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Stuart Price
Caldari Black Water.
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Posted - 2008.05.07 02:25:00 -
[31]
Edited by: Stuart Price on 07/05/2008 02:29:41 Choose either/or of the following:
CORMORANT 7 x 75mm Gatling Rail II (Navy Lead/AM)
2 x Med Shield Extender II 1 x Tracking Comp II (Range) 1 x Warp Disruptor II
1 x Mag Stab II
HARPY 4 x 75mm Gatling Rail II (Navy Lead/AM) 1 x Standard Launcher II (Sabretooth Precision)
1 x Med Shield Extender II 1 x 'Fleeting' Web 1 x Warp Disruptor II 1 x 1mn AB II
1 x Tracking Enhancer II 1 x Mag Stab II
2 x Anti-EM Rig
Those are the two ships I take up if I know I'll be fighting interceptors. They can run, but they can't beat them. Sometimes you get pilots who think all Harpies have 150's and Spike. They try to fly inside the guns and orbit close. They get webbed and popped.
Or if you're feeling cheeky:
MANTICORE: 3 x 'Arbalest' Cruise Launchers (Navy Wrath) 1 x Imp. Cloak II
2 x Phased Muon Remote Damps (Range) 1 x 'Fleeting' Web 1 x Small Extender II OR Sensor Booster II (Resolution)
2 x I-stabs
Stick the damps on, overload the web and wait. If he comes into range, web him, wait till his speed goes under 1km/s and then instapop him with teh Missile Train of Comedy. Lols. "I got soul but I'm not a soldier" |

Xionex
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Posted - 2008.05.07 02:44:00 -
[32]
Hmm very interesting ideas... The pilot in question is an experienced interceptor pilot... He knows his stuff...and his point range can exceed 30k and his cepter moves at around 11k. That is what makes this target extremely tough. I really want to use the Cruor to rube his nose in bat dung cause he says it cannot be done. Assaults cannot catch him even if they are nanoed to the gills  Harpy?!? maybe dunnonot familiar enough with the ship...Any other sugestions?
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Lance Fighter
Amarr
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Posted - 2008.05.07 02:57:00 -
[33]
Edited by: Lance Fighter on 07/05/2008 02:57:37 Hmm.
Sader. You will need a faction/deadspace MWd to get those speeds, but if you can get your sader to match his speed, he a: cant kill you, and b: cant run away.
As well, a competent sentinel pilot does not really need nano fits... Something like this? [Sentinel, buffer] 200mm Reinforced Rolled Tungsten Plates I Amarr Navy Adaptive Nano Plating Amarr Navy Adaptive Nano Plating
Phased Muon Sensor Disruptor I, Targeting Range Dampening 1MN Afterburner II Fleeting Propulsion Inhibitor I Fleeting Warp Scrambler I
Amarr Navy Small Energy Neutralizer (20km range at EAS4) Amarr Navy Small Nosferatu Amarr Navy Small Nosferatu
Egress Port Maximizer I Egress Port Maximizer I
edit Warrior II drones, EC-300, and acoylte II's (speed/cost effectiveness tbh) |

Clueless Alt
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Posted - 2008.05.07 03:25:00 -
[34]
The dps of a hyena suck, it don't work solo.
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easei
AnTi. Atrocitas
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Posted - 2008.05.07 03:28:00 -
[35]
Originally by: Xionex I will get Groton webber if I have to
You can't fit officer webs on frigates WTB 2k powergrid.
You need to clarify the rules, if you warp out does that count as a loss. How about a stalemate?
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Zhecao Vai
Ultrapolite Socialites GoonSwarm
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Posted - 2008.05.07 03:40:00 -
[36]
Edited by: Zhecao Vai on 07/05/2008 03:40:48 For 1v1, a Sentinel, Coercer, or another interceptor (or a Rifter, if you're a good pilot) are the best answers.
EDIT: At 11km/s, a Rifter won't catch him unless he is godawful bad or you polycarb it, so make it a Coercer or a Sentinel. |

Xionex
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Posted - 2008.05.07 04:41:00 -
[37]
Well the rules are simple he flies his Uber cepter...I fly whatever I ant that is a frig...person in a pod looses... I was going to use a Cruor originally because of the web boost. And have had no luck finding a fit for it...seems those that appear to know more than me say this idea is poor but I will struggle on wth the post in a quest for an answer...THanks for helping
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Xionex
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Posted - 2008.05.07 04:43:00 -
[38]
and yes warping away constitutes a forfeit...and the loss of a small wager  
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Joe Starbreaker
Smoking Hillbillys Interstellar Alcohol Conglomerate
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Posted - 2008.05.07 04:58:00 -
[39]
Like I said, use the sensor dampers to force him to approach within web range. Either he will come in range, in which case you win, or he'll see that you've figured out how to beat him and it'll be a stalemate. A fast inty doesn't die to anything, except a faster inty, unless the pilot willingly comes within range of possible death. TBH what you need to do is to trick him into thinking you're flying something he can beat... otherwise he'll just take the stalemate. |

