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Leora Nomen
Amarr
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Posted - 2008.05.21 02:59:00 -
[31]
Shield boosting Amarr ships just doesn't work out.
Remember to make drones return to drone bay before you warp off.
NPCs can warp scramble you and rocks can make you stuck.
An Astarte while it may look like a Brutix is not a Brutix as far as pvp is concerned >.<
Those 'recruits' asking you all sorts of strange questions when you're out recruiting aren't drunk/high/just plain weird, they were actually looking to war dec your noob corp (yes EVE is a dark and ebil place).
You cannot pick up a pirate on your directional scanner because he is sitting cloaked in a belt waiting for you. Going out to check out where he is really hiding in system is not the next brightest move.
Wearing warp core stabs to breeze through taunting pirates that they can't catch you works ... until they refit and come out with more warp scram points than you have stabs on.
0.0 is very empty and makes good ISK at the same time.
Afk cloakers suck.
Warp bubbles are magical and work differently than logic might dictate.
Hey, flagging those miners sometimes pays better than 0.0 ratting (well expanded cargohold mods used to cost a lot).
Falling asleep in expensive ship while you're in space and while your corp is at war is a horrible, terrible idea.
guide to game time codes |

Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2008.05.21 03:11:00 -
[32]
Edited by: Baka Lakadaka on 21/05/2008 03:15:03 Just the other day I was up in high sec missioning to make some ISK. I did 2 really stupid things in quick succession:
1) Warped my High-Sec mission running drake to the wrong gate, didn't look and jumped right through.....looked up to see 0.4 security - slow boated back to the gate. As this is normally one of the most camped gates in Eve, I was extremely lucky (maybe the cloakers thought I was bait).
2) Warped a rigged up Raven into a mission and got warp scrambled and full room aggro .....it was at this point I realised I was out of missiles as I'd accidentally unloaded them with some loot. Very lucky to have some drones that could kill off the scrambling frigates and warp out.
So here are my tips:
1. Never jump through a gate without looking at the gate name 2. Never leave the station without your cargo hold open, so you can see the contents.
PS: If you're missioning to make ISK, then losing a rigged drake or Raven isn't the best way to do it.
______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University. |

Veldspar Slayer
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Posted - 2008.05.21 10:02:00 -
[33]
I've learned a few things;
1) Do not ever, ever, ever jump into a ship that you don't have the support skills for. I basically went from a Frigate into a Battlecruiser and lost my 60mil ISK Hurricane for nothing!
2) Tab makes all those big windows that block your view go away =P
3) Use faction specific ammo/defenses. When I started, I thought I'd just use the same ammo and Invulnerability Fields. Switching out to specifically fight Angels has increased my effectiveness by 100%!
4) Frigates are the ****. Stay in them for a long time, only roll out your big stuff for higher level missions and fleeting =P Frigates are WAY fun!
Meh, all I can think of now. EvE is not a very forgiving game to rookies, tips like these should be included in the inbuilt tutorial!
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Micia
Minmatar Thrace Inc Ushra'Khan
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Posted - 2008.05.21 10:50:00 -
[34]
Originally by: Veldspar Slayer One more: Ctrl + Click targets! I spent the first month of playing right-clicking and selecting "target" from the drop menu...
Adding to this...
Works really well when you have made suitable Overview Presets, that only show valid war-targets (or hostiles).
Especially important when involved in wars in hi-security space, where there can be a lot of non-involved parties jumping/warping in. Nothing sucks more than CTRL-clicking the Overview as a dozen neutrals arrive on grid... with guns "hot"... and suddenly the Overview rearranges as you click and two seconds later Concord lands on your sorry butt. 
Learn how to set up a variety of Overview Presets.  |

