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Fragm
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Posted - 2004.05.06 14:54:00 -
[1]
It needs change! its far to hard to redeem yourself after countless murders! Also watch out for sec rating kills with huge drops they are a bug i went fro -2 to -4 in 3 kills!
I think it would be fair if a week of killing had to be replaced with a week of NPC killing but how can us pirates keep the game intresting for others if we have to keep from hunting for 9 mths of the year just to stay above the -5 level i think that eve needs to sort out the sec thing and make it less harsh on us pirates trying to earn a dishonest LIVING!!! 
HAS FRAG LAID THE FINAL BLOW ON YOU?
NEVER PODDED COME AND GET SOME!!!
Cao Cao > Alright well I checked the logs, and I got wtfpwned, I admit I was wrong, nice kill guys
OK i made a post Flame away |

Siddy
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Posted - 2004.05.06 15:08:00 -
[2]
Devs dont like pirates and thats that - deal whit it 
i am Ex pirat myself trying to get my Sec status desperatly up so i can join honorable corp and start honorable life in EVE - but nooo
the 0.000000000001 sech change/10 minutes make it exstreamly dificult...
and fast talk helps...NOT 
i think EVE Dev team shuld be spankked whit wet Fish for this 
/emote buys tickets to Iclend -------------------------------------------
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Maidel
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Posted - 2004.05.06 15:11:00 -
[3]
now dont flame me for this or anything - but i think thats the idea - have the law abiding ppl in 1 place and all u nasty scummy pirates in ur place. - we come to u when we are ready cos u sit on all the nice hunting grounds/ mineral deposites - u kill us if u can...
'Your Tachyon Beam Laser I perfectly strikes Sansha's Ravager, wrecking for 554.6 damage. - they do work occationally' |

Rod Blaine
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Posted - 2004.05.06 15:11:00 -
[4]
Man, I would almost tell you to get over it.
This might very well be the most discussed subject on the forums, right after "sentry guns v zombie", "indies v kestrels v sentries" and "CA=pirate" or the good old ore thieves discussion.
Anyway, what i meant to say is post in one of the many threads about this already _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Siddy
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Posted - 2004.05.06 15:14:00 -
[5]
FLAME !!! W0000SHHHHh!!!
but realy - do u want me and others like me to get Honorable?
or do u want us to continue our "greefing spree" ?
because if someone continue killing i doubht his sec will improve ..
but for thous who havent killed a thing in 2 - 3 months this is a NIGHTMARE
i am seriosly considering to give a Lineage 2 a try because of Opressive EVE game mechaniks towards certain playerbase     -------------------------------------------
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Bexxly
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Posted - 2004.05.06 15:59:00 -
[6]
Well, I get annoyed when people instantly assosiate this problem with pirates. It's not a problem for most pirates because they aren't too fussy about their sec rating or they are out in 0.0.
I've had a -3.3 sec rating for 5 months I haven't engaged in any empire ganking other than sanctioned wars and any non consential PvP I've done has been out in 0.0. I've spent hours NPC hunting and seen an abismal change in my sec. I can't fight in the majority of my corps wars becuse I can't move to each location, I always end up having a 0.8-1.0 in my way.
Something needs to be done this is affecting mainly decent players as well as the ganking minority out there. Also there needs to be a way to increase sec without the need to chain Bazillions of high end NPC's (which I can't do as I'm constantly poor and can't afford a big ship).
CCP hasn't given enough priority to this. Removing the 0.1 increment without a putting decent system in it's place was suicidal and very CCP'ish 
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sableye
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Posted - 2004.05.06 16:34:00 -
[7]
yer I've been trying for amonth I've got no where, and to top it all off the system is bugged I sometimes don't get secuirty increases for the stuff I've killed, last night I killed a chief defender which normally gives 0.013 increase, yes a pitiful amount but it did'nt it give me the security rating increase for a drug courier whcih is 0.003 or something which is mighty annoying.
I'm thinking about cancelling my account because I'm sick of having to hunt npc's for hours to fix one mistake, at my current rate it will take me 13 months to fix my one mistake and thats doing way more npc hunting than I ever wanted to, I can't even protect myself in 0.1 or above anymore in case I get another security rating hit, I'll just have to sit there and die if someone starts shooting me.
Why o Why do we not get shared security rising increases for hunting in gangs either, because of this I have todo most of my npc hunting alone which makes it even more boring.
