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Terrus Valkin
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Posted - 2008.07.15 22:07:00 -
[1]
This is actually my very first post on these forums, so pardon me if this is the wrong forum for such a thread.
I have a story that you've probably heard a million times: My starter corporation has been wardec'd by a griefer and his few followers (don't know if I'm allowed to single out names here). We have superior numbers but they have superior ships, PvP experience, and skills, which obviously means a hell of a lot more than a minor advantage of numbers.
I've got a few options to consider that I know of: 1. Flee the area with my corpmates in tow and hope that they aren't dedicated enough to follow us across space, 2. try and fight them any way we can (a.k.a. honorable suicide), or 3. Do something external to affect matters, such as petition CCP (who I'm willing to bet wouldn't give a rat's ass) or join an alliance (which I'm told dramatically increases the wardec cost).
Bear in mind that I've only been playing a month or two. Does anyone have any advice for a dude who isn't ready to fight a war against griefers
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Amarrian Cougar
Amarr TalCorp Enterprises Einherjar Alliance
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Posted - 2008.07.15 22:10:00 -
[2]
Sure am glad I'm not you right now.
Have fun with your war because there isn't anything you can do about it.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.15 22:11:00 -
[3]
Originally by: Terrus Valkin griefer
No. Originally by: Terrus Valkin petition
No.
This is valid gameplay. Your basic options are fight and flight. Advice from people more knowledgeable on the subject will probably be forthcoming momentarily. -
DesuSigs |

Ashen Angel
Minmatar AA Mining
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Posted - 2008.07.15 22:12:00 -
[4]
You can leave an alt (create a gal, got trade - leadership for a quick effective one) running the corp and drop to the npc corporations for the duration (using a private chat channel to work together)
You can hire mercs
You can dock and use alts for a bit leaving them no targets.
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Terrus Valkin
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Posted - 2008.07.15 22:13:00 -
[5]
I already know that petitioning CCP will give me a 99.99% chance of absolutely nothing getting done. Also, I'm not just calling the guy a griefer... according to my definition of "griefer," he is one and has been since long before I met him and he wardec'd us.
So yes... hopefully better advice will be forthcoming.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.07.15 22:13:00 -
[6]
Your options:
1 - Try to fight back (and possibly fail) 2 - Disband the corp 3 - Join an alliance so they have to pay 50m/week (don't look at me, I don't accept corps at war)
Looking for queue-free research slots? Click here!
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Terrus Valkin
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Posted - 2008.07.15 22:16:00 -
[7]
This sucks. What sucks more is that it will likely not be the last time something like this happens.
My first response is to fight. He told me himself that his plan was to simply extort money from us - I'll pay all of my money into killing him if needs be, and if I'm out of cash, out of a ship, and still haven't killed him... Then too bad. But I'm not giving him a dime.
Considering that my corp was intented to be anti-pirate eventually, this could be considered an opportunity. The only profit this guy will make off of me is what he can pull off of my wreckage.
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Lurana Lay
Gallente
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Posted - 2008.07.15 22:17:00 -
[8]
Edited by: Lurana Lay on 15/07/2008 22:24:41
Ist off I'd say, never pay any ransom if demanded. Oh, and stop all Hauling/Mining/Missioning endeavors immediately, put the enemy Corps guys on your friends list and then you'll see when they log-on.
Your other options are limited tbh. Those you mentioned, and either just taking a break from eve for a week or getting everyone to roll up an alt on the same account and do soemthing else for a few days.
It's perfectly valid to post the name of the looser Corp that's annoying you here and you never know, some rich bear might get a chuckle from deccing or mercing them...
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Wascal
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Posted - 2008.07.15 22:18:00 -
[9]
Name names... someone might war dec him just for the fun of it.
He is a 'bully' picking the only fight he can likely win, against noobs. Funny how 'bullies' run when someone who can pvp enters the picture.
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Kelli Flay
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Posted - 2008.07.15 22:19:00 -
[10]
Originally by: Terrus Valkin This is actually my very first post on these forums, so pardon me if this is the wrong forum for such a thread.
I have a story that you've probably heard a million times: My starter corporation has been wardec'd by a griefer and his few followers (don't know if I'm allowed to single out names here). We have superior numbers but they have superior ships, PvP experience, and skills, which obviously means a hell of a lot more than a minor advantage of numbers.
I've got a few options to consider that I know of: 1. Flee the area with my corpmates in tow and hope that they aren't dedicated enough to follow us across space, 2. try and fight them any way we can (a.k.a. honorable suicide), or 3. Do something external to affect matters, such as petition CCP (who I'm willing to bet wouldn't give a rat's ass) or join an alliance (which I'm told dramatically increases the wardec cost).
Bear in mind that I've only been playing a month or two. Does anyone have any advice for a dude who isn't ready to fight a war against griefers
There is no such thing as a "griefer" in this game. You need to lose that mindset immediately. People declaring war on you for no reason and killing you just for fun is not a petition able offense. It is part of the game. Once you leave the noob corp and join a real player corp or start your own, all bets are off.
Things you can do:
1) Hire a merc corp to declare war against the corp that decced yours.
2) Start recruiting more PvPers into your corp and create a pvp wing for this sort of situation.
3) Let them dec you and bore them by evading them. Stay docked in stations when you see war targets come into local. Eventually, they will give up and pick on someone else instead.
4) Maybe try to contact the CEO of the corp that Decced you and ask why. Be polite and just find out if he had a real reason that can be avoided in the future or patched up now.
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Terrus Valkin
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Posted - 2008.07.15 22:22:00 -
[11]
Somehow I managed to give you guys the impression that I believe "griefing" is against the rules and that I think a petition would work... don't operate under that delusion. I know that anything that doesn't **** off CONCORD goes. I know a petition would fall on its face and I know that what I call griefing is a legitimate part of the game. I guess your definition of griefing includes said actions being against the rules.
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Ivar Strahm
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Posted - 2008.07.15 22:22:00 -
[12]
It's just my opinion, but I'd look at this more like an opportunity to get that "PvP experience" you profess to lack. I don't know how much free ISK you guys have, but a bunch of cheap t1 frigs can be surprisingly effective (just ask the goons). Unless you are just dead-set against fighting, or flat broke, I'd say go out and have some fun pew-pewing.
You'll likely get hammered, but you might take a few of them with you. :)
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Wild Rho
Amarr Silent Core
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Posted - 2008.07.15 22:27:00 -
[13]
Fight or flight are your only real options.
Fight... This depends on how motivated your corp members are and how willing they are to try learn some valuable pvp skills (not just setups and combat strategy but survival tactics too). This route is the toughest but if you ever want your corp to really grow and make progress down the road you'll have to be able to deal with these sorts of situations. The main thing to remember is that loses themselves really aren't that big a deal and you should expect plenty of them. Find out what works, what doesn't and do some reading on possible pvp tactics - (you should read up on EW as it can be a powerful tool in equalising the battlefield when facing superior ships).
It may also be worth your time checking to see if there are any other corps who have been dec'd by this corp and if there are, try to contact with them. Sharing intel and grouping up can certainly work in your favour.
Flight... Unless you've given the warring corp a real reason to have a go at you personally, relocating to some quiet systems out of the way is your best bet. If they follow you simply have your members spread out to other systems and try to avoid the major hubs for now, it's perfectly possible to get by comfortably without them. It'll be a somewhat boring and frustrating experience but sooner or later the warring corp will give up and go away if they aren't getting kills (they have to pay the fees to keep the war going so if you deny them kills you're making them waste their own isk).
It's best to avoid any sort of verbal contact with them (local chat, convos etc) as it you may encourage them to keep going for you or try and attempt to blackmail isk from you (a common practice). Just get on with business whichever choice you make.
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Terrus Valkin
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Posted - 2008.07.15 22:28:00 -
[14]
Edited by: Terrus Valkin on 15/07/2008 22:29:03 I plan on it. I've told my members that we're going to fight and they're behind me.
By the way, frigates aren't exactly amazingly effective when you've only got 18 members and they've got 10 flying HACs and such. Best we have are BCs... I guess we'll be taking up the old "divide and conquer" strategy.
Anyway... if anyone's interested in helping somehow like that other guy said, you can private message me (hopefully they have that feature here, heh). Maybe it's the time I've spent seeing the rule of "no singling people out" being enforced in the Bungie.net forums, but I'd rather not just throw the name out there.
If that's not available then I'll just tell you guys. Give me a heads-up.
To battle and whatnot.
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Kelli Flay
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Posted - 2008.07.15 22:28:00 -
[15]
Originally by: Terrus Valkin Somehow I managed to give you guys the impression that I believe "griefing" is against the rules and that I think a petition would work... don't operate under that delusion. I know that anything that doesn't **** off CONCORD goes. I know a petition would fall on its face and I know that what I call griefing is a legitimate part of the game. I guess your definition of griefing includes said actions being against the rules.
Well in your OP, you threatened to petition CCP about it so why do YOU think we are getting that impression? 
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Terrus Valkin
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Posted - 2008.07.15 22:30:00 -
[16]
How was that a threat? I listed it as an option and said that here was a 99.99% chance that it wouldn't do any good anyway... So I ask again, how is it that you guys think that I consider a petition to be effective?
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Lieutenant Isis
Gristle Industries
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Posted - 2008.07.15 22:33:00 -
[17]
You can run and hide, though be aware that they could use the so called "locator agents" to find your position, so spread out. Or you could fight with cheep ships.
If you chose to fight you should just get into a bunch of frigs and see if you can isolate one or two from the group. Vary your setups and mount scrams: you'd be surprised what a crowd of frigs could do to even HACs and such...if you have enough.
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Kelli Flay
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Posted - 2008.07.15 22:33:00 -
[18]
Originally by: Terrus Valkin How was that a threat? I listed it as an option and said that here was a 99.99% chance that it wouldn't do any good anyway... So I ask again, how is it that you guys think that I consider a petition to be effective?
Because you just listing it as an option tells me that you believe that it could work and the corp that war deced you is somehow breaking game rules.
Anyway whatever. I am not posting here to give you a hard time. I was just trying to help. Good luck.
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Diarrhea Aguilera
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Posted - 2008.07.15 22:33:00 -
[19]
Well - that's why multiple accounts are usefull - just keep logging on to your wardecced account to change skills and check if the wardec is over, but just never undock. Play one of your other accounts instead.
Bore them to death...
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Terrus Valkin
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Posted - 2008.07.15 22:45:00 -
[20]
I checked and couldn't find a PM service here... so the corp name is Apocalypse Ponies, led by Sniper Wolf18.
Now all I have to do is wait for the fact that I told you guys to backfire on me somehow...
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.15 22:48:00 -
[21]
Edited by: Crumplecorn on 15/07/2008 22:48:40
Originally by: Terrus Valkin My first response is to fight. He told me himself that his plan was to simply extort money from us - I'll pay all of my money into killing him if needs be, and if I'm out of cash, out of a ship, and still haven't killed him... Then too bad. But I'm not giving him a dime.
*thumbs up*
Just stop saying griefer and you're sorted.
Originally by: Terrus Valkin I checked and couldn't find a PM service here...
These forums are very primitive. -
DesuSigs |

