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Luh Windan
Republic University
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Posted - 2008.05.29 17:02:00 -
[31]
Originally by: Jack Gilligan
I'm very unhappy with this expansion, and CCP isn't listening to anyone, so I say, sooner this turd is ****ed out and forgotten, the better.
There is definitely a lot of lowsec/nullsec crying about this expansion.
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ShadowMaster
CoRe Clan
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Posted - 2008.05.29 17:07:00 -
[32]
CCP you just handed me the greatest birthday present EVER. Yes, my birthday is June 10th
Anyways, I can not wait to get my hands on this expansion, really looking forward to FW. Some Eyes Demand Respect, Some Eyes Demand Fear, Mine ..... Mine earn it The Definition of an Upgrade: Take old bugs out, put new ones in. Cannot find REALITY.SYS. Universe halted. COFFEE.EXE Missing - Insert Cup and Press Any Key |
fuxinos
Guys 0f Sarcasm
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Posted - 2008.05.29 17:16:00 -
[33]
Originally by: TylerJames This release date was planned to coincide with my birthday.
/me is special
actually, its my birthday
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TylerJames
Stormfront A.W. Stormfront J.U.N.T.A.
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Posted - 2008.05.29 18:09:00 -
[34]
Originally by: Jack Gilligan
That's the laughable mistake of all this, you don't make a PVP system for those who are currently non pvp'ers and exclude existing... pvp'ers from direct participation. This makes about as much logical sense as introducing a new mining and industry system for pvp'ers as a way to get them "into" it, but exclude existing miners and industrialists.
Blah blah blah....all I heard was..."I don't know how to leave my corp to join the militia, because all I really want to do is have my cake and eat it to". Leave your corp, join the militia. If you don't like it go back to your corp. You may like it so much you may forget all about your alliance.
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JCache
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Posted - 2008.05.29 18:19:00 -
[35]
Finally! Let's hope they managed to fix all the UI bugs and don't introduce new ones... Three month to fix freshly introduced bugs is absolutely horrible. Please refrain from moderating on the discussion forums. |
Schani Kratnorr
x13
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Posted - 2008.05.29 18:36:00 -
[36]
I have played for five years, and I can definately say that this expansion gets me exited. I know some purists may frown at the prospect of consentual PvP, but I have a gut feeling that this is exactly what the game needs.
Some players wont like it, and some players will be beyond the scope of this kind of warfare. My hope is that experienced fleet commanders will take the lead for their chosen faction, and gather the less experienced rank'n'file people around them.
Newbies learning from veterans, and veterans learning (patience) from them perhaps. The strenght of a "regulated" PvP experience lies in the way everyone is consenting to, and involving themselves in the persuit of team goals.
In 0.0 the goals are dictated 100% by players. This is the essense of EVE, but living in nullsec can seem daunting to some. Getting some basic fleet skills can help build confidence and may eventually lead to more people trying to carve out an empire of their own.
I applaud the initiative, and I am eagerly awaiting the war!
(now dont screw it up please )
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Amastat
Omegatech
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Posted - 2008.05.29 19:23:00 -
[37]
Edited by: Amastat on 29/05/2008 19:24:45 Edited by: Amastat on 29/05/2008 19:23:17 Of course this announcement comes out and some Armageddon theadders that aren't yet dead pop their heads in
It will release on TQ and these idiots will be silenced just like when it hit SiSi and all of their end-of-EVE theory's were burned.
It's not instanced, it's nothing like WoW - either pay attention to what everyone has to say about it, or get on SiSi yourself and find out how much it's not like WoW.
Currently existing PvP pirates are in no way excluded, they don't need to be in a militia if they don't want to. There is nothing that has been said that you can go and kill people in faction warfare, even though you are not in a militia - the only exclusion is that you cannot participate in gaining points for your faction, and you don't have access to the LP stores and agents. I personally am going to be on the side of the pirates killing anything that moves; if you have doubts about that, I dare you to go to Placid when Empyrean Age hits TQ in a battleship and see how long you last before being slammed by militia groups and/or pirates.
CCP has literally slammed the forums with Empyrean Age content, blogs, news, articles, and the testing on SiSi in this month alone - they have gave us hints about the expansion coming in the summer for a month now; all of the signs of release on TQ. They have given us a specific date, it seems like everything going according to schedule - unless the sky falls and there is some freak sick leave of half of the developer staff, I don't think the due date is being extended.
