Pages: 1 [2] 3 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 15:25:00 -
[31]
Yes i was downplaying amarr batleships cose i find it funny to see them praised by people that in fact fly other races :) and want other races boosted wihtout haveing to deal with the downsides of amarr.
Raven as a gang/fleet ship is superiour atm to any amarr batleship (except the apoc megapulse in small gangs against small targets (not against other bs) and tachyons in fleets)
Close the eft and think about it ... no cap ... no dmg :) and tracking disruptors take care of your dmg even if you still have cap.
and i promise you'll see a lot of tracking disruptors after the speed nerf.
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 15:33:00 -
[32]
Originally by: gavhriel Yes i was downplaying amarr batleships cose i find it funny to see them praised by people that in fact fly other races :) and want other races boosted wihtout haveing to deal with the downsides of amarr.
Raven as a gang/fleet ship is superiour atm to any amarr batleship (except the apoc megapulse in small gangs against small targets (not against other bs) and tachyons in fleets)
Close the eft and think about it ... no cap ... no dmg :) and tracking disruptors take care of your dmg even if you still have cap.
and i promise you'll see a lot of tracking disruptors after the speed nerf.
Yes, I'm an EFT warrior and have never flown a geddon, abaddon, or apoc. I DON'T in fact, have minmatar battleship 5, large projectiles 5, amarr battleship 4, large energy turret 4.
Until we see some sort of patch, I have 0 (zero) reason to ever fly a minmatar battleship ever again.
(PS, you're exaggerating cap issues. Train your cap skills and controlled bursts to 5. I did. :) )
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 15:38:00 -
[33]
i promise i'm not exagerating the cap issues :P
i was in a fight against a 13 bs gang plus some suport yesterday for example....after their first 6 battleships were down i was out of cap and out of cap boosters in an abaddon. The funny part was that with no cap i deagressed and jumped while in structure :P so yeah..the huge effective hp of the abaddon helped me there.
i have max cap skills and almost max gunnery skills.
(my minmatar char has lev5 bs but i'm not there yet with the drones and torps)
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 15:41:00 -
[34]
Originally by: gavhriel i promise i'm not exagerating the cap issues :P
i was in a fight against a 13 bs gang plus some suport yesterday for example....after their first 6 battleships were down i was out of cap and out of cap boosters in an abaddon. The funny part was that with no cap i deagressed and jumped while in structure :P so yeah..the huge effective hp of the abaddon helped me there.
i have max cap skills and almost max gunnery skills.
(my minmatar char has lev5 bs but i'm not there yet with the drones and torps)
Promise you are If you're using MF or conflag in a 13 battleship fight... you're doing it wrong. 
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 15:44:00 -
[35]
Edited by: gavhriel on 29/07/2008 15:45:14 Amarr navy MF and full tank (4 plates, 3 trimark, 2 eanm2, 1 dc2) abaddon with no dmg mods to not get ****ed more about the greater rof from heatsinks.
everybody was at 0 on the gate ... why should i use scorch over amarr navy MF ... dont be childish.
|

