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Xionex
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Posted - 2008.05.06 22:11:00 -
[1]
A corp mate and I were having an argument. He is an Intercepter pilot and believes they are able to pawn all other frigates. Especially if they aren't nanoed.I am out to prove him wrong. I am currently finishing Amarr frig 5 so I can cap him in my Cruor. Problem is I cannot find a good set up for this ship anywhere. Please help me put his 12Kps arse down. I have the faction webber, and will get officer if necessary to prove my point, already but the rest of my set up sucks rocks and I need help from the genius community that is Eve. And please spare me the cost benefit analysis I amout to win period. Any ideas EFT warriors???
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Thorradin
State War Academy
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Posted - 2008.05.06 22:12:00 -
[2]
Rocket Kestrel with a web.
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Xionex
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Posted - 2008.05.06 22:24:00 -
[3]
Come on man...das not even funny unless you like being a flying target... or did you not read the INTERCEPTER part of what I am trying to kill.
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James Lyrus
Lyrus Associates
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Posted - 2008.05.06 22:30:00 -
[4]
Normal frigs, or are T2 fair game?
What kind of interceptor is he flying?
For trashing his 'ceptor your options are:
Dual web kestrel (higher dps, buffer tank it, and hope he strays into web range)
Hyena - web range bonus, makes 'ceptors die.
Kitsune - good skills, and it will _guarantee_ successful jamming against an inty. Good luck killing you then. Griffins come pretty close here too, with a signal distortion amplifier, and 2x particle dispersion augmentors, and a quick spot of overheating, they're on 13 sensor str on named racials. (Without overheat they're on 10 or so, which is enough for some inties)
Sentinel - no cap, no mwd.
Hawk - just can't break your tank.
Ishkur - warrior IIs, and speed mods.
An interceptor isn't an i-win button by any means. However what it can do is reliably execute plan RLF, against anything it can't win against.
In that sense, your corpmate is correct. |

James Lyrus
Lyrus Associates
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Posted - 2008.05.06 22:31:00 -
[5]
Originally by: Xionex Come on man...das not even funny unless you like being a flying target... or did you not read the INTERCEPTER part of what I am trying to kill.
Kestrel: 4x rocket launcher II 2x webs, point. 400mm plate, MAPC.
Works better than you think, although it does rely on the 'lol frigate' brand of interceptor pilot. |

Xionex
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Posted - 2008.05.06 22:35:00 -
[6]
Any frig is T1 or t2 of faction...Which is why my current thinking says that a Cruor can kill him with a 150% web bonus. But any and all ideas are fair game as long as it's a frigate...And since I am willing to risk my 75 million ISK faction Cruor I don't care what it costs to do the job , but economy as always is preferred. |

Xionex
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Posted - 2008.05.06 22:36:00 -
[7]
Crow/Malediction is the target... |

ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.05.06 22:37:00 -
[8]
If the ceptor pilot is smart and stays out of web range, a plated dual beam laser punisher should do the trick with no need for faction stuff (since you're training amarr and won't nano your frig). |

Lance Fighter
Amarr
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Posted - 2008.05.06 22:39:00 -
[9]
Pilgrim... Oh wait nvm, you said frigate.
Sentinel. Nice range on neuts ftw. |

Xionex
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Posted - 2008.05.06 22:41:00 -
[10]
any help on Crour set ups would also be appreciated as it get a webber range bonus and a /Nos/Neut strength Bonus...any other ships or ideas??? |
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Gantrithor105
Caldari Acerbus Vindictum
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Posted - 2008.05.06 22:50:00 -
[11]
I've gotta guess neuts are the only way to do this... I'd say a minnie buffer tank would be good for this as cap isn't an issue. |

Lance Fighter
Amarr
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Posted - 2008.05.06 22:55:00 -
[12]
Originally by: Xionex any help on Crour set ups would also be appreciated as it get a webber range bonus and a /Nos/Neut strength Bonus...any other ships or ideas???
For a cruor? Lemme see what i can dredge up. Gah lacks a midslot.
[Cruor, New Setup 1] Amarr Navy Small Armor Repairer Amarr Navy Adaptive Nano Plating Amarr Navy Adaptive Nano Plating Amarr Navy Capacitor Power Relay
Domination Stasis Webifier J5 Prototype Warp Inhibitor I
Amarr Navy Small Energy Neutralizer Amarr Navy Small Energy Neutralizer Gatling Pulse Laser II, Amarr Navy Standard S Gatling Pulse Laser II, Amarr Navy Standard S Rocket Launcher II, Gremlin Rocket
Egress Port Maximizer I Egress Port Maximizer I Egress Port Maximizer I
Switch out the egress port maximizers for semiconductor rigs if your loaded. Domination web gets 21km with minmatard frigate 4, and those neuts are pretty nice on range/neuting... |

Xionex
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Posted - 2008.05.06 22:56:00 -
[13]
Maybe..my problem is after I slow him down I have to get into HIS web range to kill him...and theCruor is not exactly a flying tank...even for the meager DPS an Inty can deal out. I am still going to have to eat a bunch of standard missiles before I can turn out his lights.  |

Lance Fighter
Amarr
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Posted - 2008.05.06 22:57:00 -
[14]
Originally by: Xionex Maybe..my problem is after I slow him down I have to get into HIS web range to kill him...and theCruor is not exactly a flying tank...even for the meager DPS an Inty can deal out. I am still going to have to eat a bunch of standard missiles before I can turn out his lights. 
Hyena or Cruor with a faction web or two will have pretty good range, just remember that your only as good as your tank... A malediction just might tank better than you. |

