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Aknot Wat
Gallente Carbide Industries
|
Posted - 2008.04.25 08:07:00 -
[1]
Disable all player to player isk transfers.
From now on all player isk transfers must pend approval from CCP minions. Yes all you game playing trogs...this means...wait for it...RED TAPE.
Yes, if you want to give your buddy 45million Isk, it's gonna take awhile. Annoying isn't it? But think for a minute...is it more annoying than finding a belt completely emptied by our faithful and loving macro farmer?
Is it more annoying than the corp or alliance that wages all out non stop war because they keep buying their isk?
DEAL WITH IT YOU CRY BABIES. In the end the "EvE red tape" will benefit us all. Give it a chance and you will see.
"He Who Knows This Will Never Happen." -------------------------------------------------------------------------------------------------- Please let us chose the old ship voice as an option. |

Erotic Irony
0bsession
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Posted - 2008.04.25 08:10:00 -
[2]
good post, would report again
also lolfix ___ Eve Players are not very smart. Support Killmail Overhaul
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Danui
Gallente United Titans Of Progress
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Posted - 2008.04.25 08:11:00 -
[3]
If all these transfers would pend CCP approval, they have to dubble their employees i guess... Do you know how many transfers are made between players on a dayly base? This is crazy...
Even if they do so, there would be an easy work around.. create a private contract for a stupid module like a 1MN AB and sell if for 100M. Or do you want them to aprove eveery contract as well?
------------------------------ Eve-online guide collection Web based version |

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2008.04.25 08:12:00 -
[4]
[sarcasm] Gee, great idea... How about we also do that for player-to-player trade of modules. No, wait, let's do the same for the market. Oh, why stop there, no more jetcans in space either. Heck, you know what, let's just remove mining and mission-running too, maybe ratting and such also. You know, why even bother with ISK at all in the first place, just give people some ranking with points for kills and such, and have them purchase anything they want from NPC vendors using those non-tradeable points ? Better still, let's close the game, that way we are certain we won't have any farmers at all ! [/sarcasm]
In short, you have no idea what you're talking about. Go sit in a corner and think about the atrocity level of your proposal.
1|2|3|4|5. |

Surfin's PlunderBunny
Minmatar Sebiestor tribe
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Posted - 2008.04.25 08:14:00 -
[5]
Originally by: Akita T
You know, why even bother with ISK at all in the first place, just give people some ranking with points for kills and such, and have them purchase anything they want from NPC vendors using those non-tradeable points ?
oooh, lets do that! 
() () (â;..;)â (")(") |

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2008.04.25 08:16:00 -
[6]
Originally by: Surfin's PlunderBunny
Originally by: Akita T
You know, why even bother with ISK at all in the first place, just give people some ranking with points for kills and such, and have them purchase anything they want from NPC vendors using those non-tradeable points ?
oooh, lets do that! 
We'll call it "EVE Fortress 2 : SiSi" 
1|2|3|4|5. |

OffBeaT
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Posted - 2008.04.25 08:24:00 -
[7]
look, they are never gona beable too stop isk selling. they just dont got the manpower too do it and the way i see it if you can buy a highend character too make tones of isk its the same as me just going out and buying the isk too keep up.
i am tired of not making enough in eve too stand up too my losses. there should be a cap on the amount you can buy a month so your corp cant just buy isk at any amount too replace highend ship losses but still i wont too get on wih my game & need isk too do that. i wont buy any becouse its cheating but if ccp says yes too buying limiting amounts of isk, i would only need too do it one time. ship & insorance and i am good too go.. i feel most players would only by isk once anyway then they would be setup too make more... it takes isk too make isk right. 
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Danui
Gallente United Titans Of Progress
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Posted - 2008.04.25 08:27:00 -
[8]
Originally by: Surfin's PlunderBunny
Originally by: Akita T
You know, why even bother with ISK at all in the first place, just give people some ranking with points for kills and such, and have them purchase anything they want from NPC vendors using those non-tradeable points ?
oooh, lets do that! 
They allready began fase 1.... LP 
------------------------------ Eve-online guide collection Web based version |

