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Thread Statistics | Show CCP posts - 9 post(s) |

Diana Merris
Pator Tech School
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Posted - 2008.05.23 14:18:00 -
[61]
The Insignia all look very nice and appropriate for the races. The Ranks are good too for the most part but I see a few that could use a little adjustment.
Amarr: All of these are good, an evolving shield design and religious sounding ranks. I particularly like the hollow/filled in parts on the insignia.
Minmatar: All good as well, an evolving claw/blade design and 'weapon' sounding ranks.
Caldari: Insignia are good, an evolving wing design that matches the bird theme in ship names. The Ranks have a flaw though, Brigadier General would be a lesser general but is supposed to be the highest rank.
Gallente: Insignia are good, a shield design for the defenders of freedom. The Ranks are good with one exception. "Vice" is the title for a second place person but is used for the top rank of commander. I think it should be Vice -> Shield -> Aegis. Especially since the Aegis is the greatest most powerful shield in all of creation and the can be no greater shield ever.
Overall a very nice job!
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Crellion
Art of War Cruel Intentions
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Posted - 2008.05.23 14:31:00 -
[62]
Why did you have to think up ranks :(
All you need is:
soldier
corporal
sergeant
lieutenant
mortal fist
shield anvil
high priest
mortal sword
... I mean if Steven Errikson is not right then who??? Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Seetesh
Pixels Docks
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Posted - 2008.05.23 14:53:00 -
[63]
Nice rank structure i also liked the idea of special gear.
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Gojyu
Ever Flow
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Posted - 2008.05.23 15:13:00 -
[64]
Holy christ those rank names are bad. Protip: Lieutenant does not mean what you think it means. Good work on the caldari ranks though, they don't actually appear to be generated by some program that adds random nouns to military ranks, given that you did the right thing and pretty much just used traditional military ranks
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Gridwalker
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Posted - 2008.05.23 15:22:00 -
[65]
Originally by: Bit Steen i have a question: to join the faction war - i have to leave my corp?
Yes, unless your corp has the standings and joins as a whole, and provided that your corporation is not in an alliance.
But we've beaten this one to death in this thread:
Linkage
-Grid
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Darth Ninjabadger
m3 Corp
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Posted - 2008.05.23 15:33:00 -
[66]
Originally by: Crellion Why did you have to think up ranks :(
All you need is:
soldier
corporal
sergeant
lieutenant
mortal fist
shield anvil
high priest
mortal sword
... I mean if Steven Errikson is not right then who???
You missed Chuck Norris..
Oh and looking at the rank insignia I want to fight for Amarr and Minmatar those are looking very cool.
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Manfred Rickenbocker
The Elliance Delta.Green
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Posted - 2008.05.23 15:55:00 -
[67]
If you leave the milita corp, can you still observe your ranks? For example, I gain x# of ranks with the Gallente militia then switch over to the Minmatar militia for giggles then somehow make it into the Amarr/Caldari militias, will I be able to retain the medals I earned and have them visible as I jump around. ------------------------ Peace through superior firepower: a guiding principle for uncertain times. |

