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Killer Goldfish
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Posted - 2008.07.31 17:33:00 -
[1]
We pay rent for our hangers. Why don't we pay our ships crews? if it's just us in a pod, why do all the ships have windows?
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Zephyr Rengate
dearg doom
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Posted - 2008.07.31 17:34:00 -
[2]
I dont want to pay them, simple.
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Andrew shi'tra
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Posted - 2008.07.31 17:35:00 -
[3]
My crew consists of corpses that have been turned into hardworking slaves through biomechanical engineering and robotic enhancements. |

Ruze
Amarr No Applicable Corporation
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Posted - 2008.07.31 17:36:00 -
[4]
I like to think that the money (isk) is different from what normies use. I mean, we can buy a spaceship for 30,000.00 isk. That's a pretty powerful bill. What does .01 isk get you groundside?
So just maybe we ARE paying our limited crews, but we just are so used to making huge amounts of money that it's not even a noticeable percentage of our wallets.
"The greatest offense is no defense."
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Apoctasy
The Python Cartel
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Posted - 2008.07.31 17:37:00 -
[5]
The reason the ships have windows is because the ships were retrofitted to be suitable for capsules. Original designs were for crews, not one-man pods. ----
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.07.31 17:39:00 -
[6]
Edited by: Haradgrim on 31/07/2008 17:39:48 RP Answer: They get paid out of bounties and other earnings, however, the amounts you see have already recieved their dedcutions so there is no need to concern yourself.
OOC: You know you've been playing EVE to long when you start to feel like its been a while since the last "crew" thread, and one pops up almost immediately yet you feel no suprise..... --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Tahshar Malacha
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Posted - 2008.07.31 17:44:00 -
[7]
Originally by: Killer Goldfish We pay rent for our hangers. Why don't we pay our ships crews? if it's just us in a pod, why do all the ships have windows?
Really good question. I think CCP has partially answered this one in previous posts. IIRC, they have it somewhere on the slate to get around to. All ships have crews except fighters and I think 1 of the Minmatar Frigates.
Here's what I'd like to see: Crews must be hired. Good crews cost much more and increase the efficiency of a ship. The longer you go without destroying the ship, the better they get and the better the loyalty to you, the pod pilot. Crew contracts can be sold. Crew caliber would be ranked much like a module. A crew member that has x number of kills assigned to him/her is Meta Level x and so on, and worth whatever the market says.
Yeah, I don't have this all worked out. Something I sit and chew on it at times. I just think it would add life to the game. Obviously you can't "hire" 10,000 crewmembers for a Battleship. You could however, say that there are 5 positions on a ship that must be filled, Chief Gunnery, Chief Mechanic, etc. The crews would then fall under their respective chief.
So, if I've had my Retribution for 8 months and splashed thousands of rats, the crew would be pretty good and loyal to the pilot. If I'm a cheesy ganker that looses ships right and left, crews are expensive and hard to find and of low quality. Humm, mutiny comes to mind for a careless pod pilot..........
Just some thoughts. 
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Arloeswr
Gallente PHOENIX DYNAMICS
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Posted - 2008.07.31 17:46:00 -
[8]
You can pay me and pretend your paying your crew 
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Tarminic
24th Imperial Crusade
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Posted - 2008.07.31 17:49:00 -
[9]
I think that crews would be interesting, actually. And yes, pod-capable ships do still have crews, I don't know who keeps perpetuating this myth that they don't but it's not true. Battleships still have a crew numbering in the thousands. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |

Artemis Rose
Odd End of the Universe
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Posted - 2008.07.31 18:27:00 -
[10]
We only pay rent for corporate hangers, not personal ones.
Personally, my ships suffer "accidents" before the handsome paychecks to my crew mates clear. A shame... __________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |

R McGunne
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Posted - 2008.07.31 18:28:00 -
[11]
Ships piloted by pod pilots have no crews. Pod pilot ships are specially constructed so that all ship systems are fully automated and the pod acts as the central controller. This was the basis of the Jovian pod design to make ships more efficient (and spare human life). The only crews used by pod pilots are in station, which is supplied by the station owners as part of their services - which you pay for indirectly via taxes and fees to the relevant station owners. The same ships piloted by non-pod pilots still require a full crew - normally those used by the standard navies.
In short, if you have not noticed, you control every part and piece of the ship. The only entity you have contact with is the ship computer, never with any crew. Crew is not required and will just stand in the way of full control.
Except Minmatar ships, where the crew consists of a bunch of mechanics with rolls of ducttape, continously patching stuff.  |

