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evil art
The Forgotten Navy Gentlemen's Agreement
0
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Posted - 2012.03.01 02:27:00 -
[1] - Quote
Its come to a point where you have to afk cloky *** systems for a very long time and basicly lock up alot of ratting systems just to even get a chance for a tackle. Atm i have more than one char doing this the downside is that you lock up your characers for playing eve in this manner or playstyle. and im pretty sure its not the way it should be.
The Hole idea of picking a ship with exremly poor tank is to catch players by supprice, so howabout some "new thinking". maby even rework it. ++ou got it right in wh-¦s. why not in normal 0.0 space, Make it worth the risk Of ratting in 0.0
There would be more fights, it would make it alot harder for bots. im pretty sure you would remove them. 2 weeks after i enter a system. aslong as they see my name in local. i have to become the stealth Ninja, the AFK dude thats become part of local as the person noone fears, then i have 1 chance.
Or is it ment that you have to lock up 11 systems to basicly force them to pick one of these.
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Andrea Griffin
148
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Posted - 2012.03.01 03:07:00 -
[2] - Quote
Can we consolidate? It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

evil art
The Forgotten Navy Gentlemen's Agreement
0
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Posted - 2012.03.01 03:11:00 -
[3] - Quote
two sides of the same coin he wants to rat safe in 0.0 hey all he has to to is to check local. he azlways have the option to go back to highsec and keep farming those iskies in lvl 4-¦s :) |

tommydavis
Pulse Industries Knights Collective
0
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Posted - 2012.03.01 13:46:00 -
[4] - Quote
You could try not being a ***** and switch to targets that can fight back. Bring a real combat ship and you will get fights. |

Batelle
HOMELE55
34
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Posted - 2012.03.01 14:30:00 -
[5] - Quote
This thread is new and interesting. |

evil art
The Forgotten Navy Gentlemen's Agreement
2
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Posted - 2012.03.01 14:31:00 -
[6] - Quote
tommydavis wrote:You could try not being a ***** and switch to targets that can fight back. Bring a real combat ship and you will get fights.
why would i wana do that? |

Simi Kusoni
The Synergy Cascade Imminent
237
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Posted - 2012.03.01 14:39:00 -
[7] - Quote
tommydavis wrote:You could try not being a ***** and switch to targets that can fight back. Bring a real combat ship and you will get fights. because eve is all about consensual pvp :D
Anyway the difference between cloaking in whs and cloaking in 0.0 is that in whs you can't bridge a gang onto a target, or drop a super. I hate afk cloaking, but at the moment it seems like a necessary evil.
30 second time delay on local would be cool though, people with Intel channels/scouts would still get out, but roaming gangs would actually be able to kill people/bots if they were just relying on local. -áhttp://i.imgur.com/aWNfM.jpg |

Trinkets friend
Obstergo NEM3SIS.
180
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Posted - 2012.03.02 01:34:00 -
[8] - Quote
Sure you can't drop a BLOPs gang on someone in a wormhole, but you can sure as hell get the drop on people in BS gangs. The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu @trinketsfriend on twatter
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Xorv
Questionable Acquisitions
134
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Posted - 2012.03.02 02:12:00 -
[9] - Quote
Simi Kusoni wrote:because eve is all about consensual pvp :D
It's actually beginning to seem that way. Hopefully changes to Local will finally happen soon, it's clearly on CCPs mind as they brought it up at the CSM. Inferno might finally put this game back on track, I'm not holding my breath, but you never know.
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M1k3y Koontz
Taxes Suck Inc.
11
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Posted - 2012.03.03 20:50:00 -
[10] - Quote
evil art wrote:tommydavis wrote:You could try not being a ***** and switch to targets that can fight back. Bring a real combat ship and you will get fights. why would i wana do that?
So you can stop being a Goonswarm pet? Also, so you can have FUN, its a game after all.
If they remove local from nullsec I'm out of here, people want to greif thats fine but at the point where it becomes "Constantly hit the D-Scan button while trying to run a mission pulse a shield booster and cap booster and align every time some ship that you dont know shows up on your d-scan"
Its a game, it shouldnt be a that hard just to get isk.
0.0 is far greater that highsec, no way in hell I'm running 4's again. |