Xionex
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Posted - 2008.05.06 23:01:00 -
[15]
I will have Min frig 5 and Amarr frig 5 when we fight. As well as t2 or better weapons and modules...But this guy is good and he tops out at around 11 thousand ish. I need all the help I can get... |

Xionex
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Posted - 2008.05.06 23:04:00 -
[16]
Web range wise I have him... I will get Groton webber if I have to...but as I said earlier when I am closing many missiles are going to be coming my way...Any other ideas??? Heyna??? haven't thought of that one... |

Xionex
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Posted - 2008.05.06 23:15:00 -
[17]
any other ship or fit IDEAS?  
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DARTHxFREE
Double Indemnity
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Posted - 2008.05.06 23:23:00 -
[18]
I use a Catalyst with 75mm's dual web and dcu/eanm/400mm /join Cheeze & Whine Club
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Shiken Kan
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Posted - 2008.05.06 23:28:00 -
[19]
Sentinel
2x TS small neut 1x TS small nos
2x cap recharger 2 1x gistii a-type mwd 1x 20km point
1x domination od 1x nano 2 1x cpr 2
2x polycarbs
4x hobgoblin 2
suck him dry then just let 1 neut run and circle him while your drones chew him to pieces :p
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Wang Zenormous
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Posted - 2008.05.06 23:38:00 -
[20]
Originally by: Xionex A corp mate and I were having an argument. He is an Intercepter pilot and believes they are able to pawn all other frigates. Especially if they aren't nanoed.I am out to prove him wrong. I am currently finishing Amarr frig 5 so I can cap him in my Cruor. Problem is I cannot find a good set up for this ship anywhere. Please help me put his 12Kps arse down. I have the faction webber, and will get officer if necessary to prove my point, already but the rest of my set up sucks rocks and I need help from the genius community that is Eve. And please spare me the cost benefit analysis I amout to win period. Any ideas EFT warriors???
Nano harpy with 125mm IIs should do the job. He wont be able to break your tank, and if hes in range to hit you, you can probably hit him.
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Commander Thrawn
the united
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Posted - 2008.05.06 23:39:00 -
[21]
if he's going 11kms he will have no tank. you will *****him. Malediction gets bonus to rockets, so if he's using standar missiles to stay out of range his dps will be ****. If he is in a crow it might hurt a bit more, but once again if you have a basic tank and he has none and only speed mods, once he's dead in the water due to webs and no cap he's toast.
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Zantei
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Posted - 2008.05.06 23:45:00 -
[22]
The correct answer is a Hawk with tech II launchers and precision missiles. Good night.
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xenodia
Gallente Mortis Incarnatus
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Posted - 2008.05.06 23:45:00 -
[23]
Originally by: Xionex I will have Min frig 5 and Amarr frig 5 when we fight. As well as t2 or better weapons and modules...But this guy is good and he tops out at around 11 thousand ish. I need all the help I can get...
He wont be able to maintain that speed and stay in engagement range though. What you really have to worry about his hitting him when hes going 4-6k per second, which is what he will be doing if hes orbiting close enough to keep a point on you and shoot you.
This signature space for rent |

xenodia
Gallente Mortis Incarnatus
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Posted - 2008.05.06 23:48:00 -
[24]
Originally by: Zantei The correct answer is a Hawk with tech II launchers and precision missiles. Good night.
Depends if hes dumb enough to loiter around in missile range.
Actually a passive tanked stealth bomber with precisions could do the job, but youd have like zero ability to keep a point on him. It would be great for the "wtf factor" though. This signature space for rent |

Hardtail
Red Dawn Empire Sylph Alliance
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Posted - 2008.05.06 23:48:00 -
[25]
The real question here is.
Does he have t2 launchers?
if he doesent, he's gonna have to engage in webrange, so just double web, fit a mwd, tons of buffer and dps and you're set.
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Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.05.07 00:00:00 -
[26]
Rail Enyo, rail Harpy, artillery Thrasher, and beam Retribution. Those 4 are interceptor killers. Pretty much any interceptor that tries to mess with them will have to bail out or die.
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Monticore D'Muertos
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2008.05.07 00:09:00 -
[27]
Edited by: Monticore D''Muertos on 07/05/2008 00:10:09 all the ships listed good at killing crows will be avoided by a crow.
the correct answer is rifter
3x 200 1 rocket mwd/web/t2 med shield extender od/nano/mapc
115 dps 4km/s 1800 shields he will agress you warp off , pretend like your running, enageg him at the gate(he may wait a sec to see if ya jump) web na dhe should die before he notices your not pointed and or that he isnt killing you fast enough. or running away.
ina pre arranged duel that tactic loses its effect, unless with heat ya get lucky hehe. |

Deva Blackfire
D00M. Triumvirate.
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Posted - 2008.05.07 00:11:00 -
[28]
Crows tend to be annoying. Get punished + dual beams + web/scram (unless you dont want to kill him then web + tracking comp) + passive tank in lows. Or even active. Think with 1x rep + kin hardener + eanm if you put on cap recharge (to keep rep running) you can permatank crow. Their DPS is laughable. |

Ruciza
Minmatar The Feminists
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Posted - 2008.05.07 00:23:00 -
[29]
If you want a ship that can kill everything, even 30kps comedy ceptors, you need a destroyer. |