Aldyn
Microhard Corporation
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Posted - 2008.05.23 16:06:00 -
[68]
I fully back what is said in this post:
Originally by: Ishina Fel Edited by: Ishina Fel on 23/05/2008 06:47:40 I agree with the overall sentiment that there shouldn't be too much based off the ranks. Just because you can, doesn't mean you should!
I'd much rather see discounts on the LP store instead of rank-limited items, as was previously suggested. With that system, you already have a sort of rank limit: people without the necessary rank have to pay more LP, which means they get less other stuff, and have to work longer for the same stuff.
Rank-limited dungeons are just... no. EVE is a universe where everyone can go everywhere - as long as they accept that they might get shot for trying. Limiting gates to certain ships is already intruding on that freedom, but I can see how it can be necessary to avoid exploitation in complexes and missions, and it has a semi-acceptable ingame explanation. A rank limit, on the other hand, would serve no purpose other than force people to grind standings, which is bad, bad, bad!
I'm sure there can be several rewards for holding a high rank that don't lock away content from other players. Please avoid the pitfalls of Blizzard's honor system (one of the most fundamentally flawed design ideas in their otherwise quite successful game).
After all, factional warfare is supposed to be a stepping stone to 0.0 space, a sub-mechanic of the game teaching people how to PvP and enjoy it. The worst thing you can do is offer people something they cannot get anywhere else: that way, your stepping stone becomes an endgame in itself, and will draw people AWAY from 0.0 instead of encouraging them to take it out there.
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Breal D'nie
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Posted - 2008.05.23 16:23:00 -
[69]
Originally by: Matthew
Originally by: Ishina Fel Rank-limited dungeons are just... no. EVE is a universe where everyone can go everywhere - as long as they accept that they might get shot for trying.
Indeed, I would be skeptical about locking out the dungeon completely. But having advantageous things in the dungeon that higher rank players can unlock could work - these would be things that tipped the balance of the dungeon slightly in favour of that player's faction. This could be anything from an extra friendly sentry gun to being able to lock the ownership of the dungeon in it's current state for 2 minutes (though that one would need a global cooldown timer so a gang of high-rank players couldn't keep it permanently locked). This would give the high-ranked players an advantage specific to FW, without giving them an advantage in the wider galaxy, or be something that the 0.0 crowd would covet (as it would be useless to them).
This would also encourage the more realistic effect of the militias organising around their more senior members, as there would be an FW advantages in doing so.
How about having the rank reflect the size of ship that the gate restricts. ie: rank 0-2 frig, 3-5 cruiser, 6-8 battle cruiser, 9&10 battle ship. All adjustable of course. Just a thought on the gate restrictions.
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Hyperforce99
Infinite Covenant
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Posted - 2008.05.23 18:43:00 -
[70]
Edited by: Hyperforce99 on 23/05/2008 18:44:55 moved my idea to another thread. --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |

Oakrayven
Federal Navy Academy
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Posted - 2008.05.23 20:39:00 -
[71]
Originally by: CCP Ginger Updated the blog with full ranks and insignias.
I see your art department has the same taste in sci-fi that I do, I found half of the rank insginias on the covers of my books 
Over all a fairly good job though.
Trust Aura. Aura is Your Friend.
If your too paranoid to play EVE. . .
Then your not Paranoid enough to play EVE.
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Nyphur
Pillowsoft
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Posted - 2008.05.23 20:44:00 -
[72]
The gallente ones look awesome. I particularly like that stab at the caldari with our highest rank being "luminaire general". For those that don't know what significance "Luminaire" star system has the the caldari, read some of the backstory about the caldari gallente war. The caldari homeworld is in Luminaire and we bombed the **** out of it. 
Eve-Tanking.com - We're sorry, something happened. |

Krathos Morpheus
Gates of nim
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Posted - 2008.05.23 21:55:00 -
[73]
First:
Originally by: Diana Merris "Vice" is the title for a second place person but is used for the top rank of commander. I think it should be Vice -> Shield -> Aegis. Especially since the Aegis is the greatest most powerful shield in all of creation and the can be no greater shield ever.
Second:
Am I the only one who finds the top rank Gallente the ugliest one? Worst than the previous ranks.
EVE Knowledge |

Fenir Vespin
Federal Navy Academy
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Posted - 2008.05.23 22:41:00 -
[74]
the art team did a great job, i love them all. And I can't wait to maybe earn a few shiny rank badges for myself =), hopefully a 2 month old character wont get too chewed up out there. Keep up the great work CCP.
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Dapanman1
Beets and Gravy Syndicate The InterBus Initiative
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Posted - 2008.05.23 23:57:00 -
[75]
Originally by: Recluse Viramor So let me get this straight...
CCP is adding all this fancy FW stuff but is excluding the most loyal and active part of its player base in alliances and 0.0...
This rank system only sounds like it will further increase the divide.
Almost seems as if CCP is intentionally trying to destroy EVE as we've known it for the past 4 years, and I'm not sure for the better.
The system seems like it needs to incorporate all the player base from day 1; hanging alliances and their pilots out to dry should not be an option.
"If something doesn't have an obvious and direct benefit to me it is excluding all of the playerbase and destroying the game"
If anything you are excluding yourself by being unwilling to leave your corp/alliance, CCP isn't forcing you to stay where you are. Sig removed for inappropriate content.~~~Applebabe |