Simi Kusoni
The Synergy Cascade Imminent
250
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Posted - 2012.03.04 00:25:00 -
[11] - Quote
M1k3y Koontz wrote:Also, so you can have FUN, its a game after all. If they remove local from nullsec I'm out of here, people want to greif thats fine but at the point where it becomes "Constantly hit the D-Scan button while trying to kill the rats, pulse a shield booster and cap booster, align every time some ship that you don't know shows up on your d-scan, just so you can get some isk to go PVP'ing" It doesn't need to be that hard. 0.0 is far betterer that highsec, no way in hell I'm running 4's again.  And my opinion on no local in 0.0: It isn't wormholes space, there is imediate local. You dont like showing up in local every time you enter a system, start griefing in wormholes. +1 to the stuff on removing local
Although I kind of disagree on the "griefing" thing, killing people who are trying to PvE isn't griefing, it's part of the game. It's something that a lot of people like about Eve, that even when grinding you aren't just battling NPCs, you're trying not to die to other players too. That aspect of the game is slowly going away, as conveniences like stations every few systems, jump bridge networks and carriers to transport ships become more and more common.
Personally, even though I'm a giant care bear, I want null sec to become more dangerous. For one thing, if life is more difficult all the faction/deadspace items I get are going to shoot up in price since bots can't get the faction stuff anymore and only skilled players would be able to collect dead space. Currently getting either of those types of item is simply a risk-free grind, it isn't about how skilled you are, it's about how much time you dedicate to scanning/pressing F1 in anomalies. -áhttp://i.imgur.com/aWNfM.jpg |

Mfume Apocal
Origin. Nulli Secunda
333
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Posted - 2012.03.04 01:21:00 -
[12] - Quote
Simi Kusoni wrote:Personally, even though I'm a giant care bear, I want null sec to become more dangerous. For one thing, if life is more difficult all the faction/deadspace items I get are going to shoot up in price since bots can't get the faction stuff anymore and only skilled players would be able to collect dead space.
Bots D-scan far better than you or I could ever do. |

Simi Kusoni
The Synergy Cascade Imminent
251
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Posted - 2012.03.04 01:26:00 -
[13] - Quote
Mfume Apocal wrote:Simi Kusoni wrote:Personally, even though I'm a giant care bear, I want null sec to become more dangerous. For one thing, if life is more difficult all the faction/deadspace items I get are going to shoot up in price since bots can't get the faction stuff anymore and only skilled players would be able to collect dead space. Bots D-scan far better than you or I could ever do. Hence the +1 for the stuff on not removing local.
If you scroll up, I also made a post about WH and null not being the same due to blops/titan bridges Completely removing local isn't the only way to make null more dangerous. -áhttp://i.imgur.com/aWNfM.jpg |

Ahrieman
Heretic Army Heretic Nation
82
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Posted - 2012.03.04 03:09:00 -
[14] - Quote
In another recent thread (which was terribly conceived btw) a few people echoed a simple solution that I would support (and it has already been mentioned here). 0.0 local should have some sort of time delay before appearing in local that starts from when you enter, or log in, to the system. I haven't lived in null for awhile, so If this is a horrible idea, flame away.
In the other thread, the suggested times thrown out were 5, 10, and 15 minutes. While I think the 30 second suggestion here is on the right track, with a slightly longer timer, it could also give advantages to mobility in combat and could make it a lot riskier to try to bot in null. It could fix a number of issues in null and even provide some more dynamics to the pvp there.
EDIT: If you want the W-space local, go to W-space. Keep W-space unique. Sig tanking is the new black |

The Vastator
Posthuman Society
2
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Posted - 2012.03.04 21:08:00 -
[15] - Quote
While I do agree that delaying local for a few secs will definitely shake things up in null and EvE as a whole. I still don't believe it's needed. Take a look at threads with similar discussions and you can see that most of the peeps asking for this stuff DON'T LIVE IN NULL. They are either lowsec peeps, highsec bears or random peeps that think it's their duty to take care of bots. If this change is even implemented, it should be present in all of EvE from lowsec to highsec and also including wh space. If you can't catch your targets within the 30sec delay, you've failed... go back home. |