Xionex
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Posted - 2008.05.07 05:40:00 -
[40]
Well without revealing to much more info about the wager we have part of the terms are someone has to die  in true pirate style...there are no forfeits. We lose the Isk to the umpire if we both refuse to fight. Someone is going to die.. |

Yabu Kusanagi
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Posted - 2008.05.07 05:46:00 -
[41]
I agree with Stuart's Manticore fit, but drop the extender and add another damp, that should bring him inside 13km if he has top of the line targeting skills. The moment he strays under 10km, web him and pop him with the missles. |

Joe Starbreaker
Smoking Hillbillys Interstellar Alcohol Conglomerate
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Posted - 2008.05.07 05:51:00 -
[42]
Originally by: Xionex Well without revealing to much more info about the wager we have part of the terms are someone has to die  in true pirate style...there are no forfeits. We lose the Isk to the umpire if we both refuse to fight. Someone is going to die..
The point is, it's your opponent's choice whether to fight or to forfeit. You cannot get as fast as him, unless you're flying another interceptor. You can prevent him from shooting at you outside web range (using damps) but you cannot force him to come within web range. Using the Cruor is a good idea, actually, because it's such a wonderful thing to have a chance to kill, that he might ignore his better judgment and get in close.
Otherwise, you're going to be running sensor damps and he's going to keep orbiting outside web range until either (a) his capacitor dies and you can catch him or (b) your capacitor dies and he can target and kill you. Try to ensure that (a) happens first. |

Liang Nuren
Black Sea Industries Insurgency
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Posted - 2008.05.07 06:27:00 -
[43]
Ok, here are my entry:
[Hyena, Semkhet's Hyena] Domination Overdrive Injector Domination Overdrive Injector Power Diagnostic System II
Gistii A-Type 1MN MicroWarpdrive Domination Stasis Webifier Domination Warp Disruptor Small Capacitor Battery II
Standard Missile Launcher II, Caldari Navy Sabretooth Light Missile Standard Missile Launcher II, Caldari Navy Sabretooth Light Missile [empty high slot]
Polycarbon Engine Housing I Polycarbon Engine Housing I
DPS is low, I admit, but people don't (normally) tank interceptors. Kudos to Semkhet for the original fit.
-Liang --
Originally by: Blake Abadon, Morsus Mihi insirgency caused the turn arround in the war against bob, when they forced the MM capital fleet to move back to defend their homeland.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2008.05.07 06:34:00 -
[44]
Originally by: Xionex Well the rules are simple he flies his Uber cepter...I fly whatever I ant that is a frig...person in a pod looses... I was going to use a Cruor originally because of the web boost. And have had no luck finding a fit for it...seems those that appear to know more than me say this idea is poor but I will struggle on wth the post in a quest for an answer...THanks for helping
Cruor is piece of crap. Get hyena and nano it.
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Dario Wall
Caldari Black Legion Industries
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Posted - 2008.05.07 06:39:00 -
[45]
Originally by: Deva Blackfire
Originally by: Xionex Well the rules are simple he flies his Uber cepter...I fly whatever I ant that is a frig...person in a pod looses... I was going to use a Cruor originally because of the web boost. And have had no luck finding a fit for it...seems those that appear to know more than me say this idea is poor but I will struggle on wth the post in a quest for an answer...THanks for helping
Cruor is piece of crap. Get hyena and nano it.
Yes, then contract the Cruor to me. Been trying to find one but the only one for sale on contracts was an auction and I got outbid. 
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Mortuus
Minmatar Occassus Republica Legio Mithras
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Posted - 2008.05.07 07:00:00 -
[46]
I'd almost be tempted to say Ret with DLB and 3 heatsinks =) Occassus Republica <3 |