Terrus Valkin
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Posted - 2008.07.15 22:53:00 -
[22]
Ok then. ^^
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DubanFP
Caldari Four Rings Souls of Vengeance
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Posted - 2008.07.15 22:57:00 -
[23]
Fight when you have the numbers to overpower them. Hide/run when you don't. That and try to trick them into the fights they can't win while avoiding their tricks. This is what PVP in EVE is REALLY about. Not this honorable 1 v 1 crap some people think it is. _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

Imperius Blackheart
Caldari KIA Corp KIA Alliance
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Posted - 2008.07.15 22:59:00 -
[24]
I'm glad you've decided to fight, personally my advice would be to make the most of it, get a laugh out of it, use it to help train yourself and your corp members in the arts of pvp, you will more than likely learn something and have fun doing so.
Its legal gameplay petitioning CCP would get you nowhere, docking and hiding would get you nowhere and would simply ruin your fun for the duration and running would potentially make you lose ships and be hounded across the galaxy for little tangible benefit.
You can however as I said make it a fun experience, get yourself and your corp 20-30 T1 frigs or Ewar frigs for only a couple of mil each fitted and try to catch some of his guys, you lose very little, even if he loots your ships he gains very little of value and its taking his time, plus killing one of his HAC's more than equals you losing your entire fleet.
I'll happily provide some fitting/tactical advice to see you on your way to pvping if you give me a shout in game.
Good luck, and remember to have fun and don't take it personally.
Alternatively you could emoragequit, but thats kinda sad don't ya think?
Proud member of the Caldari Death Squad
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Reiner Tharan
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Posted - 2008.07.15 22:59:00 -
[25]
Dont forget the Tea and Biscuits
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Sphynx Stormlord
Gallente Federal Defence Union
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Posted - 2008.07.15 23:00:00 -
[26]
Frigate gangs; you may not win every fight (you wont, in fact), but the ones you do will be extra sweet. And loosing ships wont break the bank.
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Blitz'Krieg
Caldari Demon Theory OWN Alliance
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Posted - 2008.07.15 23:05:00 -
[27]
an insured arbitrator costs about 1 mil when it dies. T1 fit it for another 1 mil or so. Get everyone to base out of 1 station and set their clones there and get at least 30 ships per member in your corp, diff races obviously diff ships. Only fight when you outnumber your opponent at least 2 - 1 in ship class, 4 to 1 in its t2 variant (i.e. 4 of your cruisers to 1 of their t2 hac's) and make liberal use of ecm / tracking disrupts and damps. They will kill some of you, you will kill some of them and it will be a cheap endeavor for you and an expensive one for them.
Tbh tho your a pvp corp for hire and should know this.
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Terrus Valkin
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Posted - 2008.07.15 23:07:00 -
[28]
Our big plans for training and such have kind of been interrupted by this. The talk was of being highly combat-effective a month from now, not forming a ragtag fleet of unpracticed pilots flying cheapy ships.
This is going to take more figuring out. Still, I'll listen to advice.
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Ka Nitsua
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Posted - 2008.07.15 23:33:00 -
[29]
Honestly, it sounds like you jumped the shark a bit by advertising yourselves as a PVP-for-hire corp. I wouldn't be surprised if this is what attracted the attention of the attacking corp.
But no matter... just look at this as the perfect way to get some practice! Sure, they probably have more money and more experience, but if you can get good fighting in cheapo frigs, then you'll be ready for anything, haha.
The key is going to be out-smarting them, not out-muscling them. Look at it as a chance to work on your coordination, teamwork, and cunning. These things are all important in battle.
Of course, don't take my word for it... I have very limited PvP experience... 
What region are you based out of? |

Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.07.15 23:40:00 -
[30]
Originally by: Terrus Valkin Our big plans for training and such have kind of been interrupted by this. The talk was of being highly combat-effective a month from now, not forming a ragtag fleet of unpracticed pilots flying cheapy ships.
This is going to take more figuring out. Still, I'll listen to advice.
Then go on the test server and practise.
Should/would/could have, HAVE you chav!
Also Known As |

Aria Seniste
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Posted - 2008.07.15 23:52:00 -
[31]
You mentioned that you have people with BCs trained.
BCs are exceptional against HACs. They aren't great at catching/tackling them, but they can certainly chase them off. Fit a tracking computer or two and you'll hit them even when they're orbiting you. If they come into web range, it's suicide. ((For the myrmidon, drone nav computers are your tracking CPUs. Or precision missles in a drake. Maybe assault? I'm not good with missile knowledge.))
Also, a t1 / cheap named fitted BC can be a near-complete insurance fraud. You're looking at a near break even or only a couple million lost on some of them. It's a large-ish "investment" for a new player, but you'll be able to buy a new one every time one dies.
Tech1 cruisers will suit you well for DPS for your pilots that can't use BCs yet. Blackbirds for EWar.
Also, a few frigates / swarm of frigates fitted for speed with scrams + webs. Undock / warp in / jump through a gate (wherever you're engaging), swarm the frigates on one of the HACs so it's going nowhere, then jump on it with everything else. They melt surprisingly fast. Most likely, they'll try to run at this point, if you have them outnumbered. If they keep fighting, rinse, repeat, kill another. When you lose a ship you lose a couple million. They're losing 100 million or so.
Also, tracking disruptors with optimal scripts will make any turret HAC have to come into web range to fire effectively. And when a nano comes into web range... 
You'll probably lose more ships than you kill, but warfare is about isk lost/destroyed, not ships lost/destroyed.
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Esmenet
Gallente
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Posted - 2008.07.15 23:54:00 -
[32]
Originally by: Terrus Valkin Our big plans for training and such have kind of been interrupted by this. The talk was of being highly combat-effective a month from now, not forming a ragtag fleet of unpracticed pilots flying cheapy ships.
This is going to take more figuring out. Still, I'll listen to advice.
Wel tbh now you got an opportunity to learn, and if your corp can stand together it will be much stronger for it. Cheap ships is one of the most effective strategies when fighting such an opponent. A fully insured t1 frig or cruiser with cheap modules on is practically free. While a HAC costs at least 100-150 mill or more, and you get only peanuts back from insurance. So even if you lose 10 t1 cruisers but manage to kill one HAC you win.
But perhaps the most important thing your corp can learn is how to stay safe with hostiles around. Learn to work together, learn to use local, to use scouts, stay aligned, fleet movements etc.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.16 00:07:00 -
[33]
To answer your question directly, OP:
This is the proper response to a war dec -
DesuSigs |

