably not be in null sec even though it's actually far safer for industry than high-sec is." (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Suni Khan
Cyclone Research State Of Union Alliance
1
|
Posted - 2012.03.23 15:44:00 -
[111] - Quote
Lady Spank wrote:Is there an 'afk cloaker' present?
A: No... go mine and look at local
B: Yes ... go next door and mine
Add look at local to B aswel. Dont want those miners thinking that next door is always safe. |

Chav Queen
whips chains and ballgags Care Factor
9
|
Posted - 2012.03.23 16:53:00 -
[112] - Quote
There needs to be some way of finding and killing ships that are cloaked and stationary for a long peroid of time. At the moment the hunter can never really become the hunted unless he reveals himself. I wonder how hunters would feel for instance if you could mine from a perma cloaked ship?
Why not give cloaked ships the ability to find other cloaked ships abit like submarines stalking each other.
I hear alot of people laughing when noobs loose ships in high sec and say no where in EVE is completley safe I could not agree more with that statement but it should also apply to sitting cloaked in a system full of hostile people. |

FloppieTheBanjoClown
The Skunkworks
1169
|
Posted - 2012.03.23 17:44:00 -
[113] - Quote
Chav Queen wrote:There needs to be some way of finding and killing ships that are cloaked and stationary for a long peroid of time. At the moment the hunter can never really become the hunted unless he reveals himself. I wonder how hunters would feel for instance if you could mine from a perma cloaked ship?
Why not give cloaked ships the ability to find other cloaked ships abit like submarines stalking each other.
I hear alot of people laughing when noobs loose ships in high sec and say no where in EVE is completley safe I could not agree more with that statement but it should also apply to sitting cloaked in a system full of hostile people.
Being docked up is 100% safe. The downside is all you can do is spin your ship.
Being cloaked is quite safe as well (but not 100%). The downside is all you can do is look around.
It's quite possible to "hunt the hunter" without having a tool to decloak them. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Torothin
Wrecking Shots Test Alliance Please Ignore
39
|
Posted - 2012.03.23 17:52:00 -
[114] - Quote
Chav Queen wrote:There needs to be some way of finding and killing ships that are cloaked and stationary for a long peroid of time. At the moment the hunter can never really become the hunted unless he reveals himself. I wonder how hunters would feel for instance if you could mine from a perma cloaked ship?
Why not give cloaked ships the ability to find other cloaked ships abit like submarines stalking each other.
I hear alot of people laughing when noobs loose ships in high sec and say no where in EVE is completley safe I could not agree more with that statement but it should also apply to sitting cloaked in a system full of hostile people.
Exactly. Have a cloaked afk neutral in every single system is a bit ridiculous. There needs to be a way to decloak these guys. i feel that a manual activation cycle would be best. |

Outz Xacto
Echelon Munitions
35
|
Posted - 2012.03.23 20:33:00 -
[115] - Quote
Torothin wrote: Exactly. Have a cloaked afk neutral in every single system is a bit ridiculous. There needs to be a way to decloak these guys. i feel that a manual activation cycle would be best.
Life must be nice in your bubble of concern. Cause an arbitrary duration wouldn't have any kinds of adverse affects in other areas now would it. And clearly, these people would never find a way around sitting afk for hours even with a manual activation now would they.
Come up with something useful that doesn't just involve your feeble situation and actually looks at other parts of the game before you run off making another idiotic suggestion. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
43
|
Posted - 2012.03.23 23:25:00 -
[116] - Quote
Torothin wrote:Exactly. Have a cloaked afk neutral in every single system is a bit ridiculous. There needs to be a way to decloak these guys. i feel that a manual activation cycle would be best.
Yet again, you want the burden of activity taken off of you and put on someone else. If it's your system, then you need to do something about it.
Seriously, if you're letting an AFK cloaker interfere with what you're doing, you've already surrendered the initiative to them and lost. |

Astroniomix
EliteTroll
16
|
Posted - 2012.03.24 08:01:00 -
[117] - Quote
Afk cloakers. Can't move, can't shoot, but they can single handedly lock down an entire system. |

Quebber
Amok. Goonswarm Federation
18
|
Posted - 2012.03.25 11:20:00 -
[118] - Quote
Tactics are already in place. Form a home defence fleet, all those guys sitting in station playing with ships, do co-ordinated mining ops with backup, couple of insta canes or even tackle frigates, what you should be asking is why is my corp not dealing with this situation ?
|

Josef Stylin
University of Caille Gallente Federation
12
|
Posted - 2012.03.25 14:09:00 -
[119] - Quote
So why don't you just get an AFK alt in a combat ship then to sit next to you?
There are several ways to identify a bad EVE player - one of which is an inability to use existing ingame mechanics to combat other mechanics, and instead whining to change the system. You have 6 pages of suggestions here, and even so, this amount of kindness surprises me.
Just stop replying to this thread and walk away while you have still a shred of dignity remaining. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
44
|
Posted - 2012.03.25 14:10:00 -
[120] - Quote
Quebber wrote:Tactics are already in place. Form a home defence fleet, all those guys sitting in station playing with ships, do co-ordinated mining ops with backup, couple of insta canes or even tackle frigates, what you should be asking is why is my corp not dealing with this situation ?
Wait, you're suggesting he actually fix his own corner of the sandbox? Absurd!
(That's sarcasm, in case it isn't obvious.) |

