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Aknot Wat
Carbide Industries
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Posted - 2008.06.17 01:30:00 -
[1]
I really wish CCP would consider a "weekend warrior" option for pilots wanting to do FW but still are afraid of the pod risks. I know a lot of people that are still not going to try this out because of this. Yet they'd love to play in a world with more active NPCs.
What CCP could do is make an option for a "reserves" type of class (member).
What it would do is allow you to have all the fun of engaging NPCs 'at will' and running missions in high sec. However no human player could fire on you without Concord retribution. IN turn you could not do the same. High-sec rules apply to real players.
Now the "gotcha" is that if you do accept missions, there is a chance that one could send you in to low-sec or 0.0 as always. When this happens, you are still using the rules of normal EVE. So the risk is there.
You could still fight in battles with others that are full time. You just have to accept the fact that, for that battle, you've just gone full active duty. And once again all normal rules apply and you become fair target for human players.
Once the kill-rights timers expire, like always, only then would you be safe.
Just a thought to open it up for more people to get more gaming experience and fun out of EVE. Playing with these more "active" NPCs is a lot of fun. -------------------------------------------------------------------------------------------------- Please let us chose the old ship voice as an option. |

Jeramon Castro
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Posted - 2008.06.17 01:38:00 -
[2]
Quote:
Now the "gotcha" is that if you do accept missions, there is a chance that one could send you in to low-sec or 0.0 as always. When this happens, you are still using the rules of normal EVE. So the risk is there.
All militia missions occur in opposition low-sec.
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3card Monty
Spin Doctors
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Posted - 2008.06.17 01:43:00 -
[3]
So what you're asking for is a PVP Flag system and no loss of faction standing..is that about right?
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Asuka Smith
The Defias Brotherhood DEFI4NT
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Posted - 2008.06.17 01:44:00 -
[4]
Troll thread 1/10 I could tell from the third paragraph this was a troll, F- would not read again.
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ShardowRhino
Legion 0f The Damned
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Posted - 2008.06.17 02:02:00 -
[5]
Could be a troll but from some of the eve players ive met there are some out there that would actually think this way.
If youve been grinding missions for years you have some isk or at least a way to make a few mil isk in an hour or less. Chances are your ships aren't going to be more then a few mil,if you go with frigs you shouldnt break 500k. If you lose a pod go grind a mission or some roids and get back to FW.
When the biggest risk to your wallet is the replacement of a pod, things are pretty damn good. It sure beats losing 100+mil worth of ship or gear where a 5mil isk pod is a joke in comparison. Even if someone is brand new then getting to L2 missions will allow them to lose pods without a huge setback due to their lwo number of SP.
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Aknot Wat
Carbide Industries
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Posted - 2008.06.17 18:24:00 -
[6]
Are you serious? Troll? How does this not make sense to you? Are you 12? Oh wait, you most likely are. Nevermind. -------------------------------------------------------------------------------------------------- Please let us chose the old ship voice as an option. |

PaddyPaddy Nihildarnik
aurorae pacificas
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Posted - 2008.06.17 18:31:00 -
[7]
This is a really poor idea.   
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Dihania
Mucho Dolor
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Posted - 2008.06.17 18:32:00 -
[8]
Originally by: Aknot Wat Are you serious? Troll? How does this not make sense to you? Are you 12? Oh wait, you most likely are. Nevermind.
before answering to my esteemed space colleagues above, have you given at least a second thought to what you propose? and in case you did... MOVE OVER TO THE CALDARI you're a disgrace for Gallente.
. Stuff I need isk!Accepting donations. Renting this sig space. Open to take on various jobs. |