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Siddy
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Posted - 2004.05.06 17:03:00 -
[8]
errr - lets do the math -
its not increasing 0.003
its increasing 0.003%
what means in my case from sec status of -3.6
a w00ping 0.0000108 
and considering its every 10 minutes 
i will be doinf it nexst year and i dont even get my sec to - 3,5 
best sec increase i got from Miroitem BS spawn 0.0213%
what increased my sec w00ping 0.007668 every 10 minutes
there i whuld have a slight chance of raising my sec
but gues what happened?
Polaris guye came in and dismount the spawn leaving me into depair..  -------------------------------------------
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Ulendar
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Posted - 2004.05.06 17:11:00 -
[9]
hmm yes i was almost convinced that the security status bullcrap was acceptable...
Now that ive gone out and played some other games and such though i am back to where i started thinking how rediculous it really is.
I don't care who else this affects and howmany people actually are braindead enough to think its 'fair and sqaure' but this is most harsh on pirates...
On the board another mmorpg (which will remain unamed :P), i have had this dicussion with a formal EVE player who set out to be a pirate from early beta on....
Fact of the matter is...
The phrase where it says stuff about pirating on the EVE box needs to be removed. Its faulty advertising. There is no pirating in EVE. There is no profit to be had, there is nothing to be salvaged. Gamemechanics which protect merchants from being attacked AND soak the blow when they ARE attacked have insured that running into a pirate in EVE is about as scary as a pattato..
'oh no a pirate, he wants me to pay...ahaha but im not gonna cause the sentries will protect me....oh ups hes a persistant ***** and killed me anyway...ahaha no problem, insurance and clonecontracts make it so i loose nothing'
This games community has the harshest stance EVER on pirating. Its simply amazing howmuch greed and lazyness are the center around which all of EVE revolves...
If it wasn't for the mechanics which are now completely and utterly GHEY...people could send escorts with freithers who could actually fire on agressors (as opposed to having to plug their fingers in their guns for fear of concord)...
Once however...EVE was different and escort WERE viable! You could send johnny with the bship and teddy and billy with the cruiser with your indy convoy and they COULD actually fire if joey and bobby the pirate show up...
This wasn't done hwoever and why?
Well for two reasons. Most couldnt AFFORD combat ships, those who could hardly had the skill to fly it, let alone put it into combat. Most people with cruiser used them for mining and have very little to no combat skills. This is because people were going for the lucrative skills first...
Pirates however had nothing else to train BUT combat skills. Result was that they were far superior to the escorts by default.
Another factor was the fact that everyone was pretty much creeping around in tiny and cheap indies and people didnt exactly have the cash to buy a few freighterloads of consumerelectroics to then get your corp to ship emm at once under an escort...tomuch isk involved at the time and people didnt have that isk back then!
Those who did have the money, large corporation such as TTI, X- trading company and consorts were simply to greedy to send escorts with their ships as this would eat into their profits ect. Instead some chose to sign naps with the pirates and pay them not to attack their convoys (which is although not a popular choice, a valid one)...
MOST however chose to whine on the forums and make their whine to load and overwhelming that CCP eventually had no choice but to abide their wishes.
Now we are one year later and all those people who put time into training lucrative skills back then have since 'grown up' and their investing in lucrative skills has payed off. If bountyhunters were free to attack pirates today they WOULD and there would be some real competition for pirates in EVE...
The EVE mechanics as we know them today however, have still got their training wheels on..
Were still under the nice protective wing of CCP uber gank mechanics like concord and super megahightech induestructable sentrieguns, not to mention tons of insurance and clone stuff and whatnot...
Everything is still very much in trainingwheel state. I doubt this will ever chance but i think i'm not elaborating tomuch if i say that EVE is a total and compleet carebear heaven of a game.
PVP mechanics, especially those relating to pk'ing and pirating, are gettign nerfed more and more as time passes. CCP claims they seke a balance. I find this very hard to believe...
The balance was shifted in the favor of merchants almost a year ago and has since then not changed a BIT to get the balance a bit more towards the pirates side again...instead they keep beefing up everything and making everything safer and more trainingwheel like as time passes. Things get worse and worse...
I think what CCP means when they say they look out for both sides and try to maintain a balance is..
'we are currently waiting till all pk's and pirates leave and more carebears join so we can beef the security mechanics more and we have a sort of separate server called 'empire space' where PVP is impossible...although not a bannable offence because then we couldn't advertise PVP os EVE anymore, so we kept it legit..only its impossible...'
Now seriously though...