Talla Hurzin
Amarr Imperial Academy
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Posted - 2008.05.07 07:28:00 -
[47]
40km Sphere of Death Retribution.
[Retribution, New Setup 3] Adaptive Nano Plating II Damage Control II Tracking Enhancer II Energized Thermic Membrane II Small Armor Repairer II
Cold-Gas I Arcjet Thrusters
Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Small Nosferatu II
[empty rig slot] [empty rig slot]
41km optimal + 3.8km falloff on the DLB II's. With the AB and nos off it can maintain it's guns + tank for just over 2 minutes. Resistances are 68.5/75.5/74.2/86.3 EM/THERM/KIN/EX. Burst the repper once you start taking armour damage. He'll be orbiting outside of web range and going faster than anything you'll be able to do in anything other than an interceptor so don't even try getting close in, use the extended range of the DLB's to your advantage.
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.07 07:29:00 -
[48]
Go with the triple-damp stealth bomber.
See if you can keep what you are flying a secret, and try to get to the field before him and cloak. Then he may sit still when he comes in, waiting for you to arrive... But you are already there, have FoF cruises loaded, and simply click approach to zero and fire the launchers as soon as you uncloak. No need to even target him! 
Then he may call shenanigans on you and claim that wasn't fair. Then you tell him that he should go get a new ceptor, and you'll fight him in the same ship without cloaking or sneaky tactics. Lock him, triple-damp him down to under 13km lock range, overheat your web and BBQ him with precision cruises.
You have no killed him and his unbeatable interceptor /twice in a row/.  |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.07 07:32:00 -
[49]
Originally by: Talla Hurzin 40km Sphere of Death Retribution.
[Retribution, New Setup 3] Adaptive Nano Plating II Damage Control II Tracking Enhancer II Energized Thermic Membrane II Small Armor Repairer II
Cold-Gas I Arcjet Thrusters
Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Small Nosferatu II
[empty rig slot] [empty rig slot]
41km optimal + 3.8km falloff on the DLB II's. With the AB and nos off it can maintain it's guns + tank for just over 2 minutes. Resistances are 68.5/75.5/74.2/86.3 EM/THERM/KIN/EX. Burst the repper once you start taking armour damage. He'll be orbiting outside of web range and going faster than anything you'll be able to do in anything other than an interceptor so don't even try getting close in, use the extended range of the DLB's to your advantage.
Aurora kills your tracking dead. Use faction Radio if you must. Damage sucks, range may be 3-4km less but Interceptors have NO tank at all and only 30km lock range.
Heck, if you want, drop the afterburner for a cap recharger or a tracking comp. It won't do a thing to counter an 11km/s transversal anyway. |

Cpt Branko
Surge. Night's Dawn
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Posted - 2008.05.07 08:27:00 -
[50]
Edited by: Cpt Branko on 07/05/2008 08:34:32 Depends on what he's flying, really.
For a short-range interceptor (rocket malediction, blaster-taranis) I'd definitely use a Rifter. A blaster-Taranis or rocket Malediction *should* kill a Rifter, but it's not a automatic I-Win and any error on the Inty pilot side is going to result in his loss vs a competent Rifter pilot.
If he flies something nano and out of webrange, then he's *most likely* flying a Crow. You've got two things you can try: (a) outrun his missiles (b) hit him at his speeds
If you're willing to invest in rigs/faction stuff to prove your point, a nano-ed arty Rifter can most likely outrun missile explosion velocity of a Crow... meaning, he'd have to go to webrange to do any damage to you, at which point you can web him and blow him to little shiny pieces, and you should be able to land a hit now and then anyway if you fly smart to reduce transversal.
I mean, if you go at 6+km/s in a straight line and he's doing 11km/s trying to orbit, you can most likely hit him with arties given the tracking bonus on a Rifter, and his missiles won't really do much to you.
If you want to use a destroyer, your job is much easier. Thrasher, 250mms, web/distruptor/tracking computer and two gyros, and just blast him out of the water with RF EMP S / RF Fusion S (for range) - insert tracking rigs if you feel like spending extra 9M on the thing.
Of course, with the Thrasher you run the risk of popping him if he isn't careful/lucky, so check wether he minds losing his crow first.
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Blutreiter
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2008.05.07 09:31:00 -
[51]
Edited by: Blutreiter on 07/05/2008 09:31:42 Agreed. The Retribution would be my choice for interceptorkilling.
You don't need to move fast if you hit him at any range he could engage. Also, you don't even need to scram him if you can melt him in seconds.
The offensive power of the Retribution is an awesome sight to behold if you can live with 1 medslot.
Also, nasty tank. |