Aria Seniste
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Posted - 2008.07.16 00:10:00 -
[34]
Originally by: Crumplecorn To answer your question directly, OP:
This is the proper response to a war dec
Yes.
If only there was an option to kick diplomats into the hole of death in EVE...
Or at least pod them in a dramatic and amusing manner.
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Christari Zuborov
Amarr Ore Mongers Black Hand.
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Posted - 2008.07.16 00:10:00 -
[35]
Fight the corp the best you can... If they soundly defeat you, contact the CEO to begin negotiations to cease hostilities.
When negotiating, everything is up for consideration, you may be able to set up a payment "tribute" plan to have them set you blue. If this is the route it goes down, take advantage of the situation and ask them how you could have better defended yourself. You're a new group, and from what you said, they are more experienced - you've got a chance here to earn a PvP groups respect and possible friendship.
If you dump and run, you've made a bad choice - you learn nothing, you lose members, and lose familiarity with your surrounding systems.
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Nexus Kinnon
SniggWaffe
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Posted - 2008.07.16 00:27:00 -
[36]
Most corps will actually honour their blackmails, so if everything goes to shit then you can always consider that as an option. Otherwise, what other people have said in this thread, a few griffins, some rifters etc actually make a fairly decent PvP force.
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Farrqua
Minmatar Turbo Mining Inc.
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Posted - 2008.07.16 00:50:00 -
[37]
Originally by: Terrus Valkin Our big plans for training and such have kind of been interrupted by this. The talk was of being highly combat-effective a month from now, not forming a ragtag fleet of unpracticed pilots flying cheapy ships.
This is going to take more figuring out. Still, I'll listen to advice.
Ok as far as your training. this is it. And the cheapest and most effective way to catapult you and your group to the next level. Cheapy ships are whats best. DO NOT RUSH INTO BATTLE THINKING YOU HAVE THE BIGGEST BEST. big mistake. Most of your PVP guys cut there teeth on trash ships and learn to kill bigger and better targets.
Do not give them satisfaction of looting your wrecks that would give them anything worth a damn.
Try to fight an ISK war. He is paying for the war. Make it much more expensive by popping at least one or two t2 ships. Oh and yes, a group of frigates can take down a BS.
Get your gang together and roam, and take the fight to him. Get away from the station log out in space and not in the station. Find a spot where you can do this fairly safely. You are empire getting supplies and new ships should not be a problem.
It does not matter how many SP's or what kind of fancy ship they fly. If you wolf-pack you will kill a few of them.
And you can not lose by the way. Because one you gain respect to fight even if you get your arse handed to you. And if you do cause some damage, well then that is just icing on the cake.
Do not run, because it will be come a habit, especially if you are teaching your guys to fight and become some kind of force in the future.
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Riley Kendrik
Caldari Magnadyne
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Posted - 2008.07.16 01:24:00 -
[38]
10 SIMPLE STEPS TO TAKE AFTER YOU'VE BEEN WAR DECC'D
1) Suspend industrial operations and mining. You will just be giving them targets that cannot fight back. Penalize members who lose industrial ships.
2) Visit their killboard and gather intel on who their pilots are, who are the best, what ships they fly and when they are most active. Post this intel in your forums and corp mail.
3) Use their killboard to see what other corps they've been harassing recently. You are probably not the first. Contact the CEOs of those corps for additional intel. Find out how long hostilities lasted, if they are still ongoing, what tactics that corp used. If any corps are still at war with your enemy, suggest banding together with them to increase your numbers.
4) Add enemy pilots to your buddy list to see when they come on.
5) Fly T1 ships to tackle and T1 cruisers for DPS. Blackbirds are freaking awesome as well. You can lose 10 ships to your enemy's 1 and still kick their asses in efficiency. One Ishtar is more expensive than 30 Blackbirds and the insurance on T2 ships sucks. They will end hostilities once you start hurting their killboard efficiency, even if they are taking down way more of your ships.
6) Camp common mission running systems around their space. Combat pilots make a lot of their ISK running missions. Keep 1 scout in that system and the rest of your fleet one system over. Mission runners rarely use scouts, even when they're at war and are more likely to be alone or with just one other ship. Also, mission fits will be easier for you to kill. Practice using your scanner, lock him down and kill him.
7) Find out how else they make money. I have chatted up pirates in local and gained much intel, for example. (Who knew that pirates mined?) Then attack them at their industrial base.
8) Start an alt character and try to infiltrate their corp. And suspend recruiting efforts yourself.
9) Schedule regular ops against your enemy. Nothing hurts pilot morale worse than logging on and not being able to do anything because you have to stay docked up. Most people don't mind dying as long as they can at least get into the fight. Give your guys a chance, as often as possible.
10) Post in C&P and ask for merc assistance. Hiring the right help can send your enemy running in no time and remember, EVE is multi-dimensional. There are many many ways to PvP and ship-to-ship combat is just one of them. Outspending your opponent by hiring elite mercenaries is certainly acceptable.
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Ozmodan
Minmatar Native Freshfood
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Posted - 2008.07.16 01:33:00 -
[39]
Some of you crack me up. You tell the guy not to use the word griefer, yet this pirate corp is using hacs against new players. If that does not fit the definition of a griefer I don't know what does. Sure what they are doing is legal, griefing is allowed in Eve, but it certainly does not remove the griefer moniker one bit.
Use the cheapest ships you can find with the cheapest equipment and fight them. Not sure what they are trying to get out of this, but make sure it is costly for them. Learners permit still current |