Torothin
Wrecking Shots Test Alliance Please Ignore
43
|
Posted - 2012.03.25 14:44:00 -
[121] - Quote
Yet again, you guys make the assumption that we do not do this. Still no solid concrete information as to why afk cloakers that come active every other or so gets a gank due to someone being an idotand then go back to afk cloaking should be allowed. It's a flawed mechanic. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
44
|
Posted - 2012.03.25 14:57:00 -
[122] - Quote
Torothin wrote:due to someone being an idot
I presume you meant "idiot," and if so, that person would be you or the person getting caught. Your whole premise is flawed; you have yet to hold up the burden of proof to support it. |

Quebber
Amok. Goonswarm Federation
18
|
Posted - 2012.03.25 15:00:00 -
[123] - Quote
Torothin wrote:Yet again, you guys make the assumption that we do not do this. Still no solid concrete information as to why afk cloakers that come active every other or so gets a gank due to someone being an idotand then go back to afk cloaking should be allowed. It's a flawed mechanic.
I will try to explain this in a mechanics way.
You yourself just said that the corp you are in counters this problem when on the ball, also that the people who get caught are people not on the ball, having a brain phart.
Thus the game mechanic of punishing stupidity is working as intended, you know like I do we see it all the time the idiots that jump gates the lost ones, the fail fits, eve punishes these people, mistakes in eve are expensive and painful.
A scout or sniper in real life or a hunter find the "perch" can settle in a sleep or rest for 12 hours waiting on prey.
While the cloaking and use of those kind of strategy is uncomfortable and forces you to adapt your play having been on both sides of that fence it does not seem broken to me. |

Roime
Shiva Furnace
308
|
Posted - 2012.03.25 15:16:00 -
[124] - Quote
M1k3y Koontz wrote:Roime wrote:I live in w-space and find instant local chat intel a failed mechanic.
Anyway I still think that introducing cloak fuel could be quite interesting, for both the cloaker and the targets. Just like submarines have to sufrace some day, so would the cloaker. Or then sneak out of the system while you still have fuel.
More gameplay, a new consumable item, wouldn't hurt the primary use of cloaks, but would prevent eternal cloaking.
Just to clarify: No manual cycles or cap usage, but a fuel bay that could hold fuel for what, say, 6-12 hours? Anyway plenty enough that you could cloak our ass out during a normal play session. If you would want to cloak for longer, have a hauler anchor a small can for you in a SS, or another cloakie bring fuel for you. Remove instant local? Nonono... Not knowing who is in local is worse than knowing someone is neutral and in local. Living in a wormholes your used to it, but to avoid reds showing up and your system and popping you local is vitalYou don't like having local, you living in W-Space I like having local, I live in K-Space
Ok, I left out the part explaining how we cope with having no local- we guard the entry holes. This would be even easier in K-space with stable stargates. Of course you also get random wormholes, but the most probable attack route is still the known stargates. In wormholes, the surprise buttsex often comes from a random K162. (yes, DSPs, we use them ;-) )
Quote:Cloak fuel... I do like that idea. make it a consumable item you need to keep in your cargo hold or something, maybe an ice product so that it cant be monopolized like moon mining. Give cloaky ships a bonus to fuel usage or a special fuel bay, and make it impossible to cloak capitals.
I still like this idea too 
|

Chav Queen
whips chains and ballgags Care Factor
11
|
Posted - 2012.03.26 10:36:00 -
[125] - Quote
FloppieTheBanjoClown wrote:Chav Queen wrote:There needs to be some way of finding and killing ships that are cloaked and stationary for a long peroid of time. At the moment the hunter can never really become the hunted unless he reveals himself. I wonder how hunters would feel for instance if you could mine from a perma cloaked ship?
Why not give cloaked ships the ability to find other cloaked ships abit like submarines stalking each other.
I hear alot of people laughing when noobs loose ships in high sec and say no where in EVE is completley safe I could not agree more with that statement but it should also apply to sitting cloaked in a system full of hostile people. Being docked up is 100% safe. The downside is all you can do is spin your ship. Being cloaked is quite safe as well (but not 100%). The downside is all you can do is look around. It's quite possible to "hunt the hunter" without having a tool to decloak them.
So if a guy decides to cloak up in a system then leave his PC unattended for the rest of the day how exactly do you hunt him?
|

Mark Hadden
Joint Endeavor Bright Side of Death
6
|
Posted - 2012.03.26 12:34:00 -
[126] - Quote
Chav Queen wrote: So if a guy decides to cloak up in a system then leave his PC unattended for the rest of the day how exactly do you hunt him?
not at all. This is how you usually counter baits, simply being there so they get bored of continuous baiting, then you are pretty safe to engage. Everything right with this, boring them to death then attack is a legit tactic. |