Mendolus
Aurelius Federation
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Posted - 2008.05.21 13:23:00 -
[35]
Originally by: Leora Nomen
Those 'recruits' asking you all sorts of strange questions when you're out recruiting aren't drunk/high/just plain weird, they were actually looking to war dec your noob corp (yes EVE is a dark and ebil place).
On that note, I've been meaning to ask for awhile...
What profit is there to wardec starter corporations or smaller ones at least? Or is this mostly for their own personal amusement? I can't imagine that a larger pirate corps would make a ton of money spending millions on wardecs to smaller corps who have maybe a few mil among them.
{...and they will respect a line drawn in the sand more than forgiveness} |

Louis deGuerre
Chimera Tech
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Posted - 2008.05.21 14:09:00 -
[36]
Edited by: Louis deGuerre on 21/05/2008 14:10:23
Originally by: Mendolus On that note, I've been meaning to ask for awhile...
What profit is there to wardec starter corporations or smaller ones at least? Or is this mostly for their own personal amusement? I can't imagine that a larger pirate corps would make a ton of money spending millions on wardecs to smaller corps who have maybe a few mil among them.
Several reasons : 1. Some people feel it is their duty to severely harass starting players to weed out the WoW arrivals. 2. Some people really do get a kick out of 'grieving'. 3. Some people like to make easy kills.
If this happens there are several strategies open to you to reply. 1. Band together with other starting corps that have been grieved and wipe em out (Hard, but lotsa fun - Few things are more fun than taking out wildly expensive HACS in a mass swarm of T1 frigates). 2. Temporarily migrate your corps to another location and wait untill they get bored and call of the war (and get wardecced again later ?). 3. Abandon the corp (and get grieved in your new corp later ?). 4. Actually pay the ransom (you chicken !). 5. Attempt to get included in an alliance (preferable before being wardecced) to help you out. -------------------------------------------------------------------------------------- Legion of Shadow is looking for recruits. |

Inverc
Republic Military School
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Posted - 2008.05.21 14:19:00 -
[37]
Mixing armor and shield tanking is not generally good idea. Not reading about and not using ship's bonuses is not really smart either. In PVE, you might be able to kill a BS with a frigate but this is not the right way :D
I remember by first BS encounter, travelled to 0.0 with my trusty speed tanking Rifter. Found a lone Sansha battleship in belt, decided to show what my fierce frig was able to do. Full speed with MWD towards this soon to be roasted BS. It was able to hit me few times on my approach while I kept admiring oh man what a damage it does. Three more volleys the frigate had become a wreckage, last two volleys received in 0m distance with my speed at 0. Right should have maybe orbitted the ****er. On my next try I was able to get the BS down but used good 15min on it. :D
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Mendolus
Aurelius Federation
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Posted - 2008.05.21 14:28:00 -
[38]
Originally by: Louis deGuerre
Several reasons : 1. Some people feel it is their duty to severely harass starting players to weed out the WoW arrivals. 2. Some people really do get a kick out of 'grieving'. 3. Some people like to make easy kills.
If this happens there are several strategies open to you to reply. 1. Band together with other starting corps that have been grieved and wipe em out (Hard, but lotsa fun - Few things are more fun than taking out wildly expensive HACS in a mass swarm of T1 frigates). 2. Temporarily migrate your corps to another location and wait untill they get bored and call of the war (and get wardecced again later ?). 3. Abandon the corp (and get grieved in your new corp later ?). 4. Actually pay the ransom (you chicken !). 5. Attempt to get included in an alliance (preferable before being wardecced) to help you out.
Indeed! Those are the reasons I was hoping for. I can work with reasons like those, but if there was a more substantial or persistent reason for people to randomly wardec starter corporations I would be more concerned. But if it means that they are mostly doing it for attrition then I have means with which to deal with it more directly (as you noted).
Ty very much for the response 
{...and they will respect a line drawn in the sand more than forgiveness} |

Ordon Gundar
Kingfisher Industries
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Posted - 2008.05.21 15:41:00 -
[39]
Edited by: Ordon Gundar on 21/05/2008 15:41:05 Lessons I learned:
1. Dont rat in 0.4 sec in a destroyer you cant really afford (or fit) after a couple of weeks in game, and not bothering to look at local. The pod journey was pretty!
2. Dont listen to people who make it sound like ALL low-sec gates are camped to oblivion. They are not. I travel around low-sec constantly in my Kessie, with cargo aboard, and have never once been warp-scrammed, let alone attacked.
Fly fast..Rats Die..Buy Low..Sell High |