Qanael Radlari
Kinetic Vector
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Posted - 2008.06.17 18:32:00 -
[9]
So basically, what you're suggesting is an on/off switch for the possibility of getting ganked when you're not actively engaged in FW battles? I'm sorry, but I feel that really cuts against the grain in a game like EVE. It's all the fun for none of the risk (when you decide you don't want the risk). One of EVE's main tenets is that your actions have consequences - being able to engage in FW whenever you feel like it, without having to worry the rest of the time about opposing militia members, is taking it a little to far IMO.
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Esmenet
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Posted - 2008.06.17 18:33:00 -
[10]
I hope its a troll, but sadly it seems he is serious.
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Tarminic
Black Flame Industries
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Posted - 2008.06.17 18:34:00 -
[11]
 ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Del Narveux
Dukes of Hazard
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Posted - 2008.06.17 18:38:00 -
[12]
This is sort of where I see FW going once the new hotness wears off and the bulk of the current participants go back to their isk-factory mains. The current implementation just doesnt provide enough long-term justification to be anything but a temporary altfest, I'm afraid... _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Qanael Radlari
Kinetic Vector
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Posted - 2008.06.17 18:41:00 -
[13]
Edited by: Qanael Radlari on 17/06/2008 18:42:01 Edited by: Qanael Radlari on 17/06/2008 18:41:28
Originally by: Del Narveux This is sort of where I see FW going once the new hotness wears off and the bulk of the current participants go back to their isk-factory mains. The current implementation just doesnt provide enough long-term justification to be anything but a temporary altfest, I'm afraid...
While I understand that a great portion (perhaps even a majority) of EVE's population is decidedly risk-averse, I would be terribly, terribly disappointed with CCP if they implemented anything like this. Next thing we know, we'll have arena battles where you don't really lose your ship. 
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Spineker
State Protectorate
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Posted - 2008.06.17 18:43:00 -
[14]
It will cool some but more and more mains are joining when they realize how difficult it is to get attacked by other militias in their own high sec more will join.
Anyway for the OP
bad idea.
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Jade Constantine
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Posted - 2008.06.17 18:43:00 -
[15]
Originally by: Aknot Wat I really wish CCP would consider a "weekend warrior" option for pilots wanting to do FW but still are afraid of the pod risks. I know a lot of people that are still not going to try this out because of this. Yet they'd love to play in a world with more active NPCs.
What CCP could do is make an option for a "reserves" type of class (member).
What it would do is allow you to have all the fun of engaging NPCs 'at will' and running missions in high sec. However no human player could fire on you without Concord retribution. IN turn you could not do the same. High-sec rules apply to real players.
Now the "gotcha" is that if you do accept missions, there is a chance that one could send you in to low-sec or 0.0 as always. When this happens, you are still using the rules of normal EVE. So the risk is there.
You could still fight in battles with others that are full time. You just have to accept the fact that, for that battle, you've just gone full active duty. And once again all normal rules apply and you become fair target for human players.
Once the kill-rights timers expire, like always, only then would you be safe.
Just a thought to open it up for more people to get more gaming experience and fun out of EVE. Playing with these more "active" NPCs is a lot of fun.
This is horrible idea. Seriously - Eve is about consequence. If you want to fight the wars between the factions you need to pay the price in loss of personal safety.
CSM Manifesto 2008 | Destroy Outposts! |

Del Narveux
Dukes of Hazard
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Posted - 2008.06.17 18:46:00 -
[16]
Originally by: Qanael Radlari While I understand that a great portion (perhaps even a majority) of EVE's population is decidedly risk-averse, I would be terribly, terribly disappointed with CCP if they implemented anything like this.
But herein lies the problem. FW is, by CCP's own statements, an attempt to give the risk-averse crowd a taste of pewpew. More significantly it was designed to do this to the exclusion of the more 'hardcore' demographics that constitute the alliances and 0.0. I'm sure you'll agree that the bulk of the current participants are either alts of alliance members or alts of the risk-averse industrialists--hence the prevalence of T1 frigs/cruisers while said alts train up skills. But that cant last forever, as eventually industrial stuff and .0 wars will call them away and if they dont get good long-term support from the hi-sec population, it may become a dead feature. And the main sticking point for said hi-sec people is that they cant safely make isk with their barges and CNRs while still participating in FW, theyll have to choose one or the other and my experience is money usually wins out. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Del Narveux
Dukes of Hazard
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Posted - 2008.06.17 18:52:00 -
[17]
Originally by: Jade Constantine This is horrible idea. Seriously - Eve is about consequence. If you want to fight the wars between the factions you need to pay the price in loss of personal safety.
But where is the reward for accepting these consequences? So far all we have is e-peening status and the hint that maybe, at some undetermined point in the future there will be faction goodies on par with whoring out L4s all day in Motsu. Dont get me wrong, Im not saying lowsec-only PVP flagging is the only way, only that FW in its current implementation has serious problems. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Billy Sastard
Life. Universe. Everything.
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Posted - 2008.06.17 18:53:00 -
[18]
Originally by: Jade Constantine
This is horrible idea. Seriously - Eve is about consequence. If you want to fight the wars between the factions you need to pay the price in loss of personal safety.
This is why I voted for Jade  -=^=-
My views do not represent my alliance. TBH, my posts do not even represent my own views...I am posting while asleep. |