Sniper Wolf18
Gallente Apocalypse Ponies
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Posted - 2008.07.16 01:37:00 -
[40]
Edited by: Sniper Wolf18 on 16/07/2008 01:45:33 HAHA
he poasted about me!!!
im famous now!  
BTW is it just me, or are the forums actually being helpful for once? SHAME ON YOU FORUMS...shame on you!
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Ashen Angel
Minmatar AA Mining
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Posted - 2008.07.16 02:44:00 -
[41]
Edited by: Ashen Angel on 16/07/2008 02:44:21 Well for fighting, hiring experienced mercs to help boost your numbers and provide an experienced backbone helps too
You may also find some bored souls that will join to do just that for free.
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Farrqua
Minmatar Turbo Mining Inc.
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Posted - 2008.07.16 02:51:00 -
[42]
Originally by: Ozmodan Some of you crack me up. You tell the guy not to use the word griefer, yet this pirate corp is using hacs against new players. If that does not fit the definition of a griefer I don't know what does. Sure what they are doing is legal, griefing is allowed in Eve, but it certainly does not remove the griefer moniker one bit.
You have no idea what you are talking about.
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Ashen Angel
Minmatar AA Mining
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Posted - 2008.07.16 02:53:00 -
[43]
Originally by: Farrqua
Originally by: Ozmodan Some of you crack me up. You tell the guy not to use the word griefer, yet this pirate corp is using hacs against new players. If that does not fit the definition of a griefer I don't know what does. Sure what they are doing is legal, griefing is allowed in Eve, but it certainly does not remove the griefer moniker one bit.
You have no idea what you are talking about.
He's referring to intent.
If your intent is to cause grief then you are a griefer regardless of how the game rules apply
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Napro
Caldari
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Posted - 2008.07.16 02:58:00 -
[44]
I wouldn't fight. They're bored, they want to fight. Just have everyone drop the corp as mentioned above and stick with the NPC or form a new corp for a while
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Terrus Valkin
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Posted - 2008.07.16 03:03:00 -
[45]
Actually, I know exactly what caused them to wardec us. For one, Wolf would love any excuse to kill newbies, and for two one of my members denied a duel with him and stole from his can (what a load of drama to go through for 3 antimatter charges). Perfect opportunity to find out about us.
By the way, the description is to make an impression of professional conduct and organization. The unfortunate downside of that description is that sometimes it's seen by the wrong people.
But... since when did this thread become the "woe is me" thread? I never asked why he would wardec us. I asked for solutions.
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Terrus Valkin
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Posted - 2008.07.16 03:07:00 -
[46]
Edited by: Terrus Valkin on 16/07/2008 03:11:25 Edited by: Terrus Valkin on 16/07/2008 03:08:33
Originally by: Crumplecorn To answer your question directly, OP:
This is the proper response to a war dec
Man, I love you for that...
Oh, hey, Wolf showed up. That's wonderful. Now he knows the ships we use and such... etc... Oh well. The situation's already ****ed, why not **** it up some more.
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Farrqua
Minmatar Turbo Mining Inc.
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Posted - 2008.07.16 03:14:00 -
[47]
Originally by: Ashen Angel
He's referring to intent.
If your intent is to cause grief then you are a griefer regardless of how the game rules apply
Intent is subjective. Until he declares his intent then he is just palying the game as intended. However if continually harasses the Corp then his Intent is defined and the rules of greifing applies.
To the OP, there are a few posts here with advice you can gleam from. Everything from folding and NPC it for a while until your resources are better. hibernating and not giving him targets to fighting him head on.
Now it is up to you. There is not magic pill or solution. Your guys have declared support. You have a corp that seems from here starting to gel. You can take this opportunity to build your corp from here. This will build part of your history and story line of your corp.
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Terrus Valkin
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Posted - 2008.07.16 03:20:00 -
[48]
You realize he's actually been in the thread, right? And that any advice that I've taken is now moot?
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Sniper Wolf18
Gallente Apocalypse Ponies
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Posted - 2008.07.16 03:21:00 -
[49]
Edited by: Sniper Wolf18 on 16/07/2008 03:22:22
Originally by: Terrus Valkin Actually, I know exactly what caused them to wardec us. For one, Wolf would love any excuse to kill newbies, and for two one of my members denied a duel with him and stole from his can (what a load of drama to go through for 3 antimatter charges). Perfect opportunity to find out about us.
By the way, the description is to make an impression of professional conduct and organization. The unfortunate downside of that description is that sometimes it's seen by the wrong people.
But... since when did this thread become the "woe is me" thread? I never asked why he would wardec us. I asked for solutions.
Actually it was a combination of your members locking me for no reason
Your merc corp description (with nothing to back it up)
The fact that one of your members agrees to 1v1 me, so i drop out a can, about 3 other guys show up then about 30 mins of drama ensues involving you guys locking and orbiting me. You wasted my time, so now i shall waste yours
Your foul odor
And YOUR face 
EDIT
Originally by: Terrus Valkin You realize he's actually been in the thread, right? And that any advice that I've taken is now moot?
You realize that you posted this on a PUBLIC forum and any advice that was given was probably used for the laughs of the general public of eve?
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.07.16 03:25:00 -
[50]
god i'm glad I don't live in empire  --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Sniper Wolf18
Gallente Apocalypse Ponies
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Posted - 2008.07.16 03:27:00 -
[51]
Originally by: Haradgrim god i'm glad I don't live in empire 
lol
this should probably be moved to CAOD as it has quickly devolved into a flame eachother post
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Terrus Valkin
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Posted - 2008.07.16 03:27:00 -
[52]
Edited by: Terrus Valkin on 16/07/2008 03:28:35 Lol, I'm not going to be brought into a verbal fight with you - mostly because I already have the actual fight to worry about. But hey, you said it yourself, to my face - you wardec'd us to extort money. I'm not paying. Tah dah! :D
There's no point talking here anymore, and it's pretty much obvious why.
/thread
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Farrqua
Minmatar Turbo Mining Inc.
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Posted - 2008.07.16 03:28:00 -
[53]
Originally by: Terrus Valkin You realize he's actually been in the thread, right? And that any advice that I've taken is now moot?
Who cares. there is only so many options you can take and he knows it. You do not have to listen to what he says. He is trying to make you take the path he wants you to take. Take the path you will take for your corp and your self.
Look dude even if this is a pretty open ended game, there is only so many options one can take. Just play the hand, and play it your way. Get you guys involved and get a direction and then go with it.
I personally would have fun with it.
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Sarizah
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Posted - 2008.07.16 03:30:00 -
[54]
Originally by: Terrus Valkin You realize he's actually been in the thread, right? And that any advice that I've taken is now moot?
you're silly ... he read your thread so now you can give up and die
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Terrus Valkin
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Posted - 2008.07.16 03:30:00 -
[55]
Edited by: Terrus Valkin on 16/07/2008 03:30:22 I never said that I was giving up or anything like that. I'm pointing out that discussion in this thread is no longer useful... so it'd be wiser not to bother with it anymore.
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DubanFP
Caldari Four Rings Souls of Vengeance
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Posted - 2008.07.16 03:30:00 -
[56]
Edited by: DubanFP on 16/07/2008 03:30:55
Originally by: Farrqua Who cares. there is only so many options you can take and he knows it. You do not have to listen to what he says. He is trying to make you take the path he wants you to take. Take the path you will take for your corp and your self.
Look dude even if this is a pretty open ended game, there is only so many options one can take. Just play the hand, and play it your way. Get you guys involved and get a direction and then go with it.
I personally would have fun with it.
This is good advice. Not just for this situation but for EVE as a whole. We give you advice but the path you take is yours and yours alone. _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.07.16 03:31:00 -
[57]
Originally by: Sniper Wolf18
Originally by: Haradgrim god i'm glad I don't live in empire 
lol
this should probably be moved to CAOD as it has quickly devolved into a flame eachother post
just for shiggs and gittles, wanna 1 v 1 wolf?
Eve-mail me if you do. --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Gruxella
Vale Heavy Industries Molotov Coalition
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Posted - 2008.07.16 03:43:00 -
[58]
Edited by: Gruxella on 16/07/2008 03:44:01 t1 cruisers or even frigates if you can't afford a t1 fit cruiser can do a lot of damage. For less than 10 mil (then you get insurance) you can fit a t1 cruiser that does a decent amount of damage with a decent tank. Get 15 of those and start killing those hacs. Each hac you kill is probably worth at least 10 of those cruisers if not more.
Just please don't use implants. Or, learn to spam warp on a celestial object as your ship goes deep into structure.
edit: Expect to die.
Eventually you will learn just what your ships can do. Until then, keep getting blown up until ya figure out something epic :) ---- VHI - We Haul Your Cargo For Free ---- We Miss you Red 7. |

Ra Vhim
Black Bag Ops
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Posted - 2008.07.16 03:47:00 -
[59]
Originally by: Terrus Valkin I never said that I was giving up or anything like that. I'm pointing out that discussion in this thread is no longer useful... so it'd be wiser not to bother with it anymore.
Acquiring knowledge is always useful. The more you learn or can be inspired by the advices here, the better. It is a good bet your enemy don't learn anything new by reading the advices in this thread, so you can only win by learning. :)
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Terrus Valkin
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Posted - 2008.07.16 04:32:00 -
[60]
Edited by: Terrus Valkin on 16/07/2008 04:44:39 Edited by: Terrus Valkin on 16/07/2008 04:42:09 This isn't so bad. I'm not bored, let's put it that way. And now I don't have to bother finding a target and conducting a big op on my own - the enemy came to us. Win or lose it should be fun.
Call me suicidal but if this turns out to be as anticlimactic as I think it might be, then I'm going to be really annoyed. I'd rather fight. Methinks it's time to test the ole' corp description against the real experience. Tell me, Sniper, do you have any other wardecs issues? We could use some allies. 
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Shar'Tuk TheHated
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Posted - 2008.07.16 04:46:00 -
[61]
If you have the numbers Ewar is your friend, load up on it. Having fancy ships is nice but if said ships are damped and jammed into an oblivion they are worthless. Just because they have better quality ships and more XP then your corp doesn't make them invincible! Most important thing is to have fun with it even if your dealing with lamers, it is after all just a game. Also for future posts something on this order of a post would better be placed in crime and punishment.  DRINK RUM It fights scurvy & boosts morale!
THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES! |