Simi Kusoni
The Synergy Cascade Imminent
259
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Posted - 2012.03.04 23:04:00 -
[16] - Quote
The Vastator wrote:While I do agree that delaying local for a few secs will definitely shake things up in null and EvE as a whole. I still don't believe it's needed. Take a look at threads with similar discussions and you can see that most of the peeps asking for this stuff DON'T LIVE IN NULL. They are either lowsec peeps, highsec bears or random peeps that think it's their duty to take care of bots. If this change is even implemented, it should be present in all of EvE from lowsec to highsec and also including wh space. If you can't catch your targets within the 30sec delay, you've failed... go back home. O hai, I live in null sec and I'm one of the most vocal out of the people asking for this stuff. I'm also confused as to what effect a 30 second local delay would have on wormholes.
One interesting thing is that the inverse of your claim is that a lot of the people crying out against these kind of proposals live in SoV null sec. As do I, and I can honestly say that a lot of people I know who live here too will cry and scream at the idea of null becoming more dangerous. They will also swear blind that null IS dangerous, and that they should be earning more than those darn incursion runners!
Then they'll go make a cup of coffee while their drones kill the rats in their haven.
The issue with this situation is that us "bitter vets" are perfectly safe in our ratting systems, we don't move anything expensive or interesting around except by jump freighter or carrier and we all have alts to scout. It also means that what happens when we go out killing? We focus on gate camping, or blitzing anomalies with ceptors and AFs in areas like providence where the players are (no offence guys) really stupid.
Experienced players are invulnerable, so we pick on noobs. That's what Eve has come down to. -áhttp://i.imgur.com/aWNfM.jpg |

Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
155
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Posted - 2012.03.04 23:24:00 -
[17] - Quote
I don't think that null(sov space) should have a local, unless the sov holder pays for it. Also if they pay for it they should have some control as to its base setting(like if there is a delay, what shows up in local ect ect) Empire and low sec make sense as they are controlled buy vast empires that garner huge tax revenues to fund the com networks need to have a local, every were else shouldn't have them unless some one builds them it's a sand box after all. I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |

discordigant
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.05 00:12:00 -
[18] - Quote
Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements. |

Simi Kusoni
The Synergy Cascade Imminent
261
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Posted - 2012.03.05 00:32:00 -
[19] - Quote
discordigant wrote:Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.
EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up. Read through thread, then post.
Thank you. -áhttp://i.imgur.com/aWNfM.jpg |

discordigant
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.05 00:45:00 -
[20] - Quote
Simi Kusoni wrote:discordigant wrote:Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.
EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up. Read through thread, then post. Thank you.
Did and reiteration is still a good reason to post, but go back to your happy place were everyone agrees with your bad theories... |

Simi Kusoni
The Synergy Cascade Imminent
261
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Posted - 2012.03.05 00:48:00 -
[21] - Quote
discordigant wrote:Simi Kusoni wrote:discordigant wrote:Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.
EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up. Read through thread, then post. Thank you. Did and reiteration is still a good reason to post, but go back to your happy place were everyone agrees with your bad theories... I propose we allow black ops drops, titan bridging and super capitals into wormholes. -áhttp://i.imgur.com/aWNfM.jpg |

discordigant
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.05 01:21:00 -
[22] - Quote
Simi Kusoni wrote:discordigant wrote:Simi Kusoni wrote:discordigant wrote:Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.
EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up. Read through thread, then post. Thank you. Did and reiteration is still a good reason to post, but go back to your happy place were everyone agrees with your bad theories... I propose we allow black ops drops, titan bridging and super capitals into wormholes.
LOL some of your null mates on CSM are trying that already with their "WH stabaliser" Please feel free to add that, but then we would whine for moon goo to pay for some shiny new toys for us too. Go back to pvping in your 100man blobs and thinking your cool. |