The only thing I can say about Factional Warfare that is bad in any way as that the incentive for it in terms of ISK is absolutely horrid on SiSi. They will no doubt boost the incentives for the TQ patch - however they have to do this extensively if they have any hope at all for "carebears" to even remotely consider putting their ships on the line for this; otherwise this "bridge" concept is broken, there would be no carebears that give a damn about it and it would be a failure attempt. We'll have to see when it is released - no idea how much CCP has boosted incentives yet.
Only other think I dislike is that the ranks apparently have no purpose at all, they are pretty much worthless. they are only really nothing more than a title, at least on SiSi its like this. Maybe when they release it on TQ, they will have some value - won't know until then.
You can except some form of blobs in certain areas. This may suck for some, however this means that FW is not being instanced, or WoW'ed up - so it's all good and worth it. I can only hope that it doesn't create so much low sec PvP it actually creates lag for the server though, not likely though unless 80% of EVE went into this.
A lot of 0.0 alliance pilots and loyalists may be ****ed about not being able to sign their alliance up, however it's for the better good of EVE. The FW PvP would be pure blob if that was the case, that is a promise - we don't want too much of that. It would also be bad for alliances even, because it would be possible alliance members would abandon 0.0 stuff and just go do FW instead, which would completely rip apart the balance of PvP and activity between 0.0 and low sec, and it could also effectively destroy 0.0 alliances and politics. With the no-alliances system in place, neither of these two horrible things will happen. ____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu |
Nachshon
Gradient Electus Matari
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Posted - 2008.05.29 20:00:00 -
[38]
Originally by: FlameGlow Sooo, the black rise is all-lowsec? What exactly would prevent pirates from taking over all of it and pwning anyone wanting to participate in FW?
The State Protectorate and Federal Defense Union, that's who. We're talking about two sizeable forces fit for PvP. Not the best targets for piracy. If you want to be a "parasite" in terms of FW, I recommend ninja salvaging. Move in after a complex falls, and get as much as you can before the militia salvaging teams arrive.
Also, YAY! FW on the 10th! ____________________________________ Caldari by birth, Minmatar by citizenship.
The True Meaning of Freedom
My v |
LongHong Dong
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Posted - 2008.05.29 20:03:00 -
[39]
No more of these?
HIGH 06 x Cruise Missile Launcher I 01 x SMALL TRACTOR BEAM 1 01 x SALVAGER I
MEDIUM 04 x LARGE SHIELD EXTENDERS 01 x 'HYPHNOS' ECM 01 x MEDIUM SHIELD BOOSTER
LOW 01 x EMERGENCY DAMAGE CONTROL 01 x ARMOR KINETIC HARDENER I 01 x ARMOR THREMIC HARDENER I 02 x WARP CORE STABILIZER I
DRONES 02 x WARRIOR I DRONES 03 x HAMMERHEAD I DRONES
UPGRADES 01 x ROCKET FUEL CACHE PARTINTION I 01 x BAY LOADING ACCELERATOR I
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Herring
Alcatraz Inc. Tactical Narcotics Team
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Posted - 2008.05.30 00:56:00 -
[40]
I thought this was was scheduled to come out in late summer?
Moar testing please, to deal with the bugs that will inevitably emerge. Yeah, I'd rather wait for quality.
Boost patch...nerfs: 1) faction passive shield resistance amplifiers, 2) exploration radar sites, 3) faction co-processors |
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Morux
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Posted - 2008.05.30 02:23:00 -
[41]
Originally by: Jack Gilligan
That's the laughable mistake of all this, you don't make a PVP system for those who are currently non pvp'ers and exclude existing... pvp'ers from direct participation. This makes about as much logical sense as introducing a new mining and industry system for pvp'ers as a way to get them "into" it, but exclude existing miners and industrialists.
Have to agree here... as a miner/industrialist, I'd be much more excited about a release where CCP spent a couple of days creating awesome-looking roids instead of 2 months creating a bigger PvP environment. Very doubtful that I'll be getting into FW... not too thrilled about the idea of making muhself 'blinky' to a bunch of people when using a couple bil worth of mining equipment. Might as well go next door to 0.4 and advertise in local that they're free to pummel my favorite hulk just for the fun of it |
Goremageddon Box
Soldiers Of Mercy
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Posted - 2008.05.30 05:58:00 -
[42]
Quote: Have to agree here... as a miner/industrialist, I'd be much more excited about a release where CCP spent a couple of days creating awesome-looking roids instead of 2 months creating a bigger PvP environment. Very doubtful that I'll be getting into FW... not too thrilled about the idea of making muhself 'blinky' to a bunch of people when using a couple bil worth of mining equipment. Might as well go next door to 0.4 and advertise in local that they're free to pummel my favorite hulk just for the fun of it
LOL.