Mendolus
Aurelius Federation
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Posted - 2008.05.21 16:03:00 -
[40]
For me, unfortunately my first impression with 0.4 was a little intimidating to say the least.
After reading in the rookie help channel about gate camps I had noticed someone, (I am assuming a pirate), say that sometimes the gate camps are just to screen out easy marks rather than destroy everything that passes through. So they set up a camp on the border of very popular highsec in newbie starting areas and the lowsec bordering it. If someone passes through who seems like an easy mark, they take action, otherwise they let them pass through.
Fortunately for me in a Vexor at the time I believe, I passed through multiple gates with all sorts of wrecks being actively salvaged and what I am assuming were campers. They left me alone, for whatever reason it was, maybe they scanned my ship and saw I wasn't rife with rookie mistakes, etc.
Anyways, I still have a profound respect for low sec, because though it may be void, I've already seen the destruction the pirates leave at the gates, so my journeys will be measured, both by the activity I see on the starmap, and by whether or not I'm able to use my jump clone and can afford a blown spare ship and lost fittings at that particular time.
Word of caution from one rookie to another, NEVER fly an expensive rig into low sec unless you're willing to part with the ship and everything inside it. And for the love of... invest in a jump clone so you don't lose your pricey implants!
{...and they will respect a line drawn in the sand more than forgiveness} |

Skrunkle
Dark Syde Exploration
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Posted - 2008.05.21 16:46:00 -
[41]
When that guy in the citadel tells you that for 150 mill he will sell you his corp that has great standings... HE IS LYING! when he leaves the corp the standings leave with him. and you are left with a corp that has the same standing as you currently have. (no I did not buy it but I am certain someone has)
When the can flipper comes into your belt and moves your ore to his can... don't shoot at him. he probably has friends waiting in the wings for you to agro him so they can come in and take that expensive mining barge away from you. Subvert the dominant paradigm. |

Bleeshtar
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Posted - 2008.05.21 17:02:00 -
[42]
Originally by: Skrunkle When that guy in the citadel tells you that for 150 mill he will sell you his corp that has great standings... HE IS LYING! when he leaves the corp the standings leave with him. and you are left with a corp that has the same standing as you currently have. (no I did not buy it but I am certain someone has)
When the can flipper comes into your belt and moves your ore to his can... don't shoot at him. he probably has friends waiting in the wings for you to agro him so they can come in and take that expensive mining barge away from you.
His 'friends' cannot shoot at you without concorde intervention unless 1.) your in lowsec and 2.) you were dumb enough to flip his can.
Still carefully consider the situation before opening fire.
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Louis deGuerre
Chimera Tech
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Posted - 2008.05.21 18:20:00 -
[43]
Forgot one of my most stupid things I only discovered in my second month of playing.
You can add extra drone commands yo your keyboard shortcuts in the options menu (esc). Notably, all drones attack target and all drones return to ship (but not launch for some strange reason). This would probably have saved me about 25.000 mouse clicks and several T2 drones.
-------------------------------------------------------------------------------------- Legion of Shadow is looking for recruits. |

Mendolus
Aurelius Federation
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Posted - 2008.05.21 20:18:00 -
[44]
Originally by: Louis deGuerre Forgot one of my most stupid things I only discovered in my second month of playing.
You can add extra drone commands yo your keyboard shortcuts in the options menu (esc). Notably, all drones attack target and all drones return to ship (but not launch for some strange reason). This would probably have saved me about 25.000 mouse clicks and several T2 drones.
QFT! It was a vet like yourself that made note of this a week or two ago and I immediately hopped on it, saves an unimaginable amount of clicking and mousework.
But, yea, what is with there not being a launch command? I guess it's because it would not know which pack to launch? They need to have a "default launch folder" that you can set so that when you press to launch, drones from that particular folder come zipping out of your bay. Much like user defined overview tabs that you load your saved settings into.
{...and they will respect a line drawn in the sand more than forgiveness} |