Joe Starbreaker
Smoking Hillbillys Interstellar Alcohol Conglomerate
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Posted - 2008.05.07 01:25:00 -
[30]
Edited by: Joe Starbreaker on 07/05/2008 01:25:40 Consider using sensor dampers to reduce his locking range, so that he'll have to come in real close. Close enough for you to neutralize his capacitor (killing his MWD) and web him. Cruor would probably be great for this. Of course then you have to slug it out with him... presumably he still has guns. Try to talk him into using the Crusader because your energy neut will quickly rub out his laser DPS. |
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Stuart Price
Caldari Black Water.
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Posted - 2008.05.07 02:25:00 -
[31]
Edited by: Stuart Price on 07/05/2008 02:29:41 Choose either/or of the following:
CORMORANT 7 x 75mm Gatling Rail II (Navy Lead/AM)
2 x Med Shield Extender II 1 x Tracking Comp II (Range) 1 x Warp Disruptor II
1 x Mag Stab II
HARPY 4 x 75mm Gatling Rail II (Navy Lead/AM) 1 x Standard Launcher II (Sabretooth Precision)
1 x Med Shield Extender II 1 x 'Fleeting' Web 1 x Warp Disruptor II 1 x 1mn AB II
1 x Tracking Enhancer II 1 x Mag Stab II
2 x Anti-EM Rig
Those are the two ships I take up if I know I'll be fighting interceptors. They can run, but they can't beat them. Sometimes you get pilots who think all Harpies have 150's and Spike. They try to fly inside the guns and orbit close. They get webbed and popped.
Or if you're feeling cheeky:
MANTICORE: 3 x 'Arbalest' Cruise Launchers (Navy Wrath) 1 x Imp. Cloak II
2 x Phased Muon Remote Damps (Range) 1 x 'Fleeting' Web 1 x Small Extender II OR Sensor Booster II (Resolution)
2 x I-stabs
Stick the damps on, overload the web and wait. If he comes into range, web him, wait till his speed goes under 1km/s and then instapop him with teh Missile Train of Comedy. Lols. "I got soul but I'm not a soldier" |

Xionex
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Posted - 2008.05.07 02:44:00 -
[32]
Hmm very interesting ideas... The pilot in question is an experienced interceptor pilot... He knows his stuff...and his point range can exceed 30k and his cepter moves at around 11k. That is what makes this target extremely tough. I really want to use the Cruor to rube his nose in bat dung cause he says it cannot be done. Assaults cannot catch him even if they are nanoed to the gills  Harpy?!? maybe dunnonot familiar enough with the ship...Any other sugestions?
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Lance Fighter
Amarr
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Posted - 2008.05.07 02:57:00 -
[33]
Edited by: Lance Fighter on 07/05/2008 02:57:37 Hmm.
Sader. You will need a faction/deadspace MWd to get those speeds, but if you can get your sader to match his speed, he a: cant kill you, and b: cant run away.
As well, a competent sentinel pilot does not really need nano fits... Something like this? [Sentinel, buffer] 200mm Reinforced Rolled Tungsten Plates I Amarr Navy Adaptive Nano Plating Amarr Navy Adaptive Nano Plating
Phased Muon Sensor Disruptor I, Targeting Range Dampening 1MN Afterburner II Fleeting Propulsion Inhibitor I Fleeting Warp Scrambler I
Amarr Navy Small Energy Neutralizer (20km range at EAS4) Amarr Navy Small Nosferatu Amarr Navy Small Nosferatu
Egress Port Maximizer I Egress Port Maximizer I
edit Warrior II drones, EC-300, and acoylte II's (speed/cost effectiveness tbh) |

Clueless Alt
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Posted - 2008.05.07 03:25:00 -
[34]
The dps of a hyena suck, it don't work solo.
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easei
AnTi. Atrocitas
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Posted - 2008.05.07 03:28:00 -
[35]
Originally by: Xionex I will get Groton webber if I have to
You can't fit officer webs on frigates WTB 2k powergrid.
You need to clarify the rules, if you warp out does that count as a loss. How about a stalemate?
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Zhecao Vai
Ultrapolite Socialites GoonSwarm
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Posted - 2008.05.07 03:40:00 -
[36]
Edited by: Zhecao Vai on 07/05/2008 03:40:48 For 1v1, a Sentinel, Coercer, or another interceptor (or a Rifter, if you're a good pilot) are the best answers.
EDIT: At 11km/s, a Rifter won't catch him unless he is godawful bad or you polycarb it, so make it a Coercer or a Sentinel. |

Xionex
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Posted - 2008.05.07 04:41:00 -
[37]
Well the rules are simple he flies his Uber cepter...I fly whatever I ant that is a frig...person in a pod looses... I was going to use a Cruor originally because of the web boost. And have had no luck finding a fit for it...seems those that appear to know more than me say this idea is poor but I will struggle on wth the post in a quest for an answer...THanks for helping
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Xionex
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Posted - 2008.05.07 04:43:00 -
[38]
and yes warping away constitutes a forfeit...and the loss of a small wager  
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Joe Starbreaker
Smoking Hillbillys Interstellar Alcohol Conglomerate
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Posted - 2008.05.07 04:58:00 -
[39]
Like I said, use the sensor dampers to force him to approach within web range. Either he will come in range, in which case you win, or he'll see that you've figured out how to beat him and it'll be a stalemate. A fast inty doesn't die to anything, except a faster inty, unless the pilot willingly comes within range of possible death. TBH what you need to do is to trick him into thinking you're flying something he can beat... otherwise he'll just take the stalemate. |

Xionex
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Posted - 2008.05.07 05:40:00 -
[40]
Well without revealing to much more info about the wager we have part of the terms are someone has to die  in true pirate style...there are no forfeits. We lose the Isk to the umpire if we both refuse to fight. Someone is going to die.. |
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Yabu Kusanagi
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Posted - 2008.05.07 05:46:00 -
[41]
I agree with Stuart's Manticore fit, but drop the extender and add another damp, that should bring him inside 13km if he has top of the line targeting skills. The moment he strays under 10km, web him and pop him with the missles. |

