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M'kie Zeletta
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Posted - 2008.04.29 01:15:00 -
[61]
Originally by: El'Niaga
It is almost impossible to form a new corp from scratch build it up and take any 0.0 space. It is a flaw in the game but one at this point I'm not sure how CCP could fix.
Why? The skill to make a corp doesnt take that long to train (a few hours maybe). You then need to find group of players, prove your leadership and ability to run a corp, join an alliance...
The only restrictions in eve are the things you can do with the skills you have. Eve is still a very open game to new players, much more so than others MMO's that require you to grind levels.
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hellraiser reborn
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Posted - 2008.04.29 01:35:00 -
[62]
Man what are you snivelling about.CCP changed the startup SP to accommodate the newer players and didn't retroactive the older pilots. My characters started with a wopping 7,000 sp. What do you get now 900,000 sp out of the tutorial. Three days after starting EVE I was put in a trystan and told to tackle, a BS, I did, I died and played on. Welcome to EVE, theres always a bigger fish.
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1717
Minmatar PROGENITOR CORPORATION Intrepid Crossing
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Posted - 2008.04.29 01:38:00 -
[63]
Originally by: Hannobaal
Originally by: papamikeforthewin
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
Why wouldn't it be? You take out the small ships first, and then orbit the battleships at close range. Since they don't use missiles. they can't hit a cruiser orbiting them with mwd off at 3-4 km. And blasters + drones are more than enough to take them apart. You do have to pick your targets carefully if you have low skills and tech 1 gear, but battleships up to 1 mil bounties are very much killable even then.
And as for getting in and out, I used to do it right before or right after down time, and I used the northern low sec pipe from Placid instead of going in through Orvolle into PF-.
I agree. I was ratting Serpentis battlecruisers in a t1-fit rifter (no mwd, just an AB) til I could afford a rupture. Fitted that with artillery (again, no MWD, and looking back that wasn't the wisest choice but w/e) and could take out up to 950k BS. Got enough money to step into a Hurricane (again, t1) and stepped the ratting up a notch. To be sure, all of this was in my first month of gameplay. Soon found a rare spawn, sold the loot and now I'm at 200mil.
Rats are dumb. It doesn't take much to kill them. I'd say it takes about 1/4 (maybe less) the sp/skill to kill rats in a ship as it does to pvp in it. eve-online.com |

Dirk Magnum
Spearhead Endeavors
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Posted - 2008.04.29 01:50:00 -
[64]
Edited by: Dirk Magnum on 29/04/2008 01:54:35
If Eve was reformatted so that a person's ability to do things was based more on skill levels than actual player skills and personal initiative I'd just quit. Take my stuff, take my 20 mil SP character. I'd rather just move on to another game genre than keep playing an Eve that caved to the demands people who don't understand how to play this game.
Look folks, the skillbooks let you fly different ships and fit different equipment, fine. That's a fraction of the total Eve experience. Everything else can be done regardless of skill level if you have enough competent friends and a smart enough business/battle plan.
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Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.04.29 01:51:00 -
[65]
Originally by: 1717
Originally by: Hannobaal
Originally by: papamikeforthewin
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
Why wouldn't it be? You take out the small ships first, and then orbit the battleships at close range. Since they don't use missiles. they can't hit a cruiser orbiting them with mwd off at 3-4 km. And blasters + drones are more than enough to take them apart. You do have to pick your targets carefully if you have low skills and tech 1 gear, but battleships up to 1 mil bounties are very much killable even then.
And as for getting in and out, I used to do it right before or right after down time, and I used the northern low sec pipe from Placid instead of going in through Orvolle into PF-.
I agree. I was ratting Serpentis battlecruisers in a t1-fit rifter (no mwd, just an AB) til I could afford a rupture. Fitted that with artillery (again, no MWD, and looking back that wasn't the wisest choice but w/e) and could take out up to 950k BS. Got enough money to step into a Hurricane (again, t1) and stepped the ratting up a notch. To be sure, all of this was in my first month of gameplay. Soon found a rare spawn, sold the loot and now I'm at 200mil.