Esmenet
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Posted - 2008.06.17 18:56:00 -
[19]
Originally by: Del Narveux And the main sticking point for said hi-sec people is that they cant safely make isk with their barges and CNRs while still participating in FW, theyll have to choose one or the other and my experience is money usually wins out.
Lol. Try again when you know how the game actually works.
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Qanael Radlari
Kinetic Vector
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Posted - 2008.06.17 18:57:00 -
[20]
Originally by: Del Narveux
Originally by: Qanael Radlari While I understand that a great portion (perhaps even a majority) of EVE's population is decidedly risk-averse, I would be terribly, terribly disappointed with CCP if they implemented anything like this.
But herein lies the problem. FW is, by CCP's own statements, an attempt to give the risk-averse crowd a taste of pewpew. More significantly it was designed to do this to the exclusion of the more 'hardcore' demographics that constitute the alliances and 0.0. I'm sure you'll agree that the bulk of the current participants are either alts of alliance members or alts of the risk-averse industrialists--hence the prevalence of T1 frigs/cruisers while said alts train up skills. But that cant last forever, as eventually industrial stuff and .0 wars will call them away and if they dont get good long-term support from the hi-sec population, it may become a dead feature. And the main sticking point for said hi-sec people is that they cant safely make isk with their barges and CNRs while still participating in FW, theyll have to choose one or the other and my experience is money usually wins out.
Well, the NPC navies do provide a measure of protection against opposing militias in their space - I don't think the risk of missioning while registered for FW is as bad as you put it. I might be wrong, but I got the impression the navies are now a significant threat for anything more than a big blob.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.17 19:02:00 -
[21]
/waves hand infront of OP
This is not the game you are looking for --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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King Leopold
Congo Free State
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Posted - 2008.06.17 19:07:00 -
[22]
rename the title of this thread please..
THE SINGLE WORST IDEA TO MAKE FW MORE ACCESSIBLE. --
Read my Blog - Congo Free State
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Del Narveux
Dukes of Hazard
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Posted - 2008.06.17 19:10:00 -
[23]
Originally by: Qanael Radlari Well, the NPC navies do provide a measure of protection against opposing militias in their space - I don't think the risk of missioning while registered for FW is as bad as you put it. I might be wrong, but I got the impression the navies are now a significant threat for anything more than a big blob.
Very true, they do. But what's in play here is not so much a threat but the perception of a threat. If someone drops a billion isk to get an extra 5% more cowbell out of their barge or mission ship (and a lot of hisec does just this), as soon as you mention that they might, in some circumstances get shot at theyll simply not do FW, or do it with an alt until that gets too taxing and not do FW. And while it may be convenient to say we can move on without the casual players, they were the target demographic of FW which presents a problem. Its not meant so much as an alternative to alliances and .0 but as a compromise, or transition or whatever for the folks who dont do much 'real' fighting. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Esmenet
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Posted - 2008.06.17 19:13:00 -
[24]
Originally by: Del Narveux
Very true, they do. But what's in play here is not so much a threat but the perception of a threat.
This is correct but the worst decision CCP can ever do is to listen to this kind of players. If they are that scared of their missionwhoring raven they can just jump in and out of the militia.
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Louis DelaBlanche
Federal Defence Union
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Posted - 2008.06.17 19:18:00 -
[25]
Pointless idea. If you care that much about your pod; FW is not for you. Its meant to (& does quite well imo) combine PvP with dynamic PvE. Its not for lvl4 mission farmers to grind their way up the ranks.
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Hori To
Kinda'Shujaa
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Posted - 2008.06.17 19:26:00 -
[26]
nothing stopping a "weekend" warrior to sign op for militia for the weekend, and head back to npc corp for the week. The mechanics are already in place. |

