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MotherMoon
Huang Yinglong FOUNDATI0N
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Posted - 2008.05.24 21:37:00 -
[1]
One issue I would like to see the CSM bring up to the devs is the way you undock.
In the trailers ships are undocking form more than one port. Now it might jjust seem like fluff but if you think about it, being able to pick your undocking point could have a lot of effect on the game.
Now I don't know if these changes would be good or bad for the game, but it would help in systems like jita where the ships are all coming out at once.
The biggest issue is that cruisers get caught on carriers and such. while frigates don't have much issues getting out of each others way.
So maybe if bigger ships used the bigger undock points?
Or maybe it really is just a fluff thing and I just want to see ships using the other undock points :P
Anyways this is less of a "I think this would be better" post and more of a "I think CCP should comment on this" thread
thanks for your time.
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aUTOKILL
Invicta.
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Posted - 2008.05.24 21:41:00 -
[2]
hmmm. it would be interesting to see different sized ships undocking at different points depending on size. Would bring more tactics to station camping and the likes. supporting for now ~~~~~~ doin it for the stats
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Heartstone
Jericho Fraction The Star Fraction
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Posted - 2008.05.24 21:44:00 -
[3]
I agree wholeheartedly with this one tbh.
so gets my vote.
Also see here for similar thread (if you ignore the Jita part)
---
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Raymond Sterns
Utopian Research I.E.L. The ENTITY.
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Posted - 2008.05.25 02:27:00 -
[4]
Would be interesting to say the least. _
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Gwendion
No Quarter. Imperial Republic Of the North
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Posted - 2008.05.25 02:30:00 -
[5]
Hmm, intersting idea, would mess with alot of the PvP I do now.. BUT I support this =) I like it.
Hate Carrier/Dread Station camps with T2 Large bubbles allover the place... -----------------------------------
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tarin adur
Invicta.
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Posted - 2008.05.25 02:31:00 -
[6]
Edited by: tarin adur on 25/05/2008 02:33:12 Auto agrees,so do i!
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shuckstar
Hauling hogs CryoGenesis Mining Syndicate
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Posted - 2008.05.25 04:23:00 -
[7]
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Slickdrac
JET FORCE Ka-Tet
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Posted - 2008.05.25 07:06:00 -
[8]
*came in here expecting to hear about the rotating Jita station spitting out ships like in Exorcist* 
I am in support of this idea, it just makes sense that different size ships have different docking areas, Frigs, destroyers, cruisers, haulers go in one hole, BC, BS, frightors, dreads, carriers go in another. Like how some airports have separate runways for personal jets and jumbo jets I suck at forums |

Brachis
Eve Liberation Force
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Posted - 2008.05.25 07:17:00 -
[9]
I support this idea as well. It helps to relieve the cluttered feel for many systems, which does not fit with the aesthetic design of EVE at all, and at the same time helps to prevent traffic jams. This is especially useful for freighter pilots.
Another effect would be the change it gives to station camping. Many players who practice station camps use bumping as a method for preventing an enemy from escaping, and a multi-entrance station would allow them a chance to make a getaway.
It would be important to remember, too, that not all stations seem to have multiple entrances and exits, and that could actually have an interesting impact on the metagame.
For better or worse, I like it.
"I do this with but one small ship and I am called a terrorist... you do it with an entire fleet and are called an Emperor." |

Pliauga
Militek Industries
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Posted - 2008.05.25 08:29:00 -
[10]
I suport the request for devs to comment on this isue. And if this possible to implement it.
---------- DRONE love rulez!! 'mkay?! LONG range/"OUT OF SYSTEM" artillery |