Rats are dumb. It doesn't take much to kill them. I'd say it takes about 1/4 (maybe less) the sp/skill to kill rats in a ship as it does to pvp in it.
Yeah, I wasn't using an mwd either (took a while before I trained the skills for it). Well, the point is that if you had it fitted, it would be turned off when you orbit. And yeah, rats are very easy to kill. Especially Serpentis.
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Aeo IV
Amarr
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Posted - 2008.04.29 01:53:00 -
[66]
I'm having fun :)
But I admit, the leap from t1 ships to even the most basic of t2 ships seems rather harsh and overly steep.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.04.29 01:56:00 -
[67]
Edited by: Dirk Magnum on 29/04/2008 01:57:43
Originally by: Aeo IV I'm having fun :)
But I admit, the leap from t1 ships to even the most basic of t2 ships seems rather harsh and overly steep.
One month of training up frig 5 and small weapons 5 and a smattering of support skills is going to seem SO tame after you've been in-game for awhile. Wait until you start working towards cap ships.
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Thorradin
State War Academy
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Posted - 2008.04.29 02:55:00 -
[68]
Originally by: Grayson Sutherland The game gives too much power to those who have ben around for a long time.
I've noticed the game gives power to teamwork really. I bet you could spend a week training a specific type of ewar, get a T1 frig or cruiser, and make a noticeable difference in some fights. Lachesis or Blackbird with even its skills to 3-4 at most would still be able to cripple some 5 year old, 80million SP character.
At which point your gangmates packing the heat take them down.
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Joe Starbreaker
Starbreaker Spaceways
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Posted - 2008.04.29 03:57:00 -
[69]
My God! I've been playing for nearly nine months now and you're right, it's NO FUN AT ALL. What the hell have I been thinking?
PS: Just kidding everybody --- I'm looking for a good 0.0 corp to join. |

Sinjuri
Out-of-Space Ethereal Dawn
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Posted - 2008.04.29 05:05:00 -
[70]
Edited by: Sinjuri on 29/04/2008 05:08:42 Just get rif of Learning skills. Learning skills suck.
Make a new system:
Till 5mil sp: 1000% Speed till 10mil: 500% Speed Till 20mil: 250% Till 30 mil 150% Till 40 mil 125% above 100%
Nobody would loose anything, player with much sp would still have more then the others but the differences would melt a bit faster. Beeing a noob in eve sucks for months. learnings skills are no fun.
Beeing slaughtered in pvp cause lack of skillpoints for month is no fun.
Beeing never ever able to produce T2 on same efficiency as old bpo owners is no fun.
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Silver Night
Caldari Naqam
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Posted - 2008.04.29 05:06:00 -
[71]
Originally by: Aeo IV I'm having fun :)
But I admit, the leap from t1 ships to even the most basic of t2 ships seems rather harsh and overly steep.
Try what I did: The leap from BCs to Capitals (BSs are fat and slow tbh) --------------
GLS Mr. State Caldari Patriot. Sansha's Nation Supporter Murderer of (his own) Frigates.
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Maglorre
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Posted - 2008.04.29 05:07:00 -
[72]
Originally by: El'Niaga
It is almost impossible to form a new corp from scratch build it up and take any 0.0 space. It is a flaw in the game but one at this point I'm not sure how CCP could fix.
That's just complete rubbish. Creating and growing a corp takes next to zero in-game skills. What it does take is a drive to do so, a knack to do so and generally a huge ego to think that you CAN do so (and often a complete lack of understanding of how much effort it takes).
Hang around in the NPC corp channels for a little while and you will see new corps formed by small groups that become friends by chatting in those channels on a pretty regular basis.
Many of those corps will fail as the creators lose interest, many will stagnate because the creator is a clueless ****** and nobody wants to join with them and many will thrive and expand. The successful ones thrive usually because the creators understand how to run a business and/or have very good people skills and have a sensible and viable long term goal of some sort.