Sevan Rax
Noob Mercs
|
Posted - 2008.04.25 08:27:00 -
[9]
Originally by: Erotic Irony good post, would report again.
Epic lulz... wish I'd thought of that first 
And yeah, definitely a lolfix. -A Simple Proposal- |

Aknot Wat
Gallente Carbide Industries
|
Posted - 2008.04.25 08:29:00 -
[10]
Selling of items as a work around to the player to player isk trading is even MORE EASY TO PATROL you dolts!
That could even be an automated script! As soon as some azzhat tries to sell a "basic civilian miner" for a [ccp set % more than avg sale] the script kicks in and places it on hold. YAY! More red tape!
But it fixes the problem. -------------------------------------------------------------------------------------------------- Please let us chose the old ship voice as an option. |

Luh Windan
Minmatar Republic University
|
Posted - 2008.04.25 08:36:00 -
[11]
Originally by: Aknot Wat Selling of items as a work around to the player to player isk trading is even MORE EASY TO PATROL you dolts!
That could even be an automated script! As soon as some azzhat tries to sell a "basic civilian miner" for a [ccp set % more than avg sale] the script kicks in and places it on hold. YAY! More red tape!
But it fixes the problem.
So how you going to deal with the situation where an ISK seller flying an expensive ship, full of expensive mod meets the isk purchaser in space and "accidently" leaves the expensive ship and flies home in their pod leaving the isk purchaser to cash in their 'lucky find'
Your thread title displays an overestimation of your understanding of your ability to think.
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Danui
Gallente United Titans Of Progress
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Posted - 2008.04.25 08:36:00 -
[12]
Originally by: Aknot Wat Selling of items as a work around to the player to player isk trading is even MORE EASY TO PATROL you dolts!
That could even be an automated script! As soon as some azzhat tries to sell a "basic civilian miner" for a [ccp set % more than avg sale] the script kicks in and places it on hold. YAY! More red tape!
But it fixes the problem.
I think you should train your little gray cells some more...
I see lots of sell orders for let's say a simple module like a 1MN AB for over 10M. People just hope someone misclicks and they are rich. The player that buys the ISK probably has a normal name and not something like abcddkeidf48. If the "normal" guy puts out a sell order for a 1MN AB for 100M and CCP puts it on hold he just has to say, yeah i'm hoping someone is stupid enough. The farmer would then buy the ISK and their done...
This is even way harder to track. Allright, CCP can tell the item has been bought by farmed ISK but the player who receives the isk has nothing to do with the player... CCP can not prove the player asks the farmer to buy the item at such a price. Money transfer can be traced.
------------------------------ Eve-online guide collection Web based version |

Aknot Wat
Gallente Carbide Industries
|
Posted - 2008.04.25 08:45:00 -
[13]
Originally by: Luh Windan So how you going to deal with the situation where an ISK seller flying an expensive ship, full of expensive mod meets the isk purchaser in space and "accidently" leaves the expensive ship and flies home in their pod leaving the isk purchaser to cash in their 'lucky find'
Your thread title displays an overestimation of your understanding of your ability to think.
Easy. Any ship aquisitions of a certain value and certain quanity, in space, must be validated by Concord (aka, CCP)
Put that in your pipe and smoke it. -------------------------------------------------------------------------------------------------- Please let us chose the old ship voice as an option. |

Luh Windan
Minmatar Republic University
|
Posted - 2008.04.25 08:47:00 -
[14]
Originally by: Aknot Wat
Easy. Any ship aquisitions of a certain value and certain quanity, in space, must be validated by Concord (aka, CCP)
Put that in your pipe and smoke it.
you work for the uk government and I claim my five pounds
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Furb Killer
The Peacekeeper Core
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Posted - 2008.04.25 08:51:00 -
[15]
And when i accidently jetison a nice officer mod?
What if my rookie ship filled with BPOs flies through low sec and gets ganked by the one who buys isk? (there are killmails where that happened, so it isnt that strange). (okay it isnt effective way due to module loss).
What if i fly a faction frig fully faction + officer fitted and i happen to get jammed in a belt and i got to pay couple of 100M ransom...
If you got children, i hope they got their IQ from their mother
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Danui
Gallente United Titans Of Progress
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Posted - 2008.04.25 08:52:00 -
[16]
Are you willing to pay 20$/month for this? If they have to validate EVERYTHING, money transfer, ships, sell orders,contracts,...
Do you really think they have the manpower to this? There are on average 25k people online 24/7. Let's say that only 10% does a money transfer each hour so that is 2.5k transfers each hour. 2.5*24 = 60k a day. If someone is put there full time to check these transfers let's say he takes about 30sec avarge to check a transfer. That is 2/m or 120an hour. A normal person works 8h/day so 1 person can handle 120*8 = 960 transfers a day. If there are 60k transfers witch i believe is not that big, they will need 7 people full time to check the transfers. Then there are contract, ships, sell order,...
------------------------------ Eve-online guide collection Web based version |