0.0 is how all of EVE should be with the expection of a few keysystems which should be TOTALLY secure (traininggrounds for noobs).
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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Siddy
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Posted - 2004.05.06 17:31:00 -
[10]
When i startted EVE - it was a promice only waitting to mature
but now im seeing that its a promice that will newer mature in its adult state if CCP cant fix eve little thing caled SEC status !!!!!  -------------------------------------------
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Heinky
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Posted - 2004.05.06 17:52:00 -
[11]
Edited by: Heinky on 06/05/2004 17:53:22 Heppened to me also got -25% total for 2 pod kills should be -5% tho i dont mind the sec status but theres a bug in the system  
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Tamur
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Posted - 2004.05.06 18:01:00 -
[12]
What about if people got a much bigger increase in sec status for killing player pirates??
that way it would control the sec status for people chaining NPC's all day long but give people a much bigger reward for killing a player rat!
Just an idea
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
Solo-ing EVE 1 year at a time...
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Myko
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Posted - 2004.05.06 18:29:00 -
[13]
i think the dev's plan is that once you are in 0.0 (or actively engaging in PvP) that they don't want you going back to empire space. While this is very constraining now, once player-owned structures are in there should be no reason for a combat pilot to re-enter empire space.
Despite that, i do feel that sec gains from npc killing should be increased (and id also like it if doing agent missions didnt harm by jove faction standings). Perhaps there should also be some corrupt concord agents who can be bribed to give you increased sec status?
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Siddy
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Posted - 2004.05.06 18:29:00 -
[14]
Originally by: Tamur What about if people got a much bigger increase in sec status for killing player pirates??
that way it would control the sec status for people chaining NPC's all day long but give people a much bigger reward for killing a player rat!
Just an idea
exploittable ...
make a bad ass alt and let it die...
FIX THE EXISITING SYSTEM DAMIT !  -------------------------------------------
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Siddy
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Posted - 2004.05.06 19:03:00 -
[15]
im just wondering that why there is not any official EVE dev statement on this matter  -------------------------------------------
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Siddy
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Posted - 2004.05.07 08:26:00 -
[16]
*bump*
anyone?
TomB ? -------------------------------------------
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Synapse Archae
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Posted - 2004.05.07 09:15:00 -
[17]
Siddy dont bother tryign lineage2. If you think its hard being a pk in eve, L2 is 25 times harder. One kill makes your name red and EVERY player within sight jumps on you. The only realistic way to lose a red mark is to be killed 10 times or more, in return for one kill. Each death is a 50% chance that you will drop gear that you spend weeks or months paying for, and you lose 10% EXP for each death, meaning at high levels, working off 1 PK will cost you a month or more of training time.
As for the rest of you, what a miseable bunch you are. Why should anyone trust you after having podded that many people? -5 is truly a deserved rating and its something you will just have to deal with. You made the choice. Eve is a realistic game. In real life if you murder 10 people, youre not ever going to work for the SWAT team. At least eve gives you the chance to work it off eventually, a space to live while you have bad status, and the ability to start a new character in a worst case scenario. I agree it takes forever to build and sec change, but its not a hard position to defend keeping it like this. Its up to the devs if they want to sacrifice realisticness to satisfy players who just couldnt resist pulling the trigger. Chances are they probably will.
--------------------------------------------- [/IMG]http://millerfam.org/eve/synapse_logo.jpg[/IMG] Everyone deserves a chance to live. My job is to make sure they get it. |

Tamur
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Posted - 2004.05.07 09:19:00 -
[18]
Quote: exploittable ...
make a bad ass alt and let it die...
Good point Sid, I really didn't think of that!
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
Solo-ing EVE 1 year at a time...
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Ganza
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Posted - 2004.05.07 09:48:00 -
[19]
Edited by: Ganza on 07/05/2004 09:59:40 Take a look a pirates from the old days. Outcasts, feared and loathed by the seafaring populous, fugitives from the law. Years of murder, theft, pillage and plunder - mocking the state and its law abiding citizens. Riches and adventures for sure - but they all met a grissly end. Would you want a reformed pirate living in your street? Some crimes are not easily forgotten (as you have found) and require severe punishment - you choose your career and pay your dues - you are a fugitive and should remain so. Pirateing back then was rife throughout the world, anyone at sea was in danger. The unacceptable lose of shipping and goods and the restriction on free travel and free trade created a need to eradicate this nuisance. Navy vessels dedicated to removing this scourge on society were specifically commissoned - the pirates were wiped from the civilized world. So where are pirates today? Well mostly non-existant except in maybe one or two spots in the world, mostly around the Phillipines and Indonesia.....