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Ilvan
Post with your Brain
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Posted - 2008.05.30 06:32:00 -
[43]
PVP without having to deal with the bull**** drama and swollen egos of 0.0 alliances? I might just start playing again!
_______________________________ In the grim darkness of the far future, there is only lag |
Exodus Alpha
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Posted - 2008.05.30 07:46:00 -
[44]
Damn, I'll be in SF for WWDC that week. :/
Oh well, guess I'll get it the week after.
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Amastat
Omegatech
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Posted - 2008.05.30 09:08:00 -
[45]
Edited by: Amastat on 30/05/2008 09:08:35 Nah, I strongly disagree with beliefs that this isn't going to be great for piracy. Keep in mind the only sizable force that can dispose of pirates would be the fleets to tank control of bunkers and crap. Pirates will be going after the ones running missions, running complexes, etc. Also a lot of people from militas will travel to get to the destination they are needed, weither it be for PvP or running a complex.
The only situation a pirate may have a problem is when your seeing a large faction fleet or two going at it over a bunker. EVERYTHING ELSE is pretty much a buffet for pirates.
The only other thing is that some of the complexes will have size restrictions, this could be annoying to some pirates. This will be nothing more then a detterant though.
You can also expect that Faction Warfare will be greatly disorganized and non-professional fleet PvP at first, and likely will stay that way to a degree for a long time. It may never become organized, it probably will be chaotic - impossible to have a professional fleet. This would make it easy for experienced pirates to prey on disorderly militias.
As I said - it will be a buffet. Watch Placid when it comes out, if FW actually gets up off the ground, there is going to be a feast for pirates in Placid in particular. ____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu |
Karanth
Eve's Brothers of Destiny FOUNDATI0N
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Posted - 2008.05.30 11:12:00 -
[46]
All of the chaos, the wailing of the doomed and the corpses choking the black void....
Short of an industry-only expansion, this is the next best thing.
FAKE EDIT: Also, the Caldari will get what they have coming. Have at thee, knaves!
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Hannobaal
Shadow Forces Inc.
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Posted - 2008.05.30 11:21:00 -
[47]
Originally by: ShadowMaster CCP you just handed me the greatest birthday present EVER. Yes, my birthday is June 10th
Anyways, I can not wait to get my hands on this expansion, really looking forward to FW.
It's 11 days before mine (born on the summer solstice). Well, it's an early present....
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CCP Fendahl
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Posted - 2008.05.30 13:25:00 -
[48]
Originally by: Victor Valka UI - at the time of release of Trinity expansion, there were talks about UI framework rewrite. Any news?
The new framework is still in development by Core Cell. However we recently created a "functional group" to work on the UI on the EVE side: 3 programmers (one still in training, though), 1 tester from QA, 1 usability engineer from the Atlanta Web Cell, and me (Game Design). Initially we will focus on rather minor improvements, since fixing defects is a very high priority at the moment, but we will ramp up longer-term design and review efforts late next month when the usability engineer comes over for a visit
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Hasak Rain
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Posted - 2008.05.30 14:13:00 -
[49]
To be honest, I haven't heard as much buzz or excitement about an upcoming expansion from this game since i started playing. The few people who are all "doom and gloom" and predicting a failure are bitter 0.0 alliance members and industrialists who don't see the isk making opportunities in FW yet.
FW is something that was badly needed in this game. Empire players needed a pvp system they can join rather than being forced to choose between 1) leaving Empire for 0.0 {many people just don't have the time for this} 2) Doing nothing but carebear in Empire.
Right now, Empire feels like an empty shell of a game which was never finished. FW should fill that void.
Those saying FW is making the game like WoW are pretty stupid individuals. Why is it every time these 14 year olds see something they don't like, they say CCP is trying to be like Blizzard and WoW? They are saying the same thing about Ambulation as well. Grow up.
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Sgt Blade
Save Yourself Inc.
