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Author |
Thread Statistics | Show CCP posts - 22 post(s) |
Nalianna
Perkone Caldari State
3
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Posted - 2012.08.30 01:33:00 -
[2131] - Quote
Amaroq Dricaldari wrote:Don't seperate the Destroyers skill and the Battlecruisers skill. Doing so will only make things more complicated, especially for characters who use ships from more than one faction (like me).
I have a Coercer and I have a Thrasher, and I was planning on getting the other two destroyers because I have been hearing very good things about them, but now I have to lose my Destroyer Skillpoints and Re-train Amarr Destroyer AND Minmatar Destroyer, and if I ever want those otehr Destroyers then I will have to train Caldari Destroyer and Gallente Destroyer.
As for Battlecruisers, getting a Battleship is already difficult enough as it is, and now you want to make the Battlecruiser skills a requirement? I looked at the various BCs, and they actually seem a bit more specialized than Battleships.
And what about people who are trying to get Pirate Battleships? Now they need to lose their skillpoints in their two Battleship skills just to train two seperate Battlecruiser skills.
What you are doing with the Destroyer and Battlecruiser skills is the opposite of streamlining things.
EDIT: [Reads the post about skillpoint reimbursment] DOH!
Alright, so I will get my skillpoints back, but I am still upset on behalf of the people who can't fly those ships already. Sorry for not reading all of it, I should be ashamed of myself.
So... what is the new In-Game Mark of Shame? Well, yeah, you do "get your skillpoints back". In fact, you never lose them in the first place, and they are duplicated for all races, giving you more skillpoints, not less, by a factor of 4 for the skillpoints concerned. But I am one of those that thinks this is actually not a good thing - more skillpoints, for being able to do exactly the same thing doesn't sound very efficient to me.
However, I have to say I like the fact that for future pilots, having to train more specific races/factions for things, means they have the choice to be more specialised if they wish. They have the choice to train all races equally for 4 times the SP and the benefits of being able to fly all races' ships, but that's their choice, and those who choose to specialise should also gain from that choice. Specialisation is a hard road, and I think there should be some benefits built into the game to encourage it.
JMHO... :) |
Tekniq
Bionic Systems
1
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Posted - 2012.08.30 11:52:00 -
[2132] - Quote
I like the idea!
In order to let people fly their ships you could lower the skill requirements and maybe introduce an sixth level? dunno
great ideas though.. |
Shokre O'Corwi
The Squid Squad Slumdogs
8
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Posted - 2012.08.30 22:01:00 -
[2133] - Quote
You guys still assume that the new Destroyers and Battlecruisers skills will have the same rank... Fascinating! |
Shane Joven
Republic Military School Minmatar Republic
0
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Posted - 2012.09.02 02:35:00 -
[2134] - Quote
Shokre O'Corwi wrote:You guys still assume that the new Destroyers and Battlecruisers skills will have the same rank... Fascinating!
Well Destroyers are already rank 2, same as Frigates. Battle Cruiser is 6 and cruiser is 5, so yes destroyers will defiantly stay at 2 and Battle Cruiser at 6 when Battleship is at 8 seems reasonable. |
Ark Anhammar
EVE University Ivy League
0
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Posted - 2012.09.03 09:28:00 -
[2135] - Quote
So do we have any idea as to when this change will go into effect? I'm a relatively new player and 1) I certainly don't want to miss out on the BC/Destroyer V skills for all races and 2) I'm not familiar with how frequently CCP releases updates for EVE in general.
Does anyone have any ideas? Speculation?
Have these changes been pushed back? Any thoughts or any info would be most appreciated. I just don't want to get left out in the cold when the changes go into effect and cost me many more months of training that I otherwise wouldn't have to spend.
Thanks pilots! |
ChromeStriker
The Riot Formation Executive Outcomes
219
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Posted - 2012.09.03 15:24:00 -
[2136] - Quote
Ark Anhammar wrote:So do we have any idea as to when this change will go into effect? I'm a relatively new player and 1) I certainly don't want to miss out on the BC/Destroyer V skills for all races and 2) I'm not familiar with how frequently CCP releases updates for EVE in general.
Does anyone have any ideas? Speculation?
