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WheatGrass
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Posted - 2008.05.20 04:46:00 -
[1]
For the sake of education and entertainment, please share your lessons learned. Those lessons might seem obvious to some but not to others. How was I to know?
For starters...
When I first began running missions I did not know that my turrets would reload if I kept ammo in the cargo hold. I made many trips back to the station to reload.
P.S. Someone PLEASE moderate this forum. 999 pages is Way too much. Thank you.
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Joe Starbreaker
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Posted - 2008.05.20 04:50:00 -
[2]
I used to run missions and salvage the wrecks. The mission running took a long time and was a relatively slow ISK-earner but the salvaging brought in a good portion of the ISK in a very short amount of time. Still, it took me months to cut out all that wasted time running the missions. Learn from my mistake newbies... don't waste time killing mission rats, just let other people do that while you "visit" their mission spaces and salvage.
---------------- [insert signature here] |

Dirk Magnum
Spearhead Endeavors
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Posted - 2008.05.20 04:58:00 -
[3]
You can make a bookmark while in warp. You don't have to run your capacitor down to nothing and do an incomplete warp jump in order to make a safespot 
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voetius
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Posted - 2008.05.20 06:15:00 -
[4]
one thing that I could have done earlier that would have helped in kill missions was to have used drones. I thought - looks complicated, perhaps later. I had already got a few drones from wrecks. But they turned out to very simple to use. So here's a complete noobs guide to getting started with drones.
Load some drones into your drone bay - my Caracal can carry 2 of Acolyte, Warrior I, Hobgolblin I, etc.
When you undock you will see a new window underneath your overview called drones that has 2 folders - Drones in bay and Drones in space. Expand both of these.
When you get to the action, right click one of the drones in bay and select launch. That's it - when you are in range of your target you should see the drone in the Drones in Space folder and it should be red and status = fighting. You can also right click it and select Engage my target.
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Toshiro GreyHawk
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Posted - 2008.05.20 06:19:00 -
[5]
Edited by: Toshiro GreyHawk on 20/05/2008 06:21:44 Oh Dear Lord where should I start.
1) If you do a select all then right click on an item, you can then select repackage and it will only repackage the items which are not already repackaged. DO NOT DO THIS if you have a container in the hangar as it will empty the contents of the container as it repackages it.
2) If you right click in a hangar and select Stack All, it will take all the items that are of the same type and which are repackaged and stack them together.
3) If you are in a base, you can right click on another player you want to exchange items with and select Trade. This includes ships. I was having both guys fly out side the base, one guy in his pod. The guy that was giving the ship away would eject and fly back to the base in his pod while the other guy got in the ship. Don't do that.
4) If you insure a ship to an individual and you let another guy in your corporation fly it and it gets blown up while he's using it, you don't get the insurance. But if you move the ship from an individual's ship hangar to a corporate hangar and insure it, it will insure it for the corporation out of the corporations wallet and anyone in the corporation is insured while using it.
5) You can drag and drop bookmarks from your People and Places page to an area you control, such as your cargo hold or hangar and it will turn that bookmark into an item. You can then pass that item to another player who can drag and drop it into his People and Places. If you hold down shift while dragging the bookmark it will make a copy. If you don't it will move it.
6) If you are team mining with someone using jet can's, if the hauler leaves an item in the jet can instead of taking everything, you don't have to create a new jet can each time. Since there IS a timer involved on how soon you can create another jet can this can be inconvenient. A good item to use to hold open the jet can, is a bookmark for the location you're at. If someone steals this item all they get for their trouble is the location they're already at.
7) Use the new tabs to create a view showing the asteroids and one not showing the asteroids. As soon as you have locked onto the asteroids you are mining & the next one you're going to mine, switch to the view without the asteroids. That way, you can see as soon as someone comes into your system.
8) If someone comes into your system, Look at them, then adjust the POV so that you are looking at where their ship is pointed. If their ship is pointed at you, you may want to start thinking about pulling that bookmark that his holding your jet can open so that can't steal something from you. Keep watching them for a while. Even if they act like they are going to go mine some themselves, watch them so they don't try sneaking up on you.
9) Sort your overview by icon while traveling but change it to sort by distance once you've stopped warping. Watch the distance that other ships are away from you. If they start getting closer - do a Look from their POV and see where they are going.
10) The default setting on Target Back is 1 in your ESC Menu settings. Change that to 0. Do not let the computer decide what you are going to be targeting or shooting at. FOF missiles are valuable in certain specific circumstances. Don't use them unless you know what those circumstances are. Same thing with Automatic Targeting modules. They'll use up the number of active targets you can have on evil gas clouds and sneaky buildings with Bounties on them of 0.0 ISK.
11) Do Not use Orbit as your default tactic just because it's what Aura told you to do in the first five minutes you were playing the game. If you are using weapons with slow tracking then you want to be headed towards (Approach) or away from your enemies. Orbit ships bigger than you. Kite masses of small frigs trying to swarm you.
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Surfin's PlunderBunny
Minmatar Sebiestor tribe
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Posted - 2008.05.20 07:04:00 -
[6]
Don't play Eve after drinking way too much tequila 
() () (â;..;)â (")(") |