Hero Crane
Bilge Rats of Tortuga
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Posted - 2008.07.16 05:09:00 -
[62]
Originally by: Terrus Valkin Edited by: Terrus Valkin on 16/07/2008 04:44:39 Edited by: Terrus Valkin on 16/07/2008 04:42:09 This isn't so bad. I'm not bored, let's put it that way. And now I don't have to bother finding a target and conducting a big op on my own - the enemy came to us. Win or lose it should be fun.
Call me suicidal but if this turns out to be as anticlimactic as I think it might be, then I'm going to be really annoyed. I'd rather fight. Methinks it's time to test the ole' corp description against the real experience. Tell me, Sniper, do you have any other wardecs issues? We could use some allies. 
I respect you tenacity. While I, personally like Sniper Wolf's style, wardeccing noob corps is....very...ehhhh. So, since AP is based in Ours(i assume you'll be fighting around there) and since I practically live in Igne, contact me ingame if you want an extra pilot to roll with ya throughout this war. 
Asta WHO'S...YOUR...HERO!!! |

Missile Bait
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Posted - 2008.07.16 05:21:00 -
[63]
Frigate swarms, ewar, always flying in groups never alone and don't sweat getting blown up. it's only pixels and doesn't really hurt you anyway. When things get weak isk wise, have your corp mates roll alts, mine/mission run with them and when you have enough isk between you all to buy a bunch more ships, transfer the isk to your mains and re-enter the fight. Learn from your mistakes. Have fun. And don't sweat the deaths, you'll earn and learn the skills you need to kick ass.
Missile Bait
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Marion Rendois
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Posted - 2008.07.16 05:32:00 -
[64]
Remember to read the Noob CEO's Guid To Handling Wardecs. Particularly the part about Frigate Frenzy - if you can have fun fighting, they lose!
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Sarizah
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Posted - 2008.07.16 06:15:00 -
[65]
When you're up for pvp band together and go out to find them. Use a scout obviously to jump ahead, ewar and whatever firepower you can gather.
When trying to make ISK rebase to low sec and belt rat in frigates. Train cloaking and if hostiles show up go to safespot and cloak up to prevent being scan probed out or camped in station. When they leave go back to ratting. Not only will you be in small agile cheap ship making ISK comparable to lvl 2/3 missions but unlike missions there is no timer not set locations where you can be probed out and camped. Mission running and mining in times of war is practically impossible to make money, but ratting is quite doable.
Also in low sec their nifty tech II ships will attract attention of various flashy red grim looking pilots that live there. Your frigs though won't be much of a catch, but a battleship or any tech II ships are much more interesting targets. This way you won't be isolated in high sec like pigs to the slaughter where they sit in system without any risk, dominate it and dominate you.
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Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2008.07.16 06:24:00 -
[66]
Originally by: Terrus Valkin This is actually my very first post on these forums, so pardon me if this is the wrong forum for such a thread.
I have a story that you've probably heard a million times: My starter corporation has been wardec'd by a griefer and his few followers (don't know if I'm allowed to single out names here). We have superior numbers but they have superior ships, PvP experience, and skills, which obviously means a hell of a lot more than a minor advantage of numbers.
I've got a few options to consider that I know of: 1. Flee the area with my corpmates in tow and hope that they aren't dedicated enough to follow us across space, 2. try and fight them any way we can (a.k.a. honorable suicide), or 3. Do something external to affect matters, such as petition CCP (who I'm willing to bet wouldn't give a rat's ass) or join an alliance (which I'm told dramatically increases the wardec cost).
Bear in mind that I've only been playing a month or two. Does anyone have any advice for a dude who isn't ready to fight a war against griefers
1. Don't count on it, they'd probably follow you :(. 2. If you decide to fight them use t1 frigates and t1 cruisers only. If you gang up you can probably kill one or two of their espensive ships (assuming you have enough numbers.) The key is to concentrate everyone on 1 ship and 1 ship only. 3. Petition won't help. 4. Joining an alliance can help however they still get the war time they've set, and that means the whole alliance is at war with them. 5. You can also set long skill trians and go outside and enjoy nature for a week :). (Most such wars end when the folks get bored.). 6. You might could find some mercenaries that can work cheap.
Good Luck
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

Sakura Nihil
Stimulus
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Posted - 2008.07.16 06:38:00 -
[67]
1) Group up in cruisers with T1 fits. 2) Bait them with a solo ship, then swarm them, preferably going after a cheap, fragile ship of theirs to win the fight on ISK. 3) Repeat until they get bored or you make enough of a point they leave.
The "griefer wardec" (or w/e you call it) is one of the pivotal points in a newbie's life, in my opinion. Either it turns you into a scared carebear for a long time, or teaches you that you don't suck as bad as you thought - choose the right option.
Just remember, in the meantime:
- Stick in cheap T1-fit ships, preferably fully insured cruisers (or BCs, if you have the cash). - Don't mine. - Don't be smacktards and give them reason to hang around. - Stay on voice comms and coordinate with each other.
In short, be aggressive but as respectful as you can. Hell, when this happened to me, we ended up getting some great fights and in the end joining an alliance with the pirates that dec'd us - EVE is strange that way. You will lose ships, but with insurance, the losses will be minimal due to no rigs and cheap fittings, and the pressure will be on them not to make mistakes. If they do mess up, say a BS of theirs getting overpowered to its surprise, you can make decent money off the loot to fund more cruisers.
Two last words of advice, if they go nano on you, cheap and fast T1 frigates with webs, tracking disruptors, and ECM can be your best friends. Second, EVE is just a bunch of internet spaceships - don't take losses personally, be patient, learn from each encounter, and be persistant.
Even if you lose the war, you will have your pride, and that's actually a pretty valuable commodity these days.
Click me! You know you want to... |

Mr Mozzie
Evolution Band of Brothers
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Posted - 2008.07.16 06:56:00 -
[68]
Some more helpful hints.
1) Always fight near a station so you can dock and repair when you take fire (also useful for buying ammo when you run out mid fight).
2) Drones - deploy them. Your ships will be much harder to target when you are in a drone swarm.
3) Claws! These ships are deadly, make them primary as soon as you see them. That means everybody, even battleships. It doesn't matter if they don't have good tracking, because they might get a lucky shot.
4) Torpedoes. These things are awesome. Even if they can't hit because the target is out of range, still fire them because they are so damn awesome.
5) Sniper dreadnaughts. If you happen to have a dread, sniper fit it and bring it out at the end of the battle to clean up the remaining enemy. You'll have everyone saying sweeet.
I hope that was helpful.
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Malcanis
We are Legend
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Posted - 2008.07.16 07:12:00 -
[69]
Originally by: Terrus Valkin Edited by: Terrus Valkin on 16/07/2008 03:30:22 I never said that I was giving up or anything like that. I'm pointing out that discussion in this thread is no longer useful... so it'd be wiser not to bother with it anymore.
Why? It's not like anything that's been said here is any kind of surprise. You're getting good generalised PvP advice, not secret information.
I'll give you a little more.
(1) When you set out, designate an FC. Do what that gy says. Even following the orders of a mediocre FC is better than everyone acting in a disorganised bunch.
(2) Think about your "victory conditions". Understand that you're not going to 'win' this war - as you've said yourself, you're well overmatched. What you can win from this war is experience, and that's worth more than any skill you can train or module you can fit.
(3) Give fleet members a job and try and make that job fit their ship. When people have a clear idea of what they're supposed to be doing when they go into a fight they will be far more effective.
(4) Have at least 1 guy scout. Intel is your most precious commodity. If you spot the enemy gang and they're bringing 2 vagabonds, an ishtar and 3 cerbs, then your Blackbird pilots can quickly dock up and change out their jammers (for that gang I'd fit 2 gravimetrics, 1 ladar, 1 multispec). If you know they have a Falcon, tell your best Caracal pilot to load up with Thunderbolts, put a range script in his sensor booster and wait for that falcon to appear and specifically target him (Falcon pilots hate being shot at, I can tell you).
CONCORD provide consequences, not safety; only you can do that. |