Joe Starbreaker
Smoking Hillbillys Interstellar Alcohol Conglomerate
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Posted - 2008.05.07 05:51:00 -
[42]
Originally by: Xionex Well without revealing to much more info about the wager we have part of the terms are someone has to die  in true pirate style...there are no forfeits. We lose the Isk to the umpire if we both refuse to fight. Someone is going to die..
The point is, it's your opponent's choice whether to fight or to forfeit. You cannot get as fast as him, unless you're flying another interceptor. You can prevent him from shooting at you outside web range (using damps) but you cannot force him to come within web range. Using the Cruor is a good idea, actually, because it's such a wonderful thing to have a chance to kill, that he might ignore his better judgment and get in close.
Otherwise, you're going to be running sensor damps and he's going to keep orbiting outside web range until either (a) his capacitor dies and you can catch him or (b) your capacitor dies and he can target and kill you. Try to ensure that (a) happens first. |

Liang Nuren
Black Sea Industries Insurgency
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Posted - 2008.05.07 06:27:00 -
[43]
Ok, here are my entry:
[Hyena, Semkhet's Hyena] Domination Overdrive Injector Domination Overdrive Injector Power Diagnostic System II
Gistii A-Type 1MN MicroWarpdrive Domination Stasis Webifier Domination Warp Disruptor Small Capacitor Battery II
Standard Missile Launcher II, Caldari Navy Sabretooth Light Missile Standard Missile Launcher II, Caldari Navy Sabretooth Light Missile [empty high slot]
Polycarbon Engine Housing I Polycarbon Engine Housing I
DPS is low, I admit, but people don't (normally) tank interceptors. Kudos to Semkhet for the original fit.
-Liang --
Originally by: Blake Abadon, Morsus Mihi insirgency caused the turn arround in the war against bob, when they forced the MM capital fleet to move back to defend their homeland.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2008.05.07 06:34:00 -
[44]
Originally by: Xionex Well the rules are simple he flies his Uber cepter...I fly whatever I ant that is a frig...person in a pod looses... I was going to use a Cruor originally because of the web boost. And have had no luck finding a fit for it...seems those that appear to know more than me say this idea is poor but I will struggle on wth the post in a quest for an answer...THanks for helping
Cruor is piece of crap. Get hyena and nano it.
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Dario Wall
Caldari Black Legion Industries
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Posted - 2008.05.07 06:39:00 -
[45]
Originally by: Deva Blackfire
Originally by: Xionex Well the rules are simple he flies his Uber cepter...I fly whatever I ant that is a frig...person in a pod looses... I was going to use a Cruor originally because of the web boost. And have had no luck finding a fit for it...seems those that appear to know more than me say this idea is poor but I will struggle on wth the post in a quest for an answer...THanks for helping
Cruor is piece of crap. Get hyena and nano it.
Yes, then contract the Cruor to me. Been trying to find one but the only one for sale on contracts was an auction and I got outbid. 
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Mortuus
Minmatar Occassus Republica Legio Mithras
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Posted - 2008.05.07 07:00:00 -
[46]
I'd almost be tempted to say Ret with DLB and 3 heatsinks =) Occassus Republica <3 |

Talla Hurzin
Amarr Imperial Academy
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Posted - 2008.05.07 07:28:00 -
[47]
40km Sphere of Death Retribution.
[Retribution, New Setup 3] Adaptive Nano Plating II Damage Control II Tracking Enhancer II Energized Thermic Membrane II Small Armor Repairer II
Cold-Gas I Arcjet Thrusters
Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Small Nosferatu II
[empty rig slot] [empty rig slot]
41km optimal + 3.8km falloff on the DLB II's. With the AB and nos off it can maintain it's guns + tank for just over 2 minutes. Resistances are 68.5/75.5/74.2/86.3 EM/THERM/KIN/EX. Burst the repper once you start taking armour damage. He'll be orbiting outside of web range and going faster than anything you'll be able to do in anything other than an interceptor so don't even try getting close in, use the extended range of the DLB's to your advantage.
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.07 07:29:00 -
[48]
Go with the triple-damp stealth bomber.
See if you can keep what you are flying a secret, and try to get to the field before him and cloak. Then he may sit still when he comes in, waiting for you to arrive... But you are already there, have FoF cruises loaded, and simply click approach to zero and fire the launchers as soon as you uncloak. No need to even target him! 
Then he may call shenanigans on you and claim that wasn't fair. Then you tell him that he should go get a new ceptor, and you'll fight him in the same ship without cloaking or sneaky tactics. Lock him, triple-damp him down to under 13km lock range, overheat your web and BBQ him with precision cruises.
You have no killed him and his unbeatable interceptor /twice in a row/.  |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.07 07:32:00 -
[49]
Originally by: Talla Hurzin 40km Sphere of Death Retribution.
[Retribution, New Setup 3] Adaptive Nano Plating II Damage Control II Tracking Enhancer II Energized Thermic Membrane II Small Armor Repairer II
Cold-Gas I Arcjet Thrusters
Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Dual Light Beam Laser II, Aurora S Small Nosferatu II
[empty rig slot] [empty rig slot]
41km optimal + 3.8km falloff on the DLB II's. With the AB and nos off it can maintain it's guns + tank for just over 2 minutes. Resistances are 68.5/75.5/74.2/86.3 EM/THERM/KIN/EX. Burst the repper once you start taking armour damage. He'll be orbiting outside of web range and going faster than anything you'll be able to do in anything other than an interceptor so don't even try getting close in, use the extended range of the DLB's to your advantage.
Aurora kills your tracking dead. Use faction Radio if you must. Damage sucks, range may be 3-4km less but Interceptors have NO tank at all and only 30km lock range.
Heck, if you want, drop the afterburner for a cap recharger or a tracking comp. It won't do a thing to counter an 11km/s transversal anyway. |