Building a large corp takes time, you can't just create the corp, spam everywhere you can think of and then accept anyone that applies to join. That is just a recipe for disaster and generally leads to you losing all your corp's assets.
It is really very little different to starting and growing a business IRL.
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Alsedrech
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Posted - 2008.04.29 05:22:00 -
[73]
As someone whoose only marketability is that I am new to the game, I've gotta say I've had a blast. For me it was all about learning the system and discovering how free I was to do whatever I wanted. It's been great, and not least of all because I get to talk about it every week online.
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Evita Achura
Caldari Science and Trade Institute
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Posted - 2008.04.29 06:43:00 -
[74]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
This post tells me a few things about you:
1. You lack patience. 2. You lack imagination. 3. This game is not for you.
This is not a flame just an observation. This game is not about having uberleetos for breakfast and touting your purple mushroom hammer of awesomeness. Its an open sandbox environment and you create your own fun within it. There are some tools, toys, and other general guidelines within that box but ultimately the decision is up to you what you want to do for fun. Me I spent the first 3 months in this game trying to see how far into 0.0 I could get in a suicide kestrel because I wanted to train all my learning skills up first before training anything else. Since I couldn't DO stuff I decided to EXPLORE stuff and talk to people and **** people off. The latter being more fun :) Consequently it lead me to becoming a pirate fighting on both sides of the great war and being the generally evil bastard that I am not known for because this is a shameless troll alt. Regardless if you are not the sort of person who likes open ended gaming environments. If you want reasons to stay you will have to make those reasons up your self. If you don't want to do that or if you want a point a to point b type game.I would recommend WoW I hear they need another paladin. 
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Achran Dexx
Caldari CompleXion Industries
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Posted - 2008.04.29 06:46:00 -
[75]
Bahahah this is hilarious.
"wah wah ccp ppl hu played 4 longer den me r stronger den me"
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Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2008.04.29 07:32:00 -
[76]
Fail OP is fail.
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Inertial
The Python Cartel
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Posted - 2008.04.29 07:45:00 -
[77]
Eve is definitvely worth it for people with only a day old subscription. While you probably won't have as much isk, and can fly less ships, don't let that hinder you. If you train dedicatedly for a ship, you can get in it in a short time. Several ships requires a whole lot of training, especially considering how fricking big Gunnery and Missile trees are, you won't be able to max out those ships quickly.
Ships like the Pilgrim, Falcon, Arazu or Rapier on the other hand, doesn't require that much training, since these ships got less skills that affect the vital tasks of the ship. For the pilgrim, your biggest SP sink will be Mechanics, otherwise, for all the recons, it is mostly about getting Recon V and being able to T2 fit it. These are the ships that you can specialise in quickly. There are several other ships that you can get the vital skills for fast as well. If you are asking for being able to fly a BS with all the skills maxed for effeciency quickly, then you are out of luck. Battleships takes a ****load of long skills, but it DOESN'T mean you can't have fun in them. Normally its the pilot that keeps his head cool who wins an engagement.
we are recruiting!
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GI0VANNI
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Posted - 2008.04.29 08:24:00 -
[78]
Some of the most exciting times I had where when I was a n00b. The thrill of getting a bigger better ship, better equipment, having to train to use stabs... the good old days.
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Bellum Eternus
Gallente Death of Virtue Sex Panthers
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Posted - 2008.04.29 09:49:00 -
[79]
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
So.. SOoOOOOoooo true!  Bellum Eternus
[Vid] L E G E N D A R Y Owing to lack of Eve-related content, signature removed. If you would like to discuss this, please mail [email protected] - Mitnal |

Kagura Nikon
Minmatar Infinity Enterprises Odyssey.
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Posted - 2008.04.29 10:42:00 -
[80]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Because you don 't know what you are talking about. Most of fun i had in this game was on first month. At thrid month you can basicallybe a BC pilot as good any any uber veteran. In 5 months you can be a t2 sniper if you focus. In 2-3 months you can become a interceptor pilot and even continue flying this for next 4 years.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Peter Powers
Master Miners Intruders.