Cpt Branko
Surge. Night's Dawn
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Posted - 2008.05.07 09:34:00 -
[52]
Oh, if T2 frigs are allowed, the Vengeance cannot be beat by any interceptor.
Quite simply, it can permatank any out-of-webrange interceptor, and any in-webrange interceptors which could break it (blaster taranis, etc) will just die a nasty death.
I thought the question was T1/faction frigs.
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Kano Sekor
Amarr modro CORPVS DELICTI
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Posted - 2008.05.07 09:55:00 -
[53]
Try to insist on fighting him at a asteroid belt cause if there is alot of rocks there you can fly among them and then it will be hard for him to orbit you at a comfort distance, that way you can make him have a slower transversal velocity.
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Akane Miyamoto
The Illuminati. Cruel Intentions
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Posted - 2008.05.07 10:11:00 -
[54]
Edited by: Akane Miyamoto on 07/05/2008 10:12:01
Originally by: Lance Fighter
[Cruor, New Setup 1] *stuff* J5 Prototype Warp Inhibitor I <- What? Not even freaken top named? haha *more stuff*
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The Miyamotos, Chapter #1.5 |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.07 10:50:00 -
[55]
Maybe he was out of CPU?
And by the way: for warp disruptors, best named == worst named in performance anyway.
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cyt0matrix
Carebear Killers Inc. Anarchy.
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Posted - 2008.05.07 10:59:00 -
[56]
Originally by: Ishina Fel Maybe he was out of CPU?
And by the way: for warp disruptors, best named == worst named in performance anyway.
j5 prototype cpu requirement is 34. faint warp prohibitor[best named] use 32 cpu.
Still you think he ran out of cpu? Best named warp disruptors are best in every aspect, except range.
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Ryysa
The Illuminati. Cruel Intentions
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Posted - 2008.05.07 11:18:00 -
[57]
Edited by: Ryysa on 07/05/2008 11:18:58 As pointed out before.
Stealth bomber with damps + web is ftw here. But if the ceptor does not want to die, it'll be stalemate.
There's not that much you can do with another frig against a std missile malediction with 30km disruptor range. It's either nanoed hyena, which goes fast enough to not get hurt by it's missiles or a stealth bomber.
I'd say nanoed hyena is the only sure way to kill. Because if he is faster than you and chooses not to come into your web range, he can just sit there forever, even if he can't lock you. Also, a ceptor with decent skills/fit will never run out of cap from just running his MWD.
EW Guide - KB Tool - My Music |

Gypsio III
Bambooule
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Posted - 2008.05.07 11:37:00 -
[58]
I'd suggest a 75mm Harpy with RSDs. Unfortunately, a Crow with a sensor booster can have a lock range of 60 km, which 3 max-skilled, dual-rigged Muon damps will take down to about 16 km. So, theoretically, he might be able to orbit in the 3 km gap between web range and lock range and gradually kill you. The rails would still cause him problems though.
Alternatively, he could just sit out at range and spam FOFs at you. A rocket launcher with defenders would help slightly here.
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Gartel Reiman
Civis Romanus Sum
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Posted - 2008.05.07 12:41:00 -
[59]
Originally by: Gypsio III I'd suggest a 75mm Harpy with RSDs. Unfortunately, a Crow with a sensor booster can have a lock range of 60 km, which 3 max-skilled, dual-rigged Muon damps will take down to about 16 km. So, theoretically, he might be able to orbit in the 3 km gap between web range and lock range and gradually kill you. The rails would still cause him problems though.
Don't forget the OP's premise - it's probably fair to assume he can have faction webs, up to and including the rather nice Domination web, 90% reduction at 15/19.5km. So in that respect, an RSD stealth bomber (with buffer) should do the trick. Purifier would be nice if it had enough midslots (EM damage is best overall against a Crow) but the damage is going to be sufficient whatever race is flown, so more midslots is probably the better choice.
Alternatively - I'm not sure how well a Maulus would stand up to a Crow's damage (while dealing some out itself) but it should easily be able to dampen the Crow inside webrange with best-named webs and damps, so if money were an object it might be an effective choice.
Though with all this talk of dampening, have we considered FOF lights? Hmm... 
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Kusha'an
Gallente Equinox Industrial Co.
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Posted - 2008.05.07 12:48:00 -
[60]
Originally by: Gypsio III I'd suggest a 75mm Harpy with RSDs. Unfortunately, a Crow with a sensor booster can have a lock range of 60 km, which 3 max-skilled, dual-rigged Muon damps will take down to about 16 km. So, theoretically, he might be able to orbit in the 3 km gap between web range and lock range and gradually kill you. The rails would still cause him problems though.
Alternatively, he could just sit out at range and spam FOFs at you. A rocket launcher with defenders would help slightly here.
If he fits a sensor booster, he's got to give something up. He can't sensor boost, web, scram, and mwd b/c there are only 3 mid slots.
A Keres would give you a dampener bonus. Just a thought. ---- What part of "shorn't" do you not understand? |
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