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Thread Statistics | Show CCP posts - 5 post(s) |

Chigun
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Posted - 2008.04.29 13:46:00 -
[61]
Edited by: Chigun on 29/04/2008 13:47:12 Oh but Yun, they can. If not then explain how Wii and Microsoft points are legal? The EULA could simply say that you forfeit all account credits when you cancel your service. Contracts are wonderful things that let you enforce almost anything that isn't explicitly illegal. And it has been traded for a service, it's a gametime account.
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YunFu Yan
Yan Enterprises
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Posted - 2008.04.29 13:49:00 -
[62]
Originally by: Chigun Contracts are wonderful things that let you enforce almost anything that isn't explicitly illegal.
In your world perhaps... and maybe in the glorious US of A.
You're getting more and more silly, really. Even my 8 year old daughter would have stopped argueing already.
------------------------------------------------- Yan Enterprises - We mean business. |

Chigun
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Posted - 2008.04.29 13:55:00 -
[63]
Cite a law then Yun. It would be like charging things to your cell phone bill. The cell company will do this either by adding it as a charge to your monthly bill, translating that charge into minutes at a predetermined per minute rate, or just charging it to an account they have on file. All depending on how they want to handle your account. But it's all ok because it's discussed before you get the service. Also there seems to be some confusion as to were I think this ISK would come from. I'm not recommending CCP just create more ISK, I'm recommending they manage player to player transactions.
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Lord Haur
Amarr Imperial Academy
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Posted - 2008.04.29 13:56:00 -
[64]
/me leaves Mr Troll and his feeders to their petty scrap
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YunFu Yan
Yan Enterprises
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Posted - 2008.04.29 13:58:00 -
[65]
Edited by: YunFu Yan on 29/04/2008 14:01:43 Edited by: YunFu Yan on 29/04/2008 14:00:39
Originally by: Chigun I'm recommending they manage player to player transactions.
They ARE!
Wth is your problem? You don't happen to have a negative multibillion ballance on your account do you? 
As for laws: I am a software engineer specialized on economics. I do have a basic idea of european contract laws. However I'm afraid, that discussing this with you would be like trying to explain quantum physics to my daughter.
I'm out of this thread now. Will do something usefull instead... like throwing pebbles onto passerbys.
------------------------------------------------- Yan Enterprises - We mean business. |

Nielas
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Posted - 2008.04.29 13:59:00 -
[66]
Originally by: Chigun Lord Huar, all I can say is DUH. Go read up on Punkbuster and the anti-cheating methods in Unreal Tournament. This sort of analysis is being done already and very successfully. Adonis, you see my point exactly then. I'm asking why not strip away the pretense of GTCs and trading partial game time by using RMTs where I can't withdraw the money. This should satisfy all the people who don't want to go through the trouble of trading GTCs. Rather then have to commit to trading in 30 Day blocks, players could trade a day at a time. Most easily done with RMTs. Is it that CCP just doesn't want to bother? I really want to know what it would take to change the game to make the current black market obsolete.
So you are just advocating a more efficient GTC system where the tiem is bought directly from CCP and then can be traded to other players in day-sized chunks? That's really just marginally different than the current system.
The only other way for it to work is for CCP to directly trade ISK for RL money. This system would have to be cheaper then the current ISK sellers to really cut into their market. Others have already pointed out the plethora of problems that can bring.
As far as your macroer mining PvP system idea, it will boil down to the essential risk vs reward problem. If the normal player finds that macro mining is too risky then they will not do it. If the professional macro miner finds the new macro system too risky they will simply go back to third party macros. If the system is not risky enough then everyone will have to use it to compete with those who do since the profits are just too good. If the system is to risky then noone will use it and you are back where you started with having to combat third party macros.
Punkbuster and Blizzard's Warden are not perfect. Plenty of hacks still make it through their security. The virtual machine system you suggested would probably be the best shot at combating this but those systems are still very resource intensive. Even if CPP was willing to devote teh major dev resources to code something like that, the performance hit on the user side would be severe.
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manasi
Caldari Ceptacemia Fallout Project
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Posted - 2008.04.29 14:01:00 -
[67]
*/troll sighted */warning do not feed the trolls */end troll report |