Cpt Branko
Surge. Night's Dawn
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Posted - 2008.05.07 08:27:00 -
[50]
Edited by: Cpt Branko on 07/05/2008 08:34:32 Depends on what he's flying, really.
For a short-range interceptor (rocket malediction, blaster-taranis) I'd definitely use a Rifter. A blaster-Taranis or rocket Malediction *should* kill a Rifter, but it's not a automatic I-Win and any error on the Inty pilot side is going to result in his loss vs a competent Rifter pilot.
If he flies something nano and out of webrange, then he's *most likely* flying a Crow. You've got two things you can try: (a) outrun his missiles (b) hit him at his speeds
If you're willing to invest in rigs/faction stuff to prove your point, a nano-ed arty Rifter can most likely outrun missile explosion velocity of a Crow... meaning, he'd have to go to webrange to do any damage to you, at which point you can web him and blow him to little shiny pieces, and you should be able to land a hit now and then anyway if you fly smart to reduce transversal.
I mean, if you go at 6+km/s in a straight line and he's doing 11km/s trying to orbit, you can most likely hit him with arties given the tracking bonus on a Rifter, and his missiles won't really do much to you.
If you want to use a destroyer, your job is much easier. Thrasher, 250mms, web/distruptor/tracking computer and two gyros, and just blast him out of the water with RF EMP S / RF Fusion S (for range) - insert tracking rigs if you feel like spending extra 9M on the thing.
Of course, with the Thrasher you run the risk of popping him if he isn't careful/lucky, so check wether he minds losing his crow first.
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Blutreiter
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2008.05.07 09:31:00 -
[51]
Edited by: Blutreiter on 07/05/2008 09:31:42 Agreed. The Retribution would be my choice for interceptorkilling.
You don't need to move fast if you hit him at any range he could engage. Also, you don't even need to scram him if you can melt him in seconds.
The offensive power of the Retribution is an awesome sight to behold if you can live with 1 medslot.
Also, nasty tank. |

Cpt Branko
Surge. Night's Dawn
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Posted - 2008.05.07 09:34:00 -
[52]
Oh, if T2 frigs are allowed, the Vengeance cannot be beat by any interceptor.
Quite simply, it can permatank any out-of-webrange interceptor, and any in-webrange interceptors which could break it (blaster taranis, etc) will just die a nasty death.
I thought the question was T1/faction frigs.
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Kano Sekor
Amarr modro CORPVS DELICTI
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Posted - 2008.05.07 09:55:00 -
[53]
Try to insist on fighting him at a asteroid belt cause if there is alot of rocks there you can fly among them and then it will be hard for him to orbit you at a comfort distance, that way you can make him have a slower transversal velocity.
----------------------------------------------------------------------
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Akane Miyamoto
The Illuminati. Cruel Intentions
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Posted - 2008.05.07 10:11:00 -
[54]
Edited by: Akane Miyamoto on 07/05/2008 10:12:01
Originally by: Lance Fighter
[Cruor, New Setup 1] *stuff* J5 Prototype Warp Inhibitor I <- What? Not even freaken top named? haha *more stuff*
---------------
The Miyamotos, Chapter #1.5 |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.07 10:50:00 -
[55]
Maybe he was out of CPU?
And by the way: for warp disruptors, best named == worst named in performance anyway.
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cyt0matrix
Carebear Killers Inc. Anarchy.
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Posted - 2008.05.07 10:59:00 -
[56]
Originally by: Ishina Fel Maybe he was out of CPU?
And by the way: for warp disruptors, best named == worst named in performance anyway.
j5 prototype cpu requirement is 34. faint warp prohibitor[best named] use 32 cpu.
Still you think he ran out of cpu? Best named warp disruptors are best in every aspect, except range.
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Ryysa
The Illuminati. Cruel Intentions
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Posted - 2008.05.07 11:18:00 -
[57]
Edited by: Ryysa on 07/05/2008 11:18:58 As pointed out before.
Stealth bomber with damps + web is ftw here. But if the ceptor does not want to die, it'll be stalemate.
There's not that much you can do with another frig against a std missile malediction with 30km disruptor range. It's either nanoed hyena, which goes fast enough to not get hurt by it's missiles or a stealth bomber.
I'd say nanoed hyena is the only sure way to kill. Because if he is faster than you and chooses not to come into your web range, he can just sit there forever, even if he can't lock you. Also, a ceptor with decent skills/fit will never run out of cap from just running his MWD.
EW Guide - KB Tool - My Music |

Gypsio III
Bambooule
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Posted - 2008.05.07 11:37:00 -
[58]
I'd suggest a 75mm Harpy with RSDs. Unfortunately, a Crow with a sensor booster can have a lock range of 60 km, which 3 max-skilled, dual-rigged Muon damps will take down to about 16 km. So, theoretically, he might be able to orbit in the 3 km gap between web range and lock range and gradually kill you. The rails would still cause him problems though.
Alternatively, he could just sit out at range and spam FOFs at you. A rocket launcher with defenders would help slightly here.
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Gartel Reiman
Civis Romanus Sum
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Posted - 2008.05.07 12:41:00 -
[59]
Originally by: Gypsio III I'd suggest a 75mm Harpy with RSDs. Unfortunately, a Crow with a sensor booster can have a lock range of 60 km, which 3 max-skilled, dual-rigged Muon damps will take down to about 16 km. So, theoretically, he might be able to orbit in the 3 km gap between web range and lock range and gradually kill you. The rails would still cause him problems though.
Don't forget the OP's premise - it's probably fair to assume he can have faction webs, up to and including the rather nice Domination web, 90% reduction at 15/19.5km. So in that respect, an RSD stealth bomber (with buffer) should do the trick. Purifier would be nice if it had enough midslots (EM damage is best overall against a Crow) but the damage is going to be sufficient whatever race is flown, so more midslots is probably the better choice.
Alternatively - I'm not sure how well a Maulus would stand up to a Crow's damage (while dealing some out itself) but it should easily be able to dampen the Crow inside webrange with best-named webs and damps, so if money were an object it might be an effective choice.
Though with all this talk of dampening, have we considered FOF lights? Hmm... 
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Kusha'an
Gallente Equinox Industrial Co.
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Posted - 2008.05.07 12:48:00 -
[60]
Originally by: Gypsio III I'd suggest a 75mm Harpy with RSDs. Unfortunately, a Crow with a sensor booster can have a lock range of 60 km, which 3 max-skilled, dual-rigged Muon damps will take down to about 16 km. So, theoretically, he might be able to orbit in the 3 km gap between web range and lock range and gradually kill you. The rails would still cause him problems though.
Alternatively, he could just sit out at range and spam FOFs at you. A rocket launcher with defenders would help slightly here.
If he fits a sensor booster, he's got to give something up. He can't sensor boost, web, scram, and mwd b/c there are only 3 mid slots.
A Keres would give you a dampener bonus. Just a thought. ---- What part of "shorn't" do you not understand? |
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Erik Legant
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Posted - 2008.05.07 17:30:00 -
[61]
Destroyers have a nice tracking bonus. That and the boost done to beams and pulse do wonders.
Coercer Small Armor Repairer II Energized Adaptive Nano Membrane II Tracking Enhancer II Heat Sink II 1MN MicroWarpdrive II Dual Light Beam Laser II, Amarr Navy Infrared S x8
Pulses should have a better tracking but they shoot only over 20kms with scorch. Too short, IMHO.
I tried that fit one time against a Crusader. It worked. |

Blutreiter
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2008.05.07 17:38:00 -
[62]
Coercer outclasses all other destroyers in terms of damage anyway.
Retribution would still hit harder and would have a much bigger tank.
But the Coercer... well, the tracking bonus will certainly pretty much ensure that every shot will land where you want it to be, no matter how fast he goes.
Remember, destroyers are death incarnate for most frigs. Are destroyers allowed in this fight?
Cogito ergo boom - I think i'll blow sh*t up
Originally by: CCP Explorer I know we have said this before, but this time we really mean itÖ
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Gartel Reiman
Civis Romanus Sum
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Posted - 2008.05.07 17:58:00 -
[63]
Originally by: Blutreiter Are destroyers allowed in this fight?
I would be very surprised if a destroyer was allowed to count as a frigate for the purposes of... well, anything really. 
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Bronson Hughes
The. Conspiracy
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Posted - 2008.05.07 18:27:00 -
[64]
As a reasonably experience 'Ceptor pilot, let me tell you our weaknesses:
1. Short locking range. Often times a single lock-range-scripted Sensor Dampener with good skills (Signal Suppression to IV) will force a 'Ceptor close enough that you stand a chance of webbing them. Two, or one on a bonused ship, will almost ensure it. If they don't want to engage in web range, they may just disengage.
2. Very small capacitors. If you manage to get your target into web range, you can probably get a neut on them. Sentinels will drain a 'Ceptor's cap in very short order. Without cap, 'Ceptors slow down and become fairly easy prey.
3. Unable to do any reasonable amount of damage while maneuvering at speed (gun 'Ceptors only). If you are fighting a gun 'Ceptor and you are in a missile boat, maneuver to keep your transversal up; if they can strafe you or get your transversal low enough, they will hit you hard. Only viable for long-range gun 'Ceptors because if you're in web range you can't really maneuver to keep your transversal up.
As for ship types, there's lots of good options listed above (Enyo, Harpy, Cormorant, and Hawk are good choices), but one I haven't seen is the Ishkur. Load one up with Warrior IIs, point, web, a Drone Navigatoin Computer, 125mm rails, and lows to fit and you have a rather potent 'Ceptor killer as your drones should be going at least 7km/s. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.07 18:42:00 -
[65]
But if the Crow's going 11km/s, then drones going 7 or 8 will be just as useless as drones going 5.
The more I keep looking at this, the more I think that the Retribution setup above is the answer. It will hit an interceptor hard at more or less its entire range spectrum (due to loss of orbit speed when closing in, and loss of transversal when taking distance). And if it is a sensor boosted or FoF using missile ceptor staying out of the 40km range the Retribution has, it can still permatank them and force a stalemate.
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Bronson Hughes
The. Conspiracy
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Posted - 2008.05.07 19:01:00 -
[66]
Originally by: Ishina Fel But if the Crow's going 11km/s, then drones going 7 or 8 will be just as useless as drones going 5.
Ah, I missed that point. Yeah, not the best choice unless you can get your target to slow down some, but at that point lots of other options open up. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.05.07 19:19:00 -
[67]
Destroyers aren't frigates. They're destroyers. 
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Hayward Cyprus
Caldari Cyprus Limited
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Posted - 2008.05.07 19:34:00 -
[68]
Anything useing missiles is crap against something going 11km/sec. You will do 0 dmg, unless you can web him, which in case of the crow will be impossible if he can scram at 30km range, which he doesn't even need to if I understand your rules right. So rule out everything around missiles, they won't hit and even if they do hit, they do 0 damage anyway.
Anything ewarlike will only lead to a stalemate if you can tank his fofs, otherwhise you still die.
So the only options you have is guns, that can track him, while either speedtanking him or doing it the regular way. A crows dps is far from stellar, but if you speedtank I suggest you get at least around 7-8km (to be safe against precisions), else he can still kill you (though very slow). Some classic tanks should be able to hold up against a crows dmg on a frigate tho.
So find a gunship that can track him and shoot very far, natural resists in kin will help reduce his choices for high dps. Or just tank him and make it a stalemate. However if you must catch and keep him, no chance ....
Hayward
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Miranda Ceres
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Posted - 2008.05.07 22:14:00 -
[69]
Ishkur...
Warrior IIs Drone Navigation comp caldari ECM
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Summer's End
Intel 7
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Posted - 2008.05.08 00:12:00 -
[70]
Edited by: Summer''s End on 08/05/2008 00:16:25 Expensive Interceptor Killer
Sentinel Highs: 2x Corpii Type A Small NOS 1x DB/AN Small Nuet Med: 1x Gistii Type-A 1mn MWD 1x Domination Web 2x Cap Rechargers II Lows: 1x Centii Type-A SAR 1x MAPC 1x AN/DB EANM Rigs: Whatever/polycarbs Drones: Warrior IIs, Hobgoblin IIs, Acolyte IIs.
When you can't run, you crawl, and when you can't crawl - when you can't do that...You find someone to carry you. |
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TerrorBaBy
Caldari Universal-Corp The Nexus Alliance
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Posted - 2008.05.08 00:43:00 -
[71]
I've taken down intys with a punisher:
3x Dual light pulse t2, 1x whatever scram, web small rep, passive exp, eanm, cpr
With t2 pulse you can hit out to 11/12km with t2 long range ammo (overload web if they're just out of range), and multifrequency will take anything down that gets within 5km whilst webbed.
The last rocket crow that thought I'd be fair game in a belt got a serious shock I can tell you that much. _______________
Originally by: CCP Navigator Please keep to the topic at hand. Discussions of ****ography on youtube or anywhere else is not relevant.
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Wardeneo
Gallente
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Posted - 2008.05.08 09:41:00 -
[72]
Edited by: Wardeneo on 08/05/2008 09:41:33
Originally by: Blutreiter Coercer outclasses all other destroyers in terms of damage anyway.
for this id say yes just because the op said crow/malidiction, but if the ceptor was lets say a blaster ranis a catalyst with loadsa blasters, web a plate adn mag stabs wud so it much quicker :p
wardeneo
If brute force doesn't work..... your not using enough :) |