Toshiro GreyHawk
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Posted - 2008.05.20 07:13:00 -
[7]
12) If you are buying the same item from multiple people on the market place, buy them the guy with the lowest price first. The way the EVE market place works, each seller is putting up a bid. The sale will go to the person with the lowest bid even if someone selects an item with a higher bid but it will go at the price of the bid the buyer picked. Thus, if you need two items and have two people selling one each, one for 130 and the other for 135, if you select the 135 item first what you will get is the item that was selling for 130 but you will pay 135 for it. You must then go and buy your 135 ISK item at the price of 135. If you buy the one that is selling for 130 first, you will get that item for 130. You can then buy the 135 item and get that item for 135. One way you pay 270 for the two items, the other way you pay 265. If you are selling items and notice that you received more money for your items than you were bidding them at - this is how that happened.
13) It is easier to move up to a bigger ship than it is to have to skills to use it properly. Stay with smaller ships and get your support skills trained up on them. That way as you learn how to tank your ships and in the process make mistakes that get you blown up, you will do it with a cheaper ship. Pirates in frigates make quick work of people in bigger ships that don't know how to fit or fight them.
14) Just because you can make 3 alts per account doesn't mean you should do that any time soon. There is a lot of overhead that goes into each alt. Get your mains trained up to where they can make pretty good money before even thinking about messing about with your alts. Six months is probably a minimum amount of time to put into your initial characters before you start splitting your resources. Longer would be better. When you do decide to create an alt, have a good idea of what you are going to do with them. Special purpose Alts that you devote a limited amount of training time to can be very useful but think about it before creating them. Can you just do the same thing with your main? Or do you really need a separate character to do what you want? Even in a special built alt, think about it really hard before you skew their attributes all in one direction. Can they do the job you want them to do with a balanced set of attributes or do you really need their attributes skewed one way for them to fulfill their purpose? What if you change your mind?
15) Think about the things you read on the forums as ideas to consider. Don't take them as dogma. Think about what your goals are in the game and the resources you have at hand. What worked really well for someone else may not work so well for you. What works well for someone with more or less resources or skills may or may not work for you. Don't go looking for a Formula For Success. Search for Information and Ideas that you can Think about Yourself. Different tactics are appropriate to different situations. As the situation changes Think about whether or not you need to change your tactics.
16) Situational Awareness. Be as aware of everything going on around you as you can be and try to understand it. Who is there? What are they doing? Why are they doing it? Are they a threat to me? Am I a threat to them? To quote The Clash, "Should I stay or should I go?"
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Joe Starbreaker
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Posted - 2008.05.20 07:20:00 -
[8]
Right click on an item in your hangar --> Stack all
---------------- [insert signature here] |

Joe Starbreaker
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Posted - 2008.05.20 07:20:00 -
[9]
Buy low, sell high
---------------- [insert signature here] |

Micia
Minmatar Thrace Inc Ushra'Khan
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Posted - 2008.05.20 08:15:00 -
[10]
1) You can shoot any member of your player-corporation (including the CEO) without Concord getting their nose involved.
2) The same does not apply to members of your alliance, who are not in your corp. 
3) You can remote-split stacks of items in far-away hangars, using the Contract interface.  _______ Break your chains! Kinda'Shujaa is just the first step. |

F'nog
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2008.05.20 08:48:00 -
[11]
Originally by: WheatGrass
When I first began running missions I did not know that my turrets would reload if I kept ammo in the cargo hold. I made many trips back to the station to reload.
P.S. Someone PLEASE moderate this forum. 999 pages is Way too much. Thank you.
That's actually how it used to work after launch.
As for your PS, what are you on about?
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
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Ralara
Caldari D00M.
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Posted - 2008.05.20 09:12:00 -
[12]
Originally by: WheatGrass For the sake of education and entertainment, please share your lessons learned. Those lessons might seem obvious to some but not to others. How was I to know?
For starters...
When I first began running missions I did not know that my turrets would reload if I kept ammo in the cargo hold. I made many trips back to the station to reload.
P.S. Someone PLEASE moderate this forum. 999 pages is Way too much. Thank you.
That's one up from me - I didn't even know they needed ammo!
Seriously - the noob guns don't need them - I didn't know the "real" ones did! :D --
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Lord Haur
Amarr Imperial Academy
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Posted - 2008.05.20 09:18:00 -
[13]
Originally by: Micia 1) You can shoot any member of your player-corporation (including the CEO) without Concord getting their nose involved.
Just a reminder to those who may mis-read this:
This does NOT apply to NPC corporations, including the starter schools and your racial NPC corp (e.g. Brutor Tribe) --- Sig Starts Here --- Lord Haur - Imperial Academy Logistical Support
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.05.20 09:31:00 -
[14]
Some T2 BPOs actually have a copy time much shorter than manufacture time (as opposed to the majority of them taking longer to churn out one single copy than it takes to manufacture one unit).
1|2|3|4|5. |