Simi Kusoni
The Synergy Cascade Imminent
261
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Posted - 2012.03.05 01:27:00 -
[23] - Quote
discordigant wrote:Did and reiteration is still a good reason to post, but go back to your happy place were everyone agrees with your bad theories... I propose we allow black ops drops, titan bridging and super capitals into wormholes.[/quote] LOL some of your null mates on CSM are trying that already with their "WH stabaliser" Please feel free to add that, but then we would whine for moon goo to pay for some shiny new toys for us too. Go back to pvping in your 100man blobs and thinking your cool.[/quote] Well, at least now I can safely rest in the certainty that you're just lazy, and haven't read the thread, rather than being an utter moron. Not that I'm ruling out you being an utter moron. -áhttp://i.imgur.com/aWNfM.jpg |

discordigant
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.05 03:12:00 -
[24] - Quote
Simi Kusoni wrote:discordigant wrote:Did and reiteration is still a good reason to post, but go back to your happy place were everyone agrees with your bad theories... I propose we allow black ops drops, titan bridging and super capitals into wormholes. LOL some of your null mates on CSM are trying that already with their "WH stabaliser" Please feel free to add that, but then we would whine for moon goo to pay for some shiny new toys for us too. Go back to pvping in your 100man blobs and thinking your cool.[/quote] Well, at least now I can safely rest in the certainty that you're just lazy, and haven't read the thread, rather than being an utter moron. Not that I'm ruling out you being an utter moron.[/quote]
When you have nothing tangible to add or criticize, baseless attacks are your friend. |

Simi Kusoni
The Synergy Cascade Imminent
262
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Posted - 2012.03.05 03:20:00 -
[25] - Quote
discordigant wrote:When you have nothing tangible to add or criticize, baseless attacks are your friend. When you fail to realize a remark is sarcastic, because you haven't read the thread, you should probably stop posting. -áhttp://i.imgur.com/aWNfM.jpg |

discordigant
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.05 03:39:00 -
[26] - Quote
Simi Kusoni wrote:discordigant wrote:When you have nothing tangible to add or criticize, baseless attacks are your friend. When you fail to realize a remark is sarcastic, because you haven't read the thread, you should probably stop posting.
When i have realized i am talking to a 12 year old that likes bashing his head against a brick wall i stop posting, that time has come. |

Simi Kusoni
The Synergy Cascade Imminent
262
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Posted - 2012.03.05 03:44:00 -
[27] - Quote
discordigant wrote:When i have realized i am talking to a 12 year old that likes bashing his head against a brick wall i stop posting, that time has come. It was nice trolling talking with you. -áhttp://i.imgur.com/aWNfM.jpg |

The Vastator
Posthuman Society
3
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Posted - 2012.03.05 04:47:00 -
[28] - Quote
discordigant wrote:Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.
EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up. You'll be shocked when what you've wanted so much gets implemented and then backfires when you least expect it. No local will require fleets to have more scouts constantly watching gates or to always be prepared for the worst case possible. Unlike whs were you have mass restrictions impeding mobility, k-space will be gank galore and moving in blobs will be the safest way to carry out effective pvp ops.
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Tarsus Zateki
GoonWaffe Goonswarm Federation
71
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Posted - 2012.03.05 04:57:00 -
[29] - Quote
An AFK cloaking ship is no threat to you. Man up and go do your things. Better yet don't do them alone. Eve Online isn't a single player game. |

Simi Kusoni
The Synergy Cascade Imminent
262
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Posted - 2012.03.05 05:06:00 -
[30] - Quote
The Vastator wrote:discordigant wrote:Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.
EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up. You'll be shocked when what you've wanted so much gets implemented and then backfires when you least expect it. No local will require fleets to have more scouts constantly watching gates or to always be prepared for the worst case possible. Unlike whs were you have mass restrictions impeding mobility, k-space will be gank galore and moving in blobs will be the safest way to carry out effective pvp ops. Not to mention the fact that we have black ops, supers and titan bridging. Not to mention the fact that unlike in WHs the defenders won't have a monopoly on capitals.
It might be safe to rely on d-scan for protection in a WH but in null sec the rats aren't going to swap targets to the newcomer, and there isn't going to be a delay between that recon landing/decloaking and back up arriving. The moment the cyno goes up you're dead.
All of this, and the other issues regarding the differences between local in null/WHs have been discussed to death before, in this thread and others. Delayed local seems like the only sensible approach, but even that needs some work. Too short a delay and it becomes pointless, too long and we'd just see fast ships constantly rushing ratting systems with a cyno fitted.
Ideally IMHO the time delay should be just a little bit less time than it takes to cross your average system in a small fast ship. -áhttp://i.imgur.com/aWNfM.jpg |
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