Roale Tharan
Gallente Kill Rights Academy
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Posted - 2008.07.16 17:45:00 -
[70]
Edited by: Roale Tharan on 16/07/2008 17:46:24 Well Terrus has made the decision for us, and though we may not get on in game just want to wish you guys best of luck Wolf. If nothing else we will learn to Pvp 
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Dire Radiant
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Posted - 2008.07.16 18:27:00 -
[71]
Originally by: Mr Mozzie Some more helpful hints.
4) Torpedoes. These things are awesome. Even if they can't hit because the target is out of range, still fire them because they are so damn awesome.
I hope that was helpful.
ABC) Target Painters to increase the awesomeness of Torpedos.
amidoingitright?
I hope that was helpful.
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Kotami
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Posted - 2008.07.16 18:35:00 -
[72]
Edited by: Kotami on 16/07/2008 18:35:54
Originally by: Riley Kendrik 10 SIMPLE STEPS TO TAKE AFTER YOU'VE BEEN WAR DECC'D
1) Suspend industrial operations and mining. You will just be giving them targets that cannot fight back. Penalize members who lose industrial ships.
2) Visit their killboard and gather intel on who their pilots are, who are the best, what ships they fly and when they are most active. Post this intel in your forums and corp mail.
3) Use their killboard to see what other corps they've been harassing recently. You are probably not the first. Contact the CEOs of those corps for additional intel. Find out how long hostilities lasted, if they are still ongoing, what tactics that corp used. If any corps are still at war with your enemy, suggest banding together with them to increase your numbers.
4) Add enemy pilots to your buddy list to see when they come on.
5) Fly T1 ships to tackle and T1 cruisers for DPS. Blackbirds are freaking awesome as well. You can lose 10 ships to your enemy's 1 and still kick their asses in efficiency. One Ishtar is more expensive than 30 Blackbirds and the insurance on T2 ships sucks. They will end hostilities once you start hurting their killboard efficiency, even if they are taking down way more of your ships.
6) Camp common mission running systems around their space. Combat pilots make a lot of their ISK running missions. Keep 1 scout in that system and the rest of your fleet one system over. Mission runners rarely use scouts, even when they're at war and are more likely to be alone or with just one other ship. Also, mission fits will be easier for you to kill. Practice using your scanner, lock him down and kill him.
7) Find out how else they make money. I have chatted up pirates in local and gained much intel, for example. (Who knew that pirates mined?) Then attack them at their industrial base.
8) Start an alt character and try to infiltrate their corp. And suspend recruiting efforts yourself.
9) Schedule regular ops against your enemy. Nothing hurts pilot morale worse than logging on and not being able to do anything because you have to stay docked up. Most people don't mind dying as long as they can at least get into the fight. Give your guys a chance, as often as possible.
10) Post in C&P and ask for merc assistance. Hiring the right help can send your enemy running in no time and remember, EVE is multi-dimensional. There are many many ways to PvP and ship-to-ship combat is just one of them. Outspending your opponent by hiring elite mercenaries is certainly acceptable.
This.
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Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.07.16 19:15:00 -
[73]
You've been given sound advice overall. A couple stand out for me and I'll repeat them:
- Go to Low Sec. Empire does not protect you, so make them wary of others who might wanna gank their shiny ships.
- T1 Cruisers and Frigs, all cheap stuff. 1 HAC kill will be worth 100 deaths.
- Stated goal is money. So you need to deny them money and cost them money at the same time.
This does indeed sound like a defining moment for your corp. Since your stated goal is anti-piewrat, its time to see if your members have the fortitude to fight thru the tough times. As stated, consider this all just a training exercise and have fun while you learn.
One other thing I didn't see mentioned: Join your corp to Faction Warfare. You'll be part of a bunch of other noob players learning how to fight, and if the Alliance rules work for Factional Warfare then the war dec will follow you. They'll suddenly find that they have 5000 enemies instead of just your corp. You may also meet people who you would like to have join your corp.
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Machanara
Caldari State War Academy
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Posted - 2008.07.16 19:49:00 -
[74]
Originally by: Kotami Edited by: Kotami on 16/07/2008 18:35:54
Originally by: Riley Kendrik 10 SIMPLE STEPS TO TAKE AFTER YOU'VE BEEN WAR DECC'D
1) Suspend industrial operations and mining. You will just be giving them targets that cannot fight back. Penalize members who lose industrial ships.
2) Visit their killboard and gather intel on who their pilots are, who are the best, what ships they fly and when they are most active. Post this intel in your forums and corp mail.
3) Use their killboard to see what other corps they've been harassing recently. You are probably not the first. Contact the CEOs of those corps for additional intel. Find out how long hostilities lasted, if they are still ongoing, what tactics that corp used. If any corps are still at war with your enemy, suggest banding together with them to increase your numbers.
4) Add enemy pilots to your buddy list to see when they come on.
5) Fly T1 ships to tackle and T1 cruisers for DPS. Blackbirds are freaking awesome as well. You can lose 10 ships to your enemy's 1 and still kick their asses in efficiency. One Ishtar is more expensive than 30 Blackbirds and the insurance on T2 ships sucks. They will end hostilities once you start hurting their killboard efficiency, even if they are taking down way more of your ships.
6) Camp common mission running systems around their space. Combat pilots make a lot of their ISK running missions. Keep 1 scout in that system and the rest of your fleet one system over. Mission runners rarely use scouts, even when they're at war and are more likely to be alone or with just one other ship. Also, mission fits will be easier for you to kill. Practice using your scanner, lock him down and kill him.
7) Find out how else they make money. I have chatted up pirates in local and gained much intel, for example. (Who knew that pirates mined?) Then attack them at their industrial base.
8) Start an alt character and try to infiltrate their corp. And suspend recruiting efforts yourself.
9) Schedule regular ops against your enemy. Nothing hurts pilot morale worse than logging on and not being able to do anything because you have to stay docked up. Most people don't mind dying as long as they can at least get into the fight. Give your guys a chance, as often as possible.
10) Post in C&P and ask for merc assistance. Hiring the right help can send your enemy running in no time and remember, EVE is multi-dimensional. There are many many ways to PvP and ship-to-ship combat is just one of them. Outspending your opponent by hiring elite mercenaries is certainly acceptable.
This.
Great info here.
Also, as people have said, USE ECM! ECM is the singel greates weapon in any fight, especially small fights. A ship is useless if it cant target..unless its a missle boat since they can use FOF missles.
-If they interceptors, kill them first. Use med energy neuts on your BC's. -If you have turret BCs, use 2x tracking computers to hit the smaller ships. -Drones- Use light drones to take out the frig size ships, or at least chase them off. Just be sure to watch them and when the inty speeds off, recall your drones. -For HACs- Use faction missles and faction ammo. You dont need to have a ton in your hold as it will cut down on the costs if you get popped. Again, tacking computers to hit HAC's orbiting a BC works very well(when using turrets). - USE INSURANCE!!!! And Tech 1 setups on your ships. The only thing that shouldn't be stock is the ammo you are using. Full insurance should just about cover the costs of your ship AND all mods. Especially if you mine and build them yourselves. Its almost like a free ship. - Find other corps/pilots at war with them and band together.
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Zapp Brenigan
Caldari Ishukone Black Watch
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Posted - 2008.07.16 20:03:00 -
[75]
The "10 SIMPLE STEPS TO TAKE AFTER YOU'VE BEEN WAR DECC'D" posted by Riley Kendrik is solid advice if you want to fight them.
If you really want to get under their skin, I would personally get all your corpies together and have everyone get a bunch of rookie ships (everyone should have 5 ready to go)in the system they hang around in. Fit your rookie ships with cheap T1 guns, warp jammers, webs and ecm. Then whenever one of them shows up, blob him in rookie ships. He can't move, can't warp, can't target...and even if you lose a bunch of ships this way, they look like a bunch of wussies for only hunting rookie ships. If you guys are able to take down a BC, BS or T2 cruiser with Ibises, they look like a bunch of noobs. Think of the fun you'll have flying your NoobShips of the Apocalypse learning how a gang works and knowing that your war targets are pulling out their hair ad screaming at their monitors, as their Recon goes down to rookies.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.07.16 20:07:00 -
[76]
This could be interesting 
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.07.16 20:19:00 -
[77]
Originally by: Princess Jodi - Go to Low Sec. Empire does not protect you, so make them wary of others who might wanna gank their shiny ships.
- T1 Cruisers and Frigs, all cheap stuff. 1 HAC kill will be worth 100 deaths.
- Stated goal is money. So you need to deny them money and cost them money at the same time.
^These things. Especially the blackbird has been mentioned, a few blackbirds can easily shut down and entire group of HACs. Then you can use other ships to chip away at them, and you will eventually get one kill.
Low-sec is definitely a great idea.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Terrus Valkin
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Posted - 2008.07.16 22:21:00 -
[78]
Sometimes it's a real pain in the ass to try and explain things to my newbie corpmates...
Me: "You should fly (type a) ships" Corpmate 1:"K, I'm buying a (type b) right now" Me: "Dude, don't buy that ship. Get the (type a) like I said." Corpmate 1: "What? I'm confused." Me: "How is that confusing? Just - " Corpmate 2: "Dude wtf, they just killed my (type c) ship!!" Me: "God dammit, do you people even listen?"
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Qui Shon
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Posted - 2008.07.17 00:45:00 -
[79]
Originally by: Farrqua
Originally by: Ashen Angel
He's referring to intent.
If your intent is to cause grief then you are a griefer regardless of how the game rules apply
Intent is subjective. Until he declares his intent then he is just palying the game as intended.
Yes, and griefing, as defined in the post you quoted, *is* one intended way of playing the game.
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Doctor Remulak
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Posted - 2008.07.17 00:52:00 -
[80]
In your situation, your probably better off just logging in and, if the enemy is in system, going and doing something else while they wait for you to undock. When I was a newbie, I actually went to the mall and when I came back the same guy was still waiting outside the station. I had quite a funny convo with him after that. After a week or so, they will get bored.
If you do choose to fight, which can be fun but can make them stick around longer, I'd take much of the advise offered here. One other thing I would add would be to make sure you have plenty of tactical bookmarks around your systems. At least 3 safespots per system so you can fly from one to the other if they may be probing you. Also, it is useful to make bookmarks 200km off of all gates and stations so you can warp there for intel and get away before they can react.
By the way, yes they are griefers. No, don't bother petitioning. This type of grief (and some others) are what sets Eve apart. This game has given me an adrenaline rush many times. No other video game ever has.
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Terrus Valkin
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Posted - 2008.07.17 01:09:00 -
[81]
I talked to and fought Sniper Wolf today. The Apocs killed two ships today: a Ferox pilot who was trying to get to my station, and a Thorax pilot who had been running missions and (contrary to all the advice I had tried to give him in the past) was running lasers and shield boosters. After my two guys were killed, Sniper Wolf and I fought it out in Oursulaert.
I only had a Myrm but Wolf had three ships: A Force Recon Ship, a HAC and a Myrmidon (which he bought after challenging me to a Myrm vs. Myrm). There were three fights: In the first fight he couldn't break my tank and I didn't fire because I wouldn't have been able to hit him with blasters at 30km. Second fight it was his Deimos vs. my Myrmidon and I fought him down to 50% structure, at which point he escaped. Third fight he challenged me to a Myrm vs. Myrm battle and used my cap neuting tactic against me, and had the upper hand until he desynced with the server and I docked the ship.
So... I guess that's a draw. It was a lot of fun and Wolf isn't actually that bad a guy - I just had this impression of him as an ******* because of his pastime. In reality he's not a bad dude.
Anyway, point is that PvP is pretty fun and I'm better at it then I would have thought before the fight. Also, this proves that a newbie corp can fight back when fitted and educated correctly.
Hope to fight you again soon, Wolf. It was fun.
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Synapse Archae
Amarr Demonic Retribution Un-Natural Selection
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Posted - 2008.07.17 01:55:00 -
[82]
Glad to see you see the light Terrus.
Most new players just run in fear when they get wardecced, and honestly if they kept an open mind (like you) they'd find its actually pretty fun.
Congrats. - - - Originally by: CCP Garthagk While these forums may not give you everything that you want, they will usually let you post.
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Terrus Valkin
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Posted - 2008.07.17 02:42:00 -
[83]
Woot, first kill for the corp! ^^
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Sinulan Kahn
Gallente Federal Navy Academy
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Posted - 2008.07.17 03:42:00 -
[84]
Glad to see this thread didnt derail too badly... seriously alot of good info here.
Wolf's replies inthread didnt come off as jerky to me. He had a playful attitude, unfortunately, he decided to play with your Corp when u thought you werent ready.
The best part of the whole thing was the battle you guys had. But, as some others have mentioned, thats not really how eve works. Since u guys seem to working out your personal difficulties, maybe you should get Wolfe to try a more total-war style, so that you guys can really learn the in and outs.
Normal Corp warfare isnt at all as honourable as what u described with 1v1's and such. So its probly good to practice out the more ruthless aspects of PvP with a friendly, experienced Corp.
gl to both your Corps.
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Terrus Valkin
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Posted - 2008.07.17 04:04:00 -
[85]
Edited by: Terrus Valkin on 17/07/2008 04:11:44 The only reason it was 1v1 in the first place was because I found him outside Ours III with nobody else around to help. And don't worry about having to figure out real PvP - I killed a Drake from their corp today even though he and a stealth bomber pilot were shooting at me, and now he's... rather ****ed off. Expect heavy rain (and by rain I mean lots of hybrid charges and missiles).
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Hero Crane
Bilge Rats of Tortuga
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Posted - 2008.07.17 05:05:00 -
[86]
Originally by: Terrus Valkin Edited by: Terrus Valkin on 17/07/2008 04:11:44 The only reason it was 1v1 in the first place was because I found him outside Ours III with nobody else around to help. And don't worry about having to figure out real PvP - I killed a Drake from their corp today even though he and a stealth bomber pilot were shooting at me, and now he's... rather ****ed off. Expect heavy rain (and by rain I mean lots of hybrid charges and missiles).
Go Terrus...watch out Snip...this noob has teeth WHO'S...YOUR...HERO!!! |

Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2008.07.17 05:22:00 -
[87]
Originally by: Terrus Valkin Woot, first kill for the corp! ^^
Congratulations :)
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

Terrus Valkin
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Posted - 2008.07.17 05:43:00 -
[88]
Thanks.
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Malcanis
We are Legend
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Posted - 2008.07.17 06:42:00 -
[89]
Originally by: Terrus Valkin Woot, first kill for the corp! ^^
Nice!
CONCORD provide consequences, not safety; only you can do that. |

Terrus Valkin
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Posted - 2008.07.17 20:20:00 -
[90]
Sweet, second kill for the corp... This time we attacked with a two-man team. So... we've lost a Ferox and a Thorax, and they've lost a Myrmidon and a Drake. I be a happy newbie... hahaha.
(although the Drake was surprise-attacked while fitted for missions, to be fair) |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.07.17 20:39:00 -
[91]
Edited by: Tippia on 17/07/2008 20:39:28
Originally by: Terrus Valkin (although the Drake was surprise-attacked while fitted for missions, to be fair)
Nothing to be sorry about – if they become careless in a war they started, they have no-one to blame but themselves.
Also, look on the bright side: a mission-fitted drake usually includes 40(ish) mil worth of rigs, so if it's fiscal damage you're after, you could have done worse. The same is often true for the Myrm. |

Guillight BLue
Gallente Secret Society
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Posted - 2008.07.17 20:51:00 -
[92]
Yes well done! *claps*
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Malcanis
We are Legend
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Posted - 2008.07.17 21:24:00 -
[93]
Originally by: Terrus Valkin Sweet, second kill for the corp... This time we attacked with a two-man team. So... we've lost a Ferox and a Thorax, and they've lost a Myrmidon and a Drake. I be a happy newbie... hahaha.
(although the Drake was surprise-attacked while fitted for missions, to be fair)
Sounds like you got lucky and you've been decced by a group of fairly inexperienced players.
You know what? Keep killing them. If they let the wardec expire, dec them.
CONCORD provide consequences, not safety; only you can do that. |

Haid D'Salami
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Posted - 2008.07.17 21:49:00 -
[94]
Bravo indeed
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.07.17 21:50:00 -
[95]
Originally by: Malcanis
Originally by: Terrus Valkin Sweet, second kill for the corp... This time we attacked with a two-man team. So... we've lost a Ferox and a Thorax, and they've lost a Myrmidon and a Drake. I be a happy newbie... hahaha.
(although the Drake was surprise-attacked while fitted for missions, to be fair)
Sounds like you got lucky and you've been decced by a group of fairly inexperienced players.
You know what? Keep killing them. If they let the wardec expire, dec them.