Varopriest
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Posted - 2008.05.22 04:49:00 -
[45]
Best advice I think any missioning character could take is, "Read the Mission Briefing and make sure you're doing what it says!"
Worlds Collide does not require you to kill everything or anything in the first two rooms. So don't try it as a new pilot or don't be surprised if you lose a ship or two trying.
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Da'Neth
Federation Zone Operations Command
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Posted - 2008.05.22 12:34:00 -
[46]
Originally by: Varopriest Best advice I think any missioning character could take is, "Read the Mission Briefing and make sure you're doing what it says!"
Worlds Collide does not require you to kill everything or anything in the first two rooms. So don't try it as a new pilot or don't be surprised if you lose a ship or two trying.
#2 best advice for any missioning character fit the proper tank for the rats you will be fighting and here is the big part of it TURN IT ON. dont know how many times I have fogot to tern on my tank or tern it back on after a DC or haveing to dock or the like
btw varoprist love the sig made me giggle  ---------
Join ZOCOM FW corp
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Kask Aledrought
Imperial Security Group
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Posted - 2008.05.22 13:45:00 -
[47]
What I've learned in my first full month in EVE.
RTFM. There are so many good stickied manuals and links to websites in those manuals.
Setup your overview so you can ignore corp mates and bring hostile targets/low-rep players so they are always on the top of the list. There is a great little tutorial for all the settings.
If you do get your ship blown out from under you after being warp scam'd you 'might' have up to 10 seconds to get your pod the hell out of there before you get scammed again.
The tutorial is REALLY bleeping patronizing when you get podded. I intentionally went into lowsec on like day 2 just to see what it was like and damn if I didn't pick a gatecamp with 5 people more than willing to vaporize my n00b ship. They actually just fell off my kill list today actually :)
I still need to figure out how the directional scanners work as far as narrowing down locations.
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brakespear
Wayward Brewing
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Posted - 2008.05.22 20:31:00 -
[48]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 20/05/2008 22:52:26
"Macro mining" means mining with a macro program, not mining large amounts of stuff with a barge. When I first started playing I assumed that "macro" was being used not in reference to a macro program, but as the opposite of "micro"... as in the type of mining you'd do with a mining frigate or something. When I was a newb this misunderstanding resulted in me saying to corp mates on several occasions "I'm not doing much right now, just macro mining."
So... yeah.
Genuine or not.......this, this is my favourite 
apart from that....ummmm
Never, ever, trust anybody 100%  -------------------------------------------------- 'people will always be tempted to wipe their feet on anything with 'welcome' written on it.' |

DubanFP
Four Rings Souls of Vengeance
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Posted - 2008.05.22 23:19:00 -
[49]
Originally by: Skrunkle When that guy in the citadel tells you that for 150 mill he will sell you his corp that has great standings... HE IS LYING! when he leaves the corp the standings leave with him. and you are left with a corp that has the same standing as you currently have. (no I did not buy it but I am certain someone has)
  They disapear over a period of time yes. However although you need high standings with a faction to place a PoS you don't need high standings to keep a PoS running. The idea is join the corporation, place the PoS while you're still high, and then you're all good to go. It's not a scam lol. _______________
ReiAyanami> We bring you tidings of AARRRRRRRRR |