Amastat
Caldari Omegatech
|
Posted - 2008.04.25 08:54:00 -
[17]
Originally by: Aknot Wat Edited by: Aknot Wat on 25/04/2008 08:45:59 Edited by: Aknot Wat on 25/04/2008 08:29:55 Disable all player to player isk transfers.
From now on all player isk transfers must pend approval from CCP minions. Yes all you game playing trogs...this means...wait for it...RED TAPE.
Yes, if you want to give your buddy 45million Isk, it's gonna take awhile. Annoying isn't it? But think for a minute...is it more annoying than finding a belt completely emptied by our faithful and loving macro farmer?
Is it more annoying than the corp or alliance that wages all out non stop war because they keep buying their isk?
Selling of items as a work around to the player to player isk trading is even MORE EASY TO PATROL you dolts!
And for the selling items work around...that could even be an automated script! As soon as some azzhat tries to sell a "basic civilian miner" for a [ccp set % more than avg sale] the script kicks in and places it on hold. YAY! More red tape!
But it fixes the problem.
What about ship transfers in space? Easy. Any ship aquisitions of a certain [ccp set value] value and certain quanity [to avoid 500 shuttles], in space, must be validated by Concord (aka, CCP)
DEAL WITH IT YOU CRY BABIES. In the end the "EvE red tape" will benefit us all. Give it a chance and you will see. Extreme solutions for an extreme problem.
"He Who Knows This Will Never Happen."
Yea - if CCP did that, they'd have to build a giant warhouse full of employees - it would be like one of those busy old-fashioned telephone operator offices where they had to stick the pins in the telephone board to talk on differant channels - but 1000x bigger.
All of CCP's profits would also then be redirected from developer's paychecks - thus pretty much halting any new patches and expansions from happening :P
Then EVE would die and CCP would have no money to continue running the game off of.
You also have to consider since its not all automated and all trasnactions must be approved, human error would create a lot of discontent with players.
Sorry - that fix gets a F for failure :P ____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu, the |

Aknot Wat
Gallente Carbide Industries
|
Posted - 2008.04.25 09:12:00 -
[18]
When you all get azz cancer and die. I will be there to make sure your wives and girl friends are taken care of.
-------------------------------------------------------------------------------------------------- Please let us chose the old ship voice as an option. |

Danui
Gallente United Titans Of Progress
|
Posted - 2008.04.25 09:14:00 -
[19]
I have another suggestion... Perhaps we should let CCP approve EVERY post on this forum? 
------------------------------ Eve-online guide collection Web based version |

Cruthensis
Gallente Farmer Killers United Corporations Against Macros
|
Posted - 2008.04.25 09:40:00 -
[20]
Originally by: Danui If all these transfers would pend CCP approval, they have to dubble their employees i guess...
Indeed. They'd probably have to outsource such a large-scale operation to some far away place with much lower wages and overheads. Hmmm...I'm not sure if I know of such a place. 
But to the OP: obvious troll is obvious.
1. Buy Vexor 2. Fit for Gank 3. Suicide ISK farmer 4. Grind sec 5. see 1. |

