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Phoenixgurl
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Posted - 2004.04.25 20:55:00 -
[1]
It seems that all labs slots are taken. Why not increase their number? Ain't gonna hurt market to have more BPs... --------------------------
When the universe collapses and dies, there will be 3 survivors: Tyr Anasazi, the coc*roaches ... and Dylan Hunt trying to save the coc*roaches. --Tyr (Andromeda) |

Joshua Calvert
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Posted - 2004.04.25 20:56:00 -
[2]
You're not kidding.
I've spent the last 2 hours trying to find ONE lab slot and haven't seen a single one.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Lao Tzu
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Posted - 2004.04.25 20:59:00 -
[3]
I've got a spare in Aunenen
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Astaroth
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Posted - 2004.04.25 21:01:00 -
[4]
hee hee i found 4 lab slots in 30 min last i looked.....
Maybe im just lucky or maybe you are just doing things wrong.
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Phoenixgurl
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Posted - 2004.04.25 22:19:00 -
[5]
still ain't easy. It's been 3 hours now, no labs found... jeez --------------------------
When the universe collapses and dies, there will be 3 survivors: Tyr Anasazi, the coc*roaches ... and Dylan Hunt trying to save the coc*roaches. --Tyr (Andromeda) |

Armin Chamberlain
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Posted - 2004.04.25 22:38:00 -
[6]
I think more slots would cheapen things up, but it probably won't hurt anyone except the scientists, not me, hehe. Naah better solution would be to make these things MUCH more expensive, and I mean MUCH MORE. Like 100.000 isk a day. New player scan't afford it, you say? Well, they ain't getting one anyway right now. |

Phoenixgurl
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Posted - 2004.04.25 22:41:00 -
[7]
that would kill the new players who want to start a researcher career. Nah, just more labs, would be awsome. Btw, I don't know if you guys noticed... but we have 2 times the number of players, and not much more lab slots... this is incredible! --------------------------
When the universe collapses and dies, there will be 3 survivors: Tyr Anasazi, the coc*roaches ... and Dylan Hunt trying to save the coc*roaches. --Tyr (Andromeda) |

Armin Chamberlain
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Posted - 2004.04.25 22:44:00 -
[8]
it would kill new players who want to start a research career? REALLY? Why didn't I think of that?!  |

Phoenixgurl
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Posted - 2004.04.25 23:08:00 -
[9]
i'd pay ppl to give me a hint... c'mon... it's impossible that there's none left! --------------------------
When the universe collapses and dies, there will be 3 survivors: Tyr Anasazi, the coc*roaches ... and Dylan Hunt trying to save the coc*roaches. --Tyr (Andromeda) |

Righteous Fury
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Posted - 2004.04.25 23:08:00 -
[10]
I've got 10 slots heh, but in 0.4 space.
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Phoenixgurl
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Posted - 2004.04.25 23:10:00 -
[11]
so? 0.4 is somehow secure enough for me... hints? --------------------------
When the universe collapses and dies, there will be 3 survivors: Tyr Anasazi, the coc*roaches ... and Dylan Hunt trying to save the coc*roaches. --Tyr (Andromeda) |

Astaroth
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Posted - 2004.04.25 23:12:00 -
[12]
hmm a hint... try going to a region with very few ppl in it use the map to see where the research stations are and waypoint em.. i recommend some out of the way one stargate systems...
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Lao Tzu
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Posted - 2004.04.25 23:39:00 -
[13]
the border zones between Empires are usualy a good place to look.
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Phoenixgurl
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Posted - 2004.04.25 23:43:00 -
[14]
those are the most visited ones.. and are all taken... --------------------------
When the universe collapses and dies, there will be 3 survivors: Tyr Anasazi, the coc*roaches ... and Dylan Hunt trying to save the coc*roaches. --Tyr (Andromeda) |

Phoenixgurl
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Posted - 2004.04.25 23:51:00 -
[15]
finally got one slot, about 15 jumps from my home base hehe. At least I got one!
Should increase their numbers tho... --------------------------
When the universe collapses and dies, there will be 3 survivors: Tyr Anasazi, the coc*roaches ... and Dylan Hunt trying to save the coc*roaches. --Tyr (Andromeda) |

Bella Verde
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Posted - 2004.04.25 23:52:00 -
[16]
Once they add more they'll all be taken ASAP.
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Phoenixgurl
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Posted - 2004.04.25 23:54:00 -
[17]
can't hurt darlin', can't hurt.... --------------------------
When the universe collapses and dies, there will be 3 survivors: Tyr Anasazi, the coc*roaches ... and Dylan Hunt trying to save the coc*roaches. --Tyr (Andromeda) |

Tenacha Khan
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Posted - 2004.04.26 00:01:00 -
[18]
there are plenty of free slots in non empire space.
well there was
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Danton Marcellus
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Posted - 2004.04.26 01:36:00 -
[19]
Got some 12 unrented over here.
No need to insert more lab slots, you might want to take away half of all the factory slots though to make manufacturing something a select few does.
Convert Stations
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Nikolai Reidar
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Posted - 2004.04.26 02:30:00 -
[20]
You just have to be quick about it. We managed to sell a few of our unused slots in Osmeden for a good sum of money, so there is the concept of supply and demand to be considered.
:. http://eve.lividandgifted.com (In-game) :. ph33r my HORNETS OF D00M!!!!111 |

