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Exodus Alpha
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Posted - 2008.05.26 00:03:00 -
[1]
I don't see any reason people could disagree with this proposal unless I'm missing something critical.
The inability of Station Containers, Warehouses, and the like to be browsed in the Assets panel is a major detractor for the utility that these items are meant to provide. They're currently one of the only ways to give station hangars any sort of organization, which I think many players can and do appreciate. However, not being able to check the contents of the containers easily by searching is a big problem. The only way to check the contents at the station is to look through the container itself, and then the only way to check the contents away from the station is to browse through the audit log and hope you can decipher it and find what you're looking for based on additions and removals.
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Exodus Alpha
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Posted - 2008.05.26 00:45:00 -
[2]
Coulda sworn I checked the support box...
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Raymond Sterns
Utopian Research I.E.L. The ENTITY.
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Posted - 2008.05.26 01:16:00 -
[3]
Originally by: Exodus Alpha Coulda sworn I checked the support box...
Oh no you did not! _
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AtomizerX
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Posted - 2008.05.26 01:53:00 -
[4]
They definitely need to fix this. It's more of an omission than a feature that needs to be added.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.05.26 04:01:00 -
[5]
Edited by: Herschel Yamamoto on 26/05/2008 04:01:07 Damn straight. This one's just asinine - there's no good reason it shouldn't always have been this way.
Originally by: Exodus Alpha Coulda sworn I checked the support box...
You can't check the support box on the OP - you have to reply to your own thread to support it. Gotta love the way the forums are currently forcing people to spam... ------------------ Fix the forums! |

Krysara
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Posted - 2008.05.26 04:16:00 -
[6]
all items at a station should be viewable through the assets window.... not just the ones not in a container.
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Alesk Remo
Sky Net Industries Pure.
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Posted - 2008.05.26 04:27:00 -
[7]
I agree to this. It's extremely frustrating trying to keep track of your assets.
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Jasqar
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Posted - 2008.05.26 05:10:00 -
[8]
Edited by: Jasqar on 26/05/2008 05:10:17 Yes Please:)
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Iss Mneur
ARK-CORP SATRAPY
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Posted - 2008.05.26 05:15:00 -
[9]
/signed
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2008.05.26 05:50:00 -
[10]
I believe a dev stated that it wouldn't be possible, due to the extra load it would cause on the server. I shall try and find the thread.
I have nothing against the issue. It would be quite handy. But if the devs thinks it will cause increased lag, I would rather live wihtout.
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Exodus Alpha
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Posted - 2008.05.26 07:08:00 -
[11]
Originally by: LaVista Vista I believe a dev stated that it wouldn't be possible, due to the extra load it would cause on the server. I shall try and find the thread.
I have nothing against the issue. It would be quite handy. But if the devs thinks it will cause increased lag, I would rather live wihtout.
If that's the case, then there needs to be some other system of station inventory management available that won't lag the servers with searching enabled on them.
Keeping a station hangar full of random items just so that you can actually use the Assets panel for what its meant to be used for is silly and unnecessary. I mean, I would assume that station organization with containers is a fairly common thing...no? I can't see how this isn't a major gripe.
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.05.26 08:17:00 -
[12]
We can already search for items inside containers using the API: http://wiki.heavyduck.com/EveAssetManager
Adding this to the client would slow down both the client & the server, so I think it's best left alone. My research services Spreadsheets: Top speed calculation - Halo Implant stats |

Ethaet
Aliastra
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Posted - 2008.05.26 08:18:00 -
[13]
Surely it could be cached rather than queried each time, that should let it work without lag -------------------------------------------------------------- Seriously, we need some kind of separation between the post and signature. There you go. Now that wasn't so hard  |

Riho
Mercenary Forces Privateer Alliance
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Posted - 2008.05.26 08:21:00 -
[14]
yes plz :D
nothing else to say ---------------------------------- Yes... this is my main. Extreme Troll Slayer...
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.05.26 09:05:00 -
[15]
BIG /SIGNED --- SIG --- CSM: your support is needed ! |

MentaFox
StarHunt Fallout Project
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Posted - 2008.05.26 09:11:00 -
[16]
yet another /signed ----------------------
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JiJiCle
COLSUP Tau Ceti Federation
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Posted - 2008.05.26 10:39:00 -
[17]
Any container should be easily browsable and searchable from distance. While Asset Manager is a good tools, being force to use an OoG tools isnt a fine solution.
hint: you can view a container content by putting it in contract to yourself, it will list its content in a warning popup and also in the final overview. But again, not a fine solution.
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Zoon Muidac
eXceed Inc. eXceed.
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Posted - 2008.05.26 11:01:00 -
[18]
/signed
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Spring Wind
NorthWest Russian Corp United Legion
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Posted - 2008.05.26 11:24:00 -
[19]
/signed 
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Piitaq
19th Star Logistics
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Posted - 2008.05.26 11:33:00 -
[20]
I support this!
Another thing that annoys me, is when I dock I have to open the station containers each time. It would be nice to have the ability to have them permanently opened. Something similar to the corp. hangars.
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Dlardrageth
Eve University Ivy League
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Posted - 2008.05.26 11:57:00 -
[21]
Supported
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Inanna Zuni
The Causality Electus Matari
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Posted - 2008.05.26 12:10:00 -
[22]
In the understanding that there are good technical reasons why looking in cans couldn't be an option I have often wondered about the option to have a "personal hangars" on a per-pilot basis, similar to the ones which corps can have.
Limited to, say, two NPC stations and a price roughly equivalent to seven Station Warehouses (which is often is what gets used currently) the code used for corps could probably be reused for individual pilots. Making it not possible to permit others to access these personal hangars would mean that it wouldn't replace other game mechanics for item transfer.
IZ
My principles
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Seb Balaak
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Posted - 2008.05.26 12:55:00 -
[23]
Probably difficult to implement, nevertheless, extremely useful. |

Drackx
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Posted - 2008.05.26 12:57:00 -
[24]
god yes
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Pezzle
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2008.05.26 13:15:00 -
[25]
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BRUCELLA 2
Horizon Fontaine Blanche House of Mercury
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Posted - 2008.05.26 13:25:00 -
[26]
agreed HFB, a la decouverte des nouveaux Mondes. Brucella 2.CEO Adjoint.
http://hfb.eve.free.fr |

Angelinou
Through the Looking Glass
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Posted - 2008.05.26 14:13:00 -
[27]
yes !!! "Dans la vie, il y a deux types de joueurs. Ceux qui frag et ceux qui meurt, toi tu meurs." Angel. |

Nariana Verex
Oberon Incorporated Morsus Mihi
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Posted - 2008.05.26 16:44:00 -
[28]
How about giving us multiple tabs to work with, too? We already have 'Ships' and 'Items'. Why not create other tabs as well? Then we wouldn't need so much Station Warehouses [Or perhaps require a Station Warehouse to make the new tabs in the first place].
Searchable containers is very much win. I hate having to go 40 jumps to peek inside a small container I forgot.
Do the right thing. Don't leave shuttles in space. |

Dariah Stardweller
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Posted - 2008.05.26 17:12:00 -
[29]
/signed
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Rooker
Lysian Enterprises
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Posted - 2008.05.26 17:56:00 -
[30]
Edited by: Rooker on 26/05/2008 17:56:33 Agreed.
In the meantime, you can see the contents now in a roundabout way. Begin the process of contracting a container and cancel at the point where it lists the contents. Copy, paste into text editor and look at what's there.
-- Let Us Avoid Systems Via Autopilot |
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