Have these changes been pushed back? Any thoughts or any info would be most appreciated. I just don't want to get left out in the cold when the changes go into effect and cost me many more months of training that I otherwise wouldn't have to spend.
Thanks pilots!
Aaaaaages (TM) they have to fix all the frigs first (winter expansion ish) then deal with destroyers,, then cruisers, then BC's, then BS's and THEN play with the skills ... ... ...
(Unless they decide to play with the skills of each class once they've done balancing them, in which case might be different).
Edit: BC5 is not a waste of skill points, prob the best thing you can train... Destoyers @5 is also good - Nulla Curas |
Eko Fromtv
Center for Advanced Studies Gallente Federation
1
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Posted - 2012.11.13 20:04:00 -
[2137] - Quote
Ark Anhammar wrote:So do we have any idea as to when this change will go into effect? I'm a relatively new player and 1) I certainly don't want to miss out on the BC/Destroyer V skills for all races and 2) I'm not familiar with how frequently CCP releases updates for EVE in general.
Does anyone have any ideas? Speculation?
Have these changes been pushed back? Any thoughts or any info would be most appreciated. I just don't want to get left out in the cold when the changes go into effect and cost me many more months of training that I otherwise wouldn't have to spend.
Thanks pilots!
I would like to second this question.
People have been throwing dates left and right, including day 1 Retribution, so having a clear answer would be nice.
"Post Retribution sometime in early to mid 2013" would work as answer, thanks.
Miner for life. |
Uruk8
Toxic Subprime Assets Inc. Yulai Federation
0
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Posted - 2012.11.22 22:52:00 -
[2138] - Quote
one question. example: I have in the hangar 1 skill book for destroyer, battlecruiser and capital ship. after the patch, which skills books I get in the hangar?
example: destroyer - all skills book racial battlecruiser- all skills book racial capital ship.-all skills book racial
thx |
Arronicus
Vintas Industries Mistakes Were Made.
2
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Posted - 2012.11.23 11:05:00 -
[2139] - Quote
Uruk8 wrote:one question. example: I have in the hangar 1 skill book for destroyer, battlecruiser and capital ship. after the patch, which skills books I get in the hangar?
example: destroyer - all skills book racial battlecruiser- all skills book racial capital ship.-all skills book racial
thx
Destroyer - Pax Amarria battlecruiser - Pax Amarria Capital Ship - What? Put down the blunt.
Also. Nice cash grab CCP. Really. Way to make it even harder for new players to try out different races of ships, before actively specializing even deeper into those races. |
Ellendras Silver
Universalis Imperium Tactical Narcotics Team
10
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Posted - 2012.12.01 12:18:00 -
[2140] - Quote
they announced over a year ago that they gonna lower the preq. for capitals to BS4 i realy would love too know if and when that will happen? |
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YoYo NickyYo
Center for Advanced Studies Gallente Federation
48
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Posted - 2012.12.01 21:37:00 -
[2141] - Quote
After scanning a number of Dev blogs, why do I not see anything regarding FACTION ships?
"Working as intended" |
Mund Richard
57
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Posted - 2012.12.18 02:23:00 -
[2142] - Quote
CCP Ytterbium wrote: Q: Training turret specialization requires you to go for small and medium skills first, are you considering changing this to make it consistent with this plan?[/b]
A: We havenGÇÖt considered this yet, but this definitely is something that needs to be extensively discussed indeed.
Didn't read the whole thread, appologies if I missed it. Any word on this one?
Sarcasm can be like drugs. |
Ellendras Silver
Segmentum Solar Nulli Legio
13
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Posted - 2013.01.14 00:29:00 -
[2143] - Quote
Ellendras Silver wrote:they announced over a year ago that they gonna lower the preq. for capitals to BS4 i realy would love too know if and when that will happen?
realy this annoys me pretty much as it affects how i train i realy want an answer you cant just announce something big like that and then shut up for a year tell us when we can expect the change give or take a few weeks |
Ellendras Silver
Segmentum Solar Nulli Legio
14
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Posted - 2013.02.09 12:07:00 -
[2144] - Quote
http://community.eveonline.com/devblog.asp?a=blog&nbid=74234
so according this blog more is to change on the capital rebalance let me get this straight it was said with the destroyer/battlecruisers if you can fly it today you can fly it after.