Deviana Sevidon
Gallente Panta-Rhei Interstellar Alcohol Conglomerate
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Posted - 2008.04.29 14:01:00 -
[68]
Buying an advantage in a PvP focused game is bad, really bad. As many others said it is turning the economy upside down actively destroying the balance in the game. In the end it will destroy the fun, because all those that play by the rules have a disadvantage.
Chigun, I suggest you leave for another game where you can cheat your way with macros, sweatshop work and other nasty things.
Only a cheater will think that everybody else cheats. And only a cheater will endorse cheating, with the argument of creating an even ground for all players.
To CCP: Please take a close look to Chigun's account.
to Chigun: Please look for another game, maybe second life or something like that will be the right thing for you. Maybe some GM will even help you on your way out.
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Tarminic
Black Flame Industries
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Posted - 2008.04.29 14:03:00 -
[69]
Originally by: Chigun And Tar, i see your point, it probably would be a lot of work. What would you recommend to fix the problem then, as banning them doesn't seem to be fixing the problem. Or is the current state of macro mining and inflation being over exaggerated and the banning is working? Is there even a problem? Because if not then obviously nothing needs to be done.
Well, it's hard to say really.
It's obvious that macro-miners are a problem, as they're fairly common in high-sec space, and they do have an economic impact by reducing the price of low-end minerals.
I think that economically, mission farmers are much more of a threat than macro-mining simple because ISK-Farmers (in high sec or 0.0) inject a lot of ISK into the economy. I estimate that about half of EVE's inflationary pressure is due to ISK farmers.
Macrominers should be removed if for no other reason than the fact that they make it difficult for regular miners to make a living. How to remove them? Banning is one thing, but CCP is also working on game mechanics that make macroing difficult (introducing new ore types that have very low yields, for example). ---------------- Tarminic - 35 Million SP in Forum Warfare Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Chigun
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Posted - 2008.04.29 14:03:00 -
[70]
Edited by: Chigun on 29/04/2008 14:03:48 Oh well. I guess everyone is too close minded to theorize on possible solutions. I was hoping to discuss real alternatives that would fix the current economy. Toss around some ideas, see if a change to the status quo would help. But all I get just stolid old nay sayers, who can't seem to debate a point intelligently. I really expected better of Eve players. You sound like the ******* WoW boards. And a pardon to Tar, who seems be willing to speaking politely and with ernest on this matter.
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Lord Haur
Amarr Imperial Academy
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Posted - 2008.04.29 14:07:00 -
[71]
Originally by: Chigun Oh well. I guess everyone is too close minded to theorize on possible solutions. I was hoping to discuss real alternatives that would fix the current economy. Toss around some ideas, see if a change to the status quo would help. But all I get just stolid old nay sayers, who can't seem to debate a point intelligently. I really expected better of Eve players. You sound like the [censored] WoW boards.
The solutions you have suggested have been considered, and their probable effects determined. These together have resulted in the opinion that these "solutions" will make the problem and the game worse, not better. /End Thread
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Deviana Sevidon
Gallente Panta-Rhei Interstellar Alcohol Conglomerate
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Posted - 2008.04.29 14:10:00 -
[72]
Chigun, you showed no solutions, but I guess everybody who disagrees is sarcastic? Ok, you are right I am sometimes sarcastic and in cases like this were sarcasm is justified I am proud of it.
But maybe you are right, the people here are much to close-minded to recognize the genius of your ideas. So please ahead and look for another community... elsewhere.
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CCP Navigator
C C P

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Posted - 2008.04.29 14:14:00 -
[73]
This thread has gone on long enough.
PrismX has explained perfectly why we do not permit RMT and macros and there is simply nothing left to say on the subject.
Locked.
Navigator, Community Representative EVE Online, CCP Games Email/Netfang
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