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Posted - 2008.04.29 10:51:00 -
[81]
when i started playing eve, less then two years ago, you did start with a lot less skillpoints then you start today.
today you start with an character which is just a few days from fielding a pvp fit t1 frigatte, you even start less then one day from t2 weapons etc. (if you make the right decisions during character creation that is).
a few things you might want to know: - knowing game mechanics == key element of success and fun, read forums, tutorials, wikis - all you can find, and you will allready have an advantage over everyone who does not - learn to work in a team, your lost alone. - focus in your training, chose a ship / role to play, start maxing that ship, small ship with focused skills > bigger ship - dont whine on the forums, make friends with older players, and ask 'em to teach you.
I love CCP Morpheus<3 xXx CCP Morpheus xXx <3
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Cptn Obvious
POASTERS UNITED
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Posted - 2008.04.29 11:14:00 -
[82]
the epic lulz, when a carebear dies.
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Tzar'rim
Universal Securities
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Posted - 2008.04.29 11:18:00 -
[83]
@OP;
This character is 6 months old, I've been pwning people since day 3. I take on BS's twice my age in my BC when the circustances are right for it, I killed a 2005 mission runner in his rigged drake in my non-rigged BC. I also kill nubs ofcourse.
I'm a useful asset to the gang I'm in. I have 8 mil SP.
I don't see the problem.
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Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.29 11:49:00 -
[84]
Edited by: Sosus Red on 29/04/2008 11:55:32 dude, it aint about SP, its about fun. SP just lets you fly different stuff, not have more fun.
Ive been playing for almost 5 years now. My character was not born knowing how to fly a Rook. He was not born knowing how to fly a Ballisk, was not born knowing how to fly a bustard. I had to wait a long time to learn to fly these different ships. But when I could not fly these ships, was the game fun for me? heck yeah it was.
Get some noob friends together and have them get thier noob friends together until you get about 30 noobs in frigs, check your mids to make sure you have enough points (warp scamblers/disruptors), damps, adn some ew between you all. take your gang out roaming in 0.0 and cause some carnage. You would be suprised how much fun you can have, and how much a group of t1 frigs can pwn.
Focus. Focus your training one one thing. Assault frigs are nice, and easy for noobs, training wise. Get that first and have more fun. then focus on something else. The training required to get in that assault frig Will help a lot in other areas as well.
Dont get discouraged.
Due to lack of funds, I recently took a T1 fitted black bird into battle in the north, performed superbly, and had fun. Would the rook have been better? Yes, but the point is, even 5 year players take t1 ships out still.
Have fun learning.
Giddy up!
MGMT ;) |

Benco97
Gallente Exchangable Properties
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Posted - 2008.04.29 11:55:00 -
[85]
My power in game is amazing, I can do anything I like on a mere whim.. much like everyone else.
If you look at the game with a sort of "Bigger = better, I must get the biggest everything to win the game" view then EVE really isn't for you, remember, it's not a race to get in the biggest ships, those big ships are specialised and NOT SOLO-OMGWTFBBQ PWNmobiles. Set your own limits and make your own fun, don't expect a pre-made course for you to follow to be laid down for you while the game holds your hand and tells you how wonderful you are at everything.
Originally by: Kirjava This man speaks the truth, when he farts we count the length in seconds and make squillions buying winning lottery tickets.
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Misanth
The Graduates Brutally Clever Empire
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Posted - 2008.04.29 12:01:00 -
[86]
If you ignore the 1.5 months learning training.. my alts have been useful from approximately day 2-3.
The irony is, my first pvp experience 2005 was in a t1 frig with t1 fittings, tackling things for the guys in bigger ships. Today I can fly almost all Amarr ships, including caps, and guess what.. my favourite pvp ships are interceptors, and occationally I still use the same ship and same fit I did then: the t1 frig of doom.
Doesn't matter if you have 3mil or 30mil sp tbh, I might fly that t1 frig alot better now but in essence I do the same thing.