in the case of lets say a super sitting toon this means that as soon as the cap rebalance is done that sitter toon gets capital ships 4 jump drive operation 2 t/m 5 jump drive callibration 4 jump fuel conservation 4
or else i wont be able to board the ship anymore on my sitter toon |
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CCP Fozzie
C C P C C P Alliance
3943
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Posted - 2013.02.11 17:03:00 -
[2145] - Quote
Ellendras Silver wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=74234
so according this blog more is to change on the capital rebalance let me get this straight it was said with the destroyer/battlecruisers if you can fly it today you can fly it after.
in the case of lets say a super sitting toon this means that as soon as the cap rebalance is done that sitter toon gets capital ships 4 jump drive operation 2 t/m 5 jump drive callibration 4 jump fuel conservation 4
or else i wont be able to board the ship anymore on my sitter toon
If you have already trained the carrier skill for your chosen race you do not need to train any of those skills in order to fly the ship. Those skills are simply required to inject the skill for people who have not yet injected it.
The only possible exception to the "If you could fly it before you can fly it after" rule is the Tier 1 Navy BS which will require training from level 1 to level 2. For everything else (including supercarriers) the rule holds true. If you can fly a supercarrier before the changes you can fly it after. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Ravcharas
GREY COUNCIL Nulli Secunda
200
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Posted - 2013.02.11 17:57:00 -
[2146] - Quote
I think we should just go ahead and rename the whole damn game to "If You Can Fly It Before You Can Fly It After: Online." |
Ellendras Silver
Segmentum Solar Nulli Legio
14
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Posted - 2013.02.11 18:21:00 -
[2147] - Quote
CCP Fozzie wrote:Ellendras Silver wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=74234
so according this blog more is to change on the capital rebalance let me get this straight it was said with the destroyer/battlecruisers if you can fly it today you can fly it after.
in the case of lets say a super sitting toon this means that as soon as the cap rebalance is done that sitter toon gets capital ships 4 jump drive operation 2 t/m 5 jump drive callibration 4 jump fuel conservation 4
or else i wont be able to board the ship anymore on my sitter toon If you have already trained the carrier skill for your chosen race you do not need to train any of those skills in order to fly the ship. Those skills are simply required to inject the skill for people who have not yet injected it. The only possible exception to the "If you could fly it before you can fly it after" rule is the Tier 1 Navy BS which will require training from level 1 to level 2. For everything else (including supercarriers) the rule holds true. If you can fly a supercarrier before the changes you can fly it after.
thnx for the reply... i am sorry but something isnt realy clear if i have a sitter toon (in training right now) that is able to sit in a nyx do i get the skills that i lack or am i able to sit in it without the skills needed afterwards?
also i realy would like an estimated time where we can expect the capital requirement changes, i understand it isnt realistic to say it when it will be exactly but give us something (as close as possible) for a timeframe |
Arronicus
Vintas Industries Mistakes Were Made.
179
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Posted - 2013.02.11 22:33:00 -
[2148] - Quote
Ellendras Silver wrote:CCP Fozzie wrote:Ellendras Silver wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=74234
so according this blog more is to change on the capital rebalance let me get this straight it was said with the destroyer/battlecruisers if you can fly it today you can fly it after.
in the case of lets say a super sitting toon this means that as soon as the cap rebalance is done that sitter toon gets capital ships 4 jump drive operation 2 t/m 5 jump drive callibration 4 jump fuel conservation 4
or else i wont be able to board the ship anymore on my sitter toon If you have already trained the carrier skill for your chosen race you do not need to train any of those skills in order to fly the ship. Those skills are simply required to inject the skill for people who have not yet injected it. The only possible exception to the "If you could fly it before you can fly it after" rule is the Tier 1 Navy BS which will require training from level 1 to level 2. For everything else (including supercarriers) the rule holds true. If you can fly a supercarrier before the changes you can fly it after. thnx for the reply... i am sorry but something isnt realy clear if i have a sitter toon (in training right now) that is able to sit in a nyx do i get the skills that i lack or am i able to sit in it without the skills needed afterwards? also i realy would like an estimated time where we can expect the capital requirement changes, i understand it isnt realistic to say it when it will be exactly but give us something (as close as possible) for a timeframe
If you have the skill plugged in pre-patch, you can still sit in it after, regardless of if you have the pre-reqs or not. That is all. Period. Nothing more to it. You will not get free skills, you will not be refunded. You will not get a special bonus. You will just be able to fly it after, if you could before. The end. |
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CCP Fozzie
C C P C C P Alliance
3946
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Posted - 2013.02.11 23:24:00 -
[2149] - Quote
Ellendras Silver wrote:CCP Fozzie wrote:Ellendras Silver wrote:http://community.eveonline.com/devblog.asp?a=blog&nbid=74234
so according this blog more is to change on the capital rebalance let me get this straight it was said with the destroyer/battlecruisers if you can fly it today you can fly it after.
