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Berendas
The Scope
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Posted - 2008.07.18 14:10:00 -
[1]
I was doing lvl 4's in Gulfonodi (Metropoilis region) and before turning in my mission I bookmarked a wreck in each mission pocket to salvage. All was going well until pocket number four when I noticed another player in a Probe in my mission space. At first I thought it was a bugged overview, but alas, it was not as my wrecks were quickly turning into cargo containers. Most surprising to me however, was that he was not aggressed for doing this.
I was dumbfounded as to CCP's logic on this issue. If people can be shot for stealing loot from 'owned' wrecks, why can't they be shot for salvaging them, which is potentially more valuable than the loot? I don't mind that its possible for people to do this, but at least let me shoot the bastard that tries.
Thoughts? Comments?
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2008.07.18 14:12:00 -
[2]
see all the other threads since salvage was introduced,
Salvage is junk and anyone can salvage it is CCP answer WAD -- BIG Lottery, BIG Deal, InEve, USERPROFILE
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Aaron Kyoto
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Posted - 2008.07.18 14:12:00 -
[3]
Done before. It's been established under the marine time act, salvage is not claimed until it's boarded (ie, in the process of being salvage).
So, with that same idea implimented here, you can't steal what doesn't belong to anyone.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.07.18 14:13:00 -
[4]
I know. It's completely unintuitive.
CONCORD should give you a ticket for creating so much space litter. 
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.07.18 14:14:00 -
[5]
Edited by: Tippia on 18/07/2008 14:15:11 Yes. Lots.
also, In Before Xaen and I go over the same tired arguments for the n:th time… 
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Berendas
The Scope
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Posted - 2008.07.18 14:14:00 -
[6]
Thanks for the quick replies, didn't know there was so much discussion about the issue before.
(Came back from a year break )
I suppose the 'junk doesn't belong to anyone' sorta makes sense I'll just get used to it. Anyway I'm only missioning for my GTC so soon I'll be back in the yarr and it won't matter
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Aaron Kyoto
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Posted - 2008.07.18 14:15:00 -
[7]
Yes! Thats the entire sector cleared of mindless pirates that want to blow the shit out of me! Oh! and on-top of that i've mail.
"Dear Capsule, for every ship wreck found in that area of space with your flag on, we'll be charging your account to the sum of 9.9million each for litter and 'LAG' charges. Thank you."
You'd end up with bounties for low-level rats at 14k isk each and charges at 1.4mil isk each
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.07.18 14:16:00 -
[8]
There is no such thing as stealing salvage. It's not yours till you salvage it. That's why it's called salvage.
You don't own ore until you mine the asteroids. You don't own salvage until you salvage the wreck. Period.
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Corduroy Rab
Xenocidal Uprising
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Posted - 2008.07.18 14:34:00 -
[9]
I think I speak for most when I say that we were not aware of this issue, thank you for bringing it to our attention.
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Xaen
Caldari Caritas.
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Posted - 2008.07.18 14:53:00 -
[10]
Originally by: Tippia Edited by: Tippia on 18/07/2008 14:15:11 Yes. Lots.
also, In Before Xaen and I go over the same tired arguments for the n:th timeā 
I've got enough salvage threads to post in. - Support fixing the UI|Suggest Jita fixes|Compact logs |

diabolic clone
Amarr Anomaly Collective
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Posted - 2008.07.18 15:44:00 -
[11]
Originally by: Berendas Thoughts? Comments?
Wrecks are not "owned", unless you mean that you owned the ship, and yea he's dead good job, owned indeed sir. The actual wreckage is just space scrap you are as much as a scavenger as the next guy that is looking for salvage. If you want to attack someone that is clearing the debris from around your loot you should mission or rat in an area where you can attack players like low or null security space. I don't think that people in npc corporations however should be able to salvage other players wrecks in high sec since they can't be held accountable to recieve a war declaration if they are scavenging from someone that will get ticked off enough to issue a war dec.
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Vasili vonHolst
Minmatar Gargamel's Lair
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Posted - 2008.07.18 15:55:00 -
[12]
I like to do the steal. --->Movie: + Trillion damage to CareBear community--->LOL Pic: Mitnal R4pes! |