Cpt Branko
Surge. NIght's Dawn
|
Posted - 2008.07.29 15:45:00 -
[36]
Originally by: Wil Smithx
A caldari ship with AC?! dear god thats the worst description I have ever heard, all the races got the same type of ship, a tier 3 battleship with 8 turrets and basicly the same bonuses, how does that make it caldari *slap*
Agility. Speed. Shield-tank so either gimping tackle or gimping tank (active bonused at that!). That sort of thing.
Originally by: Wil Smithx
And while you boo the tempest, I like it a lot for NOT having 8 guns, the fact it has 2 empty highs makes it brilliant since it can fit neut and smartbomb as well as being able to keep damaging stuff after all cap is gone at up to 20km with basic falloff...
Yeah, but Megatron with null does the ranged firing better all the way up to disruptor range. What gives?
Originally by: Wil Smithx
The phoon doesnt require that many skills to fit, people always claim it needs advanced weapon upgrades and stuff but it really doesn't unless you try to put big guns on it, and If that sounds silly think about putting neutron blasters on a dominix and wonder why people generally don't...
Phoon is not competitive without torps+plates+MWD+etc. But it is our best BS.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Jim McGregor
|
Posted - 2008.07.29 16:07:00 -
[37]
Edited by: Jim McGregor on 29/07/2008 16:07:54
Amarr.
If you train minmatar after gallente, you will probably bug report their damage output.
---
Originally by: Roguehalo Can you nano Titans?
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 16:10:00 -
[38]
so to answer the op ... all races are fun to fly and any race has some ships that excel at a role be it solo pvp, small gangs, fleets and things like that.
Some ships give different results in 3 men gangs an can really shine ... and in 5 to 7 men gangs they begin to suck :P (lke some recons that are primary targets for example, curse anyone? :P)
Some cry about their batleships not being good at 1vs1 but those batleships can shine as the numbers in the gang grow (even the tempest can be better than any amarr bs in a rr bs gang when you'll face heavy neuts and you'll be able to deal dmg far longer then 6 minutes)
Some hacs are good in small gangs - deimos but suck in larger ones (yeah zealot is better ... but you'll never beat a deimos with ecm drones in a zealot witout polycarbons, will you )
|

Submaster82
Ministry of War
|
Posted - 2008.07.29 16:11:00 -
[39]
Train nothing as once amarr is nerfed, which i can't see how it can be done with out cripperling them as their main advantages atm of being able to deal loads of dps or tank like a beast and have good ranges but have no speed if nerfed will result in them most likely being glass cannons or cannons shooting cotton wool :)
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 18:35:00 -
[40]
Originally by: gavhriel why should i use scorch over amarr navy MF ... dont be childish.
Reading comprehension FTW?
Anyway... like I said, you're being dramatic.
8x MP II, ANMF 0 damage mods. Fire nonstop for 5 minutes. Add in cap boosters. 400s for giggles. 16m3 each. After fitting 10 in your cap booster you can easily fit another 30 or so thanks to your ammo taking no room.
Meaning ontop of your 5 minutes, you can permarun your lasers for another (40x12) or 8 minutes. That's wasting some cap too, since you're really adding 52 and using 42. So in reality you get another 25%, or 10 minutes. That's 15 minutes of nonstop firing. That's using MF too. Switch to gamma and you can get 17 minutes.
Anyway, carry on.
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 19:03:00 -
[41]
Originally by: AstroPhobic
Originally by: gavhriel why should i use scorch over amarr navy MF ... dont be childish.
Reading comprehension FTW?
Anyway... like I said, you're being dramatic.
8x MP II, ANMF 0 damage mods. Fire nonstop for 5 minutes. Add in cap boosters. 400s for giggles. 16m3 each. After fitting 10 in your cap booster you can easily fit another 30 or so thanks to your ammo taking no room.
Meaning ontop of your 5 minutes, you can permarun your lasers for another (40x12) or 8 minutes. That's wasting some cap too, since you're really adding 52 and using 42. So in reality you get another 25%, or 10 minutes. That's 15 minutes of nonstop firing. That's using MF too. Switch to gamma and you can get 17 minutes.
Anyway, carry on.
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 19:34:00 -
[42]
At least the torp ravens cant really fit heavy neuts ... cruise missle ravens can and also domis, tempests, and typhoons. That's what makes these ships better in close range bs gangs.
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 19:34:00 -
[43]
With 800s and a MWD your cap still lasts 11 minutes. Lern2controlcap?
I dunno dude. You're not going to run out of cap that quickly.
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 19:35:00 -
[44]
Originally by: AstroPhobic With 800s and a MWD your cap still lasts 11 minutes. Lern2controlcap?
I dunno dude. You're not going to run out of cap that quickly.
PS, a tempest with any resemblence of a tank does something like 500 DPS at 3km with heavy neuts and damage drones. At a more realistic 15-20km, you're looking underneath 400. As in, the DPS of a t1 cruiser.
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 19:48:00 -
[45]
i was saying earlier :P (everybody fits heavy neuts these days) and amarr bs are ofc neuted first (after the mega)
the tempest can fit a heavy neut and a large remote repper. (or 2 heavy neuts for an even smaller gang setup) (that's why i'm skilling up a minmatar char anyway ... cose minmatar are cool) (or 1 heavy neut and 1 smartbomb)
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 19:49:00 -
[46]
Edited by: gavhriel on 29/07/2008 19:49:50
Originally by: gavhriel i was saying earlier :P (everybody fits heavy neuts these days) and amarr bs are ofc neuted first (after the mega)
the tempest can fit a heavy neut and a large remote repper. (or 2 heavy neuts for an even smaller gang setup) (that's why i'm skilling up a minmatar char anyway ... cose minmatar are cool) (or 1 heavy neut and 1 smartbomb)
and your tempest will outdamage the cruise missle raven...(both can fit electronic warfare modules too)
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 19:49:00 -
[47]
Originally by: gavhriel i was saying earlier :P (everybody fits heavy neuts these days) and amarr bs are ofc neuted first (after the mega)
the tempest can fit a heavy neut and a large remote repper. (or 2 heavy neuts for an even smaller gang setup) (that's why i'm skilling up a minmatar char anyway ... cose minmatar are cool) (or 1 heavy neut and 1 smartbomb)
TBH, I'd rather have 1200 DPS at 15km with 10 minutes of firing, and more armor, than 500 DPS at 3km with 2 lovely utility slots.
But that's just me. Skill for what you want.
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 19:55:00 -
[48]
Originally by: AstroPhobic
Originally by: gavhriel i was saying earlier :P (everybody fits heavy neuts these days) and amarr bs are ofc neuted first (after the mega)
the tempest can fit a heavy neut and a large remote repper. (or 2 heavy neuts for an even smaller gang setup) (that's why i'm skilling up a minmatar char anyway ... cose minmatar are cool) (or 1 heavy neut and 1 smartbomb)
TBH, I'd rather have 1200 DPS at 15km with 10 minutes of firing, and more armor, than 500 DPS at 3km with 2 lovely utility slots.
But that's just me. Skill for what you want.
with my fit i was doing 600 dps (i was using ecm drones) and i fired for 6 minutes :P
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 20:01:00 -
[49]
Originally by: gavhriel
with my fit i was doing 600 dps (i was using ecm drones) and i fired for 6 minutes :P (no..even less...eft shows me 554 dps at all lev 5 skills)
And does 760 with damage drones. Or with ECM drones the tempest does something closer to 375. With a FAR worse tank. You're not going to win this battle tbfh. With damage mods it just gets funny.
|