Maya Rkell
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Posted - 2004.04.26 06:16:00 -
[21]
I have one in a highway system. Just takes persistance in checking.
I had 2 in a system which is not on the highways as well, but I let them lapse. Oops.
I'm surprised the manufacturers arn't all over these threads. I mean, they complain that BPc's destroy their profit margins and more lab slots == more BPc's!
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |

Lysithea
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Posted - 2004.04.26 06:30:00 -
[22]
They're out there, and they come available all the time. I picked up 4 today that were not there yesterday. People's jobs finish, or dont pay the rent, etc.
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Joshua Calvert
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Posted - 2004.04.26 06:34:00 -
[23]
Strangely enough, Curse stations have absolutely craploads of lab slots free.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Gravimetric
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Posted - 2004.04.26 07:30:00 -
[24]
They can put adding lab slots right after adding more office spaces on the "Soon(tm)" list. I think they said they were going to add office space like what 6 months ago?!?!?!
Just imagine getting started in Eve now with a new corp - No office spaces, no lab slots.
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DarkStar251
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Posted - 2004.04.26 08:25:00 -
[25]
The problem is that people know they are in short supply, so as soon as they add more or one becomes availible at their research base, they immediately rent it and stick a shuttle BP in there researching to ME9999999999999 untill the end of time.
A solution imho would be that jobs cant be ejected once started, thereby forcing people to actually use their slots, or have them locked up so long they cant use them anyway.
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Tos' Lavoch
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Posted - 2004.04.26 10:22:00 -
[26]
How about charging for services the labs supply instead of just a rental cost.
For examply 10,000 isk for each mineral efficiency research cycle.
If you want to research mineral efficiency 1000000 times you have to pay 10,000,000,000 isk up front (no refunds)
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Jazz Bo
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Posted - 2004.04.26 11:02:00 -
[27]
Originally by: Joshua Calvert Strangely enough, Curse stations have absolutely craploads of lab slots free.
True. I saw one recently that had all (32?) lab slots free.
Oh yeah, and a m0o office 
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Lorth
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Posted - 2004.04.26 12:15:00 -
[28]
Yuo can find them it takes luck and a lot of looking. The current situation sucks, I have an honest need for lab slots yet I have only 3 which is more then most people have still leaves me with a bunch of new BPO's that are still waiting to be but through the lab. And as a begining manufacturer I would say the BPC's dont hurt the market, you still need a high production Effiency to make cash and should at least seperate the good manufaturers from the bad ones.
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Tiona
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Posted - 2004.04.26 12:24:00 -
[29]
I have looked in EVERY system in two different regions and cannot find a single available lab slot. This is unacceptable! If people are renting all the slots and are actually using them fine, but if they are empty, and they just keep paying for the rental, they should automatically lose them after a certian time period imo. |

Joshua Calvert
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Posted - 2004.04.26 18:00:00 -
[30]
I finally found a lab slot 7 jumps out of Yulai.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Bohr
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Posted - 2004.04.26 18:15:00 -
[31]
Edited by: Bohr on 26/04/2004 18:19:10
Originally by: Tiona I have looked in EVERY system in two different regions and cannot find a single available lab slot. This is unacceptable! If people are renting all the slots and are actually using them fine, but if they are empty, and they just keep paying for the rental, they should automatically lose them after a certian time period imo.
They do. If slot is'nt used within the 5 day rental period the lease is cancelled. Which leads to the problem of BPs being ejected and people losing their slots.
So keep an eye out for them, make WTB on trade or ask around corp or various chats. Not THAT difficult to find. Got my 4 slots in less than a day with a WTB, 3 weeks ago, at 250k each. Was from Ellaway who made a personal star rating in my personal standings :)
Bohr
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Danton Marcellus
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Posted - 2004.04.26 18:23:00 -
[32]
I won't sell you the actual slots 'cause that's not my game but for a fee I can point you towards lab slots that have been unrented for months.
Convert Stations
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Fuse
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Posted - 2004.04.26 18:38:00 -
[33]
If you find lab slots you are very lucky. I spent 2 hours yesterday with nothing to show for it. Finding 0.4 > lab slots is not easy as well. Allot of times those are all rented too. You notice the pirates are saying they have plenty of slots where there is a chance you can get ganked. If you want slots just pay for them on the market that is how it works these days. That guy will un-rent the slot he is using to research a 75mm gatling gun to ME 1 billion. |