Bleeshtar
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Posted - 2008.07.18 16:11:00 -
[13]
Yay another thread on the topic.
Thats three in two days !
Keep up the good work.
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Gatu
Minmatar Suddenly Ninjas
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Posted - 2008.07.18 16:32:00 -
[14]
posting in a salvage thread
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ShadowMaiden
Amarr Metal Machine
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Posted - 2008.07.18 16:50:00 -
[15]
Originally by: Berendas as my wrecks were quickly turning into cargo containers.
Not your wrecks, they belong to CCP (as does all your ""stuff", hint, read your EULA) which they allow you (or anyone else) the privilege of salvaging, or in the case of "stuff", the privilege of using for a monthly fee.
I wish I was a 3ft Doll with a watering can and heterochromatic eyes |

Marlenus
Caldari Ironfleet Towing And Salvage
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Posted - 2008.07.18 18:06:00 -
[16]
Sigh, not another one, glad I have this all ready:
Per GM Faolchu : Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage.
Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
Per Senior GM Ytterbium : Originally by: GM Ytterbium Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.
(These quotes are kept handy for your convenience at Ironfleet.com.) ------------------ Ironfleet.com |

Xaen
Caldari Caritas.
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Posted - 2008.07.18 18:23:00 -
[17]
Originally by: Marlenus Sigh, not another one, glad I have this all ready:
Per GM Faolchu : Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage.
Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
Per Senior GM Ytterbium : Originally by: GM Ytterbium Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.
(These quotes are kept handy for your convenience at Ironfleet.com.)
And I have a ready counter!
Reposting the same garbage isn't contributing anything to the argument.
Also, you should realize that GMs have not power to do anything other than follow the rules they're given. So it must be taken as a given that they cannot do anything but parrot the policies they've been told to. In short, they're not capable of contributing anything useful to the discussion either, because their powers to not extend to game design or potential changes.
If you're not quoting something said recently uttered by a current game designer, you're contributing nothing to the discussion either.
Sorry, couldn't help myself... - Support fixing the UI|Suggest Jita fixes|Compact logs |

theteck
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Posted - 2008.07.18 18:28:00 -
[18]
fire the wreck before the guy start salvage it
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Marlenus
Caldari Ironfleet Towing And Salvage
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Posted - 2008.07.18 20:23:00 -
[19]
Xaen, calling your flat contradictions a "counter" doesn't make them so. And calling arguments and evidence you disagree with "garbage" doesn't make them that, either.
Your role in these threads seems to have been reduced to that of a metaphorical two year old who sticks his fingers in his ears and shouts "Is not! You're wrong! I'm not listening!" over and over again until everybody goes away.
It didn't work when you were two and it's still not working. ------------------ Ironfleet.com |

Joe Starbreaker
AnTi. Atrocitas
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Posted - 2008.07.18 21:47:00 -
[20]
Edited by: Joe Starbreaker on 18/07/2008 21:48:03 In before Tchell again! That's twice in 24 hours
BTW was the pilot's name Dotard?
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CetusOfAsuran
well of Urd
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Posted - 2008.07.18 21:59:00 -
[21]
ffs, can we have the rules about salvage stickyed at the top 15times a day with this BS is getting annoying.
especially without the obvious troll threads. http://oldforums.eveonline.com/?a=topic&threadID=792173&page=2 |