Woo Glin
GoonWaffe Goonswarm Federation
476
|
Posted - 2012.03.26 12:45:00 -
[127] - Quote
I mine in a scythe in 2-k and for the last week a afk cloacker has been in the system all day and I can't do anything because a scythe can't defend itself hardly from the rats let alone a bomber or stabber. At this rate I will never get into a malestrom or a hulk. |

roigon
Per.ly The 20 Minuters
16
|
Posted - 2012.03.26 12:50:00 -
[128] - Quote
I have the perfect solution. Get into a cloaky yourself and sit in system. No doubt this will make him as nervous as it makes you and he'll no doubt leave. |

Cephelange du'Krevviq
Hephaestus LLC Get Off My Lawn
45
|
Posted - 2012.03.26 12:56:00 -
[129] - Quote
Woo Glin wrote:I mine in a scythe in 2-k and for the last week a afk cloacker has been in the system all day and I can't do anything because a scythe can't defend itself hardly from the rats let alone a bomber or stabber. At this rate I will never get into a malestrom or a hulk.
Lies; we know Goons don't mine.  |

Crellion
Parental Control HELL4S
4
|
Posted - 2012.03.26 13:11:00 -
[130] - Quote
Woo Glin wrote:I mine in a scythe in 2-k and for the last week a afk cloacker has been in the system all day and I can't do anything because a scythe can't defend itself hardly from the rats let alone a bomber or stabber. At this rate I will never get into a malestrom or a hulk.
9/10
The pseudo noobism, the bravado in the jawline, the Hulk or Maelstrom flexible endgame plan... I can not resist liking this... |

sokkke
Dreddit Test Alliance Please Ignore
1
|
Posted - 2012.03.26 13:21:00 -
[131] - Quote
Greyscale hinted that he wants to remove local on Fanfest
It only makes sense to move d-scan and 'local intel' to the overview and make it part of the game play to be aware what your surrounding in the system looks like.
Which would also be the end of afk cloaking.
Cause every ship would have to be aware of its surroundings and a cloak would only hide the ships signature better/longer but not be a on/off switch like it is now. Gangs could boost each others sensor strength or there could be a special role (recon?) of ships that are especially good at it. Same as d-scan there should obviously be a way to get more info than the general passive 'whats there' if you put some effort into it.
Hostiles would have to put more effort into finding targets and even more if they want to stay undetected as long as possible. This plays into the move to be able to put more people in fewer systems and making it worth while for them in a pve and pvp sense and therefore making it less painful to find fights in 0.0.
tl;dr All on/off mechanics (local, cloak) will be gone soon. |

Grarr Dexx
Snuff Box
31
|
Posted - 2012.03.26 15:00:00 -
[132] - Quote
I'm proud of you, forums. |

Nicholas Barker
Drunken Wookies BricK sQuAD.
0
|
Posted - 2012.03.26 20:22:00 -
[133] - Quote
This is the most successful troll thread I've ever seen.
10/10 |

Lioka
Imperial Academy Amarr Empire
0
|
Posted - 2012.03.26 21:09:00 -
[134] - Quote
I agree. The OP is in wrecking shots. I seriously doubt he cares about afk cloakers. This is truly an elaborate troll. I tip my hat to you good sir. This is the best one I have ever seen. |

FloppieTheBanjoClown
The Skunkworks
1180
|
Posted - 2012.03.26 22:15:00 -
[135] - Quote
Chav Queen wrote:FloppieTheBanjoClown wrote:It's quite possible to "hunt the hunter" without having a tool to decloak them. So if a guy decides to cloak up in a system then leave his PC unattended for the rest of the day how exactly do you hunt him? How exactly is he hunting? It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Womyn Power
Love Squad Confederation of xXPIZZAXx
12
|
Posted - 2012.03.26 23:03:00 -
[136] - Quote
Lioka wrote:I agree. The OP is in wrecking shots. I seriously doubt he cares about afk cloakers. This is truly an elaborate troll. I tip my hat to you good sir. This is the best one I have ever seen.
Coming from one of his former CEOs on my teamspeak, apparently he actually is this ********.
Wish it was a troll though. |

Wirty Dhore
Love Squad Confederation of xXPIZZAXx
4
|
Posted - 2012.03.26 23:12:00 -
[137] - Quote
I wish people didn't get mad over video games. |

Soldarius
United Highsec Front The 99 Percent
188
|
Posted - 2012.03.27 09:34:00 -
[138] - Quote
mega gaming
You keep using that word. I do not think it means what you think it means. "How do you kill that which has no life?" |

Iria Ahrens
Holy Arena
9
|
Posted - 2012.03.27 09:59:00 -
[139] - Quote
Is it just me? After living in a wh for a few weeks, I go to low sec and feel safe seeing people in local..... |
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