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Krystal Demishy
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Posted - 2008.05.18 20:32:00 -
[1]
Edited by: Krystal Demishy on 18/05/2008 20:32:48
No local = More people scared of 0.0 and low sec = Bigger gangs = More gate camps = More blobs = Bad
We want more little gangs, people splitted in various places, not people scared of what they could find on the next gate and stuck camping/blobbing/lagging systems and battles.
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Oedus Caro
Caldari Cross Roads Ouroboros Cross Combine
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Posted - 2008.05.18 20:42:00 -
[2]
Alternatively:
No local = People have a much better chance to slip around undetected = More people eking out a living in low- and null-sec = Good
Just a theory.
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Krystal Demishy
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Posted - 2008.05.18 20:44:00 -
[3]
Edited by: Krystal Demishy on 18/05/2008 20:44:14 It could be, and honestly i hope that people would be not scared to blob like sheeps :D Not having local could be funny, but knowing how the people react to changes in eve make me a bit worried 
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Wren Alterana
Minmatar The Baros Syndicate Kissaki Republic
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Posted - 2008.05.18 20:46:00 -
[4]
yes but the vast majority of the forums are pushing for a removal of local, so it would be a good change. _________
Dynamic Maps |

RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
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Posted - 2008.05.18 20:47:00 -
[5]
Originally by: Wren Alterana majority of the forums
!= Majority of the playerbase. _________
Someday, EVE may look like this. |

Oedus Caro
Caldari Cross Roads Ouroboros Cross Combine
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Posted - 2008.05.18 20:49:00 -
[6]
Originally by: RigelKentaurus
Originally by: Wren Alterana majority of the forums
!= Majority of the playerbase.
Indeed. So, where do we find out what the player base is collectively thinking?
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Amastat
Caldari Omegatech
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Posted - 2008.05.18 20:52:00 -
[7]
Edited by: Amastat on 18/05/2008 20:54:23 Edited by: Amastat on 18/05/2008 20:52:59 Your both idiots and are completely off.
No local would remove chat, and help with lag a bit - but that's really the only useful thing about it really.
The bad stuff is that you can't see who all is in the same system, so that makes it less a convince for BOTH the prey and the hunter. The hunter's going to have a harder time even realizing who's in local, and make a lot more effort with the scanner. While the prey is more at risk of being jumped without even seeing it coming.
You have no way of telling if any allied groups are nearby, so it creates a pretty bad communications problem. You also have no idea who you are scanning down is friend or foe, talk about a waste of time looking for a red to kill. This would also make the abilitiy for 0.0 alliances to even defend their own territory impossible, it's already hard enough for a alliance to even remotly secure most of their territory.
Intel networks would be rendered useless.
No capital pilot can navigate through 0.0 or low sec and have a stable frame of mind. This would kill off a lot of capitals - most people would not be willing to risk that much ISK because local was removed and it was too dangerous. The demand would crash and no producers would want to get into the capital market ever again.
This probably would make a lot of people not want to even PvP in general anymore - which would completely devastate the markets.
There would really be no safe place, even in dock - only cloaking. Everytime you undock, you have no idea if your being camped or not.
This list could go on for another 5 threads if I wanted to spend that kinda time.
If the vast majority of the forums thinks that local can be removed without any consequences, well - must be the vocal majority, because we are having a mass collection of idiots.
The only way it could work is if local was removed and something else was put in it's place - like a better system scanner - however it would be incredibly annoying having to spam your scanner button 24-7, it's more work than play if thats the case.
____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu, the |

RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
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Posted - 2008.05.18 20:52:00 -
[8]
Originally by: Oedus Caro Indeed. So, where do we find out what the player base is collectively thinking?
CCP would have to code some poll tools for that purpose. _________
Someday, EVE may look like this. |

cal nereus
Koshaku Brutally Clever Empire
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Posted - 2008.05.18 20:56:00 -
[9]
I remember a Dev saying he was considering replacing local chat with constellation chat. ---
Join BH-DL Skills |

Oedus Caro
Caldari Cross Roads Ouroboros Cross Combine
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Posted - 2008.05.18 21:00:00 -
[10]
Edited by: Oedus Caro on 18/05/2008 21:02:56
Originally by: Amastat Edited by: Amastat on 18/05/2008 20:52:59 Your both idiots and are completely off.
[stuff]
This would also make the abilitiy for 0.0 alliances to even defend their own territory impossible, it's already hard enough for a alliance to even remotly secure most of their territory.
[stuff]
First off, thanks. Calling people idiots does a lot to bolster an argument, I must assume? Seriously, shove off.
Second, I have actually anticipated the bit about 0.0 defense - you might read my post in the other front-page local thread. My initial post here was not an attempt to seriously argue in either direction; it was just an imitation of the OP's, created to (hopefully) demonstrate the weakness of his style of argument (no offense to the OP intended).
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.18 22:04:00 -
[11]
my main problem is that local is too powerful, but the onboard scanner isnt quite powerful enough.
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Gloria Stitz
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Posted - 2008.05.18 22:20:00 -
[12]
Originally by: Oedus Caro
Originally by: RigelKentaurus
Originally by: Wren Alterana majority of the forums
!= Majority of the playerbase.
Indeed. So, where do we find out what the player base is collectively thinking?
a fine collection of lies ------------- 'Don't try to learn Eve all at once, otherwise your brain will explode' - Albert Einstein ------------ |