Something Random
Gallente Aliastra
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Posted - 2008.07.18 22:10:00 -
[22]
Can you get it out of your mind that somehow you own this this heap of junk..... please. Salvage is at it should be, anyones... first come first served.
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VicturusTeSaluto
Metafarmers
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Posted - 2008.07.18 23:38:00 -
[23]
It's not possible for salvage to be stolen as it does not belong to anyone.
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Zinras
Caldari Order of draugr
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Posted - 2008.07.18 23:49:00 -
[24]
One of the definitions of "salvage" is "the act of saving anything from fire, danger, etc." and since space and your salvager could be potentially dangerous to the wreck, it's perfectly fine for anyone else to go save it from certain doom.
Also, you can do it because CCP says so.
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
Originally by: Jenny Spitfire That si a fact comming out from my bran.
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Smantha Dering
Caldari Suddenly Ninjas
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Posted - 2008.07.19 01:31:00 -
[25]
Your rage at the very idea that I can come into your mission and take what you think you own makes me so very very happy. ISK value < tear and rage value! 
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Buff Plankchest
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Posted - 2008.07.19 01:49:00 -
[26]
I think salvaging should flag you, gives us another method of ganking mission runners 
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Xynrokh
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Posted - 2008.07.19 01:49:00 -
[27]
Tears are worth more than isk.
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Mika Meroko
Minmatar Crayon Posting Inc
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Posted - 2008.07.19 02:11:00 -
[28]
Originally by: RaTTuS see all the other threads since salvage was introduced,
Salvage is junk and anyone can salvage it is CCP answer WAD
this.
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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Napro
Caldari SoulWing Alliance
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Posted - 2008.07.19 06:33:00 -
[29]
Just a ploy at squeezing out more niches and hence spreading the labor pool around.
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Riho
Gallente Mercenary Forces
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Posted - 2008.07.19 07:39:00 -
[30]
Originally by: Berendas I was doing lvl 4's in Gulfonodi (Metropoilis region) and before turning in my mission I bookmarked a wreck in each mission pocket to salvage. All was going well until pocket number four when I noticed another player in a Probe in my mission space. At first I thought it was a bugged overview, but alas, it was not as my wrecks were quickly turning into cargo containers. Most surprising to me however, was that he was not aggressed for doing this.
I was dumbfounded as to CCP's logic on this issue. If people can be shot for stealing loot from 'owned' wrecks, why can't they be shot for salvaging them, which is potentially more valuable than the loot? I don't mind that its possible for people to do this, but at least let me shoot the bastard that tries.
Thoughts? Comments?
only the loot inside the cans is yours
salvage is NOT YOURS, anyone can salvage ---------------------------------- Fighting for Minmatar o7 Yes... this is my main. Extreme Troll Slayer...
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Titen
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Posted - 2008.07.19 16:32:00 -
[31]
I'm only responding to this part of the OP:
Originally by: Berendas Most surprising to me however, was that he was not aggressed for doing this.
I'm not sure if the OP meant that HE didn't get an aggression timer on the salvager, or that the NPC's within the mission did not agress the salvager.
If it is the latter, then I can see room for 'improvement' here. If anyone is in the process of running a mission, and a salvager shows up to aquire the salvage-based remains of the destroyed ships, if there are still NPC's living on the grid the salvager should have just as much chance to be agressed by them as the mission runner.
Perhaps this is how it already works, as I have never had a salvager show up in one of my own missions. But if what the OP states is being interpreted correctly, then I see no reason at all that mission rats shouldn't open fire on the salvager as well.
The salvager is in the system - it is fair game.
The alternative to this 'problem' would be to make deadspace an open battlefield, with no protection/consequence to salvaging activity, or the destruction of a salvage ship 'taking your stuff'. The obvious drawback to that is we would have even more threads than currently appear about salvage 'theft' show up about 'pirate griefing' due to the massive increase in pilots unable to complete missions because their mission was probed out and ships showed up to blast them into oblivion.
No real answers from me.. but I'd say if any NPC ship remains on the grid in a mission, a salvage ship - even unrelated to the mission itself - should stand a chance of getting agressed by those remaining NPC's.
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Spurty
Caldari Cthulhu seaworm cult
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Posted - 2008.07.19 16:40:00 -
[32]
you should try NOS'ing a wreck in hi sec.
Please reply here once you've done that and explain what happened ;0 -- A guy walks into the psychiatrist wearing only clingfilm for shorts. The shrink says, "Well, I can clearly see you're nuts." |