Rhanna Khurin
Minmatar
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Posted - 2008.07.31 18:31:00 -
[12]
Talking about paying for things in EVE, don't you think it's weird when your have to pay for your own equipment when part of a noob FW faction? Can you imagine IRL soldiers having to buy their own tanks and ammo to go to war?
Hehe
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soldieroffortune 258
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Posted - 2008.07.31 18:32:00 -
[13]
Originally by: Andrew shi'tra My crew consists of corpses that have been turned into hardworking slaves through biomechanical engineering and robotic enhancements.
this
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Tahshar Malacha
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Posted - 2008.07.31 18:32:00 -
[14]
Originally by: R McGunne Ships piloted by pod pilots have no crews. Pod pilot ships are specially constructed so that all ship systems are fully automated and the pod acts as the central controller. This was the basis of the Jovian pod design to make ships more efficient (and spare human life). The only crews used by pod pilots are in station, which is supplied by the station owners as part of their services - which you pay for indirectly via taxes and fees to the relevant station owners. The same ships piloted by non-pod pilots still require a full crew - normally those used by the standard navies.
In short, if you have not noticed, you control every part and piece of the ship. The only entity you have contact with is the ship computer, never with any crew. Crew is not required and will just stand in the way of full control.
Except Minmatar ships, where the crew consists of a bunch of mechanics with rolls of ducttape, continously patching stuff. 
This is not correct. All ships have crews, even those controlled by pod pilots. Check your back story and do a search of the forums. CCP has specifically stated that they have crews. Also, older T1 ships have been retrofitted for pods. T2 ships have apparently been specifically constructed for pods. IIRC, Battleships and above still have thousands of crew members and are only controlled by the pod pilot.
Cheers
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Faife
Minmatar Kinda'Shujaa
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Posted - 2008.07.31 18:40:00 -
[15]
the crew comes with the price of the ship. you buy their lifetime contract.
in my case, few days lifetime. - -
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MenanceWhite
Amarr Red Light Navy
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Posted - 2008.07.31 18:43:00 -
[16]
Each apoc has about 2000 minmatar guys on bikes generating power. Shows why it has a large cap bonus. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Seamus OReilly
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Posted - 2008.07.31 18:44:00 -
[17]
Quote: Can you imagine IRL soldiers having to buy their own tanks and ammo to go to war?
Not tanks and ammo, but Roman and Greek soldiers had to provide their own arms. As would most militias, I imagine.
Quote: Here's what I'd like to see: Crews must be hired. Good crews cost much more and increase the efficiency of a ship. The longer you go without destroying the ship, the better they get and the better the loyalty to you, the pod pilot. Crew contracts can be sold. Crew caliber would be ranked much like a module. A crew member that has x number of kills assigned to him/her is Meta Level x and so on, and worth whatever the market says.
/Signed
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Tarminic
24th Imperial Crusade
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Posted - 2008.07.31 18:44:00 -
[18]
Originally by: MenanceWhite Each apoc has about 2000 minmatar guys on bikes generating power. Shows why it has a large cap bonus.
That is actually unnervingly close to the truth.  ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |

J Kunjeh
Gallente
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Posted - 2008.07.31 18:44:00 -
[19]
Originally by: Killer Goldfish if it's just us in a pod, why do all the ships have windows?
I've often wondered that very thing. I think there's a bit of cognitive dissonance going on with the pod pilot idea once you get beyond smaller frigate like ships. Maybe the pod thing will be expanded to include multiple pod pilots in your ship? That'd make much more sense since one pilot can hardly be expected to be able to manage a huge titan all on his/her own.
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Kiviar
Caldari Bloodmoney Incorporated
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Posted - 2008.07.31 18:45:00 -
[20]
Originally by: Killer Goldfish Why don't we pay our ships crews?
They get to hang out in my hangar filled with exotic dancers, spiced wine, caviar and luxury vehicles all day long while I'm not around. If you ask me they should be paying me. ---
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.07.31 19:09:00 -
[21]
Originally by: Apoctasy The reason the ships have windows is because the ships were retrofitted to be suitable for capsules. Original designs were for crews, not one-man pods.
*sigh* Not this again. Ships with capsules have crews. Period. End of story. This has been backed up by CCP.
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.07.31 19:13:00 -
[22]
Originally by: R McGunne Ships piloted by pod pilots have no crews. Pod pilot ships are specially constructed so that all ship systems are fully automated and the pod acts as the central controller. This was the basis of the Jovian pod design to make ships more efficient (and spare human life). The only crews used by pod pilots are in station, which is supplied by the station owners as part of their services - which you pay for indirectly via taxes and fees to the relevant station owners. The same ships piloted by non-pod pilots still require a full crew - normally those used by the standard navies.
In short, if you have not noticed, you control every part and piece of the ship. The only entity you have contact with is the ship computer, never with any crew. Crew is not required and will just stand in the way of full control.
Except Minmatar ships, where the crew consists of a bunch of mechanics with rolls of ducttape, continously patching stuff. 
WRONG WRONG WRONG
Read this thread.
Read this news arcticle.
Read this chronicle.
You fail. Good day, sir. Now stop spreading disinformation.
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Gabbot
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Posted - 2008.07.31 20:07:00 -
[23]
Originally by: R McGunne Ships piloted by pod pilots have no crews. Pod pilot ships are specially constructed so that all ship systems are fully automated and the pod acts as the central controller. This was the basis of the Jovian pod design to make ships more efficient (and spare human life). The only crews used by pod pilots are in station, which is supplied by the station owners as part of their services - which you pay for indirectly via taxes and fees to the relevant station owners. The same ships piloted by non-pod pilots still require a full crew - normally those used by the standard navies.
In short, if you have not noticed, you control every part and piece of the ship. The only entity you have contact with is the ship computer, never with any crew. Crew is not required and will just stand in the way of full control.
Except Minmatar ships, where the crew consists of a bunch of mechanics with rolls of ducttape, continously patching stuff. 
Go jump infront of a pre-nerf vaga (ingame)
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DubanFP
Caldari Out of Order Vanguard.
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Posted - 2008.07.31 20:31:00 -
[24]
Originally by: Kyra Felann [Read this chronicle.
oohhh. Brutal. Pods only decrease the number of crew required significantly, but they dont' eliminate them. This is where the confusion comes from as many people think that it gets rid of them entirely. Some of those chronicles are surprizing though. I thought only the poor and impoverished were desprite enough to work on a vessel because it was considered suicide.
Also the reason you don't have to pay your crew is because most worlds don't use the isk. Isk is the increadibly strong and elite currency. 1 isk is worth a fortune compared to normal currencies. Basically the crews work for such little that the pod pilots don't even notice the cost in the end. Just the cost of 1 vessel completely dwarfs the cost of operating the crews. _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

TheG2
Gallente Dirty Rotten Scoundrels
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Posted - 2008.07.31 20:36:00 -
[25]
I think people should have to crew their ships, and it should be a negotiation market system with haggling and a bunch of other stuff.
And only with crews can you use fitting slots.
Not that EVE isn't complicated enough for newbies as it is.
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Jaggeh
Thundercats RAZOR Alliance
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Posted - 2008.07.31 20:45:00 -
[26]
Originally by: Kyra Felann
Read this chronicle.
There is another chronicle knocking about that tells the tale of two crewers who jump ship a little early and claim their life insurance, then re-crew under assumed names :)
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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2008.07.31 20:46:00 -
[27]
Originally by: Andrew shi'tra My crew consists of corpses that have been turned into hardworking slaves through biomechanical engineering and robotic enhancements.
Hmm - remind me to wear filters while visiting your ship.
I'm sure that's rather, fragrant, after awhile.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |

rValdez5987
Amarr Warped Mining
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Posted - 2008.07.31 21:06:00 -
[28]
I use slaves.
They usually dont survive the explosion of my ship though.
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Corduroy Rab
Xenocidal Uprising
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Posted - 2008.07.31 21:22:00 -
[29]
The crews of my ships don't require payment, they are simply too honored to have me lead them to their deaths on a whim to accept any payment.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.31 21:23:00 -
[30]
Popped BSes should obviously spawn thousands of corpses to really emphasise that there was a crew on it to anyone who doubts it.
And the corpses should have a use. They should refine into Suffering and Tears, two new ammo types for hybrid blasters. -
DesuSigs |
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