Lia Sun
Caldari
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Posted - 2008.05.20 09:53:00 -
[15]
Edited by: Lia Sun on 20/05/2008 09:53:34 1. When plotting a course, change settings in the map menu to only fly through highsec when possible. 2. When you have to travel through lowsec or nullsec, don't use the autopilot. Instead warp to 0 and immediately jump. In nullsec this might not suffice if the gatecamper is an interdictor. Interdictors can deploy anti-warp fields. Your only chance of survival is to afterburner/mwd as fast as possible the 15 km back to the gate you came through or foreward out of the field and hope your shields/armor holds. |

Pan Dora
Caldari Bears Inc Violent-Tendencies
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Posted - 2008.05.20 09:59:00 -
[16]
-Its not how much isk ou how much skill points you have that matter, but how much you enjoy the game. -better to worrie about how much you can afford to lose then how much you can earn. -People can do a lot of very stupid things sometimes. -That include you. Pan |

Louis deGuerre
Gallente Chimera Tech
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Posted - 2008.05.20 11:50:00 -
[17]
Never sell anything below regional market value, especially if it's valuable. There's always someone with a buy order out for 10% of the real market value. You will sell it to that chap to your 90% loss unless you do this simple thing :
Put up a sell order in the market (click on advanced button in the sell window and use the market interface to decide on a good selling price). Best to stockpile a bit and put up a large amount for sale as your number of sell (and buy) orders are limited. If you can't get rid of something for decent money, reprocess it for minerals and sell those.
If you know you are going to buy a rare of expensive item (like a ship) put up a buy order in advance.
These simple rules will save you millions in isk each week.
Another thing I haven't seen yet : If you do kill missions, learn salvaging right away (L1 will let you salvage, L3 will let you salvage T2 ships as well). When you've got the isk, fit out a destroyer as a super salvager - 4 * salvager - 4 * small tractor beam (requires science skill) - 1M afterburner - Cap recharger (or whatever) - 2-3 * cargo expanders Now you can make at least 3-30 times the money for each mission.
-------------------------------------------------------------------------------------- Legion of Shadow is looking for recruits. |

Jint Hikaru
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Posted - 2008.05.20 11:50:00 -
[18]
If a corp mate (or anyone) loans you a fitted ship to run a mission, make sure you have the skills to use all its fittings!!!
Dont do what I did and fly it to the rats, then find out that the ship is fitted with missile launchers which I cant use. ------------------------ Jint Hikaru - Miner / Salvager "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Tranka Verrane
Caldari Private Venture Enterprises
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Posted - 2008.05.20 11:59:00 -
[19]
Originally by: Joe Starbreaker I used to run missions and salvage the wrecks. The mission running took a long time and was a relatively slow ISK-earner but the salvaging brought in a good portion of the ISK in a very short amount of time. Still, it took me months to cut out all that wasted time running the missions. Learn from my mistake newbies... don't waste time killing mission rats, just let other people do that while you "visit" their mission spaces and salvage.
Once your combat skills get better you would find it's much quicker to do a mission then come back to salvage than it is to probe out someone else's mission. Plus you can then get loot without fear of reprisal, and have the mission rewards and bounties too.
I know some ninja salvager's are very enthusiastic about it but it's actually quite a poor way to make ISK long-term. The most efficient way as a new player is to find friends who don't salvage and follow them around.
Ingame: Channels&Mailing lists>Channels>Join>PVE>OK |