Del Narveux
Dukes of Hazard
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Posted - 2008.06.17 19:39:00 -
[27]
Originally by: Hori To nothing stopping a "weekend" warrior to sign op for militia for the weekend, and head back to npc corp for the week. The mechanics are already in place.
True, but involves a bit too much corp/alliance hopping. Perhaps if there were an option to gain full individual FW features without leaving your corp this would be possible. The alliance issue would have to be addressed, but from what I've heard theyre already involved through other channels and CCP is looking at expnading FW to take this into account. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Mynxee
AlfaCorp
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Posted - 2008.06.17 19:49:00 -
[28]
Either commit to the war or just keep doing...whatever it is that you do. Part-time participation is silly.
---------------------- My Blog: Life In Low Sec
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Killer Kelly
Allied Tactical Unit Scalar Federation
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Posted - 2008.06.17 20:00:00 -
[29]
Allied Commander: STORM OHAMA BEACH AT 1100! Allied Soldier: Nah, I think I'll pass. *courtmartiallol* ___________ I Get Money in the Scalar Federation |

Lord WarATron
Black Nova Corp Band of Brothers
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Posted - 2008.06.17 20:06:00 -
[30]
Originally by: Aknot Wat I really wish CCP would consider a "weekend warrior" option for pilots wanting to do FW but still are afraid of the pod risks. I know a lot of people that are still not going to try this out because of this. Yet they'd love to play in a world with more active NPCs.
What CCP could do is make an option for a "reserves" type of class (member).
What it would do is allow you to have all the fun of engaging NPCs 'at will' and running missions in high sec. However no human player could fire on you without Concord retribution. IN turn you could not do the same. High-sec rules apply to real players.
Now the "gotcha" is that if you do accept missions, there is a chance that one could send you in to low-sec or 0.0 as always. When this happens, you are still using the rules of normal EVE. So the risk is there.
You could still fight in battles with others that are full time. You just have to accept the fact that, for that battle, you've just gone full active duty. And once again all normal rules apply and you become fair target for human players.
Once the kill-rights timers expire, like always, only then would you be safe.
Just a thought to open it up for more people to get more gaming experience and fun out of EVE. Playing with these more "active" NPCs is a lot of fun.
Sigh,
No need for pvp Flag. High sec missions are SAFER if you join FW, since wartargets are not really a risk in Highsec FW, and the only danger is random suicide gankers, who now get a caldari hit which is far far worse than any sec status hit. Suicide gank a few Caldari pilots and boom, you can no longer enter Caldari Space anymore, and regaining Caldari standing is almost impossible once it drops too far (at least on testserver a while back, unless they changed it)
Its not practical hunting mission runners in high sec due to the fact the navy is like concord, warping to any safespot of a wartarget in your friendly navy's high sec. And the numbers scale per player so spider stanking is not feasable either.
You are asking for a feature that is not needed and does nothing. --
Billion Isk Mission |

Agor Dirdonen
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Posted - 2008.06.17 20:11:00 -
[31]
Don't like this idea at all.
It's a 'want the benefits but not the risk' type of gameplay, which is not what Eve is about.
If you don't want to risk your ship, don't enlist, it's that simple. CCP has created a great chance to try out PVP under the protection of a lot of teammates but if that's still not good enough to get a certain group of people to pvp, they should stick to pve. Nothing wrong with that though...
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Ulstan
State Protectorate
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Posted - 2008.06.17 20:12:00 -
[32]
Fw is already extremely accessible.
If you do not have expensive implants in your head, then getting podded doesn't matter.
If you do have expensive implants in your head, then you are rich enough to pay someone for a jump clone service and you can go FW in an implantless clone.
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Jenny Spitfire
LoneStar Industries Veritas Immortalis
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Posted - 2008.06.17 20:18:00 -
[33]
I think OP is assking fur pod insurances or sumething liek that. --------- Technica impendi Caldari generis. Pax Caldaria!
Go vote! Put voice for silent majority. LOVE PVP, HATE grief |

Morfane
The IMorral MAjority Imorral Dragons
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Posted - 2008.06.17 20:22:00 -
[34]
I also want to have cake and eat it too.
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2008.06.17 20:54:00 -
[35]
I'm afraid this isn't good. The point of factional warfare, is that factions, at war, are trying to kill each other.
There are things to do whilst you're doing so. Things to make it 'interesting', like complexes and missions. But the point of the whole system is to make things more immersive, and add the true challenge that is other players in a 'comfortable' fashion.
A factional war, where you're not acutally at war with a faction, sounds a bit like sex on your own. -- Crane needs more grid 249km locking? |

Disteeler
Segunda Fundacion T e r c i o s
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Posted - 2008.06.17 20:56:00 -
[36]
OP is asking for another game :l
Sig by Black Necris |