Arkios Odymei
Incarnation of Evil Nocturnal Legion
|
Posted - 2008.04.25 10:42:00 -
[21]
Edited by: Arkios Odymei on 25/04/2008 10:42:31
Originally by: Aknot Wat When you all get azz cancer and die. I will be there to make sure your wives and girl friends are taken care of.
Ahahahahahahahaha, Oh man, thats good!
Seriously, I dont know why I find that so funny, but you just made my morning!
Edit: I think I might put it in my froum sig... ------------------------------------------------------------------
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Roy Batty68
Caldari Immortal Dead
|
Posted - 2008.04.25 10:51:00 -
[22]
Originally by: Aknot Wat When you all get azz cancer and die. I will be there to make sure your wives and girl friends are taken care of.
Well that's good cause my wife is frikken mean! It kind of warms my heart to think that my wife will be able to take out some of her frustrations beating the hell out of you after my "azz cancer" does me in.

Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Sinder Ohm
Infinite Improbability Inc Mostly Harmless
|
Posted - 2008.04.25 11:02:00 -
[23]
Originally by: Aknot Wat Edited by: Aknot Wat on 25/04/2008 08:45:59 Edited by: Aknot Wat on 25/04/2008 08:29:55 Disable all player to player isk transfers.
From now on all player isk transfers must pend approval from CCP minions. Yes all you game playing trogs...this means...wait for it...RED TAPE.
Yes, if you want to give your buddy 45million Isk, it's gonna take awhile. Annoying isn't it? But think for a minute...is it more annoying than finding a belt completely emptied by our faithful and loving macro farmer?
Is it more annoying than the corp or alliance that wages all out non stop war because they keep buying their isk?
Selling of items as a work around to the player to player isk trading is even MORE EASY TO PATROL you dolts!
And for the selling items work around...that could even be an automated script! As soon as some azzhat tries to sell a "basic civilian miner" for a [ccp set % more than avg sale] the script kicks in and places it on hold. YAY! More red tape!
But it fixes the problem.
What about ship transfers in space? Easy. Any ship aquisitions of a certain [ccp set value] value and certain quanity [to avoid 500 shuttles], in space, must be validated by Concord (aka, CCP)
DEAL WITH IT YOU CRY BABIES. In the end the "EvE red tape" will benefit us all. Give it a chance and you will see. Extreme solutions for an extreme problem.
"He Who Knows This Will Never Happen."
Are you Angela Merkel IRL or some other Geramn parlentarian ? 
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Ashlee Darksky
|
Posted - 2008.04.25 11:17:00 -
[24]
Originally by: Aknot Wat Edited by: Aknot Wat on 25/04/2008 08:45:59 Edited by: Aknot Wat on 25/04/2008 08:29:55 Disable all player to player isk transfers.
From now on all player isk transfers must pend approval from CCP minions. Yes all you game playing trogs...this means...wait for it...RED TAPE.
Yes, if you want to give your buddy 45million Isk, it's gonna take awhile. Annoying isn't it? But think for a minute...is it more annoying than finding a belt completely emptied by our faithful and loving macro farmer?
Is it more annoying than the corp or alliance that wages all out non stop war because they keep buying their isk?
Selling of items as a work around to the player to player isk trading is even MORE EASY TO PATROL you dolts!
And for the selling items work around...that could even be an automated script! As soon as some azzhat tries to sell a "basic civilian miner" for a [ccp set % more than avg sale] the script kicks in and places it on hold. YAY! More red tape!
But it fixes the problem.
What about ship transfers in space? Easy. Any ship aquisitions of a certain [ccp set value] value and certain quanity [to avoid 500 shuttles], in space, must be validated by Concord (aka, CCP)
DEAL WITH IT YOU CRY BABIES. In the end the "EvE red tape" will benefit us all. Give it a chance and you will see. Extreme solutions for an extreme problem.
"He Who Knows This Will Never Happen."
This is possibly one of the most stupid things I have ever heard. I could go on to justify that statement and back it up, but I'm not going to because the sheer insanity of your post speaks for itself!
PS. ROFL 
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MyAsianTwin
Caldari
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Posted - 2008.04.25 11:27:00 -
[25]
Allthough i like the way u think and arn't afraid to try to find (be it radical) solutions, this will never work unless ALL transfers are monitored, the isk sellers would just switch to goods or even to minerals.
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5pinDizzy
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Posted - 2008.04.25 11:45:00 -
[26]
Stupidiest OP I've seen in around a month.
On another note, what's with all the Drama Topics?
CCP save your comminity this, and CCP restore your reputation that, a lot of drama for saying things are just same as usual around here if not better, as the games always tends to improve overall with the patches.
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Tarminic
Black Flame Industries
|
Posted - 2008.04.25 12:42:00 -
[27]
Steps to ISK Farmer Profit: 1. Player purchases ISK 2. Farmer uses farmed isk to purchase a hilariously expensive but poor setup equal to approximately double the value of the ISK purchased by the player 3. Player is given instructions to allow the farmer to can-bait him in a combat ship 4. Farmer attacks player, loses hilariously 5. Player destroys farmer's ship, approximately half of the valued items are lost 6. Player picks up remainder of items from wreck, sells them on market for approximate value of purchase
So how would you prevent this from happening? ---------------- Tarminic - 35 Million SP in Forum Warfare Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Joar Mendar
|
Posted - 2008.04.25 12:54:00 -
[28]
Did no one detect the sarcasm in the OP?  |