Tzar'rim
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Posted - 2008.05.20 12:35:00 -
[20]
Question, ask, learn, plan, act. In that order, any other order will get you killed.
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Stela'Artois
Hatori Mining Services
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Posted - 2008.05.20 13:23:00 -
[21]
Originally by: Tzar'rim Question, ask, learn, plan, act. In that order, and you might not get killed, any other order will surely get you killed.
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Bleeshtar
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Posted - 2008.05.20 13:52:00 -
[22]
Remember to return your drones to the drone bay before you warp off.
Just because someone is flashing red its not always a good idea to shoot them.
There is no 'safe space'.
Jet can mining while more efficent can lead to frustration.
Just because a player only is a 'month old' doesent mean he is a clueless noob.
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Mendolus
Aurelius Federation
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Posted - 2008.05.20 14:03:00 -
[23]
- There are two types of PvE mission aggro gained on NPC rats, either local (once you reach around 40-50km of a group of rats in a newbie ship they will notice you and set to pursue), or global (all the rats know you're there and when they spawn they set a course to intercept you). In the former, you can wait between pulls to recover or plan your next move, in the latter, the only downtime you have is between killing one group and before the next group reaches you if they can.
- When using drones, take note of the fact that if you keep them in the drone bay and wait until the rats focus fire on and/or aggro to you, then release your drones, the rats will not target your drones.
- Tougher targets hit harder, but swarms of weaker target *may* hit for more. In a newbie ship, there is a limited survival time when swarmed by rats in a mission. Take out all weaker targets first, so you have the luxury of choosing whether to warp out, repair, and come back to take on the tougher targets. It also clears the encounter so you know what you are dealing with in a larger target. Being able to estimate your damage intake versus recharge/repair rates is more important than worrying about whether that big Cruiser class rat or missile boat is going to own you in the short term as you can generally warp out in a pinch.
- Never underestimate aggregate damage over time, you may only be taking 5% shield damage, but if you take it every second as oppose to every four seconds, you may be in serious trouble.
- Learn to haul! As a newbie, you will likely be moving around a lot or collecting materials and items from many different confusing and seemingly far off locations. What's worse is that your average newbie ship barely has room to hold its own ammo let alone hundreds of m3 worth of valuable possessions. Invest in some skills to pilot a starter Industrial ship so you can haul your precious loot!
{...and they will respect a line drawn in the sand more than forgiveness} |

Bleeshtar
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Posted - 2008.05.20 17:33:00 -
[24]
Never ever buy a station canister at the wrong station  |

Slickdrac
Minmatar JET FORCE Ka-Tet
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Posted - 2008.05.20 17:46:00 -
[25]
Large Lasers do not go on a Rokh 
Flying into the middle of an asteroid field is a bad idea when you need to warp away, either to escape or just cause your done 
Don't just assume your faction fitted Navy Raven is doing fine just because he was fine for 15 minutes while you mined on your alt.  I suck at forums |

Abraham Mosby
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Posted - 2008.05.20 20:49:00 -
[26]
Originally by: WheatGrass When I first began running missions I did not know that my turrets would reload if I kept ammo in the cargo hold. I made many trips back to the station to reload.
You dont have to wait to run out of ammo to reload. If you have ammo in your cargo you can reload by right clicking the weapon. Selecting 'reload all' will reload all of your weapons at once.
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Gilahan Mcortama
A-L-O-N-E
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Posted - 2008.05.20 21:18:00 -
[27]
Have a delivery story line mission 7 or 8 jumps out to get there and get side tracked while in station and head all the way back to realize you didn't transfer item to cargo hold
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Shallie Dred
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Posted - 2008.05.20 21:38:00 -
[28]
Originally by: Abraham Mosby
Originally by: WheatGrass When I first began running missions I did not know that my turrets would reload if I kept ammo in the cargo hold. I made many trips back to the station to reload.
You dont have to wait to run out of ammo to reload. If you have ammo in your cargo you can reload by right clicking the weapon. Selecting 'reload all' will reload all of your weapons at once.
Or you just press "ctrl r" to reload all your weapons 
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Sam Frith
Minmatar Infinity's End
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Posted - 2008.05.20 21:42:00 -
[29]
Control R will reload all your weapons.
until you learn how to escape from danger faster, a damage control module can buy you the precious seconds you may need.
decide how you want to tank, and learn to do it well. Yes, space is big and, it's cold. |

Mara Rinn
Minmatar
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Posted - 2008.05.20 23:24:00 -
[30]
The Ultimate New Player Guide Collection sticky in this forum is actually worth reading in full. So many questions I could have answered for myself by checking out the valuable material within.
Mining is boring. It's a great way to earn ISK when you are too drunk to fly combat missions. It's a great way to have something to do while chatting with corpmates. But mining itself is dead boring.
When running missions, kill the frigates first. They often warp scramble you, and there's nothing so painful as losing a ship to a swarm of frigates because you thought you could tank them but were wrong.
Do not orbit enemies in missions. You will end up flying into aggro range of the next group and make the fight much harder than it should be. Use "keep at range" instead.
When flying missions with a fleet, when the tank says he's warping out, you warp out too. Don't wait for drones to come back. Don't wait to get that one last round fired at your current target. In six seconds, the enemies will be locked on you and you'll be flying out in your pod.
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