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Posted - 2008.05.30 14:29:00 -
[50]
conveniently on the last day of my exams for this year
Hypnotic Pelvic Thrusting Level 5 |
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Reza Pluss
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Posted - 2008.05.30 15:25:00 -
[51]
Originally by: CCP Fendahl
Originally by: Victor Valka UI - at the time of release of Trinity expansion, there were talks about UI framework rewrite. Any news?
The new framework is still in development by Core Cell. However we recently created a "functional group" to work on the UI on the EVE side: 3 programmers (one still in training, though), 1 tester from QA, 1 usability engineer from the Atlanta Web Cell, and me (Game Design). Initially we will focus on rather minor improvements, since fixing defects is a very high priority at the moment, but we will ramp up longer-term design and review efforts late next month when the usability engineer comes over for a visit
This is awesome news, thanks for the update.
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Maximus Veridia
Deathguard Legion
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Posted - 2008.05.30 15:53:00 -
[52]
It just amazes me how it's always these players in the big alliances that really do most of the complaining. I for one am coming up on my first year of playing and have basically been confined to high sec, was out in 0.0 for a while, but got tired of replacing ships all the time. But I am excited for FW because I hope it gives the opportunity for a different aspect to the game. As for all you in the "alliances" I could really care less, you complain all the time when it doesn't go your way. I think you really want FW to include Alliances so you can just dominate another aspect of the game. But please take a moment and consider your "noob" victims, maybe they would like to have the opportunity to have some PVP that's not part of a 1 on 20 gate camp scenario. Those of you that sit at the gates and camp out for the new guys coming through make me ill. Your the reason CCP has finally listened to the players of this game that have less than a years worth of experience.
So congrats to CCP, make it so only corps up to 25 players can use the FW, i'd love it if you kept BOB, GOON, and the other large groups of complainers out of this expansion.
Originally by: Jack Gilligan
Originally by: Nexus1972
Originally by: Reza Pluss
From ccp blog http://myeve.eve-online.com/devblog.asp?a=blog&bid=561:
Quote: The bottom line here is that it's not a technical impossibility for corporations to be a member of both an Alliance and a Militia, but ensuring that they work together smoothly would require more time than we have available for the initial release.
Translation: We want to rush out the new content and to hell with the consequences. Cant say I'm surprised at all. Always content over fixes and usability / lag. I wont be participating.
Yeah, it's statements like that which are seriously giving me bad vibes about the current management mentality at CCP. If FW is worth doing at all it's worth doing RIGHT. It's NOT done right if it's essentially a pvp system but it prohibits most pvp'ers from participating.
CCP seems to think that they HAVE to get this out when they are putting it out for some reason. Faction Warfare has been delayed before, and the reasons given before were the right reasons to delay it. Why the sudden 180? This is faction warfare that is broken and not done right.
Furthermore, this expansion offers, uhh.. NOTHING else. One new T1 frigate for Amarr. Woot. NO new ship classes, NO new ships for existing classes, NO fix for assault frigates, no nano nerf, no boost to missiles in pvp, essentially nothing.
I've seen this sort of management style before. At SOE. In Star Wars Galaxies. As I said, the next months will tell us whether CCP has turned their backs on their existing players or not. SOE tried that, look where it got them.
I strongly urge CCP to cancel the release date of faction warfare, go back, get it DONE RIGHT, then release it. Do they want a vibrant warfare system that has all of New Eden taking sides in the war, or do they want what will be essentially an abandoned pvp mission system?
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Daelin Blackleaf
Naqam Project Alice.
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Posted - 2008.05.30 16:11:00 -
[53]
I'd say it's not ready, but the only way to find out exactly how broken it is is to throw several thousand players at it.
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Originally by: CCP Subscription I'm sorry Sir your European I'll have to charge you 58% extra
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Qduhaf
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Posted - 2008.05.30 17:17:00 -
[54]
Originally by: Daelin Blackleaf I'd say it's not ready, but the only way to find out exactly how broken it is is to throw several thousand players at it.
I think that the major issue with this release is that it doesn't address the incentives issues, why are people going to stick with FW after the initial rush. First 2 weeks will see large amounts of empire dwellers get into it, but even more pirates and alot of the 0.0 alliances as "pirates". Then 2 weeks later the empire dwellers will bail, they won't have isk to continue, causing pirates and 0.0 allainces to go back to what they were doing before, and potentially even lower levels than before. Just as we saw surge of players after the last graphics release, bu a month later number of players online was flat.