J Ripper
Caldari Silent Retaliation
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Posted - 2008.04.25 12:59:00 -
[29]
lol @ op
go play a game or something ? 
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Havohej
Minmatar The Defias Brotherhood
|
Posted - 2008.04.25 13:06:00 -
[30]
Originally by: Aknot Wat Edited by: Aknot Wat on 25/04/2008 08:45:59 Edited by: Aknot Wat on 25/04/2008 08:29:55 Disable all player to player isk transfers.
From now on all player isk transfers must pend approval from CCP minions. Yes all you game playing trogs...this means...wait for it...RED TAPE.
Yes, if you want to give your buddy 45million Isk, it's gonna take awhile. Annoying isn't it? But think for a minute...is it more annoying than finding a belt completely emptied by our faithful and loving macro farmer?
Is it more annoying than the corp or alliance that wages all out non stop war because they keep buying their isk?
Selling of items as a work around to the player to player isk trading is even MORE EASY TO PATROL you dolts!
And for the selling items work around...that could even be an automated script! As soon as some azzhat tries to sell a "basic civilian miner" for a [ccp set % more than avg sale] the script kicks in and places it on hold. YAY! More red tape!
But it fixes the problem.
What about ship transfers in space? Easy. Any ship aquisitions of a certain [ccp set value] value and certain quanity [to avoid 500 shuttles], in space, must be validated by Concord (aka, CCP)
DEAL WITH IT YOU CRY BABIES. In the end the "EvE red tape" will benefit us all. Give it a chance and you will see. Extreme solutions for an extreme problem.
"He Who Knows This Will Never Happen."
Remember that Southpark episode, where Professor Chaos (Butters) kept having these ideas, and his sidekick General Disarray (Dougie) kept telling him that the "Simsons did it!!!"
Do you remember?
Well, @OP: WoW did it!!! They made it so that every transaction via the Auction House, which is the only manner of Market Transaction WoW has, was subject to a 1-3 hour delay for processing and review. Supposedly this would stop gold sellers.
Guess what's still sold via RMT and is connected to every single WoW realm? You guessed it - WoW gold.
Your 'lolfix' as Erotic Irony called it isn't a fix at all. It's just an inconvenience to legitimate players. Akita T does well to ridicule this idea, and if you look closely, you'll see other things that WoW did:
Originally by: Akita T [sarcasm] Gee, great idea... How about we also do that for player-to-player trade of modules. (this is the same idea; as stated, it was implemented by WoW via the auction house) No, wait, let's do the same for the market. (See above.) Oh, why stop there, no more jetcans in space either. (you can't just "drop" things in WoW) Heck, you know what, let's just remove mining and mission-running too, maybe ratting and such also. You know, why even bother with ISK at all in the first place, just give people some ranking with points for kills and such, and have them purchase anything they want from NPC vendors using those non-tradeable points ? Better still, let's close the game, that way we are certain we won't have any farmers at all ! [/sarcasm]
In short, you have no idea what you're talking about. Go sit in a corner and think about the atrocity level of your proposal.
You probably shouldn't post anything for a while... let sense sink in.
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