Asterlicks
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Posted - 2008.05.23 05:14:00 -
[50]
Originally by: DubanFP
Originally by: Skrunkle When that guy in the citadel tells you that for 150 mill he will sell you his corp that has great standings... HE IS LYING! when he leaves the corp the standings leave with him. and you are left with a corp that has the same standing as you currently have. (no I did not buy it but I am certain someone has)
  They disapear over a period of time yes. However although you need high standings with a faction to place a PoS you don't need high standings to keep a PoS running. The idea is join the corporation, place the PoS while you're still high, and then you're all good to go. It's not a scam lol.
they disappear over time? not as soon as the infidel who is selling corps leave it? and what about POS's and standings... I understand that once you anchor it your standings can go away.. but what about leaving or changing corps? if I anchor a POS (for corp of course) that POS belongs to who when I leave the corp? I am assuming it belongs to the corp and not me. wich means that once anchored it cannot change corps (unless there is another mechanism I am unaware of for exchanging POS ownership).
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Xtreem
Knockaround Guys Inc. Exxxotic
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Posted - 2008.05.23 06:56:00 -
[51]
Asterlicks - you re correct if you leave the corp the pos stays with the corp and whoever is left within it, you cant change a pos hands unless u unanchor, with the current corp, then re deploy for corp when in the new corp, but again you will need those standings back up. Its not a scam just not properly explained to you.
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Rising Fenix
SunStorm Defense Initiative
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Posted - 2008.05.23 07:06:00 -
[52]
One more: Ships are investments. It doesn't matter that X Ship costs a tone of money, so long as you are careful you can resell it for the same, or in some cases, better money. Use contracts and don't ever dump it to the highest bidder, unless you need money fast for some other pursuit.
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Wahjoo
Sebiestor tribe
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Posted - 2008.05.23 14:40:00 -
[53]
Don't use different kinds of ammo at the same time. Controlled Burts are useless for Minmatars! A rifter can make an excellent salvage ship and is a lot cheaper then a destroyer.
"We were once so close to heaven; Peter came out and gave us medals, declaring us the nicest of the damned." |