Level 5 missions appear to be the same issue, good idea to build a system that encouraged team play of missions, but unless you pay out at higher or even similiar level then take up is going to be limited.
For missioners FW is way too high risk for reward, for casual PVPers that don't have/want to spend hours looking for fights it offers nothing more that what low sec already offers expect you don't take a security hit for a subset of targets, and for pirates it doesn't appear to change any of the mechanics expect to make missioners easier to find and add number of smaller ships that you can kill.
Its clear that CCP has some levers that they can pull, significantly increasing the mission rewards is clearly the simplest. The 0.0 alliances have a major isk engine already in moon mining, a good region brings in tens of billions a month that can more than support heavy PVP losses, mission rewards in FW can't and without this people will stop missioning in FW.
Unclear how PVP will change with FW as what happens on SISI is not at all realistic, but since again there are no rewards associated with PVP (isk for station control as there is in 0.0) and no mechanisms within FW that control blobs/unfair fights then I don't expect that anything will change. Its not like PVP is hard to find now, there are any number of systems camped by pirates/alliances in lowsec and 0.0 already, what is hard to find is PVP that both sides want to engage in.
There are aspects of EVE that the sandbox environment is perfectly suited for, but that play style takes a very large time commitment to achieve and rightfully exists in 0.0 and to a certain extent within empire industrial players. But there are also people that would like to engage in the real losses of EVE PVP that don't want to spend 8-12 hours online looking for these fights. FW doesn't offer these people what they want, and I would say they are an important people to address as they are the ones buying GTCs to play.
Bottom line - it is very unclear who the target market is for FW outside of hardcore RPers. But its also very clear that CCP wants to release this, and will probably be talking up the record number of people online for the first 2 weeks.
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PvT KurtZ
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Posted - 2008.05.30 18:16:00 -
[55]
Originally by: Ilvan PVP without having to deal with the bull**** drama and swollen egos of 0.0 alliances? I might just start playing again!
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Segge Bolled
Rainy Day Industries
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Posted - 2008.05.30 18:39:00 -
[56]
Originally by: Jack Gilligan One new T1 frigate for Amarr. Woot. NO new ship classes, NO new ships for existing classes
Just to point out, I'm pretty sure they're also introducing 4 new Navy-issue cruisers. The Amarr one looks quite delicious, too.
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Alora Venoda
GalTech Giant Space Amoeba
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Posted - 2008.05.30 19:24:00 -
[57]
Edited by: Alora Venoda on 30/05/2008 19:26:39
Originally by: FlameGlow Sooo, the black rise is all-lowsec? What exactly would prevent pirates from taking over all of it and pwning anyone wanting to participate in FW?
if that happens then maybe the other lowsec around caldari space will have fewer pirates ganking innocent haulers... maybe there will even be less suicide ganks... or maybe all the riff-raff running around 0.0 will let the alliances control their space in peace...
it's unknown how it will turn out, but they will have to come from somewhere, and the areas they previously occupied will see less traffic. with a new region being added, eve will become a little less crowded.
but one thing is for sure: if new moons with valuable T2 materials are being added, there WILL be players attempting to harvest them. ~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
MotherMoon
Huang Yinglong FOUNDATI0N
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Posted - 2008.05.30 20:20:00 -
[58]
are you kidding, there are too many caldari players for the pirates to handle.
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Daelin Blackleaf
Naqam Project Alice.
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Posted - 2008.05.30 21:31:00 -
[59]
Originally by: Qduhaf incentives issues
If you build it they will come.
Support for level 5's is horrible, a few still do them. Content for outlaw factions is a joke, but there are a lot of us aligned with them. 0.0 Warfare is largely pointless, that doesn't stop people waiting hours to get ops up.
A lot of people play EVE for what they hope it will be, more than for what it is.
....kinda depressing really.
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Originally by: CCP Subscription I'm sorry Sir your European I'll have to charge you 58% extra
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Jim McGregor
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Posted - 2008.05.31 12:15:00 -
[60]
Edited by: Jim McGregor on 31/05/2008 12:17:39
Looking forward to FW and hope it is actually fun.
I dont want to complain too much, but its my honest feeling that a lot of the new content that gets in is so pre-nerfed that you lose interest quickly. And then it doesnt matter if they buff it 6 months later.
CCP, you need to make this fun and worthwhile right from the start. Make players enjoy it and get addicted to it, not annoyed and turned off by it.
--- Its dead, Jim.
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