Faife
Kinda'Shujaa
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Posted - 2008.06.17 21:27:00 -
[37]
I really wish CCP would consider a "weekend warrior" option for pilots wanting to do FW but still are afraid of the pod risks. I know a lot of people that are still not going to try this out because of this.
jump clones?
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Aknot Wat
Carbide Industries
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Posted - 2008.06.18 01:54:00 -
[38]
Wow, this is generally the largest collection of "you couldn't be more wrong" replies that I have ever seen!
This new FW feature isn't for all you 0.0 gank-squad-hardcore-kill-and-take-all-you-sissy-if-you-can't-stand-the-risk-then-get-out-players. FW is to show carebears what the REST of the players in EVE are doing in 0.0 and even in lowsec. It's to give them a taste of the OTHER game we're all playing.
But the reason for my feature idea was to increase this gaming audience. You need to give these people ANOTHER GAME, yes, I admit to that. And FW is it. Make it as SAFE as possible so they see what the potential is.
For all you moaners, if you want FW(extreme) you have it already in your dealings in 0.0 battles! So GET OVER IT!
That is not what FW should be about. I mean are all you real 0.0 players really ****ing about the lack of fun and combat in 0.0??? Why the hell would any 0.0 combat/gank player want to even sign up for FW? It's got nUUb candy written all over it, Christ.
What the hell people? -------------------------------------------------------------------------------------------------- Please let us chose the old ship voice as an option. |

Epegi Givo
Demon Theory
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Posted - 2008.06.18 02:01:00 -
[39]
One thing that really ****ed me off in another game of mine (SWG) is when I was imperial, and a rebel ran up and shot a stormtrooper in front of me, and I couldn't raise a finger to help him because that person was set to "shoot NPCs but not players". I really don't want to see that happen in EVE.
Originally by: DroneCommander
Originally by: Isiskhan My mother's name is Rolricka. Yes, I'm being 100% serious.
Dude! Your mum got RolRick'd!
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Hannobaal
Federal Defence Union
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Posted - 2008.06.18 02:07:00 -
[40]
Edited by: Hannobaal on 18/06/2008 02:11:32
Originally by: Aknot Wat Wow, this is generally the largest collection of "you couldn't be more wrong" replies that I have ever seen!
This new FW feature isn't for all you 0.0 gank-squad-hardcore-kill-and-take-all-you-sissy-if-you-can't-stand-the-risk-then-get-out-players. FW is to show carebears what the REST of the players in EVE are doing in 0.0 and even in lowsec. It's to give them a taste of the OTHER game we're all playing.
But the reason for my feature idea was to increase this gaming audience. You need to give these people ANOTHER GAME, yes, I admit to that. And FW is it. Make it as SAFE as possible so they see what the potential is.
For all you moaners, if you want FW(extreme) you have it already in your dealings in 0.0 battles! So GET OVER IT!
That is not what FW should be about. I mean are all you real 0.0 players really ****ing about the lack of fun and combat in 0.0??? Why the hell would any 0.0 combat/gank player want to even sign up for FW? It's got nUUb candy written all over it, Christ.
What the hell people?
You haven't even understood what faction warfare is actually like. Your "idea" is talking strictly about high sec (with Concord intervention), but faction warfare happens only in low sec. You really, truly couldn't be more wrong. You're talking about something that you very obviously have no clue about.
As a Gallente militia, the best I could hope for if I go into Caldari high sec is to be able to quickly zip through it in a fast ship without blowing up. I definitely would not be able to engage anyone in there and survive. So, there is absolutely no need for your "idea".
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Apoctasy
The Python Cartel
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Posted - 2008.06.18 03:29:00 -
[41]
Idea fails epicly
Go away troll
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Agor Dirdonen
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Posted - 2008.06.18 10:14:00 -
[42]
Originally by: Aknot Wat Make it as SAFE as possible so they see what the potential is.
Really, you don't get it..... it's the RISK that makes it what it is. It's the RISK that shows the potential it can have. If you make it SAFE, it's just highsec missioning. You already have that.
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BigFleb
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Posted - 2008.06.18 11:30:00 -
[43]
Use a jump clone
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Acedias
Atropos Asylum
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Posted - 2008.06.18 11:37:00 -
[44]
Only thing I'd request is a 'Defect' button;) No loss of standings, just a direct inversion or swap to allow more free movement between the factions. Maybe some cost to it or summat.
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