in the case of lets say a super sitting toon this means that as soon as the cap rebalance is done that sitter toon gets capital ships 4 jump drive operation 2 t/m 5 jump drive callibration 4 jump fuel conservation 4
or else i wont be able to board the ship anymore on my sitter toon If you have already trained the carrier skill for your chosen race you do not need to train any of those skills in order to fly the ship. Those skills are simply required to inject the skill for people who have not yet injected it. The only possible exception to the "If you could fly it before you can fly it after" rule is the Tier 1 Navy BS which will require training from level 1 to level 2. For everything else (including supercarriers) the rule holds true. If you can fly a supercarrier before the changes you can fly it after. thnx for the reply... i am sorry but something isnt realy clear if i have a sitter toon (in training right now) that is able to sit in a nyx do i get the skills that i lack or am i able to sit in it without the skills needed afterwards? also i realy would like an estimated time where we can expect the capital requirement changes, i understand it isnt realistic to say it when it will be exactly but give us something (as close as possible) for a timeframe
As mentioned above, no skills will be given in these cases, you simply will be able to use the ship as you could before. You'll notice that each skill category (primary, secondary, so on) has a skill at the top, and then requirements to train that skill below it. The only skills the ship cares about are the ones at the top of each category, it completely ignores everything else.
And the most accurate timeframe I can give you is that these changes will be released with our summer expansion. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Kalterox
Royal Amarr Institute Amarr Empire
2
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Posted - 2013.02.12 10:20:00 -
[2150] - Quote
This whole Battlecruiser skillpoint distribution plan is a disaster in the making.
One of the factors that has led to BC's being dominant at every level of EVE's pvp is the overpowered effect of the race-spanning BC skill (especially BC5).
BC's have already all but invalidated battleships and cruisers, except recons/logistics and other niche roles, at all levels of PVP bar coalition/large-alliance warfare. And even at the coalition/alliance level, it's taken a recent, crude and rather obvious nerf to the Drake/Cane to stop them trumping more expensive compositions through sheer bang-for-buck value.
By choosing not to reimburse the skillpoints for the BC skill, and instead handing everyone with BC5 free racial maximum skill, CCP have missed an opportunity to de-buff BC's.
In fact worse than that, they've handed an incentive to anyone with a brain to train BC5 before the summer. Meaning in the future we'll have a situation where there will be far, far more people in game with every racial BC skill trained to 5 than there are with racial cruiser and BS skills trained to 5, increasing further the pattern of everybody flying Battlecruisers.
I highly doubt this is being done to be 'fair', or for game balance. It smacks of preempting whines. |
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Xaphan Jehuti
Caldari Provisions Caldari State
0
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Posted - 2013.02.15 09:29:00 -
[2151] - Quote
erm help?
so if i am a pure Caldari pilot and have BC lvl5 will i get a refund on my other 3 race BC skills? or will you make me train it all over again if i choose to swap race sometime in the future? |
Steve Ronuken
Fuzzwork Enterprises
1157
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Posted - 2013.02.15 10:25:00 -
[2152] - Quote
Xaphan Jehuti wrote:erm help?
so if i am a pure Caldari pilot and have BC lvl5 will i get a refund on my other 3 race BC skills? or will you make me train it all over again if i choose to swap race sometime in the future?
No refunds.
If you don't have Racial Cruiser 3, you won't get Racial BC (anything)
FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |
Mund Richard
327
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Posted - 2013.02.15 10:52:00 -
[2153] - Quote
Xaphan Jehuti wrote:erm help?
so if i am a pure Caldari pilot and have BC lvl5 will i get a refund on my other 3 race BC skills? or will you make me train it all over again if i choose to swap race sometime in the future? Train all racial cruiser skills to 3 now, and you won't get a headache later when you want to sit in another race's BC.