Joueuse deMarches
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Posted - 2008.05.24 01:37:00 -
[76]
Originally by: Nyphur The gallente ones look awesome. I particularly like that stab at the caldari with our highest rank being "luminaire general". For those that don't know what significance "Luminaire" star system has the the caldari, read some of the backstory about the caldari gallente war. The caldari homeworld is in Luminaire and we bombed the **** out of it. 
Luminaire is also the system holding the planet the "True" Gallente started out on - and the capital of the current Gallente Federation.
That's probably the official reason ;-)
JdM
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Nyphur
Pillowsoft
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Posted - 2008.05.24 01:54:00 -
[77]
Originally by: Joueuse deMarches
Originally by: Nyphur The gallente ones look awesome. I particularly like that stab at the caldari with our highest rank being "luminaire general". For those that don't know what significance "Luminaire" star system has the the caldari, read some of the backstory about the caldari gallente war. The caldari homeworld is in Luminaire and we bombed the **** out of it. 
Luminaire is also the system holding the planet the "True" Gallente started out on - and the capital of the current Gallente Federation.
That's probably the official reason ;-)
JdM
I just like how we bombed their homeworld, is all :)
Eve-Tanking.com - We're sorry, something happened. |

Frug
Repo Industries R.E.P.O.
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Posted - 2008.05.24 02:00:00 -
[78]
As usual your art department did a damn fine job.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Lo Res
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Posted - 2008.05.24 03:09:00 -
[79]
Ditto the above post.
Kudos to the hippies, give them extra rations of granola and pachouli oil for their efforts.
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Bad Harlequin
Chiroptera Factor
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Posted - 2008.05.24 05:10:00 -
[80]
^ what the above two said. Awesome! And Ginger's blogs are always fun to read.
I'm guessing Ginger's trauma from a certain Minnie title came from Caligula references?

Zleip > very, and this is more or less a post of humor that seriousness =)
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Quing Tsung
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Posted - 2008.05.24 05:25:00 -
[81]
I wish I could understand why this expansion is necessary. It's like this expansion is soley for the people who can't make the cut, or don't want to put in the effort. If people want ranks, that's a luxury you can already have with the corp title system - granted you don't get any cute logos, but the purpose is there for the players to make themselves. If people wanted to PvP, they can do it now already, anytime anywhere... if they want to conquer systems, then they can man up and do it. Instead, we're getting a system that not only excludes a chunk of players, but also makes it into a "dungeon" type mini-game to help people get on to 0.0.
The reason why I care: if this is the path that EVE is taking, then I will want to find another game. Too bad there are no other games at this time like EVE's current state. Please don't scew this up. 
What this expansion needs to be: include everyone, and allow anyone at any time fight for their faction and conquer empire sovereign systems... or don't happen at all. Skip to improving nodes, or perhaps station walking.
~Mason I plow around in a C4 Battleship. |