Subedai
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Posted - 2008.05.08 10:54:00 -
[73]
Arty wolf. Beam Veng. Rail Harpy. Rail Enyo. Put a tracking mod in the mid - no point putting in a disruptor if he "loses" if he warps out, thats like a free infinite range point for you. For crow - tank kinetic - doubt he'll bring explosive missiles. If its a 'sader, jus go wolf - he will never break ur tank.
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Renox
Gallente Celestial Apocalypse Insurgency
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Posted - 2008.05.08 11:36:00 -
[74]
Ishkur with 3 x drone navs and lvl 5 drone nav skill is 10.9 km/s. Fit lows and rigs for tank and hi slots with 125mm rails. Then you can most likely tank him forever and will have a good chance of killing him with the drones + the 125mm.
Just noticed you only mentioned amarr and Min.... nm then
TheJay > grrr slow stupid garlic eating surrender monkeys |

Gwendion
Gallente No Quarter. Vae Victis.
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Posted - 2008.05.08 11:57:00 -
[75]
As a Crow pilot, I am laughing at some of these setups and ideas, and a select few I'm scared of, its surprising what most people think, while I'd normally go into a rant about Armchair PvP here.. I'll give some constructive points.
To the OP: If you can use T2 Frigs, any frigs, go with a Dogfighting Crow. Warp Dis, Web (both named for cap), MWD, ODs, and 2 Std Launchers, 2 75mm Rails + Iron/Antimatter (Select Pre-fight if you know your opponent will be slower. Goes about 10k/14k Navy Missiles, 8k/12k with Precision. (Gisti B-Type of course, Affordable, around 40-50m right now).
Against almost all other interceptors, this thing comes out on top, the guns to soften them up to catch up to them, the missiles to pound, and the web to hold them. Once you get into web range (which happens quite often in inty dogfighting) you pretty much have them unless your going opposite directions, in which case the quick webbing will give you time to turn around, and catch up and get close enough. Rails are for a more constant stream of damage when your up close, they still will hit due to base tracking.
Ive done some wonderful things in a Crow like this. (and some with just Arbys in the high, I lagged on T2 Standard missiles for a LONG time...)
If hes a Slow Inty (6k base, ie what most people fly) you *can* get away with a High orbit crow, Istabs in the lows, Polycarbs, same Mid setup, but I use Arby Standards for that one. Can orbit at 15kish at full speed and align in 2 seconds. Its a specialty crow, but works when they arent expecting it.
Crusader standard fits are also good if your amarr =) But I have experience as a Crow pilot.
----------------------------- Now to everyone else. Ive noticed something, most of you seem to think webs and Neuts are Instant win, they are very much not.
Im gonna break a rule here...
Guess what.. Ok, You neut me. Whoopie. Im going 14k/sec on average. Basic math says on average, your gonna hit me with 5 seconds left on my MWD. (complete randomness here) 5 times 14 is... 70, or.. I'll be 70km away from you by the time my MWD runs out.
Think about that for a few and figure out what it means. =)
-------------------------- * Hyenas scare me. * and only a Myrm with 2-3 Drone Navs and Warrior IIs scare me. (Havent seen anyone but me fly these in ages...) * Neutralizers just **** me off, not a death sentence. * Destroyers are a joke, if you have even a remote chance at tracking me, Im gone. I'll let one of the HACs in my gang pop you in 5 seconds and return back. * Hawks, while fun to fly and scare normal Intys away, tend to get the same treatment as destroyers. * A good Ranis pilot worries me. * Kitsunes annoy me. (Though if they had DPS, would be great.. sigh) * Sensor Damps Ruin me. * I never get into web range unless im being stupid.
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In closing.. Try flying one, I mean actually FLYING one, Dont just press the orbit button, press F1 F2 F3 and wait. You'll quickly learn the strengths and weaknesses of interceptors. I see alot of misconceptions out there about Interceptors.
A wise man once said... "To kill someone, you only must have luck and surprise. To completely dominate him, you must know him."
...
Or was it to dominate you must be him? I forget...
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Larkonis Trassler
Neo Spartans
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Posted - 2008.05.08 11:58:00 -
[76]
Originally by: Subedai Arty wolf.
This. Arty AFs give me the shivers when I fight them in my Crow. I really do not like engaging them and I will consider pretty much anything else fair game as I can usually GTFO, but I've been one volley'd by several Arty AFs in the past.
Your signature exceeds the maximum allowed filesize of 24000 bytes -Navigator ([email protected]) |