Slade Hoo
Amarr xPlaguex
|
Posted - 2008.07.29 20:40:00 -
[50]
little advice: don't train for FOTM. You will only whine in the forums in a few months...fly what you like to fly (ship role) and you'll be fine
|

Tao Han
Perkone
|
Posted - 2008.07.29 21:20:00 -
[51]
And the FOTM ppl bounce right back 
|

Lyria Skydancer
Amarr Eve Defence Force
|
Posted - 2008.07.29 21:27:00 -
[52]
Originally by: Tao Han And the FOTM ppl bounce right back 
Yup, guess the 2006 amarr people are going back to amarr. ----------------------------------------- [Video] I'm a soldier, so remember the name |

Derek Sigres
|
Posted - 2008.07.29 21:28:00 -
[53]
Originally by: AstroPhobic
Originally by: gavhriel downplaying amarr battleships
Dude. Amarr and Caldari have THE BEST battleship lineups ingame. I have one word for you.
Scorch.
But have you SEEN the tracking you get with Spike L on a Rokh? .0002.
That's pretty bad - my CAR can go faster than that at fleet ranges, and it's AMERICAN made.
Of course if you want to talk the close range BS game I think the Torp Raven is just about awesome. The scorp has it's place in fleets and I hold out hope that I'll come up with a magic fitting to make it awesome in small gang/solo play.
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 21:35:00 -
[54]
You can always fit a rokh with blasters for comedy blaster range, or use Faction t1 ammo though. 
|