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Savesti Kyrsst
Minmatar White-Noise Atrum Tempestas Foedus
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Posted - 2008.04.29 12:02:00 -
[87]
Edited by: Savesti Kyrsst on 29/04/2008 12:06:38 Edited by: Savesti Kyrsst on 29/04/2008 12:05:31
Originally by: Hannobaal
Originally by: papamikeforthewin
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
Why wouldn't it be? You take out the small ships first, and then orbit the battleships at close range. Since they don't use missiles. they can't hit a cruiser orbiting them with mwd off at 3-4 km. And blasters + drones are more than enough to take them apart. You do have to pick your targets carefully if you have low skills and tech 1 gear, but battleships up to 1 mil bounties are very much killable even then.
And as for getting in and out, I used to do it right before or right after down time, and I used the northern low sec pipe from Placid instead of going in through Orvolle into PF-.
I did the same at three months old or so. I used my t1 hammerheads to get and hold aggro - the battleships couldn't hit them in orbit. I then moved up close with my blasters. Could kill up to 1.8mil bs that way. I looted every hammerhead I cause I went through quite a lot... just be incredibly wary of webbers/scramblers and take out the small stuff first. A scrambling spawn did get me but after I'd made over 100mil or so.
Oh and I had my first pvp loss (good fight rifter v vengeance) after a few days and my first solo kill (stabber vs pirate punisher & bountied pod) after about three weeks.
I miss most of all the incredible thrill of winning a fight against a*****y full t2 fitted vet in a t1 fitted ship with low sps. The first time I beat a thorax in my ruppy he dropped about 40mil loot... those were the days. _
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Poreuomai
Minmatar Mirkur Draug'Tyr
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Posted - 2008.04.29 12:11:00 -
[88]
It's my 1st year and I'm having a blast !

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Fifth Horseman
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Posted - 2008.04.29 12:17:00 -
[89]
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
fail pirate is fail. Eve is about fun.
--- "Tsssssssssst." trained to level 5.
95% less desire to reply to posts by 15 year olds per level.
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Bon Hedus
Amarr O.E.C Legionnaire Services Ltd.
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Posted - 2008.04.29 12:26:00 -
[90]
Originally by: Niccolado Starwalker
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Hoestly, thats up to you to decide. Because if you cant find fun in the game now, you would not have found more fun in the game as a 5 year vet either.
The fun dont come with the ammount of SP you have. The fun dont come with the ammount of ISK you have, although being rich helps.
I started in 2005. Already then we had SP and ISK mogules. And Now I have soon been around for 3 year. and to be honest, It was in my first and second year I have had most fun so far. And from what I have read on the forums. Most of the vets also seems to think they had most fun when they where young too. Now they know "everything". Nothing is new. nothing new to explore etc.
So again. If you cant find fun after 3-6 months you might not find more fun later either. Although everything gets a little easier as soon you get into a battleship and can start getting more money.
Its your decisison. Good luck.
This...
I have been around since the game went gold. I took a break due to game issues, and then came back. I have the skill points, the ability to fly most ships, I have 170mil isk to my name.
There is no "win" for Eve. It is about setting goals and reaching them. When it comes to the end of the day, it is not about comparing yourself to others, but how you perceive you and your character.
All characters max their skills at level V. This means that with proper training, you can match the "Vets" in skill points... maybe not in everything they do, but ship for ship, depending on where you specialize and focus. The only thing you will lack is the experience.
If you are having trouble finding "fun" in Eve... maybe this isn't for you, or maybe your focus is wrong. Find a corp and make friends. Eve isn't for playing alone. It is for enjoying with others, whether it is ice mining (shudder) or pvp or ratting. I am still playing with a group of people (guys and girls) that I met almost 10 years ago. We haven't met in real life, but online, we are friends. It is what the game is about. -------------------------------------- Heavy Lag Spike II belonging to EvE Cluster Node #0815 hits your Connection, wrecking your latency to 998ms |
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