OtonasiAkari
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Posted - 2008.05.08 12:04:00 -
[77]
Hi there. I didn't read all above. But so far as I know what you want to do is kick your mates ass in a none intercepter-frigate roll ship, and probably a shiny faction firgate? No? Anyway. My Idea is try a: Drameil (or what ever the name is. It's Minmatar/Gallante Angel faction frig) b: Daredevil (I'm sure it's called like this. A Gallante/Minmatar Sep faction frig.) With the option a: You need 2 Arties, 3roket launchers with defender missiles.(if he's a missile dude.)mwd, point. and fully nanoed or with a tracking Enhancer With the option b: you need 2 sensor damps with range scripts and a domi web(overload it) and a point. with rails /tracking enhancers and HP buffers. (it can fit a drone as I remember? no?) well. dunno if it really works.. 8) just If I was you. I'd go like this. Cheers.
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Blutreiter
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2008.05.08 12:21:00 -
[78]
Edited by: Blutreiter on 08/05/2008 12:23:17 Edited by: Blutreiter on 08/05/2008 12:20:48 Gwendions statements are almost spot on, except that I wouldn't exactly declare it a win if you cannot engage a target in a ceptor at any range, because he'll bbq you in seconds. That's called running like hell, but not really fighting.
By default, if it's a duel to see who's better, if the ceptor does the pedal to the metal thing to get out of your sphere of hurt, that's because he'd...
...lose.
(So what if you didn't kill him because he's faster than you and can escape, he cannot do a thing to you and you're dictating the terms)
Since we're talking duel here, my guess is that he wouldn't exactly have support in system to kill your ship if he doesn't like it either, but that's the usual ceptor pilot reasoning. (i can run like a chicken, i win! I can't deal with that target, someone else can, I win!)

Tracking, Speed, DPS. You usually need 2. Against ceptors I'd always opt for tracking and damage, hands down.
Cogito ergo boom - I think i'll blow sh*t up
Originally by: CCP Explorer I know we have said this before, but this time we really mean itÖ
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Gwendion
Gallente No Quarter. Vae Victis.
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Posted - 2008.05.08 12:24:00 -
[79]
Originally by: Blutreiter Edited by: Blutreiter on 08/05/2008 12:23:17 Edited by: Blutreiter on 08/05/2008 12:20:48 Gwendions statements are almost spot on, except that I wouldn't exactly declare it a win if you cannot engage a target in a ceptor at any range, because he'll bbq you in seconds. That's called running like hell, but not really fighting.
By default, if it's a duel to see who's better, if the ceptor does the pedal to the metal thing to get out of your sphere of hurt, that's because he'd...
...lose.
(So what if you didn't kill him because he's faster than you and can escape, he cannot do a thing to you and you're dictating the terms)
Since we're talking duel here, my guess is that he wouldn't exactly have support in system to kill your ship if he doesn't like it either, but that's the usual ceptor pilot reasoning. (i can run like a chicken, i win! I can't deal with that target, someone else can, I win!)
True, but if theyre trying to catch you, escaping IS winning. A moral victory, like when I get tired of playing a game and take my ball and go home. I win. :P
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Blutreiter
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2008.05.08 12:27:00 -
[80]
Originally by: Gwendion
True, but if theyre trying to catch you, escaping IS winning. A moral victory, like when I get tired of playing a game and take my ball and go home. I win. :P
Agreed, but that's for small gang or fleet warfare, not friendly duels :)
Cogito ergo boom - I think i'll blow sh*t up
Originally by: CCP Explorer I know we have said this before, but this time we really mean itÖ
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Blutreiter
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2008.05.08 12:29:00 -
[81]
I should clarify that I'd declare moral victory due to escaping only void, if the ceptor is COMPLETELY unable to harm you in any way, that includes scrambling or whatever.
Cogito ergo boom - I think i'll blow sh*t up
Originally by: CCP Explorer I know we have said this before, but this time we really mean itÖ
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