Derek Sigres
|
Posted - 2008.07.29 21:35:00 -
[55]
Originally by: Lyria Skydancer
Originally by: Tao Han And the FOTM ppl bounce right back 
Yup, guess the 2006 amarr people are going back to amarr.
I've got enough skills in Amarr stuff that I'm training cruiser V just for their T2 crusier line. That Sac will fill in my missing "close range missile HAC" that the cerberus just does NOT want to fill. The zealot is like an Eagle only it's awesome. The Curse was fantastic I don't know what I'll think of it after the patch (having only flown against them I know they can be lethal if you don't have a way to kill off those damn drones effectively or hit the Curse).
Plus, as a wierd side effect of my early days of waffling about I don't really have many support skills to train. Basically it's just the laser skills themeslves.
|

Derek Sigres
|
Posted - 2008.07.29 21:36:00 -
[56]
Originally by: AstroPhobic You can always fit a rokh with blasters for comedy blaster range, or use Faction t1 ammo though. 
Personally I use faction ammo because I don't have the t2 hybrids skills and see no reason to bother, being a staunch hater of fleet combat (it's like the deer hunter without the oscar noms)
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 21:54:00 -
[57]
Originally by: AstroPhobic
Originally by: gavhriel
with my fit i was doing 600 dps (i was using ecm drones) and i fired for 6 minutes :P (no..even less...eft shows me 554 dps at all lev 5 skills)
And does 760 with damage drones. Or with ECM drones the tempest does something closer to 375. With a FAR worse tank. You're not going to win this battle tbfh. With damage mods it just gets funny.
don't get me wrong "about the fight" :) i love amarr and i use them at what they're good for. But until you'll run out of cap and look helpless at the people fighting around you ... you wont understand the frustration of cap using gun lovers :)
|

AstroPhobic
Minmatar
|
Posted - 2008.07.29 21:59:00 -
[58]
Originally by: gavhriel
don't get me wrong "about the fight" :) i love amarr and i use them at what they're good for. But until you'll run out of cap and look helpless at the people fighting around you ... you wont understand the frustration of cap using gun lovers :)
K. I still don't see capless as a tradeoff for 50% reduction in damage, 1/5th the range, and a **** poor tank, but whatever you want.
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 23:04:00 -
[59]
Originally by: AstroPhobic
Originally by: gavhriel
don't get me wrong "about the fight" :) i love amarr and i use them at what they're good for. But until you'll run out of cap and look helpless at the people fighting around you ... you wont understand the frustration of cap using gun lovers :)
K. I still don't see capless as a tradeoff for 50% reduction in damage, 1/5th the range, and a **** poor tank, but whatever you want.
if you put 2 torp launchers the tempest will outdamage the abaddon (no dmg mods on both) and still be capless.... chosing the dmg type will actually outdamage it by far. (no drones)
|

gavhriel
Amarr Killson Corp Interstellar Alcohol Conglomerate
|
Posted - 2008.07.29 23:20:00 -
[60]
Originally by: AstroPhobic
Originally by: gavhriel
Originally by: AstroPhobic
Originally by: gavhriel
don't get me wrong "about the fight" :) i love amarr and i use them at what they're good for. But until you'll run out of cap and look helpless at the people fighting around you ... you wont understand the frustration of cap using gun lovers :)
K. I still don't see capless as a tradeoff for 50% reduction in damage, 1/5th the range, and a **** poor tank, but whatever you want.
if you put 2 torp launchers the tempest will outdamage the abaddon (no dmg mods on both) and still be capless.... chosing the dmg type will actually outdamage it by far. (no drones)
Not fitting any damage mods is stupid. It's like saying the typhoon is the most damaging ship. It is. Only when fitted with 7 damage mods.
PS, the pest's range is a LOT less than the baddon, and the tank is shit.
whatever :) just dont put words in my mouth (and yes the typhoon is better :)
it's about the gang you're in and what you intend to do with the ship. But dont tell me to fly an abaddon relaying on 400 cap boosters and natural cap recharge ... that's just very unprofessional of you :)
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |