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Cloora
Black River Industries
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Posted - 2008.05.20 15:29:00 -
[61]
Edited by: Cloora on 20/05/2008 15:29:20
Originally by: RuleoftheBone
Don't be an ass. OP claims 3 accounts and uses alt scout. He should know better. And fails at reading the handy map.
As if it means something...I have only this account. Dat's it.
A falcon alt would be nice...but I can't be asked. Gogo EWAR drones
WTH? I never claimed to have been ganked. I use a scout. My friend got ganked a while ago. But thats because the scout didn't see the Onyx on directional.
Reading at the 3rd grade level? LOL
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Gustav Blackknight
THE FINAL STAND
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Posted - 2008.05.20 15:31:00 -
[62]
Edited by: Gustav Blackknight on 20/05/2008 15:33:07 Edited by: Gustav Blackknight on 20/05/2008 15:31:34 Hey, here is a novel tactic to deal with pirate camps. Break the camps up. If we hold the tactical ability to blockade a system, you don't deserve a way to just slip through the camp. You wanna be able to fly with out ever fighting, stay in high sec noob corps. You wanna move stuff into low sec, grow a pair, get a convoy together and bring it. There are even some pirate corps out there that enjoy fighting and can handle loosing a few ships, as long as its a not a 3-1 blob with 5 ecm ships resulting in the fun being taken out of it. You'll find most pirate corps now days are composed of x 0.0 alliance members that got bored of pos blobfare.
Carebares need to stop expecting non pvp solutions that allow them to access parts of the game. If you can't personally fight, get with a group that can.
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Luke Lamarr
Infinitus Morti R0ADKILL
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Posted - 2008.05.20 16:01:00 -
[63]
Edited by: Luke Lamarr on 20/05/2008 16:01:54
Originally by: Cloora I just think the risk/reward needs to be tweaked toward the carebears a bit more.
You think? Have you tried warping to 0 to an armed hostile POS with a BS or lower? You will lose your ship and nothing will be there to defend you... And there is no risk whatsoever for the POS... Nerf the POS!
Now, following the same line, you can try to get a crappy untanked ship through a gatecamp. You will also prolly pop, but this time you will have sentry guns protecting you, isn't that charming? (and I don't hear you whining bout the POSes, do I?)
My point is, stop moving undefended ships without scouts through hostile camps, and you will stop losing ships.
I don't think sentries should deal more damage because pirates are clever and carebears are not.
EDIT: typo
Originally by: The Icefox And remember kids. There's no way to spell fair with the letters F I G H T.
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Tridik
Caldari the united
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Posted - 2008.05.20 16:46:00 -
[64]
Do you have any idea how hard it is to lock a Transport Pilot with a HIC? Its near on impossible if you're not half brain dead. CCP should NOT implement mechanics based on the idiocy of individuals.
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Gustav Blackknight
THE FINAL STAND
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Posted - 2008.05.20 16:57:00 -
[65]
Originally by: Tridik Do you have any idea how hard it is to lock a Transport Pilot with a HIC? Its near on impossible if you're not half brain dead. CCP should NOT implement mechanics based on the idiocy of individuals.
Aggreed, its extreemely difficult if, especially if their fit properly. Viators can align and warp faster than some assult frigs.
There are some modifications to gang members ships that can be used to help, but doing so sacrifices your camps ability to deal with a real fight when it comes, so we don't like to use it.
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Cloora
Black River Industries
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Posted - 2008.05.20 18:04:00 -
[66]
Originally by: Gustav Blackknight There are even some pirate corps out there that enjoy fighting and can handle loosing a few ships, as long as its a not a 3-1 blob with 5 ecm ships resulting in the fun being taken out of it. You'll find most pirate corps now days are composed of x 0.0 alliance members that got bored of pos blobfare.
I just want to point out this hypocrisy.
I also don't mind losing ships. In fact I was in a Torp Raven with two corp mates one other was in a Bruitix and the other in a Zealot. I got tackled on a gate by a Harbinger and attempted to pop him even knowing his buddies were on the way. I was hoping to go down at least taking him with me. Unfortunatly I lost lock (still not sure how. Maybe ECM drones)
My help arrived and then I ordered them out as we were outnumbered and they could save themselves. So I died in a 6:1 battle. I didn't mind as I was looking for a fight. I had the ability to shoot back.
But I get bummed when I lose a hauler to a large outnumbering force that I am helpless against.
OH LOOK AT THAT! You guys don't like fight like that too.
Listen guys, we all want to have fun. The possibilty of losing a ship makes this game fun. HOWEVER, we like to have a CHANCE. Outnumbering gank forces are no fun.
BUT I'm not here to argue that. Thats a fact of EVE. Just be friggen respectful about it when you GANK someone. No one likes a poor winner.
BTW while I mentioned it, I would like to see ECM drones tell me I'm being jammed. I hate not having a timer bar. |
Katie Door
the united
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Posted - 2008.05.20 18:06:00 -
[67]
to OP: have you ever gate camped, or done any pirating? if not, then how do u know it is easy??
with respect to transports: they go into warp almost as fast, if not faster, then shuttles. provided they are fitting for getting away (i-stabs/nanos's). we've tried to catch them with an interceptor remote sensor boosted to a scan res of 5400+ ( ) and couldn't even get a lock on it. that screams I-win button to me. so you wanna give a scan res penalty to HIC's..?? more I-win button anyone?
carebears cried for WTZ (cose of the crap that happend with the whole BM thing and got WTZ for it). pirates have adapeted, why can't carebears. HIC's just made it a little easier to catch the 7 or 8 WCS fitted BS's that got away from my 6 point lachesis.
u have any idea what is involved in gate camping. of corse not. yet you persist in making it even harder. sure, buff the sentries, again. WTF are you talking about, no risk gate camping, just goes to show you have no idea.
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Cloora
Black River Industries
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Posted - 2008.05.20 18:07:00 -
[68]
Originally by: Gustav Blackknight
Aggreed, its extreemely difficult if, especially if their fit properly. Viators can align and warp faster than some assult frigs.
There are some modifications to gang members ships that can be used to help, but doing so sacrifices your camps ability to deal with a real fight when it comes, so we don't like to use it.
I also agree with you. I fly a Crane. (with cargo expanders) I also fly my uber-blockade runner. It ia analagous to the Millenium Falcon. Agility rig ACR rig and Nano II's and a MWD. It is nearly uncatchable in low sec.
I raced a guy in a similer fit Crane (he had no ACR rig and no MWD but more agility) in my Maledition from Piak to Torrinos and he was RIGHT with me. The only reason I won was because of the intys higher warp speeds.
I was just throwing ideas out there. But a large majority of EVE players hate anything even being discussed of change. |
Cloora
Black River Industries
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Posted - 2008.05.20 18:11:00 -
[69]
Originally by: Katie Door to OP: have you ever gate camped, or done any pirating? if not, then how do u know it is easy??
with respect to transports: they go into warp almost as fast, if not faster, then shuttles. provided they are fitting for getting away (i-stabs/nanos's). we've tried to catch them with an interceptor remote sensor boosted to a scan res of 5400+ ( ) and couldn't even get a lock on it. that screams I-win button to me. so you wanna give a scan res penalty to HIC's..?? more I-win button anyone?
carebears cried for WTZ (cose of the crap that happend with the whole BM thing and got WTZ for it). pirates have adapeted, why can't carebears. HIC's just made it a little easier to catch the 7 or 8 WCS fitted BS's that got away from my 6 point lachesis.
u have any idea what is involved in gate camping. of corse not. yet you persist in making it even harder. sure, buff the sentries, again. WTF are you talking about, no risk gate camping, just goes to show you have no idea.
Will you please realize I am trying to propose getting RID of gate camping in low sec? In 0,0 it is necessary. I think it belons in 0.0. In low sec I am trying to think of ways to increase the population in low sec and change it to where people can get IN low sec and TRY to make more ISK while pirates probe them down, intercept them in space (where there are NO sentries!) and gank them there. But at least the miner/hauler/Mission runner can TRY to get in.
Hey I have a new idea. Only buff the guns on the gate in low sec that borders high sec. now low sec gate camps can still exist deeper in low sec and traders can get a better market in low sec in that first system? I dunno just mroe ideas running through my crazy head of mine. LOL |
Tridik
Caldari the united
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Posted - 2008.05.20 18:13:00 -
[70]
When Change is ill-conceived from ignorance, I will fight it tooth and nail. You are clearly very ignorant on the matter of pirate gate camps and need to stop spewing idiocy.
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Katie Door
the united
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Posted - 2008.05.20 18:27:00 -
[71]
why do you want to get rid of gate camping..?? like stated before, its been in the game since its inception. just cose you don't like doesn't mean it shouldn't be in the game.
and reply to my other arguments while you are at it.
removing gate camps from low sec would basically make it hi sec, with slightly more dangerous asteroid belts, minus Concord., hey lets just add concord to low sec, it'll be just like hi sec.
and please explain why gate camps only ought to be in 0.0 ..??
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Cloora
Black River Industries
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Posted - 2008.05.20 19:12:00 -
[72]
Originally by: Katie Door why do you want to get rid of gate camping..?? like stated before, its been in the game since its inception. just cose you don't like doesn't mean it shouldn't be in the game.
and reply to my other arguments while you are at it.
removing gate camps from low sec would basically make it hi sec, with slightly more dangerous asteroid belts, minus Concord., hey lets just add concord to low sec, it'll be just like hi sec.
and please explain why gate camps only ought to be in 0.0 ..??
Just because an game mechanic has been in the game since inception does not make it right! That is never a good defense for an argument! EX: People have been murdering since mankind has existed! We shouldn't try to change it! (its rediculous isn't it?)
Ok now with that out of the way. My whole point is this, I am trying to address the issue that low sec needs more population. We all agree on that? right? I hear pirates say it ALL the time! I'm thinking of ideas to help that. I'm not saying my ideas ARE the fix. I just want to discuss them. Get the brain juices flowing from everyone so we can help fix a problem.
And before you went off on a ludicrous exaggeration I think you were right in the first place in your part here:
"removing gate camps from low sec would basically make it hi sec, with slightly more dangerous asteroid belts, minus Concord., hey lets just add concord to low sec, it'll be just like hi sec."
I'm not trying to REMOVE gate camps. If you don't have CONCORD then it will always be possible to camp a gate. I am just trying to make it a bit EASIER for non-pies to get in to try to exploit low sec's resources.
Low sec is supposed to be a mid point in danger from fairly safe CONCORD protected high sec, to lawless 0.0 where anything goes.
We all know that its not that way. Once you get past the 0.0 entry points which are camped more so then low sec camps, 0.0 is relativly safe because of low population. Low sec has been very high on the danger scale for ages. And its minerals and rats do not reflect this risk/reward relationship.
Pirates operate in low sec by definition. That is where there is still "law" that they can break as much as they feel they want to. I understand that. However, if we can get non-pies INTO low sec easier then there will be MORE targets for pirates AND the non-pies have a CHANCE to exploit the slightly higher ISK making potential of low sec.
That is all I am trying to do people. This isn't really personal at all. I operate in low sec and high sec just fine. I go out to 0.0 from time to time (just for fun). I am just trying to see if we can get things better.
If you think everything in EVE is fine and dandy then thats another discussion we can have too.
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Crusix Bargoth
Amarr Contraband Inc.
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Posted - 2008.05.20 19:41:00 -
[73]
Originally by: Lady Godgifu The scan resolution on HIC's needs to be nerfed to hell and back, they were introduced to tackly Titans and Moms not insta lock shuttles.
See, now your just making stuff up.
If your going to slam HIC's at least say something thats true, to lock a shuttle with any kind of quickness you have to fit 2 or 3 SB's, which pretty much destroys your tank or cap sustainability.
There is no problem with HIC's a good inty pilot can do the same thing a HIC can do, and has been doing it far longer.
People who whine about HIC's changing the game are the WCS people who want to travel with impunity. Arazu's, any inty with some skilled pilot, hell HAC's can put 4 points on you faster then a HIC, and if your fitting 5 WCS? you fail, fit some nano to align faster, HIC's lock slow as hell as is, to lock fast they have to nerf themselves.
-HIC pilot.
Originally by: Kaathar Rielspar nerf ponies!!1one
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Rono Vizu
Amarr Mishi Guards
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Posted - 2008.05.20 20:05:00 -
[74]
Edited by: Rono Vizu on 20/05/2008 20:07:02 Edited by: Rono Vizu on 20/05/2008 20:06:06 I dont mind going thru gatecamps as a matter of fact I like the idea of being able to shutdown a gate in low sec so miners and other industrialist can mine undisturbed by pirates. Your post is fail, because The solution is not to have CCP discourage gatecamps. But players should discourage gatecamps by making it risky. If you want to stop gatecamps make it your mission to rid them where you find them. There was a corp of folks who did that to get their fleet battle fix. most of the time you can get some pretty good kills that way, as most pirates dont fell like anyone has the balls to crash their camp. I suggest to the op find a locally camped gate(with a scout ofcourse) rally a few local systems to support you in crashin the camp, or pay a merc group to do it.
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Katie Door
the united
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Posted - 2008.05.20 20:11:00 -
[75]
you ARE trying to get rid of gate camps in low sec, you said so yourself, few posts back. "Will you please realize I am trying to propose getting RID of gate camping in low sec?"
and what about insta warping, I-win button transports ..?? give them another boost ..?? make them go into warp faster then shuttles ..??
gate camping isn't a game mechanic, its a tactic, a way of playing eve. you wanting to get rid of gate camping would be the same as me wanting to get rid of mining in hi sec.
and we are not complaining about the lack of targets, so keep your generalisations to yourself please.
and still not seeing any replies to my arguments. you fail
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Psorion
The Nine Gates
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Posted - 2008.05.21 00:22:00 -
[76]
Originally by: Boz Well
Originally by: Cloora Edited by: Cloora on 19/05/2008 19:46:00
Originally by: Ferocious FeAr Yes let's boost gate guns and stop pirating gate camping because some noob can't take a few minutes to scout the system he wants to go in.
BRILLIANT.
You know its people like you that make me want to give up on these forums.
If you would have the ability to understand the reason people are posting ideas when you wouldn't be negative so often.
This isn't a whine. In fact YOU are the whiner! You are mad that someone is proposing that we remove your low risk ISK making machine.
I remember you now. Your corp popped a corp mate of mine. They tried to buy the loot back from you since it was goign to be difficult for you guys to offload since it was a bunch of moon minerals. There was no buy orders and only one sell order in the entire region. In fact the ONLY place you could have gotten any ISK for it was in Jita.
They offered to buy it off of you AND congratulated you on your corps kill. We were NOTHING but respectful in local and in the convos. YOU were the nit wit that tried to get us to buy it back from you at Jita sell prices!
Why the HELL would we do that? Why would I boost your freaking e-peen by congratulating you on your kill and THEN have you do nothing but INSULT us by giving us that response?
You obviously aren't to be taken seriously. We are all playing this game together. If you are going to hate everyone else that isn't your corp then go for it. EVE is a worse place because of people like you.
That story is pretty hilarious.
Mmm sweet buttery tears.. Moar please
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Psorion
The Nine Gates
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Posted - 2008.05.21 00:34:00 -
[77]
Originally by: Cloora In low sec I am trying to think of ways to increase the population in low sec and change it to where people can get IN low sec and TRY to make more ISK while pirates probe them down,[y] intercept them in space (where there are NO sentries!) and gank them there.[/y] But at least the miner/hauler/Mission runner can TRY to get in.
Hey I have a new idea. Only buff the guns on the gate in low sec that borders high sec. now low sec gate camps can still exist deeper in low sec and traders can get a better market in low sec in that first system? I dunno just mroe ideas running through my crazy head of mine. LOL
Umm, unless they get you on the gate, how are they going to get you. If you, mr trader carebear market gambler transporter, warps to 0, warps away before someone (gatecamp) can tackle you on the gate, underfire and flagged, and warps to the station and dock. You have just been rewarded with 0 risk.
The chance of probing out mission runners is very very low even with good scanning skills as the deadspace hides their signature.
Who mines in lows sec when huge alliance powerblocks owning paragon soul etc can just mine away (umm. 3ppt is full of ice miners, go visit). Add that to the scannable asteroids(exploration) and other hidden belts (omber in level 3 and 4 missions) and miners can make risk free isk.
Your idea needs the drawing board.
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techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.21 00:45:00 -
[78]
Originally by: Faife Cloora: you're right, but you're not going to hear it in this forum, don't bother.
You're basically asking them for ideas to make their game harder. No one wants that.
Fit a dps setup and tank sentries... Not a lot of ships can hold up long with multiple damage mods fit, meaning that the pirates have to fit a heavier tank already, or know damn well they're going to win.
That's why I started using a warp in point when camping, don't do it really anymore as I got bored.
Not saying that sentries are hard to tank in lowsec, but not a whole lot of cheap setups that are fun to fly last long under sentry fire, and face it a lot of pirates don't make a ton of isk doing it. I've made a bit pirating, but hey... I win eve ------------
Originally by: CCP Mitnal It's great being a puppetmaster
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techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.21 00:50:00 -
[79]
Originally by: Cloora In low sec I am trying to think of ways to increase the population in low sec and change it to where people can get IN low sec and TRY to make more ISK while pirates probe them down, intercept them in space (where there are NO sentries!) and gank them there. But at least the miner/hauler/Mission runner can TRY to get in.
Hey I have a new idea. Only buff the guns on the gate in low sec that borders high sec. now low sec gate camps can still exist deeper in low sec and traders can get a better market in low sec in that first system? I dunno just mroe ideas running through my crazy head of mine. LOL
... so you're saying make interdictors work like their description, and make them work in lowsec???
I ******* love you, have my babies. NOW!
**On a serious note, that's the only way that your suggestion would work, since the majority of the people who whine about dying in lowsec are not the ones who live there, and are only passing through... which with warp to zero means gate camps are here to stay. ------------
Originally by: CCP Mitnal It's great being a puppetmaster
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