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Grayson Sutherland
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Posted - 2008.04.28 16:08:00 -
[1]
I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
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RaTTuS
BIG
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Posted - 2008.04.28 16:10:00 -
[2]
?? 1) train the stuff you want 2) fly 3) kill things 4) ?? 5) profit
-- BIG Lottery, BIG Deal, InEve
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Anubis Xian
Vertigo One
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Posted - 2008.04.28 16:12:00 -
[3]
You could adapt and overcome?
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
I'm the Juggernaut, *****! |

Rod Blaine
Evolution Band of Brothers
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Posted - 2008.04.28 16:14:00 -
[4]
What power ?
[center] Old blog |

RSBHWARLORD
Amarr Black Podding
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Posted - 2008.04.28 16:15:00 -
[5]
Lol, my first year was extremely fun! i got myself Frigate 5, a cov Ops, An inty, ---> roll on 5 months and i was in my abaddon and shoosting people...
The game will only be as fun as you let it be, your getting into that "omg people are better than me" mindset, which tbh, is utter ****E, so cut it out and enjoy the game for what it is, and can be. 
pfft

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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.04.28 16:16:00 -
[6]
I'd like some of that power, waving this wand around is getting me nothing.
Should/would/could have, HAVE you chav!
Also Known As |

Atreus Tac
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Posted - 2008.04.28 16:16:00 -
[7]
well ive been playing for a month now and i am having a great time. I admit that i did get bored after the intial 3 day hype but then i joined a corp.
although everyone wont be as lucky as me in finding a corp, i really think that they are what makes eve so fun. PvPing or PvE is boring if you do it on your own for too long, but with good people then you can do it forever.
so if you havent found a corp then get one. or if your corp is rubbish convo me and we can talk.
-Cheers-
Atreus Tac |

Tandar Ashok
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Posted - 2008.04.28 16:18:00 -
[8]
It doesn't take too long to get into an interceptor. So gang up with some people an shoot that 30mil SP veteran. It is definately possible - and it is fun.
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Xioden Acap
Lightspeed Enterprises Burning Horizons
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Posted - 2008.04.28 16:18:00 -
[9]
Someone who has been around for a long time will definitely be ahead of other pilots point wise. Thats not to say you can't quickly catch up with them if you focus your training. Get into a good corp and you can be contributing in a few days. Sure, you'll be dieing a lot in the process, but you learn the ropes that way and not that long after you can start getting into some bigger ships and doing some of the killing on your own.
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Xtreem
Gallente Knockaround Guys Inc. Exxxotic
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Posted - 2008.04.28 16:19:00 -
[10]
even a 5 year player is only as good as the people he flys with, 4 sub one year pilots could pwn a 5 year pilot in the right situation, its about tactics
your right a sub 1 year pilot vs a 5 year pilot in the same ship 1v1 will lose, so just dont get in that situation lol
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Ordon Gundar
Caldari Impending Doom Inc. The Crimson Federation
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Posted - 2008.04.28 16:21:00 -
[11]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Try playing WoW. I dont mean that in a flamey way. I mean try an MMO where the whole emphasis is on grinding up to level 70 as soon as possible, as the whole game focus is on end-game which then requires you to spend 50 hours a week in a raiding guild.
Give it some more time, and just chill and find your niche.
"Stay Small..Fly Fast..Keep Your Ship" - Ordon Gundar - Low Sec Survivalist & CEO of Danger Zone Enterprises |

Philis McCrakin
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Posted - 2008.04.28 16:27:00 -
[12]
Just this weekend, I spent about 5 hours in a friendly frigate tourney fighting 50-70 mil sp PvP characters. Did I lose? Yes. Did I have a blast doing it? Of course! Did I learn a lot from the experience? Yes. The bottom line is, the game is what you make of it. Instead of wondering how you are going to catch up with those vets, specialise in your training, and make friends with a few of them. Learn from them and that will in turn make you a better pilot to cast your own shadow, instead of standing in those cast by others.
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000Hunter000
Gallente Missiles 'R' Us
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Posted - 2008.04.28 16:27:00 -
[13]
I know a group of people, most arn't even out of their first month yet and their having a wonderfull time.  _______________________________________________________ CCP, let us pay the online shop with Direct Debit!!!
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Faife
Noctiscion Twilight Trade Cartel
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Posted - 2008.04.28 16:28:00 -
[14]
eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
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Atreus Tac
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Posted - 2008.04.28 16:30:00 -
[15]
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
just...
...what! -Cheers-
Atreus Tac |

Esmenet
Gallente
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Posted - 2008.04.28 16:32:00 -
[16]
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
So were you afk mining or afk hauling when your ship blew up?
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Andrest Disch
Amarr Debitum Naturae Wrath.
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Posted - 2008.04.28 16:32:00 -
[17]
Originally by: Xtreem even a 5 year player is only as good as the people he flys with, 4 sub one year pilots could pwn a 5 year pilot in the right situation, its about tactics
your right a sub 1 year pilot vs a 5 year pilot in the same ship 1v1 will lose, so just dont get in that situation lol
You're just doing it wrong tbh.
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Tarminic
Black Flame Industries
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Posted - 2008.04.28 16:33:00 -
[18]
I've been having fun consistently for the past 2.5 years.
If you're worried about me having a massive advantage over you, just have more than 750K SP in gunnery and you've got me beat.  ---------------- Tarminic - 35 Million SP in Forum Warfare Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Admus
Multiverse Corporation Cosmic Anomalies
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Posted - 2008.04.28 16:39:00 -
[19]
My first months were some of my most fun times in EVE! That inital feeling of "this game is HUGE," exploring systems, joining your first good corp, and group activities, and that general buzz of noobiness that I found to be actually enjoyable.
Let the old folks have their power. And, being old doesn't automatically put you in power. You have to get it yourself, and that can be done without 60 million skillpoints. You just need some organization and some good leadership skills (real-life leadership, here).
I've been roudn nearly 2 years myself and I'm still very poor. But I don't mind. Play however you enjoy eve, and if all you want is power, well, start using your brain and not your crappy T1 equipment to get it :).
---------------------------------------------------------- "Villains always have antidotes. They're funny that way." |

Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.04.28 16:40:00 -
[20]
Hmmm. I guess all this fun I thought I've been having wasn't real. I've been playing less than a year and I could have sworn I was having fun. I guess not.
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Wild Rho
Amarr GoonFleet
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Posted - 2008.04.28 17:11:00 -
[21]
I've been playing 5 years now and have had my ass handed to me a few times by much younger players. Long life in Eve gives advantages (greater flexibility) but it sure as hell doesn't give you dominance, you ability as a player makes the biggest difference.
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Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2008.04.28 17:14:00 -
[22]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
If you can't figure out anything past "boohoo someone has more SP then me" then leave.
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Feilamya
Minmatar Pelennor Swarm
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Posted - 2008.04.28 17:18:00 -
[23]
Originally by: Anubis Xian You could adapt and overcome?
whining is more effective. adapt and whine!
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.04.28 17:18:00 -
[24]
I've only been playing a couple of months, so I feel particularly qualified to answer this question.
Yes.
Yes it can.
Very fun, in fact.
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Lona Lwyd
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Posted - 2008.04.28 17:19:00 -
[25]
You're doing it wrong
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Atreus Tac
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Posted - 2008.04.28 17:22:00 -
[26]
Originally by: Lona Lwyd You're doing it wrong
hmmm, im sure saying that will help in bundles.
well done,
no really congrats -Cheers-
Atreus Tac |

Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.04.28 17:28:00 -
[27]
Originally by: Tandar Ashok It doesn't take too long to get into an interceptor. So gang up with some people an shoot that 30mil SP veteran. It is definately possible - and it is fun.
Hell, that doesn't need interceptors. 10 something players in just plain tech 1 fitted tech 1 frigates (or 5 in destroyers) = good bye tech 2 fitted battleship with high sp player, without a single loss for the frigates (provided the people in the frigates have a semblance of a clue as to how to fight).
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DigitalCommunist
Obsidian Core
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Posted - 2008.04.28 17:29:00 -
[28]
I HAVE THE POWER!
50mil obo _______________________________ http://epicwords.net/ |

El'Niaga
Minmatar Republic Military School
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Posted - 2008.04.28 17:31:00 -
[29]
You can have fun but yes new players are shut out of a lot of aspects of the game.
It is almost impossible to form a new corp from scratch build it up and take any 0.0 space. It is a flaw in the game but one at this point I'm not sure how CCP could fix.
You can join some of the existing 0.0 corps/alliances though and enjoy it through them, though I admit that's not as rewarding.
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Shaar Cobalt
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Posted - 2008.04.28 17:43:00 -
[30]
Originally by: El'Niaga You can have fun but yes new players are shut out of a lot of aspects of the game.
Can you elaborate on exactly what those aspects are?
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Shakuul
Caldari Extreme Addiction Atrum Tempestas Foedus
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Posted - 2008.04.28 17:49:00 -
[31]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
A few ideas: -Start with midsize or small ships...in sub one year you can become quite proficient with a battlecruiser. -Join a better player corp...with superior numbers you can kill 5 year players -Make lots of isk and buy a character on the forums (apparently high-SP characters are underpriced)
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Cors
It's A Trap
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Posted - 2008.04.28 17:50:00 -
[32]
Lets see.
In my first year.
- Learned to play. - Got to lvl 4 Missions, made my first ships, ammo, mods. - went to 0.0 for first time. Lost firt raven(3hrs) after I got it. :) - learned to move in 0.0/low sec. - Joined first corp. Joined Second Corp. Created first corp(Ran it for almost 2 years) - My corp put up it's first and second POS(scary when you're new and only have 4 people in your corp) - Put up our second POS, started 0.0 production of ammo/mods/ships. - learned how to get through TOXIN gate camps. (Platinum Roach FTW) - Killed my first player in pvp. His command ship vs my Ratting Raven. (WOOT A KILL!) - My Corp joined it's second Alliance. Moved to Syndicate(Don't we all at one point in time) - Alliance merged into another alliance. Moved to the South. - Got handed executorship of an alliance (WTF DO I DO!!!) - Got into a carrier. Can barely use it, but need it for logistics. Became Carrier *****. - Fought more pvp battles in a week then I ever thought possible. 500+ kills in one week.
so... What can you do in your first year???
well. A lot. Get out there, Make friends, join corps and do what you can.
Remember. The Average age of players in this game 7-8 months old.
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2008.04.28 17:53:00 -
[33]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
I helped to take down 4 carriers and alot of battleships and support while flying a caracal with t1 fittings (LEROY is awsome). Even a rifter with t1 parts has its uses in a supercap fight.
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Antodias
North Eastern Swat Pandemic Legion
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Posted - 2008.04.28 17:57:00 -
[34]
My character is nearly two and a half years old now.
Can I have some of this "power" you're talking about? kthx
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El'Niaga
Minmatar Republic Military School
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Posted - 2008.04.28 18:00:00 -
[35]
Originally by: Shaar Cobalt
Originally by: El'Niaga You can have fun but yes new players are shut out of a lot of aspects of the game.
Can you elaborate on exactly what those aspects are?
I did on one of them in the second paragraph you didn't quote.
The game is rigged against new players, which I suppose while the game is so crippled by lag might not be a bad thing. However if the game is to continue to grow and prosper after the lag issues are resolved or at least reduced by what they are working on now, then they are going to have to take steps to make the game more noob friendly in some ways.
The main problem is new players wanting to form new corporations with their friends who are also new players. There are to many griefing corps that harass these people to the point many quit. Probably the best solution might be a moratorium on declaring wars on new corporations. Perhaps a 6 month moratorium from date of creation to give them the time to build up and skill up. (The problem then is abuse by folks creating corp after corp so there would have to be some sort of mechanism to track it and limit abuse as much as possible).
Another area is noob access to 0.0. Let's face it they can't take out your sovereignty. They can't afford rent, and they don't have the skills to get in and out of space through gate camps. So many 0.0 empires say they want more folks in 0.0 but do everything they can to keep folks out which are contradictory in nature. This is not something that CCP can resolve though it is an attitude change that the players have to take.
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2008.04.28 18:06:00 -
[36]
Originally by: El'Niaga
Originally by: Shaar Cobalt
Originally by: El'Niaga You can have fun but yes new players are shut out of a lot of aspects of the game.
Can you elaborate on exactly what those aspects are?
I did on one of them in the second paragraph you didn't quote.
The game is rigged against new players, which I suppose while the game is so crippled by lag might not be a bad thing. However if the game is to continue to grow and prosper after the lag issues are resolved or at least reduced by what they are working on now, then they are going to have to take steps to make the game more noob friendly in some ways.
The main problem is new players wanting to form new corporations with their friends who are also new players. There are to many griefing corps that harass these people to the point many quit. Probably the best solution might be a moratorium on declaring wars on new corporations. Perhaps a 6 month moratorium from date of creation to give them the time to build up and skill up. (The problem then is abuse by folks creating corp after corp so there would have to be some sort of mechanism to track it and limit abuse as much as possible).
Another area is noob access to 0.0. Let's face it they can't take out your sovereignty. They can't afford rent, and they don't have the skills to get in and out of space through gate camps. So many 0.0 empires say they want more folks in 0.0 but do everything they can to keep folks out which are contradictory in nature. This is not something that CCP can resolve though it is an attitude change that the players have to take.
I have people in my corp who are less than 6 months old and live in 0.0, hell, one of them got onto several carrier kills and took down a HAC before he died.
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Malcanis
R.E.C.O.N. Insurgency
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Posted - 2008.04.28 18:08:00 -
[37]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Ok you're assuming that you can only enjoy the game if you're the best - one of the elite. Not so. Discard the idea that you ought to win every or even most of your fights. As soon as you get over the idea that you're a hero, important, the centre of attention, you can start to enjoy Eve.
Make some friends, join a good corp, try stuff out. You don't need tens of millions of SP or billions of ISK (SP and ISK are nice to have, but far from essential for having fun).
CONCORD provide consequences, not safety; only you can do that. |