MercenaryMuffin
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Posted - 2008.05.24 10:48:00 -
[54]
Edited by: MercenaryMuffin on 24/05/2008 10:51:17 I've been playing for 2 weeks now, and I've learned a few valuable things to help out my fellow newbies.
-You can't be paranoid enough. Ever. Everyone is out to get you, and the sooner you learn to obsessively check your system menu for players in the area, the better. If someone warps in to your area, check out his ship info immediately. If it's anything but a miner/hauler, keep your eye on him. If he starts moving towards you, GTFO. It's better to leave your jetcan behind than to lose your ship.
-Speaking of which, Jetcans are far better than anchored containers. Even the GSCs only hold about 3k cargo, which you can fill up with a decently outfitted Osprey in only a few minutes. A Jetcan holds tons of ore. Just warp back to your home base, pick up your hauler, and go retrieve your ore. If someone takes it, oh well. It's just ore.
-Mining in 0.5 and 0.6 space is great. If you can find a nice, quiet little system (like less than 20 people), your biggest threat is probably going to be NPC pirates. Drones and Assault launchers take care of them very quickly, and you can get some decent salvage from them to go along with your ore. Most pirates seem to either stick to high sec (to gank haulers), or low sec (to gank anyone they come across). Mid-sec is pretty safe.
-Just because you can fit Heavy missiles on your Osprey, it doesn't mean you should. NPC pirates in 0.5 are Frigates, and they shouldn't be a problem...unless you have heavy launchers, which suck against them. Stick to Assault launchers on your Osprey. Scout drones tear up NPC frigates, but if your drone skill isn't sufficient to let you launch 2-3 drones at once, I suggest fitting your Osprey with two Assault launchers. After your drone skill is up a bit, take off the 1st Assault launcher and put on a 3rd mining laser.
-Mining (well) can bring in serious ISK. But it's boring. If your primary starting type wasn't Industrial (I went Military), it'll take you a while to train up your Industrial skills that you really need, like Refining, Mining, and the like. Until you get your Industrial skills up to level 3 or 4, expect to work about 3 hours to make a million ISK.
-Once you can buy a hauler (like a Badger), don't bother putting Cargo Expanders on your mining ship. Just transfer ore to the jetcan once your hold starts to get full.
-Tank, Tank, Tank! Get the best shield boosters and expanders you can afford (and your ship can use), and make sure you get at least one RCU (Reactor Control Unit) to improve your power output. Having extra power for shields and warping is a HUGE help.
-Likewise, I highly suggest you get a CPU upgrade ASAP. Mining Lasers take up lots of power and CPU, and if you want to use a decent set-up (like a Medium Shield Booster, a Shield Expander, and an Afterburner), you'll need all the CPU you can get.
-Mine, Haul, Refine, Transport, Sell.
-Sell in bulk! Don't sell all that Tritanium you worked so hard to mine and refine in local Joe Blow space..take it somewhere it's in high demand, like Jita (just not on weekends, or the lag will destroy your will to live), and sell it there. You'll get better prices on larger shipments. Just be weary of idiots who like to gank the docks.
-Never mine Plagioclase. Ever.
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Zal'arok
Grey Templars
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Posted - 2008.05.25 02:36:00 -
[55]
-Don't leave a station in a ship you aren't willing to lose. The sooner you get over the initial shock of losing a ship, the better.
-The ONLY way to learn how to pvp is to...guess what....PVP. You can kill rats all day, but compared to killing other players, its black and white.
-Don't underestimate the power of a frigate. Many people may want to get into the biggest ship they can asap. Most of those people loose that big ship in no time at all. because.....
-Skills are EVERYTHING if you dont have the proper skills to fit a ship, don't try and fly it "as well as you can."
Having: fun>friends/corpmates>INSURANCE+CLONE>skills>INSURANCE+CLONE>money
^^^This is all you really need to know^^^
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MercenaryMuffin
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Posted - 2008.05.25 07:19:00 -
[56]
This is the best piece of advice I've ever read on this forum:
Before you buy a new vessel, repeat to yourself "I will lose this ship, I will lose this ship, I will lose this ship" until it sinks in.
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Toshiro GreyHawk
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Posted - 2008.05.25 08:08:00 -
[57]
Yeah, one of the dumb mistakes I wasted a lot of time on was coming up with names for all my ships. I had a naming convention I set up for different types of ships and even looked up names in an Encyclopedia to find some that fit. I even named my shuttles(!).
There are still good reasons for naming your ship to remove you name from it but mostly I no longer bother.
It just doesn't pay to get attached to ships.
Another thing I stopped doing as my circumstances changed was insuring frigates unless I was about to do something that I thought likely to get it blown up. There have been a number of times I've had occasion to move ships to another base. Both Destroyers and Frigates can be repackaged and hauled with an Industrial but when you do that, you void the insurance (why I do not know) and you erase the name.
Since I can build most of the Frigates and Destroyers I use, I'm not as worried about losing one of these ships as someone just starting out who still thinks a million ISK is a lot of money.
The other thing is, I've got lots of ships I only use on occasion, for example said Frigates on some mission that doesn't allow ships bigger than a Frigate.
If I kept insuring a hangar full of ships I rarely use I'd be wasting more money than I'd ever get paid from losing them.
Thus, some things in the game are circumstantial. What would be a smart thing for one person to do, isn't for another. It all depends on what you're doing and how much money you have.
If I was a suicide ganker I'd insure my frigate.
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Munen
Imperial Academy
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Posted - 2008.05.25 13:51:00 -
[58]
Edited by: Munen on 25/05/2008 13:56:24
Originally by: Joe Starbreaker I used to run missions and salvage the wrecks. The mission running took a long time and was a relatively slow ISK-earner but the salvaging brought in a good portion of the ISK in a very short amount of time. Still, it took me months to cut out all that wasted time running the missions. Learn from my mistake newbies... don't waste time killing mission rats, just let other people do that while you "visit" their mission spaces and salvage.
Not doing missions is a bad idea if you are playing the game to get faction ships, officer mods and some other stuff that can get very expensive to buy on the open market.
In fact on that note I suggest you plan ahead who want to do missions for because gaining standing with one faction lowers it with another faction and once your standing gets too low agenst won't talk to you. I believe the penalty where that happens is -1.8.
I'll double check that later. Be mindful of your surroundings. |
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