I like that idea
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Sniper Wolf18
Gallente Apocalypse Ponies
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Posted - 2008.07.17 22:04:00 -
[96]
Originally by: Terrus Valkin Sweet, second kill for the corp... This time we attacked with a two-man team. So... we've lost a Ferox and a Thorax, and they've lost a Myrmidon and a Drake. I be a happy newbie... hahaha.
(although the Drake was surprise-attacked while fitted for missions, to be fair)
drake wasnt mission fit, it was in general just a poor fit 
as for the myrm, if the pilot was listening, his ship would have been fine, so he made some assets learning.
As for the war, your performing much better than expected.
Bravo indeed, though, hopefully expect some GFs tomarrow.
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Nexus Kinnon
SniggWaffe
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Posted - 2008.07.17 22:24:00 -
[97]
Excellent, keep the good work up. 
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Terrus Valkin
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Posted - 2008.07.17 23:34:00 -
[98]
Edited by: Terrus Valkin on 17/07/2008 23:34:24 Thanks Wolf. I never understand just how little my corpmates know about PvP until I try to get them ready for a fleet engagement... I think perhaps the only reason that we haven't lost an armada of ships already is because I'm forced to spend half the time simply talking about who's supposed to fit what and why, how this or that works, and check everything thrice to make triply sure we're prepared... :P
Concerning my previous posts, I feel like a pompous ******* for some reason... Maybe mentioning the fact that we've been really lucky so far would deflate that feeling a bit.
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Sniper Wolf18
Gallente Apocalypse Ponies
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Posted - 2008.07.17 23:40:00 -
[99]
Originally by: Terrus Valkin Edited by: Terrus Valkin on 17/07/2008 23:34:24 Thanks Wolf. I never understand just how little my corpmates know about PvP until I try to get them ready for a fleet engagement... I think perhaps the only reason that we haven't lost an armada of ships already is because I'm forced to spend half the time simply talking about who's supposed to fit what and why, how this or that works, and check everything thrice to make triply sure we're prepared... :P
Concerning my previous posts, I feel like a pompous ******* for some reason... Maybe mentioning the fact that we've been really lucky so far would deflate that feeling a bit.
For some reason, besides being on the losing side atm, im actually enjoying this war. maybe its because i havent had a good fight in eve for a few months or its the fact that being as new as you are, you actually fight back and dont talk huge amounts of smack with every victory/loss. What you are doing, proves that larger amounts of skillpoints dont mean everything and that for some reason, i find myself unable to act like an ******* around you 
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Terrus Valkin
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Posted - 2008.07.18 00:17:00 -
[100]
Edited by: Terrus Valkin on 18/07/2008 00:21:05 Edited by: Terrus Valkin on 18/07/2008 00:20:23 lol, I think everyone's better off if they can just take it easy. The best way to play the game is to enjoy it when you win but shrug it off when you don't.
Anyway... smacktalk doesn't seem to accomplish anything except getting everybody ****ed off. Besides, the war's actually been pretty fun for us as well. It should be more interesting when a couple of my more experienced members come back from their break. They'll probably be surprised that we're doing so well - I don't think either of them expect the rest of us to hold our own in our first war.
By the way, the thought of PvE is really boring when I think about it now. I have a habit of really immersing myself in a game, and when you're fighting another person and it's you or him... there's a real adrenaline rush there for me. Dude, I know I'm a huge nerd and all but when you can get that "holy shit! Rollercoaster!" rush from a game... that's pretty damn good with me. You simply can't get that from fighting NPCs. Geez, thanks for ruining half the game for me. >:3 lol
My members are more than a bit wary of PvP for now, but like with Ra I think they'll come to like it when they get into a real battle.
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Beltantis Torrence
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Posted - 2008.07.18 03:58:00 -
[101]
I think you should definately stick it out. If you were a mining corp I wouldn't say that but in this case you want to be a PVP corp. You're always going to be going up against other corps with bigger numbers and higher skillpoints and more money - part of what separates a good PVP corp form a bad one is that good PVP corps can evade and pick their fights and win the fights they pick. Its mostly common sense stuff - don't be somewhere obvious (don't hang around belts), don't fly expensive stuff, don't travel alone, etc.
The stuff people mentioned (using cheap fits, etc) still applies. The only way they can "beat" that is by also using cheap fits - but then the majority of their advantage disappears so its not like its a bad thing for you. Its pretty difficult to war with someone who doesn't want to be warred with and who isn't obligated to leave themselves out in the open and who is smart enough to check local. As an additional mention, set up secure bookmarks in your system (warp somewhere, drop a bookmark while warping, then go to that bookmark and warp somewhere else and drop a bookmark half way).
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Sakura Nihil
Stimulus
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Posted - 2008.07.18 07:03:00 -
[102]
Expect me to reference this thread if anyone else complains about getting wardec'd and not having a chance at winning .
Click me! You know you want to... |

Malcanis
We are Legend
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Posted - 2008.07.18 10:33:00 -
[103]
Originally by: Terrus Valkin Edited by: Terrus Valkin on 17/07/2008 23:34:24 Thanks Wolf. I never understand just how little my corpmates know about PvP until I try to get them ready for a fleet engagement... I think perhaps the only reason that we haven't lost an armada of ships already is because I'm forced to spend half the time simply talking about who's supposed to fit what and why, how this or that works, and check everything thrice to make triply sure we're prepared... :P
Concerning my previous posts, I feel like a pompous ******* for some reason... Maybe mentioning the fact that we've been really lucky so far would deflate that feeling a bit.
That explaining part is the value you're getting from this war. That theory you're giving them is being turned into priceless practice. Players who know what to do are the ones who will succeed, regardless of skills/mods/ships.
Nice one.
PS yes you were being a little bit of an ass at first but that's OK, it was a stressfull time and what the heck, you asked for advice, followed and successfully applied it. that counts for much more.
CONCORD provide consequences, not safety; only you can do that. |

Kano Sekor
Amarr The Movement
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Posted - 2008.07.18 12:11:00 -
[104]
Edited by: Kano Sekor on 18/07/2008 12:11:17 Being so that i once was a n00b (yes i admit) i experienced that the hardest things for a lot of new players in corps is to actually follow the leaders. Ehen they see an e-mail about war-tactics (i.e. dont undock alone, dont go fly mission, dont go mine) they automatically assume that it doesnt apply to them.
Another thing is some ppl are always dead bent on playing single player games in corps even though the corp has been war-decced they just say "oh i want no part of that ill go mine like i always do". These are the ppl that need to go back to NPC-corps and are prolly the only pro there is to being war decced getting rid of these guys.
edit:added a . ----------------------------------------------------------------------
Desu Sigs |

Terrus Valkin
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Posted - 2008.07.19 00:33:00 -
[105]
This war is awesome. Today we organized a fleet and killed another Myrmidon.
I was out in deep 0.0 at the time after an incredibly unsuccessful scan probe run with a friend, and in the first ever gatecamp that I can actually call lucky, I was podkilled by a group of 50+ ships. It may suck to be podkilled, but then again my death brought me back to Oursulaert in time to organize the attack.
And this time, two more of the people who have never won a PvP battle got to join in and get a taste of the action. Good times.
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kryptteacher
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Posted - 2008.07.19 02:05:00 -
[106]
terrus is your corp recruiting?
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Cyriel Longinus
Caldari XERCORE
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Posted - 2008.07.19 02:35:00 -
[107]
Originally by: Terrus Valkin This sucks. What sucks more is that it will likely not be the last time something like this happens.
Yes it will.
Now the universe knows you exist.
If you run without a fight all those intentions of being a team will be just dreams. Long after the wardec you will get to watch your corp die slow as each member leaves to join team that have the will to face challenges.
If you want a strong team ... rally, accept this challenge and fight till you can no longer fight. It doesn't matter if you win or lose ... simply enjoy the time with your friends and learn from this.
Remember it's game and you should be enjoying yourself rather than hiding.
Also if people leave your corp due this wardec ... let them ... losing dead weight is a good thing. The people who remain will be that team you want to be a part of.
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Yelan Zhou
Amarr Hedion University
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Posted - 2008.07.19 02:49:00 -
[108]
This thread was a blast to read.
War, War never changes.
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Terrus Valkin
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Posted - 2008.07.19 03:18:00 -
[109]
lol, how so??
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Tuttomenui II
Gallente kungfuhammers
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Posted - 2008.08.12 12:51:00 -
[110]
Nice thread, and very good work in your fighting.
My corp got war deced not long after it was started up, and my ceo was having real life trouble so wasnt coming on. So I just sat in a station out of the way and watched the dude on my adress book, cause it was a single member corp that wardeced us and im usualy on alone. 2 new recruits to my corp went out mining when i told them to watch themselves they got wiped out and podded all in one by a deimos cause they were afk mining. then they left and waited until it was over to come back.
I finally got my ceo online and we hunted the guy down, I was in a myrmidon and my ceo was in an asteres (however you spell it) command ship. We cought up to him and he was in a myrmidon that had a sheild tank that withstood us both, but he was using autocannons so his dps was horibble but i still had bad skills for armor tanking and I had to keep leaving the fight, we couldnt break the tank. We got to a mutual agreement to let the war expire and it was over.
So your doing better than me, lol. |
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