"Refund" is not happening, poor choice of words. What you get, is every race's BC at your current non-racial BC skill level, assuming you also have every race's cruiser skill at 3. If you don't have a particular race's cruiser, you get left out for that race's BC.
(True refund is happening if you have BC to V and no cruiser to III, which is an ...odd situation usually) >> "We want PvE activities to require active participation and mirror PvP more closely." Including NPC EWAR getting the stacking penalty? Would be awesome to have a cap on how far they can reduce my lock range (not 10km from 100 in a BS) or optimal+falloff with TD. |
Haifisch Zahne
Hraka Manufacture GmbH
195
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Posted - 2013.02.19 07:26:00 -
[2154] - Quote
I still can't get an answer:
If I have Command Ships trained now, but not, say, Amarr Cruisers V trained, can I train Amarr Cruisers to V *after* the changes and fly their Command Ships. Or, MUST I have Amarr Cruisers trained to V BEFORE the changes in order to fly their Command Ships after the changes so I don't have to train ALL those Leadership skills that will be added (at GREAT expense in time).
Please only answer if you can and do read the entire post, understand what I have written, and know what the "h" "e" double-hockey sticks you are talking about (and preferably be a dev).
The point is not academic. It has ramifications to super-cap ships as well, I believe. |
Steve Ronuken
Fuzzwork Enterprises
1169
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Posted - 2013.02.19 10:36:00 -
[2155] - Quote
Haifisch Zahne wrote:I still can't get an answer:
If I have, for example, Command Ships trained before the changes, but not, say, Amarr Cruisers V trained, will I be able to fly the Amarr Command Ships after the changes if I meet the new prerequisites *except* the new ones for Command Ships. Or, MUST I have Amarr Cruisers trained to V BEFORE the changes in order to fly their Command Ships after the changes.
Essentially, the talk has been "if you can fly the **SHIP** before, you can fly it after". I want to know if this really means "if you have the **SKILL** before, you will have it after (and can use the skill to fulfill other requirements just as if you had trained it after the changes even though you don't have all of its new prerequisites)".
Please only answer if you can and do read the entire post, understand what I have written, and know what the "h" "e" double-hockey sticks you are talking about (and preferably are a dev).
The point is not academic. It has serious ramifications to capital and super capital ships as well.
If you have, before the change: Amarr Cruiser 3 Battlecruisers 5 Command Ships 1
You will be able to fly, at least, the Damnation (and probably the Absolution, but it's not in the image. The text does read that way though)
As you will end up with: Amarr cruiser 3, Amarr Battlecruiser 5, Command ships 1
Which are the requirements for the Damnation.
FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |
Ted McManfist
GoonWaffe Goonswarm Federation
10
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Posted - 2013.02.27 01:57:00 -
[2156] - Quote
I understand what is going to happen with the skills when they split, but I'm wondering what will happen to the battlecruiser and destroyer skill books I have in my hangar and compiled in skill packs for new players. Will they also be split into their racial variants? |
Steve Ronuken
Fuzzwork Enterprises
1182
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Posted - 2013.02.27 10:03:00 -
[2157] - Quote
Ted McManfist wrote:I understand what is going to happen with the skills when they split, but I'm wondering what will happen to the battlecruiser and destroyer skill books I have in my hangar and compiled in skill packs for new players. Will they also be split into their racial variants?
http://community.eveonline.com/devblog.asp?a=blog&nbid=74234
- 'Removal and refund of all Destroyers and Battlecruisers skill books at the NPC order price.'
FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |
Ted McManfist
GoonWaffe Goonswarm Federation
10
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Posted - 2013.02.27 10:49:00 -
[2158] - Quote
Steve Ronuken wrote:Ted McManfist wrote:I understand what is going to happen with the skills when they split, but I'm wondering what will happen to the battlecruiser and destroyer skill books I have in my hangar and compiled in skill packs for new players. Will they also be split into their racial variants? http://community.eveonline.com/devblog.asp?a=blog&nbid=74234
- 'Removal and refund of all Destroyers and Battlecruisers skill books at the NPC order price.'
Thanks.
I can't believe I missed that. |
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