Wasted Mind
Gallente Syntech Research and Development Combined Planetary Union
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Posted - 2008.05.18 22:24:00 -
[13]
Edited by: Wasted Mind on 18/05/2008 22:25:13 Removing local will never happen. In an mmo not having a local chat breaks lines of communication especially amongst new players. Sure there is corp chat but generally that doesnt cut it. And as far as the majority is concerned people base that off the forums. Generally speaking about 25% of a mmo community ever bother to use the ingame forums. I know a couple people from 2003 that still dont bother coming here.
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Securion Wolfheart
Shinra Shinra Alliance
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Posted - 2008.05.18 22:30:00 -
[14]
Originally by: Wasted Mind Edited by: Wasted Mind on 18/05/2008 22:25:13 Removing local will never happen. In an mmo not having a local chat breaks lines of communication especially amongst new players. Sure there is corp chat but generally that doesnt cut it. And as far as the majority is concerned people base that off the forums. Generally speaking about 25% of a mmo community ever bother to use the ingame forums. I know a couple people from 2003 that still dont bother coming here.
Constellation chat...?
The difference between a Pirate and an Anti-Pirate is that an Anti-Pirate fights ships fitted with guns... |

keuel
Gallente Heretic Army Heretic Nation
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Posted - 2008.05.18 22:34:00 -
[15]
Removing local is bad, yes we can enter system undectected, but then, pirates and 0.0 camp gates will appear more often. Also, remove local will give a major advantage to covops guys, you will never know if one appears in system anymore.
Quote: No local = More people scared of 0.0 and low sec = Bigger gangs = More gate camps = More blobs = Bad
We want more little gangs, people splitted in various places, not people scared of what they could find on the next gate and stuck camping/blobbing/lagging systems and battles.
Agreed
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Zurrar
Gallente Epiphyte Mining and Exploration Combined Planetary Union
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Posted - 2008.05.18 22:46:00 -
[16]
as i stated in the hic cry post... use a scout... its uber... no need to see local...get over it
Originally by: Darla Dawson Quit, and go play wow
I slaughter the english language better than a isk farmer. I love you. |

Zurrar
Gallente Epiphyte Mining and Exploration Combined Planetary Union
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Posted - 2008.05.18 22:47:00 -
[17]
Originally by: keuel Edited by: keuel on 18/05/2008 22:43:49 Removing local is bad, yes we can enter system undectected, but then, pirates and 0.0 camp gates will appear more often. Also, remove local will give a major advantage to covops guys, you will never know if one appears in system anymore.
Quote: No local = More people scared of 0.0 and low sec = Bigger gangs = More gate camps = More blobs = Bad
We want more little gangs, people splitted in various places, not people scared of what they could find on the next gate and stuck camping/blobbing/lagging systems and battles.
Agreed
Edit: If you donŠt want to have local, just click in a 'x' mark at the upper coner of your chat and oh, wow, no more local for you. End of Story
KEUEL! ill be seeing you in sissi!
Originally by: Darla Dawson Quit, and go play wow
I slaughter the english language better than a isk farmer. I love you. |

keuel
Gallente Heretic Army Heretic Nation
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Posted - 2008.05.18 22:59:00 -
[18]
Originally by: Zurrar
Originally by: keuel Edited by: keuel on 18/05/2008 22:43:49 Removing local is bad, yes we can enter system undectected, but then, pirates and 0.0 camp gates will appear more often. Also, remove local will give a major advantage to covops guys, you will never know if one appears in system anymore.
Quote: No local = More people scared of 0.0 and low sec = Bigger gangs = More gate camps = More blobs = Bad
We want more little gangs, people splitted in various places, not people scared of what they could find on the next gate and stuck camping/blobbing/lagging systems and battles.
Agreed
Edit: If you donŠt want to have local, just click in a 'x' mark at the upper coner of your chat and oh, wow, no more local for you. End of Story
KEUEL! ill be seeing you in sissi!
All right, in sisi or in tq (if weŠre blues) you decide :D
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Nyphur
Pillowsoft
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Posted - 2008.05.18 23:01:00 -
[19]
Originally by: Oedus Caro
Originally by: RigelKentaurus
Originally by: Wren Alterana majority of the forums
!= Majority of the playerbase.
Indeed. So, where do we find out what the player base is collectively thinking?
You don't. The development of eve is not democratic, nor should it be. Game companies have gone bankrupt and failed in the past by pandering to whatever the playerbase said they wanted. Turns out, given a choice, most people make the wrong choice.
Eve-Tanking.com - We're sorry, something happened. |