Typhado3
Ashen Lion Mining and Production Consortium
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Posted - 2008.05.24 06:09:00 -
[82]
Quote: As you gain in standing towards your Militia Corp, so you gain in rank. You start at the lowest rank which is standing zero and then gain a rank for every full point of standing gain.
ok i see ten images of shiney ranks on the dev blog for standings level. since we start at 0 we will get the top one at standing 9.0 if I've read that right..... What about those insane hardcore FW people that will grind their standing all the way up to 10.0? Is there any shiny badge at the end of that tunnel for them?
also will we be able to pin these to ourselfs in ambulation?
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PeHD0M
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Posted - 2008.05.24 09:23:00 -
[83]
3 basic errors with ranks:
1. in real army ranks mean power to command, to give orders. In game you can't force someone to execute you orders (how about npc?).
2. in real army there is limitation for high ranks. Without limit we can end up with a situation where we'll have more generals then soldiers.
3. if capsulers are considered as mercenaries than factions should pay for efforts (in isk), if they are considered military, then factions should supply them with free ships, equipment etc. In case of mercenaries, ranks are useless from RP point of view.
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Jitabug
Salvage Junkies
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Posted - 2008.05.24 09:25:00 -
[84]
Am I the only person who finds the Amarr ranks a little, well, flamboyant?
I mean, who outranks the "Divine Commodore" - the "(Hello) Fabulous Sailorboy"?
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Torothanax
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Posted - 2008.05.24 09:40:00 -
[85]
I posted this somewhere else already but this is probably more appropriate here.
Can you make the minmatar titles more Tribal/raider-ish? Blade, talon, claw, fang, spear, lance are all cool. Spike need's to go. Less "formal" military titles if you could as well. Drop Major and Lieutenant and general. Captain is ok maybe. Chief, warrior, commander, master, overlord ect are cool.
Since it is a militia (mercenary?) force and the titles are more honorary then anything else, I think would think steering away from "leadership" titles and more toward rank names based on combat skill/role would be better.
I mean if I make rank ten am I really gonna be in charge of anyone else? Am I gonna have my own army or combat unit to command? I'd sure like to sound like a badass warrior though. A tribesman that can take one the best our enemies can throw at us and laugh. A bloody savage that can't get enough carnage to slake his thirst for vengeance. A champion that lives and dies by his own skill, strength, and wit.
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Shintai
Balad Naran Orbital Shipyards
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Posted - 2008.05.24 11:03:00 -
[86]
Generals? We are in fleets and ships. it should be adminral! Abstraction and Transcendence: Nature, Shintai, and Geometry |

Ausser
Cybertech Industrials Agency
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Posted - 2008.05.24 12:36:00 -
[87]
These rank images are really awesome - i love them. 
Could we get transparent png versions of them for download please?
The ones linked in the blog are versions with gray background.
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Recluse Viramor
Reikoku Band of Brothers
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Posted - 2008.05.24 13:58:00 -
[88]
Originally by: Dapanman1
Originally by: Recluse Viramor So let me get this straight...
CCP is adding all this fancy FW stuff but is excluding the most loyal and active part of its player base in alliances and 0.0...
This rank system only sounds like it will further increase the divide.
Almost seems as if CCP is intentionally trying to destroy EVE as we've known it for the past 4 years, and I'm not sure for the better.
The system seems like it needs to incorporate all the player base from day 1; hanging alliances and their pilots out to dry should not be an option.
"If something doesn't have an obvious and direct benefit to me it is excluding all of the playerbase and destroying the game"
If anything you are excluding yourself by being unwilling to leave your corp/alliance, CCP isn't forcing you to stay where you are.
There are corps and alliances that have spent years building their empires in 0.0. For the past few years the direction of EVE has been outward to 0.0 with continued advancement of industry, moons, and trade. Now, for the first time in perhaps the entire history of EVE there is an expansion that is going to put a screeching halt to that direction; and turn it back towards empire.
While this may only be temporary until CCP can get pirate factions involved, it may still have huge impact on existing alliances.
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Shoukei
Boobs Ahoy
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Posted - 2008.05.24 14:04:00 -
[89]
goodbye sandbox, welcome wow 
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Styre Blixtsnabb
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.24 15:29:00 -
[90]
Edited by: Styre Blixtsnabb on 24/05/2008 15:30:36 Some really cool stuff from the art department there but the real question here is do I get a hat?
Oh and "Bloody Fist of Matar"? How could you not see that coming?
"The only way to get the Amarr to stop sucking is to take the S out of stop and the F out of way." |
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