Cordran Li
Gallente The Really Awesome Players Privateer Alliance
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Posted - 2008.04.28 18:08:00 -
[38]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Nope
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Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.04.28 18:11:00 -
[39]
Originally by: El'Niaga
Another area is noob access to 0.0. Let's face it they can't take out your sovereignty. They can't afford rent, and they don't have the skills to get in and out of space through gate camps.
Well, that's just simply wrong. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
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Malcanis
R.E.C.O.N. Insurgency
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Posted - 2008.04.28 18:14:00 -
[40]
Originally by: El'Niaga
Originally by: Shaar Cobalt
Originally by: El'Niaga You can have fun but yes new players are shut out of a lot of aspects of the game.
Can you elaborate on exactly what those aspects are?
Another area is noob access to 0.0. Let's face it they can't take out your sovereignty. They can't afford rent, and they don't have the skills to get in and out of space through gate camps. So many 0.0 empires say they want more folks in 0.0 but do everything they can to keep folks out which are contradictory in nature. This is not something that CCP can resolve though it is an attitude change that the players have to take.
I can tell you from personal experience that this is not true. I have recruited players barely out of their trial and brought them straight in to 0.0 (NPC space is good for this because they can run missions for ISK). Yeah they died a lot, but who cares? T1 tackling frigs are essentially free. I made sure they knew how to do stuff like run through or avoid camps, use the scanner, orbit at optimal and that most of all it's far better to fight and lose than to keep a worthless T1 frigate safe and miss out on the fun.
Some didn't make it. They were the ones who clearly had a sense of entitlement, who couldn't accept that they weren't always going to win their fights, who were too selfish to work with a corp that was doing plenty for them.
Others did, and I'm proud to know them, and I'm still flying with some of them.
CONCORD provide consequences, not safety; only you can do that. |

papamikeforthewin
Amarr
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Posted - 2008.04.28 18:24:00 -
[41]
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
Despite the OP claiming that being part of the old guard= win= lots more fun, I actually think its the opposite. Older players are more likely to be caught up in managerial roles in large alliances, are more likely to be minding/grinding out larger pos operations or stuck pvping in capital slugfests. They can still enjoy the other stuff dont get me wrong- but not all end game content is as fun as the noobier stuff- like your first kill, your first trip to 0.0, your first 100mil isk.
I know alot of older players who mostly play just to continue relationships formed with friends in the game than any real lust for the game anymore. Unfortunately im starting to feel that burn out too- id say it hits around 2.5- 3 yrs playing.
SO ENJOY THE NOVELTIES OF EVE BEFORE YOU GET BORED OF EM! In no time at all you will be a 3-4 account tabbing pos monkey minding bored player while sieging someone elses pos and trolling the eve-o forums- just like the rest of us...
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Jaedar Metron
I G N O T U S
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Posted - 2008.04.28 18:25:00 -
[42]
I miss how my first 6 months of the game was...
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Silver Night
Caldari Naqam
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Posted - 2008.04.28 18:29:00 -
[43]
Originally by: papamikeforthewin
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
If he got good advice somewhere yeah. Serps are the easiest NPCs in the game tbh. I used to ninja rat out there in an interceptor ffs.
And there are lots of ways to have fun. I usually fly a tech 1 fit thorax (cause I'm poor) It is effective, and you can be almost as effective in it as I am (after 5 years) with maybe 2 months of training. --------------
GLS Mr. State Caldari Patriot. Sansha's Nation Supporter Murderer of (his own) Frigates.
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Gimpb
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Posted - 2008.04.28 19:16:00 -
[44]
Edited by: Gimpb on 28/04/2008 19:16:49 After 4 and a half months, I can decently fly T1 up to BSs and some T2 frigs. I'm currently at the point where I'm trying to pick my cruiser 5 race but have been putting it off working up auxiliary skills.
Obviously I know people that can fit stuff better than I can, but how you fit, how you work as a group, and how well you play mean a heck of a lot more than your hull being able to take 5% more damage.
I'm able to have fun with what I can fit, and can fill a variety of roles.
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Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.04.28 19:37:00 -
[45]
Originally by: papamikeforthewin
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
Why wouldn't it be? You take out the small ships first, and then orbit the battleships at close range. Since they don't use missiles. they can't hit a cruiser orbiting them with mwd off at 3-4 km. And blasters + drones are more than enough to take them apart. You do have to pick your targets carefully if you have low skills and tech 1 gear, but battleships up to 1 mil bounties are very much killable even then.
And as for getting in and out, I used to do it right before or right after down time, and I used the northern low sec pipe from Placid instead of going in through Orvolle into PF-.
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Mihaill Blackthorn
Gallente Foundation R0ADKILL
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Posted - 2008.04.28 19:40:00 -
[46]
You would be surpised at the number of very experienced people who make new characters to do specific things. New members to the gang have a tendency of wanting to train everything, and try many different things. They key to that first year is to pick something that you really like doing and specialize in it.
If you like to mine rock then specialize in haulers and mining barges. If you like to pvp then pick ship that will keep your interest and specialize in it. There are some good cruisers that are real good pvp ships that you may not win many fights but when combined with others are very capable. Thorax, Vexors, Ruptures, Caracals, and a real good battle cruiser that people over-look is the prophacy. The prophacy gets a really nice bonus to tanking and you can use any type of gun you desire (projectils are nice since they don't use cap).
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Lord Fitz
Antares Fleet Yards SMASH Alliance
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Posted - 2008.04.28 19:45:00 -
[47]
Originally by: El'Niaga You can have fun but yes new players are shut out of a lot of aspects of the game.
It is almost impossible to form a new corp from scratch build it up and take any 0.0 space. It is a flaw in the game but one at this point I'm not sure how CCP could fix.
You can join some of the existing 0.0 corps/alliances though and enjoy it through them, though I admit that's not as rewarding.
It's not impossible it just takes time. Something everyone who 'can' do it spent doing. But trust me on this, you can have far far more fun as a newer player learning the game than you ever will flying capital ships and trying to hold your own 0.0 space. Rewarding, yes, somewhat, fun, alot less than it should be.
Most of what limits new players is their knowledge of the game, certainly not skillpoints, hell you can even buy a higher SP char if you're that desperate, and earning isk is best done with your brain rather than skills, it's much easier to part another player from their isk than mining/ratting. (And no I'm not talking about scamming, though I guess that is a possibility too).
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Niccolado Starwalker
Shadow Templars
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Posted - 2008.04.28 19:55:00 -
[48]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Hoestly, thats up to you to decide. Because if you cant find fun in the game now, you would not have found more fun in the game as a 5 year vet either.
The fun dont come with the ammount of SP you have. The fun dont come with the ammount of ISK you have, although being rich helps.
I started in 2005. Already then we had SP and ISK mogules. And Now I have soon been around for 3 year. and to be honest, It was in my first and second year I have had most fun so far. And from what I have read on the forums. Most of the vets also seems to think they had most fun when they where young too. Now they know "everything". Nothing is new. nothing new to explore etc.
So again. If you cant find fun after 3-6 months you might not find more fun later either. Although everything gets a little easier as soon you get into a battleship and can start getting more money.
Its your decisison. Good luck.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL
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Arouu
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Posted - 2008.04.28 19:57:00 -
[49]
Stopping impatient new players from staying in the game keeps the rifraf out.
Discuss.
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Leviathan9
Gallente Royal Hiigaran Navy
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Posted - 2008.04.28 20:16:00 -
[50]
Theres people in my corp who do successfull solo pvp and they're 2 months old... Age means nothing in this game, thats what makes it such a great game. ----------------------------
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Daala Phage
Caldari Bat Country Aegis Militia
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Posted - 2008.04.28 20:30:00 -
[51]
I'm much less then a year and I'm enjoying the game very much.....
Does that mean I'm playing it wrong?  "Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us." - Calvin & Hobbes |