Joshua Calvert
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Posted - 2004.04.26 18:54:00 -
[34]
ARGH!
I just travelled back to where I manfucature my ammo and ships etc and found a free lab slot there 
4 hours flying arund bloody backwaters wasted!
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Artemis Drake
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Posted - 2004.04.26 20:08:00 -
[35]
I've got 2 lab slots ive nothing to do with, any1 want to buy 
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Mr M
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Posted - 2004.04.27 05:06:00 -
[36]
I still think that the prices of lab and factory slots should depend on suply and demand. The owner of a station where all slots are taken should increase the price. Sure, this would mean that new player couldn't afford the slots in popular systems, but it wouldn't change anything because the slots are allready taken.
http://orecalc.evegeek.com | http://www.evegeek.com |

Tiona
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Posted - 2004.04.28 18:34:00 -
[37]
Well, thats all great but some of us actually have to work for a living and can't spend 12 hours a day looking for lab slots on this game 
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Brolly
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Posted - 2004.04.28 18:44:00 -
[38]
I had 5 slots after many hours of looking about, but my BP's got ejected.
I'm really not a happy bunny now, it'll take ages to find some again.
As for the main point of the thread, yes, there should be more slots, people have been asking for months (or a month at least)
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Danton Marcellus
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Posted - 2004.04.28 18:56:00 -
[39]
There's plenty of labslots, if you can't take the time to find them then perhaps you're not fit to be a researcher...
Convert Stations
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Brolly
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Posted - 2004.04.28 19:08:00 -
[40]
I have taken more than enough time to find them, the strange thing is, I actually want to enjoy the game and not **** about looking for slots. Strange huh? 
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Arkanis
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Posted - 2004.04.28 19:19:00 -
[41]
I think there's a distinct lack of lab slots around but I don't know how you can solve this. Labs are insanely cheap but increasing the price isn't going to effect that many people.
I heard someone say about making it that you can only rent what your skills can allow, but then people will simply open an office and the corp will buy them all.
There's thousands of empty factories, is this because of the price of factories or the fact they're in every station ever?
I just don't know. More labs slots could equal more blueprint copies which would kill the tech two economy much like tech one was affected. I don't think there's a quick fix when it comes to lab slots.
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Marcennis
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Posted - 2004.04.28 19:26:00 -
[42]
It's because holding a factory doesn't do anything for you. Holding a research lab and continuously researching gives you a better chance at a T2 blueprint drop, the way I understand it.
The solution seems pretty simple:
DEVS: Please make T2 blueprint drops come about some other way? Surely you didn't mean for labs to be (ab)used in this manner?
Thank you. --- Mining & Transport - Logistics Division - Hadean Drive Yards
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Joshua Calvert
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Posted - 2004.04.28 19:28:00 -
[43]
Originally by: Marcennis It's because holding a factory doesn't do anything for you. Holding a research lab and continuously researching gives you a better chance at a T2 blueprint drop, the way I understand it.
The solution seems pretty simple:
DEVS: Please make T2 blueprint drops come about some other way? Surely you didn't mean for labs to be (ab)used in this manner?
Thank you.
 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Tiona
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Posted - 2004.04.28 22:11:00 -
[44]
Originally by: Arkanis I think there's a distinct lack of lab slots around but I don't know how you can solve this. Labs are insanely cheap but increasing the price isn't going to effect that many people.
I heard someone say about making it that you can only rent what your skills can allow, but then people will simply open an office and the corp will buy them all.
There's thousands of empty factories, is this because of the price of factories or the fact they're in every station ever?
I just don't know. More labs slots could equal more blueprint copies which would kill the tech two economy much like tech one was affected. I don't think there's a quick fix when it comes to lab slots.
True. They do hurt the economy. I think they should remove the ability to escrow bpc's and liscense their use to the corp members, or individual that made them to use, which may have been the original intent of bpc's anyway.
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Falbala
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Posted - 2004.04.29 00:18:00 -
[45]
Lab slots rental price should follow the offer and demand. When a station is completely rented, the prices of rental should raise and when there are unused slots it should go down. This way people would not rent cheap slots to prevent others doing research stuff. 1k for a slot is way too cheap, anyone can afford this even if they don't need a lab.
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Koris
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Posted - 2004.04.29 05:37:00 -
[46]
Well I have a lab slot I'd be willing to sale in game just mail me.
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Raknor
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Posted - 2004.04.29 06:49:00 -
[47]
Originally by: Marcennis It's because holding a factory doesn't do anything for you. Holding a research lab and continuously researching gives you a better chance at a T2 blueprint drop, the way I understand it.
The solution seems pretty simple:
DEVS: Please make T2 blueprint drops come about some other way? Surely you didn't mean for labs to be (ab)used in this manner?
Thank you.
T2 Blueprints dont come from researching prints they come from research agents. This is a completely different system and isn't why the lab's are all full. The problem is that the Tech 1 prints are ubar cheep and so everyone wants there own set of original prints all at a high ME. This is also one of the factors in why the market is pritty dead.
May your gunĘs strike truth into those who wish to oppress it. |

Reloaded INC
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Posted - 2004.04.29 10:50:00 -
[48]
in reply to this thread i saw some in essence systym but they where rented out before i clicked on so u just need to bide your time and look close to the amarrian galante border 
I am the bad guy the kriptonite the green cronic.
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