You could always get a second account for your reformation and help CCP finance some hardware upgrades 
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Karrihn
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Posted - 2004.05.08 19:05:00 -
[20]
Personally I think it should only take 2 months to get your SEC status back to a point where you can go back to .8 or .9 space. I know real life blah blah blah.
The game and its underlying mechanics should allow the the players to keep the game from becoming a second job. Hence my feeling that Combat and stuff should be based on real life, but "adjusted" to be funner than real life. We all play games because we want an alternate reality. A place where we all really do have a chance to become King or Queen of our own domain.
I know I like to blow **** up. Sometimes I want to be a pain in someone elses ass. Somtimes because there was an idiot on a cell phone driving down the highway drifted into my lane a ran me off the road, I want to blow somthing up. If it happens to be another Player from boogerville Iceland, thats even better.
The point is, too much real life in a game makes it not a game. "IF" I decide to become a bad pirate guy, fine. I'll take whats coming to me. No one should have to work for 13 months to try and play a game with a different style, or to "become a good guy again". Yes there should be somthing to slow the transition between "good" and "bad".
There should also be Joystick support in the game too. Man think how fun it would be to fly a fast frigate around with a MWD and railguns.....
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Je'Nann
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Posted - 2004.05.08 19:37:00 -
[21]
u should be able to attack wanted characters, it is after all concord that u take the bounty out with isnt it? so that should make them hunted, and as such free you from concord punishment for tracking the ppl theyre after down. so u get more pvp with ppl who want pvp ( and im not being carebearist ) i think this would generate more opertunity for pvp and actualy make the wanted badge actually more than a new clone fund. this could free up more pvp in .1-.4 if u could attack them with no sec hit, but no right to attack them in .5 + as tbh pirates are already getting it in the a s s already. and gates at 150k, get real. that sucks. ps wtf do u take a massive hit for killing drones from a ship for, that makes the sec hits worse
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Redwolf
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Posted - 2004.05.08 19:41:00 -
[22]
Edited by: Redwolf on 08/05/2004 20:00:14
Originally by: Maidel now dont flame me for this or anything - but i think thats the idea - have the law abiding ppl in 1 place and all u nasty scummy pirates in ur place. - we come to u when we are ready cos u sit on all the nice hunting grounds/ mineral deposites - u kill us if u can...
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Jebidus Skari
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Posted - 2004.05.08 19:43:00 -
[23]
Originally by: Ganza Edited by: Ganza on 07/05/2004 09:59:40 Take a look a pirates from the old days. Outcasts, feared and loathed by the seafaring populous, fugitives from the law. Years of murder, theft, pillage and plunder - mocking the state and its law abiding citizens. Riches and adventures for sure - but they all met a grissly end. Would you want a reformed pirate living in your street? Some crimes are not easily forgotten (as you have found) and require severe punishment - you choose your career and pay your dues - you are a fugitive and should remain so. Pirateing back then was rife throughout the world, anyone at sea was in danger. The unacceptable lose of shipping and goods and the restriction on free travel and free trade created a need to eradicate this nuisance. Navy vessels dedicated to removing this scourge on society were specifically commissoned - the pirates were wiped from the civilized world. So where are pirates today? Well mostly non-existant except in maybe one or two spots in the world, mostly around the Phillipines and Indonesia.....
You could always get a second account for your reformation and help CCP finance some hardware upgrades 
HELLO???? THIS ISN'T A PIRATE EXCLUSIVE PROBLEM. WHY SHOULD A PIRATE CARE ABOUT HIS SEC RATING????
THINK --> TYPE --> POST 
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Lhyda Souljacker
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Posted - 2004.05.08 20:34:00 -
[24]
In an hour of playing pursuit ship in a Taranis for Fragm's blockade, my security status went from +2.9 to -2.9.
Jeez, I've been a law abiding citizen for a year and I fall off the wagon for an hour and this is what happens?
A bit harsh.
... That's when I reach for my revolver ... |

Danton Marcellus
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Posted - 2004.05.08 20:40:00 -
[25]
Piracy is piracy, you deserve it.
Convert Stations
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Bexxly
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Posted - 2004.05.08 21:54:00 -
[26]
Originally by: Danton Marcellus Piracy is piracy, you deserve it.
Idiot.
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