Ion Knight
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Posted - 2008.05.18 23:04:00 -
[20]
Wasted got it in one. But just to add to this point if eve does do this im leaving along with about half there player base. Anyone who thinks otherwise is stupid or hasnt thought about the amount of problems it will create over the benefits.
No Local = No idea were anyone is = People stop roaming = massive increase in gate camps (as noone will know what system the gate camps will be = less skill involved = people get bored = people quit eve
Simple.
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cal nereus
Koshaku Brutally Clever Empire
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Posted - 2008.05.18 23:17:00 -
[21]
Constellation chat instead of local chat? Anyone? ---
Skills |

keuel
Gallente Heretic Army Heretic Nation
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Posted - 2008.05.18 23:32:00 -
[22]
Originally by: cal nereus Constellation chat instead of local chat? Anyone?
Never, also, constellation chat is optional, so nobody would join it, unless ccp states that the channel would be a obrigated channel.
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DigitalCommunist
Obsidian Core
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Posted - 2008.05.18 23:37:00 -
[23]
Using logical operators between random words doesn't produce a valid argument, but nice try. _______________________________ http://epicwords.net/ |

Praxis1452
Finite Horizon Insurgency
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Posted - 2008.05.18 23:39:00 -
[24]
If you remove local and don't replace it how will people kill one another? Just gate camp because that's the only sure way to catch something?
Spend 10 minutes going through every system constantly hitting scanner while warping to celestial objects to check for targets?
If you remove local you've got to replace it with something.
Got something on scanner. Cool, could be a POS with 50 billion ships and noone actually in them. Then what, people just spam ships at pos' so the hunter can't actually find the target before they cloak or log as soon as they see something new on scanner? -------------------------------------------- ôHe who must expend his life to prolong life cannot enjoy it, and he who is still seeking for his life does not have it and can as little enjoy it" |

Wild Rho
Amarr GoonFleet
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Posted - 2008.05.18 23:40:00 -
[25]
Originally by: Oedus Caro Alternatively:
No local = People have a much better chance to slip around undetected = More people eking out a living in low- and null-sec = Good
Just a theory.
That's how I see it as well. Without local some people will move back to empire and others will try and live out in the more remote systems quietly without attracting alot of attention.
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cal nereus
Koshaku Brutally Clever Empire
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Posted - 2008.05.18 23:43:00 -
[26]
Edited by: cal nereus on 18/05/2008 23:43:11
You could replace local chat with the constellation chat and an improved scanner. Just a thought.
I don't mind either way to be honest. ---
Skills |

Lord JoeBlack
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Posted - 2008.05.18 23:45:00 -
[27]
You all assume removing local wouldn't be accompanied with other means to gather intel. It obviously would have to. That means doing so would only add more depth to the game. More tactical options.
Sounds like a good thing to me.
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Nyphur
Pillowsoft
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Posted - 2008.05.18 23:47:00 -
[28]
Originally by: Wild Rho That's how I see it as well. Without local some people will move back to empire and others will try and live out in the more remote systems quietly without attracting alot of attention.
CCP have already said they won't remove local until they have developed a way for people who are paying attention to maintain the current level of safety. Some kind of enhanced scanner system to see enemies in warp to you etc would do the trick.
Eve-Tanking.com - We're sorry, something happened. |

cal nereus
Koshaku Brutally Clever Empire
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Posted - 2008.05.18 23:52:00 -
[29]
Originally by: Nyphur
CCP have already said they won't remove local until they have developed a way for people who are paying attention to maintain the current level of safety. Some kind of enhanced scanner system to see enemies in warp to you etc would do the trick.
Seems fair enough. I guess we can leave it at then. G'luck CCP. o7 ---
Skills |

Praxis1452
Finite Horizon Insurgency
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Posted - 2008.05.19 00:01:00 -
[30]
Originally by: Nyphur
Originally by: Wild Rho That's how I see it as well. Without local some people will move back to empire and others will try and live out in the more remote systems quietly without attracting alot of attention.
CCP have already said they won't remove local until they have developed a way for people who are paying attention to maintain the current level of safety. Some kind of enhanced scanner system to see enemies in warp to you etc would do the trick.
removing local would be BETTER for the prey.
Seriously have a POS full of Ravens anything warping in you will see on scanner way before they figure out which belt you are in. This also means cloaked ships are the only ones that can tackle in an effective manner. It also means that staying aligned along with a cloaking delay on the tackler means anyone paying attention will likely get out. If you are semi-afk ratting and are ganked then it's their own fault. -------------------------------------------- ôHe who must expend his life to prolong life cannot enjoy it, and he who is still seeking for his life does not have it and can as little enjoy it" |
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