Piitaq
19th Star Logistics
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Posted - 2008.05.25 14:02:00 -
[11]
Good idea!
It also seems a bit silly that there is only one entrance/exit from a huge space station.
Maybe different docking bay areas, for different ship types. It would make good sence that combat ships would be toved in to a dock with armory and ammunitions depot nearby, where industrial ships would go to the warehouse and goods storage facilities nearby.
Also in low and null sec, people camping a station, shouldnt have it so easy just guarding one entrance / exit point. There should be exits in every direction, like spaced apart with 90 degrees, so if you camp a station you would have to cover it all 360 degrees.
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Shirrath
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Posted - 2008.05.25 14:36:00 -
[12]
Edited by: Shirrath on 25/05/2008 14:36:38 /signed.
Although I'd also love to see capital ships be able to dock onto the station via a docking port. The pilot could use the station's services, but his ship would still be visible and attackable.
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Slickdrac
JET FORCE Ka-Tet
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Posted - 2008.05.25 14:38:00 -
[13]
Originally by: Shirrath /signed.
Although I'd also love to see capital ships be able to dock onto the station via a docking port. The pilot could use the station's services, but his ship would still be visible and attackable.
Now now, lets not lose our heads here  I suck at forums |

Scagga Laebetrovo
Delictum 23216 San Matari.
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Posted - 2008.05.25 15:26:00 -
[14]
Supporting this.
San Matari Official forums |

Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.05.25 20:25:00 -
[15]
Originally by: Slickdrac
Originally by: Shirrath /signed.
Although I'd also love to see capital ships be able to dock onto the station via a docking port. The pilot could use the station's services, but his ship would still be visible and attackable.
Now now, lets not lose our heads here 
I like the idea of the OP, so /support.
As to capitals docking to a station externally, still being visible and attackable, and being able to use the station's services:
Moros 'docks' up to a station and falls under attack. Moros gets to 10% structure.
Moros pilot repairs instantly, using the station's service.
Originally by: techzer0 I'm invincible until proven wrong
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Sunwillow Auryn
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Posted - 2008.05.25 20:44:00 -
[16]
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Charles Javeroux
INTERSTELLAR CREDIT
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Posted - 2008.05.26 06:17:00 -
[17]
This is a might good idea, although implementation could be complicated. Together with ambulation it would be a nice feature. ----
- INTERSTELLAR CREDIT - your trade, our finance
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Cautet
Precision Engineering Insurgency
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Posted - 2008.05.26 12:58:00 -
[18]
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Drackx
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Posted - 2008.05.26 13:13:00 -
[19]
would be nice
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.05.26 14:43:00 -
[20]
thumb up from me --- SIG --- CSM: your support is needed ! |

J'Mkarr Soban
Proxenetae Invicti
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Posted - 2008.05.26 14:59:00 -
[21]
-- These are my personal views and in no way represent the views of Proxenetae Invicti, which maintains a neutral stance stemming from the strong ethics demanded of its work. |

Raindrop
VIRTUAL LIFE VANGUARD Sylph Alliance
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Posted - 2008.05.26 16:37:00 -
[22]
Raindrop
It only takes a raindrop to cool the market.
100% Carebear and loving it. Trader. Hauler.
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Mica Swanhaven
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Posted - 2008.05.26 19:41:00 -
[23]
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DasDizzy
Violent Vikings
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Posted - 2008.05.26 23:55:00 -
[24]
In federate gallente, armor tanks YOU |

Disruptorr
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Posted - 2008.05.27 01:24:00 -
[25]
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Motre
United Infection
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Posted - 2008.05.27 02:45:00 -
[26]
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DrGreetings
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Posted - 2008.05.29 10:58:00 -
[27]
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Efa Morgan
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Posted - 2008.06.02 16:22:00 -
[28]
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namelessclone01
blackbox ops
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Posted - 2008.06.02 16:43:00 -
[29]
not sure if sorting them by ship sizes is a good idea. maybe it would be better to just pick an undock port at random.. not sure though.
but the "multiple undock-ports" idea itself needs to be looked into.
/signed
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Arbor Down
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Posted - 2008.06.02 17:01:00 -
[30]
Sounds like a good idea.
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