Terrus Valkin
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Posted - 2008.07.19 17:43:00 -
[33]
Originally by: Berendas Thanks for the quick replies, didn't know there was so much discussion about the issue before.
(Came back from a year break )
I suppose the 'junk doesn't belong to anyone' sorta makes sense I'll just get used to it. Anyway I'm only missioning for my GTC so soon I'll be back in the yarr and it won't matter
Wait... Someone decided that they could accept something they didn't like in a video game?
Okay, now I know this is just a Romulan simulation...
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Calacheng
Caldari
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Posted - 2008.07.19 17:54:00 -
[34]
The contradiction in the wreck ownership that CCP caused by not making salvage stealing aggro flagged was a mistake. Only 1 out of 8 wreck ownership facts state that it does not belong to anyone. 7 out of 8 facts state that it does belong to the player/corp that created the wreck. This mistake that CCP did has caused all these salvage threads.
Until a proper solution is found, there will be no end to these salvage stealing threads.
Here are the famous facts of the wreck ownership.
- The name of the player that killed the NPC is the one on the wreck.
- The picture of the player that killed the NPC is the one on the wreck.
- The sec status of the player that killed the NPC is the one on the wreck.
- The corp tag of the player that killed the NPC is the one on the wreck.
- Only the person, their gang mates, or their player corpmates that killed the NPC can destroy the wreck without concord intervention.
- If someone else tries to tractor the wreck they get a message that states that you cannot tractor it be cause "the wreck does not belong to you"
- Only the person, their gang mates, or their player corpmates that killed the NPC can tractor the wreck, which means they own it
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Lilly Gilbrath
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Posted - 2008.07.19 18:09:00 -
[35]
Edited by: Lilly Gilbrath on 19/07/2008 18:10:23
Originally by: Calacheng The contradiction in the wreck ownership that CCP caused by not making salvage stealing aggro flagged was a mistake. Only 1 out of 8 wreck ownership facts state that it does not belong to anyone. 7 out of 8 facts state that it does belong to the player/corp that created the wreck. This mistake that CCP did has caused all these salvage threads.
Until a proper solution is found, there will be no end to these salvage stealing threads.
Here are the famous facts of the wreck ownership.
- The name of the player that killed the NPC is the one on the wreck.
- The picture of the player that killed the NPC is the one on the wreck.
- The sec status of the player that killed the NPC is the one on the wreck.
- The corp tag of the player that killed the NPC is the one on the wreck.
- Only the person, their gang mates, or their player corpmates that killed the NPC can destroy the wreck without concord intervention.
- If someone else tries to tractor the wreck they get a message that states that you cannot tractor it be cause "the wreck does not belong to you"
- Only the person, their gang mates, or their player corpmates that killed the NPC can tractor the wreck, which means they own it
Well, now we know what needs to be fixed, fix the ownsership on the wrecks, all wrecks should be owned by the original owner (NPC or POD Pilot) of the ship not the one that killed it.
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Calacheng
Caldari
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Posted - 2008.07.19 21:05:00 -
[36]
Yes, it is much easier to fix 1 erroneous fact to make salvage stealing aggro flagged so that all the 8 facts work in harmony than to start messing around with 7 perfectly good and working wreck ownership facts.
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Malik Mantille
Minmatar Dark Sun Collective
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Posted - 2008.10.14 10:42:00 -
[37]
Originally by: Calacheng The contradiction in the wreck ownership that CCP caused by not making salvage stealing aggro flagged was a mistake. Only 1 out of 8 wreck ownership facts state that it does not belong to anyone. 7 out of 8 facts state that it does belong to the player/corp that created the wreck. This mistake that CCP did has caused all these salvage threads.
Until a proper solution is found, there will be no end to these salvage stealing threads.
Here are the famous facts of the wreck ownership.
- The name of the player that killed the NPC is the one on the wreck.
- The picture of the player that killed the NPC is the one on the wreck.
- The sec status of the player that killed the NPC is the one on the wreck.
- The corp tag of the player that killed the NPC is the one on the wreck.
- Only the person, their gang mates, or their player corpmates that killed the NPC can destroy the wreck without concord intervention.
- If someone else tries to tractor the wreck they get a message that states that you cannot tractor it be cause "the wreck does not belong to you"
- Only the person, their gang mates, or their player corpmates that killed the NPC can tractor the wreck, which means they own it
No they own the "container" thus the items inside (as items cannot be flagged owned. If you salvage and items are inside the container (wreck) then cans appear... these cans retain the ownership applied to the destroyer of the ship, thus this shows proof that the contents within a container are owned via ownership of the container and destruction of said container is a crime, salvage does not destroy the container, only changes it from a wreck to a cargo can. ------
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Baldour Ngarr
Interwarp Plexus Controlled Chaos
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Posted - 2008.10.14 12:04:00 -
[38]
What puzzles me is how this ever got through testing. Surely it's obvious to everyone that whatever rules apply to the junk a wrecked ship drops, must also apply to the wrecked ship itself? Either they belong to the guy who wrecked them .... or they don't.
CCP sowed the seeds for this mess when they implemented flagging for jetsam in the first place. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.10.14 12:16:00 -
[39]
Getting close to halloween? It seems to be necro evening! 
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Wragdis
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Posted - 2008.10.16 07:53:00 -
[40]
Originally by: Malik Mantille
Originally by: Calacheng The contradiction in the wreck ownership that CCP caused by not making salvage stealing aggro flagged was a mistake. Only 1 out of 8 wreck ownership facts state that it does not belong to anyone. 7 out of 8 facts state that it does belong to the player/corp that created the wreck. This mistake that CCP did has caused all these salvage threads.
Until a proper solution is found, there will be no end to these salvage stealing threads.
Here are the famous facts of the wreck ownership.
- The name of the player that killed the NPC is the one on the wreck.
- The picture of the player that killed the NPC is the one on the wreck.
- The sec status of the player that killed the NPC is the one on the wreck.
- The corp tag of the player that killed the NPC is the one on the wreck.
- Only the person, their gang mates, or their player corpmates that killed the NPC can destroy the wreck without concord intervention.
- If someone else tries to tractor the wreck they get a message that states that you cannot tractor it be cause "the wreck does not belong to you"
- Only the person, their gang mates, or their player corpmates that killed the NPC can tractor the wreck, which means they own it
No they own the "container" thus the items inside (as items cannot be flagged owned. If you salvage and items are inside the container (wreck) then cans appear... these cans retain the ownership applied to the destroyer of the ship, thus this shows proof that the contents within a container are owned via ownership of the container and destruction of said container is a crime, salvage does not destroy the container, only changes it from a wreck to a cargo can.
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Lord Zarcam
Amarr Royal Amarr Institute
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Posted - 2008.10.16 15:07:00 -
[41]
The DEV's have stated several times that this is working as planned. I have thoughts and feeling for both sides, so I'm not for either side of the argument.
But one argument for this is that the DEV's are trying to follow International Maritime Salvaging Laws. If that was the case, then the first person to find and stake claim to the wreck will also have ownership to the contents inside. So if the DEV's followed this rule, the first person to salvage the wreck would also be the owner of the loot!
Maybe a simple solution to all this would be to allow the probing for wrecks only. I find piles of wrecks left behind all the time with my ship scanner. So many missions are never salvaged and there is no way to find them unless you probe it out while the mission is still being run.
I personally would prefer salvaging the missions that are left unclaimed then having to warp into an active mission. I don't like it happening to me and I don't like doing it to others. But with current methods available, this is the only way. I say make active missions in dead-space completely hidden from probes, but give us salvagers a method to find the wrecks left unclaimed!
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Demitria Fernir
Caldari Science and Trade Institute
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Posted - 2008.10.16 15:12:00 -
[42]
Originally by: Calacheng
- The name of the player that killed the NPC is the one on the Cargo Container Within the Wreck.
- The picture of the player that killed the NPC is the one on the Cargo Container Within the Wreck.
- The sec status of the player that killed the NPC is the one on the Cargo Container Within the Wreck.
- The corp tag of the player that killed the NPC is the one on the Cargo Container Within the Wreck.
- Only the person, their gang mates, or their player corpmates that killed the NPC can destroy the Cargo Container Within the Wreck without concord intervention.
- If someone else tries to tractor the Cargo Container Within the Wreck they get a message that states that you cannot tractor it be cause "the wreck does not belong to you"
- Only the person, their gang mates, or their player corpmates that killed the NPC can tractor the Cargo Container Within the Wreck, which means they own it
Do you get it now? _______________________________________________ 10100110010100101010011010100101001100101110101 I will Conquer My Signature Somewhere in the future 10100110010100101010011010100101001100101110101 |

Eeen
Gallente
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Posted - 2008.10.16 15:57:00 -
[43]
Salvaging isn't stealing its recycling. We keep eve neat and tidy , we should be applauded and thanked for the work that we put into our job.
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.10.16 17:21:00 -
[44]
Salvage doesn't belong to you until it's in your hold, much like ore from asteroids. Only the loot inside is yours. The wreck is space-junk. Everything is working as intended.
Also, thanks for thread number 31,394,284 about this issue.
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Highwind Cid
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Posted - 2008.10.16 18:40:00 -
[45]
Originally by: Kyra Felann There is no such thing as stealing salvage. It's not yours till you salvage it. That's why it's called salvage.
You don't own ore until you mine the asteroids. You don't own salvage until you salvage the wreck. Period.
Na uh Na uh, daddy said so. It's mine, ALL MINE!
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Piper Halliwell
Minmatar Phantom Squad Axiom Empire
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Posted - 2008.10.16 19:24:00 -
[46]
--------------------
You've got a gun, I've got a gun, Let's write a tragic ending.
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Malcanis
RuffRyders
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Posted - 2008.10.16 19:39:00 -
[47]
IMO not making salvage flaggable is a glaring injustice that should be corrected within 48 hours.
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Saralle Zhukov
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Posted - 2008.10.16 19:54:00 -
[48]
Salvage is for whoever grabs it. Even in current law of the sea that is how it works. If you don't want to lose it, get teammates to clean up after you. Pegging the Waaaaaa meter just clogs the boards.
Sar
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