Trathen
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Posted - 2008.04.28 20:36:00 -
[52]
Once all your skills max out, you lose your braggin' rights. So better start earning them now. Chop chop.
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Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.04.28 20:37:00 -
[53]
Originally by: Arouu Stopping impatient new players from staying in the game keeps the rifraf out.
Discuss.
confirm
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TheOnlyProphet
Amarr The Silver Alliance Ultionis Quietus
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Posted - 2008.04.28 20:45:00 -
[54]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
You need to be able to appreciate the depth and complexity of EVE. If your looking to join a game and go pewpew and that's the extent of your desire to be involved in the EVE universe, then you should probably play something else.
EVE gives players the opportunity to EXSIT in that universe and you are limited to what you can do only by your imagination. Characters actually exist here.
How long have you existed in your real life? Do you have power? Do you have social status? If you do, how did you get it? You don't just wake up one day with the skills to fight the best fighters in the known universe.
Could someone please spoonfeed me my entertainment?
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Habanaro
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Posted - 2008.04.28 23:47:00 -
[55]
Time in game does not directly equal power imo, but if you equate time in game to time to make/spend isk on ships and modules while you learn wtf, then yes maybe there's a larger point here.
It takes isk to learn how not to get pwnd in combat. Training programs are one thing (my old alliance didnt really have one but I hear they help), but frankly I think you just have to get out there and pay some dues until it starts to jell. And that takes isk, sometimes a lot of it.
Which means mining (not for me), 0.0 ratting, +L4 missions, manufacturing. And to do that at 4-5 months into the game say 5mil SP level that really meant you had two accounts one to train manufacturing/run missions in hisec and feed money to your 0.0 ratting guy who's training pure combat and more powerful ships.
People without an extra source of income have longer delays until their next PVP run, especially when you want to move up from the T1 noob tackler role.
All of this would be my guess as to why there are a lot of players who choose to leave the game after about 6 months or so.
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Nozomi nrvqsr
Les chevaliers de l'ordre Tau Ceti Federation
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Posted - 2008.04.29 00:20:00 -
[56]
If you can't enjoy the game after a few month, you will never have fun.
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Intigo
Amarr Art of War
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Posted - 2008.04.29 00:22:00 -
[57]
I was pirating in the game while still on my trial period with less than 200k total SPs (1/4th of what you start with now).
Seriously, quit bloody whining and get out there and try. It's not impossible.
Jeez, I'm so tired of the "I HAVE NO SPs, I CAN'T PLAY THE GAME" argument.
( Reference ) -- A-War, much love. <3 |

Norjia Blacksteel
Gallente Blacksteel Mining and Manufacturing Apoapsis Multiversal Consortium
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Posted - 2008.04.29 00:32:00 -
[58]
I've been in for two years. Had fun most of the time. I joined specifically to make and run a corp. I've been doing that since month 2 (had to earn the 1.5 mil to create a corp). We're making and selling battleships now, and have hundreds of millions in cashflow. Granted, that's not huge, but we don't live EVE; we play a bit casually.
Pick something, try to do it. If you like it, great. If not, either try something else, or play a different MMO. It's all about having fun in the end. ---- Norjia Blacksteel CEO Blacksteel Mining and Manufacturing |

sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.04.29 00:39:00 -
[59]
I actually play my younger characters more in pvp alot more as I like small ships especially dictors and clones are cheap. why its true mymain sableye would be better in all one vrs one situations than my alts its not exactly every day you run into a true 1 vrs 1 in eve.
Join The Fight With Promo Today View The North Star! |

ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2008.04.29 00:44:00 -
[60]
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
The idea that someone else's pain and misery in eve is your fun is the reason to play eve. I can play another mmo and own noobs all day but eventually those noobs are going to recover from me owning them. In eve if you own someone you now own a peice of their time by looting their stuff. stuff=isk and isk=time and losing time sucks. They wont get that time back and will have to think about why they are grinding to recover the isk needed to replace their gear and that should make you smile.
as for being new in game, get evemon, find a corp that does what you want to do. if you want to pvp then you could always use frigates and cruisers and tackle or jam targets and let the older guys do the dps. During that time you up your skills so the next FNG can tackle/jam while you add to the dps.
if your into mining find a mining corp and they should gladly help haul your ore and refine it so you get a higher yield. if your a mission runner you can pop the smaller targets allowing the big guys to focus on BSes, you get more isk,help out,scoop loot and build standings faster so you can then help the FNG once youve moved up in the world of eve.
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M'kie Zeletta
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Posted - 2008.04.29 01:15:00 -
[61]
Originally by: El'Niaga
It is almost impossible to form a new corp from scratch build it up and take any 0.0 space. It is a flaw in the game but one at this point I'm not sure how CCP could fix.
Why? The skill to make a corp doesnt take that long to train (a few hours maybe). You then need to find group of players, prove your leadership and ability to run a corp, join an alliance...
The only restrictions in eve are the things you can do with the skills you have. Eve is still a very open game to new players, much more so than others MMO's that require you to grind levels.
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hellraiser reborn
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Posted - 2008.04.29 01:35:00 -
[62]
Man what are you snivelling about.CCP changed the startup SP to accommodate the newer players and didn't retroactive the older pilots. My characters started with a wopping 7,000 sp. What do you get now 900,000 sp out of the tutorial. Three days after starting EVE I was put in a trystan and told to tackle, a BS, I did, I died and played on. Welcome to EVE, theres always a bigger fish.
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1717
Minmatar PROGENITOR CORPORATION Intrepid Crossing
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Posted - 2008.04.29 01:38:00 -
[63]
Originally by: Hannobaal
Originally by: papamikeforthewin
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
Why wouldn't it be? You take out the small ships first, and then orbit the battleships at close range. Since they don't use missiles. they can't hit a cruiser orbiting them with mwd off at 3-4 km. And blasters + drones are more than enough to take them apart. You do have to pick your targets carefully if you have low skills and tech 1 gear, but battleships up to 1 mil bounties are very much killable even then.
And as for getting in and out, I used to do it right before or right after down time, and I used the northern low sec pipe from Placid instead of going in through Orvolle into PF-.
I agree. I was ratting Serpentis battlecruisers in a t1-fit rifter (no mwd, just an AB) til I could afford a rupture. Fitted that with artillery (again, no MWD, and looking back that wasn't the wisest choice but w/e) and could take out up to 950k BS. Got enough money to step into a Hurricane (again, t1) and stepped the ratting up a notch. To be sure, all of this was in my first month of gameplay. Soon found a rare spawn, sold the loot and now I'm at 200mil.
Rats are dumb. It doesn't take much to kill them. I'd say it takes about 1/4 (maybe less) the sp/skill to kill rats in a ship as it does to pvp in it. eve-online.com |

Dirk Magnum
Spearhead Endeavors
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Posted - 2008.04.29 01:50:00 -
[64]
Edited by: Dirk Magnum on 29/04/2008 01:54:35
If Eve was reformatted so that a person's ability to do things was based more on skill levels than actual player skills and personal initiative I'd just quit. Take my stuff, take my 20 mil SP character. I'd rather just move on to another game genre than keep playing an Eve that caved to the demands people who don't understand how to play this game.
Look folks, the skillbooks let you fly different ships and fit different equipment, fine. That's a fraction of the total Eve experience. Everything else can be done regardless of skill level if you have enough competent friends and a smart enough business/battle plan.
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Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.04.29 01:51:00 -
[65]
Originally by: 1717
Originally by: Hannobaal
Originally by: papamikeforthewin
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
Why wouldn't it be? You take out the small ships first, and then orbit the battleships at close range. Since they don't use missiles. they can't hit a cruiser orbiting them with mwd off at 3-4 km. And blasters + drones are more than enough to take them apart. You do have to pick your targets carefully if you have low skills and tech 1 gear, but battleships up to 1 mil bounties are very much killable even then.
And as for getting in and out, I used to do it right before or right after down time, and I used the northern low sec pipe from Placid instead of going in through Orvolle into PF-.
I agree. I was ratting Serpentis battlecruisers in a t1-fit rifter (no mwd, just an AB) til I could afford a rupture. Fitted that with artillery (again, no MWD, and looking back that wasn't the wisest choice but w/e) and could take out up to 950k BS. Got enough money to step into a Hurricane (again, t1) and stepped the ratting up a notch. To be sure, all of this was in my first month of gameplay. Soon found a rare spawn, sold the loot and now I'm at 200mil.
Rats are dumb. It doesn't take much to kill them. I'd say it takes about 1/4 (maybe less) the sp/skill to kill rats in a ship as it does to pvp in it.
Yeah, I wasn't using an mwd either (took a while before I trained the skills for it). Well, the point is that if you had it fitted, it would be turned off when you orbit. And yeah, rats are very easy to kill. Especially Serpentis.
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Aeo IV
Amarr
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Posted - 2008.04.29 01:53:00 -
[66]
I'm having fun :)
But I admit, the leap from t1 ships to even the most basic of t2 ships seems rather harsh and overly steep.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.04.29 01:56:00 -
[67]
Edited by: Dirk Magnum on 29/04/2008 01:57:43
Originally by: Aeo IV I'm having fun :)
But I admit, the leap from t1 ships to even the most basic of t2 ships seems rather harsh and overly steep.
One month of training up frig 5 and small weapons 5 and a smattering of support skills is going to seem SO tame after you've been in-game for awhile. Wait until you start working towards cap ships.
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Thorradin
State War Academy
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Posted - 2008.04.29 02:55:00 -
[68]
Originally by: Grayson Sutherland The game gives too much power to those who have ben around for a long time.
I've noticed the game gives power to teamwork really. I bet you could spend a week training a specific type of ewar, get a T1 frig or cruiser, and make a noticeable difference in some fights. Lachesis or Blackbird with even its skills to 3-4 at most would still be able to cripple some 5 year old, 80million SP character.
At which point your gangmates packing the heat take them down.
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Joe Starbreaker
Starbreaker Spaceways
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Posted - 2008.04.29 03:57:00 -
[69]
My God! I've been playing for nearly nine months now and you're right, it's NO FUN AT ALL. What the hell have I been thinking?
PS: Just kidding everybody --- I'm looking for a good 0.0 corp to join. |

Sinjuri
Out-of-Space Ethereal Dawn
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Posted - 2008.04.29 05:05:00 -
[70]
Edited by: Sinjuri on 29/04/2008 05:08:42 Just get rif of Learning skills. Learning skills suck.
Make a new system:
Till 5mil sp: 1000% Speed till 10mil: 500% Speed Till 20mil: 250% Till 30 mil 150% Till 40 mil 125% above 100%
Nobody would loose anything, player with much sp would still have more then the others but the differences would melt a bit faster. Beeing a noob in eve sucks for months. learnings skills are no fun.
Beeing slaughtered in pvp cause lack of skillpoints for month is no fun.
Beeing never ever able to produce T2 on same efficiency as old bpo owners is no fun.
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Silver Night
Caldari Naqam
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Posted - 2008.04.29 05:06:00 -
[71]
Originally by: Aeo IV I'm having fun :)
But I admit, the leap from t1 ships to even the most basic of t2 ships seems rather harsh and overly steep.
Try what I did: The leap from BCs to Capitals (BSs are fat and slow tbh) --------------
GLS Mr. State Caldari Patriot. Sansha's Nation Supporter Murderer of (his own) Frigates.
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Maglorre
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Posted - 2008.04.29 05:07:00 -
[72]
Originally by: El'Niaga
It is almost impossible to form a new corp from scratch build it up and take any 0.0 space. It is a flaw in the game but one at this point I'm not sure how CCP could fix.
That's just complete rubbish. Creating and growing a corp takes next to zero in-game skills. What it does take is a drive to do so, a knack to do so and generally a huge ego to think that you CAN do so (and often a complete lack of understanding of how much effort it takes).
Hang around in the NPC corp channels for a little while and you will see new corps formed by small groups that become friends by chatting in those channels on a pretty regular basis.
Many of those corps will fail as the creators lose interest, many will stagnate because the creator is a clueless ****** and nobody wants to join with them and many will thrive and expand. The successful ones thrive usually because the creators understand how to run a business and/or have very good people skills and have a sensible and viable long term goal of some sort.
Building a large corp takes time, you can't just create the corp, spam everywhere you can think of and then accept anyone that applies to join. That is just a recipe for disaster and generally leads to you losing all your corp's assets.
It is really very little different to starting and growing a business IRL.
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Alsedrech
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Posted - 2008.04.29 05:22:00 -
[73]
As someone whoose only marketability is that I am new to the game, I've gotta say I've had a blast. For me it was all about learning the system and discovering how free I was to do whatever I wanted. It's been great, and not least of all because I get to talk about it every week online.
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Evita Achura
Caldari Science and Trade Institute
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Posted - 2008.04.29 06:43:00 -
[74]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
This post tells me a few things about you:
1. You lack patience. 2. You lack imagination. 3. This game is not for you.
This is not a flame just an observation. This game is not about having uberleetos for breakfast and touting your purple mushroom hammer of awesomeness. Its an open sandbox environment and you create your own fun within it. There are some tools, toys, and other general guidelines within that box but ultimately the decision is up to you what you want to do for fun. Me I spent the first 3 months in this game trying to see how far into 0.0 I could get in a suicide kestrel because I wanted to train all my learning skills up first before training anything else. Since I couldn't DO stuff I decided to EXPLORE stuff and talk to people and **** people off. The latter being more fun :) Consequently it lead me to becoming a pirate fighting on both sides of the great war and being the generally evil bastard that I am not known for because this is a shameless troll alt. Regardless if you are not the sort of person who likes open ended gaming environments. If you want reasons to stay you will have to make those reasons up your self. If you don't want to do that or if you want a point a to point b type game.I would recommend WoW I hear they need another paladin. 
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Achran Dexx
Caldari CompleXion Industries
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Posted - 2008.04.29 06:46:00 -
[75]
Bahahah this is hilarious.
"wah wah ccp ppl hu played 4 longer den me r stronger den me"
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Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2008.04.29 07:32:00 -
[76]
Fail OP is fail.
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Inertial
The Python Cartel
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Posted - 2008.04.29 07:45:00 -
[77]
Eve is definitvely worth it for people with only a day old subscription. While you probably won't have as much isk, and can fly less ships, don't let that hinder you. If you train dedicatedly for a ship, you can get in it in a short time. Several ships requires a whole lot of training, especially considering how fricking big Gunnery and Missile trees are, you won't be able to max out those ships quickly.
Ships like the Pilgrim, Falcon, Arazu or Rapier on the other hand, doesn't require that much training, since these ships got less skills that affect the vital tasks of the ship. For the pilgrim, your biggest SP sink will be Mechanics, otherwise, for all the recons, it is mostly about getting Recon V and being able to T2 fit it. These are the ships that you can specialise in quickly. There are several other ships that you can get the vital skills for fast as well. If you are asking for being able to fly a BS with all the skills maxed for effeciency quickly, then you are out of luck. Battleships takes a ****load of long skills, but it DOESN'T mean you can't have fun in them. Normally its the pilot that keeps his head cool who wins an engagement.
we are recruiting!
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GI0VANNI
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Posted - 2008.04.29 08:24:00 -
[78]
Some of the most exciting times I had where when I was a n00b. The thrill of getting a bigger better ship, better equipment, having to train to use stabs... the good old days.
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Bellum Eternus
Gallente Death of Virtue Sex Panthers
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Posted - 2008.04.29 09:49:00 -
[79]
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
So.. SOoOOOOoooo true!  Bellum Eternus
[Vid] L E G E N D A R Y Owing to lack of Eve-related content, signature removed. If you would like to discuss this, please mail [email protected] - Mitnal |

Kagura Nikon
Minmatar Infinity Enterprises Odyssey.
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Posted - 2008.04.29 10:42:00 -
[80]
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Because you don 't know what you are talking about. Most of fun i had in this game was on first month. At thrid month you can basicallybe a BC pilot as good any any uber veteran. In 5 months you can be a t2 sniper if you focus. In 2-3 months you can become a interceptor pilot and even continue flying this for next 4 years.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Peter Powers
Master Miners Intruders.
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Posted - 2008.04.29 10:51:00 -
[81]
when i started playing eve, less then two years ago, you did start with a lot less skillpoints then you start today.
today you start with an character which is just a few days from fielding a pvp fit t1 frigatte, you even start less then one day from t2 weapons etc. (if you make the right decisions during character creation that is).
a few things you might want to know: - knowing game mechanics == key element of success and fun, read forums, tutorials, wikis - all you can find, and you will allready have an advantage over everyone who does not - learn to work in a team, your lost alone. - focus in your training, chose a ship / role to play, start maxing that ship, small ship with focused skills > bigger ship - dont whine on the forums, make friends with older players, and ask 'em to teach you.
I love CCP Morpheus<3 xXx CCP Morpheus xXx <3
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Cptn Obvious
POASTERS UNITED
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Posted - 2008.04.29 11:14:00 -
[82]
the epic lulz, when a carebear dies.
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Tzar'rim
Universal Securities
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Posted - 2008.04.29 11:18:00 -
[83]
@OP;
This character is 6 months old, I've been pwning people since day 3. I take on BS's twice my age in my BC when the circustances are right for it, I killed a 2005 mission runner in his rigged drake in my non-rigged BC. I also kill nubs ofcourse.
I'm a useful asset to the gang I'm in. I have 8 mil SP.
I don't see the problem.
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Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.29 11:49:00 -
[84]
Edited by: Sosus Red on 29/04/2008 11:55:32 dude, it aint about SP, its about fun. SP just lets you fly different stuff, not have more fun.
Ive been playing for almost 5 years now. My character was not born knowing how to fly a Rook. He was not born knowing how to fly a Ballisk, was not born knowing how to fly a bustard. I had to wait a long time to learn to fly these different ships. But when I could not fly these ships, was the game fun for me? heck yeah it was.
Get some noob friends together and have them get thier noob friends together until you get about 30 noobs in frigs, check your mids to make sure you have enough points (warp scamblers/disruptors), damps, adn some ew between you all. take your gang out roaming in 0.0 and cause some carnage. You would be suprised how much fun you can have, and how much a group of t1 frigs can pwn.
Focus. Focus your training one one thing. Assault frigs are nice, and easy for noobs, training wise. Get that first and have more fun. then focus on something else. The training required to get in that assault frig Will help a lot in other areas as well.
Dont get discouraged.
Due to lack of funds, I recently took a T1 fitted black bird into battle in the north, performed superbly, and had fun. Would the rook have been better? Yes, but the point is, even 5 year players take t1 ships out still.
Have fun learning.
Giddy up!
MGMT ;) |

Benco97
Gallente Exchangable Properties
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Posted - 2008.04.29 11:55:00 -
[85]
My power in game is amazing, I can do anything I like on a mere whim.. much like everyone else.
If you look at the game with a sort of "Bigger = better, I must get the biggest everything to win the game" view then EVE really isn't for you, remember, it's not a race to get in the biggest ships, those big ships are specialised and NOT SOLO-OMGWTFBBQ PWNmobiles. Set your own limits and make your own fun, don't expect a pre-made course for you to follow to be laid down for you while the game holds your hand and tells you how wonderful you are at everything.
Originally by: Kirjava This man speaks the truth, when he farts we count the length in seconds and make squillions buying winning lottery tickets.
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Misanth
The Graduates Brutally Clever Empire
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Posted - 2008.04.29 12:01:00 -
[86]
If you ignore the 1.5 months learning training.. my alts have been useful from approximately day 2-3.
The irony is, my first pvp experience 2005 was in a t1 frig with t1 fittings, tackling things for the guys in bigger ships. Today I can fly almost all Amarr ships, including caps, and guess what.. my favourite pvp ships are interceptors, and occationally I still use the same ship and same fit I did then: the t1 frig of doom.
Doesn't matter if you have 3mil or 30mil sp tbh, I might fly that t1 frig alot better now but in essence I do the same thing.
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Savesti Kyrsst
Minmatar White-Noise Atrum Tempestas Foedus
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Posted - 2008.04.29 12:02:00 -
[87]
Edited by: Savesti Kyrsst on 29/04/2008 12:06:38 Edited by: Savesti Kyrsst on 29/04/2008 12:05:31
Originally by: Hannobaal
Originally by: papamikeforthewin
Originally by: Hannobaal
. I was ratting Serpentis battleships in Syndicate/Cloud Ring, on my own, with a tech 1 fitted blaster Thorax in my first month or so, before I even joined a corporation. I mean, I did lose a ship or two moving in and out of 0.0, but so what.
Anyone actually believe that this was successful?
Why wouldn't it be? You take out the small ships first, and then orbit the battleships at close range. Since they don't use missiles. they can't hit a cruiser orbiting them with mwd off at 3-4 km. And blasters + drones are more than enough to take them apart. You do have to pick your targets carefully if you have low skills and tech 1 gear, but battleships up to 1 mil bounties are very much killable even then.
And as for getting in and out, I used to do it right before or right after down time, and I used the northern low sec pipe from Placid instead of going in through Orvolle into PF-.
I did the same at three months old or so. I used my t1 hammerheads to get and hold aggro - the battleships couldn't hit them in orbit. I then moved up close with my blasters. Could kill up to 1.8mil bs that way. I looted every hammerhead I cause I went through quite a lot... just be incredibly wary of webbers/scramblers and take out the small stuff first. A scrambling spawn did get me but after I'd made over 100mil or so.
Oh and I had my first pvp loss (good fight rifter v vengeance) after a few days and my first solo kill (stabber vs pirate punisher & bountied pod) after about three weeks.
I miss most of all the incredible thrill of winning a fight against a*****y full t2 fitted vet in a t1 fitted ship with low sps. The first time I beat a thorax in my ruppy he dropped about 40mil loot... those were the days. _
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Poreuomai
Minmatar Mirkur Draug'Tyr
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Posted - 2008.04.29 12:11:00 -
[88]
It's my 1st year and I'm having a blast !

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Fifth Horseman
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Posted - 2008.04.29 12:17:00 -
[89]
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
fail pirate is fail. Eve is about fun.
--- "Tsssssssssst." trained to level 5.
95% less desire to reply to posts by 15 year olds per level.
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Bon Hedus
Amarr O.E.C Legionnaire Services Ltd.
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Posted - 2008.04.29 12:26:00 -
[90]
Originally by: Niccolado Starwalker
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Hoestly, thats up to you to decide. Because if you cant find fun in the game now, you would not have found more fun in the game as a 5 year vet either.
The fun dont come with the ammount of SP you have. The fun dont come with the ammount of ISK you have, although being rich helps.
I started in 2005. Already then we had SP and ISK mogules. And Now I have soon been around for 3 year. and to be honest, It was in my first and second year I have had most fun so far. And from what I have read on the forums. Most of the vets also seems to think they had most fun when they where young too. Now they know "everything". Nothing is new. nothing new to explore etc.
So again. If you cant find fun after 3-6 months you might not find more fun later either. Although everything gets a little easier as soon you get into a battleship and can start getting more money.
Its your decisison. Good luck.
This...
I have been around since the game went gold. I took a break due to game issues, and then came back. I have the skill points, the ability to fly most ships, I have 170mil isk to my name.
There is no "win" for Eve. It is about setting goals and reaching them. When it comes to the end of the day, it is not about comparing yourself to others, but how you perceive you and your character.
All characters max their skills at level V. This means that with proper training, you can match the "Vets" in skill points... maybe not in everything they do, but ship for ship, depending on where you specialize and focus. The only thing you will lack is the experience.
If you are having trouble finding "fun" in Eve... maybe this isn't for you, or maybe your focus is wrong. Find a corp and make friends. Eve isn't for playing alone. It is for enjoying with others, whether it is ice mining (shudder) or pvp or ratting. I am still playing with a group of people (guys and girls) that I met almost 10 years ago. We haven't met in real life, but online, we are friends. It is what the game is about. -------------------------------------- Heavy Lag Spike II belonging to EvE Cluster Node #0815 hits your Connection, wrecking your latency to 998ms |

Cruthensis
Gallente Farmer Killers United Corporations Against Macros
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Posted - 2008.04.29 12:36:00 -
[91]
One answer is to concentrate on being good at something rather than lots of things.
Within about 3 months of starting you can (for example) become as good a cov-ops pilot as it is possible to be - pretty well maxed on the relevant skills. You are then a really useful player oon any team that needs a prober and that's just about any lo-sec roaming gang and gangs wanting to ruin a mission grinder's day in hi-sec.
Now that's just one example, but from there the other frigate classes are just a short hop. Cruisers are not much further...
tldr: At least to start with, specialise. Be really really good at something (not carrier pilot, obviously!).
1. Buy Vexor 2. Fit for Gank 3. Suicide ISK farmer 4. Grind sec 5. see 1. |

Havohej
Minmatar The Defias Brotherhood
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Posted - 2008.04.29 12:37:00 -
[92]
Been fun for me since day one, and I STILL don't have a year in.
Originally by: techzer0 I'm invincible until proven wrong
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ry ry
StateCorp Insurgency
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Posted - 2008.04.29 12:48:00 -
[93]
Originally by: Ordon Gundar
Originally by: Grayson Sutherland I'm considering leaving the game. The game gives too much power to those who have ben around for a long time. Even the $15 doesn't seem worth the wait for a better fighting capability. Any reason why I should stay?
Try playing WoW. I dont mean that in a flamey way. I mean try an MMO where the whole emphasis is on grinding up to level 70 as soon as possible, as the whole game focus is on end-game which then requires you to spend 50 hours a week in a raiding guild.
Give it some more time, and just chill and find your niche.
whenever people start a post with "this isn't aimed at you but.." or "don't take this personally but..." what usually follow is a personal attack of some description.
that said, don't take this personally but i don't think you've got the right idea about WoW. it's no more a headlong dive towards capping your character than Eve is a meta-gamey feast of training plan-efficiency and belt-chaining to get yourself into a capship.
some people will powergame like a mofo (god knows, i hit 60 within 2 weeks of release and took a week off work to farm the original PvP epics) but some people take a healthier attitude and instead revel in actually playing the game.
when i hit the higher levels i found myself going back and soloing the lower level instances for ****s and giggles, exploring the game-world a little bit, and generally soaking it all up like a warlock shaped sponge.
i really enjoyed WoW, and whilst i probably won't ever play it again, the prevailing attitude that it's a grind-fest whilst eve is some kind of mythical holy grail of unique MMOy goodness is just that: a myth.
to say the emphasis is on power-leveling isn't strictly true. player's epeens dictate that. the game can actually be a helluva lot more entertaining than hitting things untill you stop getting experience.
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sg3s
Caldari O.W.N. Corp United Freemen Alliance
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Posted - 2008.04.29 12:50:00 -
[94]
Eve online is awesome... especially the first year... I'll give the points I did till now, I'm almost a year old now...
- Learned about eve, amazed about the options - Tutorials / learned a heap - Joined corp / learned there is much to learn - Did learning skills - Lost my first ship trying to do lvl 4 in a caracal :o - Learned how to learn skills efficiently / what is important on this area - Got into raven learned to solo missions (repetative) - Got into alliance, learned about politics (irritating) - Capitals / Capital fight (amg awesome ****) - ISK making... losing isk / ships / bses.... - Got into 0.0 / POS warfare / pvp (rifters ftw, awesome) - Learned about defeat. - How to move arround in eve with ease and assets :) - Standings / npc relations / missionrunning / LP store - Solo pvping / pirating / supercapitals.. - tech 2 ships / setting them up / faction modules - ratting in 0.0 / faction spawns / exploration - nano gangs / fights - pvp'ing in frigate size ships worth about 200m (<3) - During this all, learning most of the mechanics in game (POS'es stations, corp management, capital ships, jump bridges, cyno gens, fleet stuff, chat channels, local (lol), missions, contracts, lowsec / highsec / 0.0 pvp rules, you name it) - Getting to know the community (awesome community, I love friend and foe alike) - Reading all of the backstory & chronicles @ work, reading up on the history of eve, the legends etc...
In short, there is so much in eve that it will take you at least a year to get to know everything this game has... Don't give up on it. Eve compares to nothing out there... And is everexpanding, so if you start learning now it will probably take you a month more to learn all new stuff that comes out in that time...
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Lona Lwyd
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Posted - 2008.04.29 12:54:00 -
[95]
Originally by: Fifth Horseman
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
fail pirate is fail. Eve is about fun.
Successful troll is succesful
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ry ry
StateCorp Insurgency
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Posted - 2008.04.29 12:56:00 -
[96]
and OP.
specialize in a ship, and you'll quickly find yourself able to compete with the older players.
age is no indication of anything, and if you could take a look at the character sheets of some 05 players it'd become glaringly obvious that they've just trained skills to 4 before moving onto the next one.
worry more about experience (not skillpoints: actual real world experience) than how many skillpoints you've got. it's entirely possibly to kill battleships with frigates - perhaps even more so now nobody seems to fit armour reps anymore! ;)
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Malcanis
R.E.C.O.N. Insurgency
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Posted - 2008.04.29 12:59:00 -
[97]
Originally by: Lona Lwyd
Originally by: Fifth Horseman
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
fail pirate is fail. Eve is about fun.
Successful troll is succesful
Well yes, you are.
very.
CONCORD provide consequences, not safety; only you can do that. |

Going Forit
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Posted - 2008.04.29 14:18:00 -
[98]
Originally by: Faife eve really isn't about fun. it's about making sure others can't have fun. your approach is wrong.
Lol, nice one, mate
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Chigun
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Posted - 2008.04.29 14:24:00 -
[99]
No it won't. Not while no one is willing to discuss how the game can be improved.
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Malcanis
R.E.C.O.N. Insurgency
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Posted - 2008.04.29 14:30:00 -
[100]
Originally by: Chigun No it won't. Not while no one is willing to discuss how the game can be improved.
Boo hoo, you're butt-hurt because no-one agreed with you suggestion to droawn the game in macrobots and RMT ISk. get over it and accept that you made a stupid suggestion that has been debated endlessly ever since MMOs first started and always come to the same conclusion.
And look, here you are again, denying the obvious.
CONCORD provide consequences, not safety; only you can do that. |

Rhatar Khurin
Minmatar Sten Industries
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Posted - 2008.04.29 14:32:00 -
[101]
Training learning skills gets old pretty fast, but you dont have to level them up straight away. _ EVE RELATED CONTENT |

Matrixcvd
Caldari Rionnag Alba Triumvirate.
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Posted - 2008.04.29 14:35:00 -
[102]
As a suggestion, this worked for me but may not pan out for everyone
For new players with no MMO experience 1. Mission for about a month, you learn the F1,F2,F3 etc, and then start lookin for a corp 2. After, you find a corp try and get involved, ask alot of questions, don't be shy, if you join a good corp with nice people they wont call you noob or make fun of your deathmails...
With how difficult the game plays, you really need months of training both skillpoint/actual flying to get a feel for the game and become self sufficient, but unless you want to mission, or manufacture stuff or trade and play an broker with game money you will need other people for you to have fun.
As for the OPs statement about too much power, thats not a realistic statement, people have to work hard, be patient, for the things you get in eve, if that ever changes, the name of the game should as well
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Ghengis Tia
Amarr
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Posted - 2008.04.29 14:59:00 -
[103]
I lost two battlecruisers due to lag day before yesterday.
I lost a battleship due to lag yesterday.
I've been in Eve less than a year, and still having fun!
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sharkyballs
Amarr Priory Of The Lemon R0ADKILL
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Posted - 2008.04.29 15:13:00 -
[104]
tl;dr am i missing out on some power giveaway or something? i havn't been givin any extra power in two years now. /me goes off to put in application for 2 years worth of power.
seriously though, i think i had more fun in the beginning. skills got done fast (when you get to the point where you have to wait for a month to get something done you'll understand), everything was fresh, you could just soak up information, plus the whole ignorance is bliss thing.
you sir should stop worrying about others and enjoy the game yourself. do you also complain that your parents are smarter than you?
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Quincunx
Minmatar Subspace Anomaly
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Posted - 2008.04.29 15:56:00 -
[105]
I'm sure this has been said before in this thread (but can't be bothered to read 4 pages), but every ship basically has a skill cap. People can only 'use' a certain amount of their SP/skills for every ship. So in that sense it doesn't really matter how much SP you have or how long you have been around: keep specializing is the key.
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Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.04.29 15:58:00 -
[106]
Originally by: Chigun No it won't. Not while no one is willing to discuss how the game can be improved.
More like "how it can be utterly ruined" going by the suggestion you made in the one thread.
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Siddy
Minmatar Art of War
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Posted - 2008.04.29 16:14:00 -
[107]
Originally by: Rod Blaine What power ?
He is talking abaut your lvl 75 epic mount, pink stardazle unicorn.
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Lubomir Penev
interimo
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Posted - 2008.04.29 16:27:00 -
[108]
Originally by: El'Niaga
The main problem is new players wanting to form new corporations with their friends who are also new players. There are to many griefing corps that harass these people to the point many quit. Probably the best solution might be a moratorium on declaring wars on new corporations.
That's stupid. The only purpose of corporation is PvP. Only thing you cannot do in a NPC corp is deploying POS, and that's hardly newbie stuff.
If you just want to do stuff with your friends (mining, missioning, whatever...) you don't need a corp, a chat channel will do.
Don't join a corp if you are not accepting the consequences, how hard is that... -- Heat, easy to burn your mods by mistake, hard to get it to work when you need it the most. Well designed interface CCP! |

Cyriel Longinus
Caldari XERCORE
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Posted - 2008.04.29 18:31:00 -
[109]
In my first year in EvE I was initiated in The Order which sought to influence the universe. The Order did achieve some influence and destroyed a mad scientist (an actual unique EvE NPC).
Also in that first year, I became a Council Member of several corporations that banded together to fight one nefarious corporation that had wealth and pilots with years of experience. We won.
I recall the corp going out into 0.0 to rat in cruisers and needing to work together to bring down Gurista Battleships because we were to damn wet behind the ear to deal enough damage to rat solo. Damn hilarious and good times on TS.
I remember how dang excited I was to solo rat/tank Guristas in a damn MOA.
None of the above mentioned required veterancy.
The first year in EvE is the best and better than any veteranĘs because the world is new, every thing is a struggle and the edges of the universe seem so very distant and somewhat legendary. It can be so overwhelming that common struggles will band into associations that will be your friendships and the best reasons for playing.
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