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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 17:25:00 -
[1]
Edited by: Akita T on 06/08/2008 17:31:00
I'm a carebear but still hate forms of total carebearisation of EVE Want the single most compelling reason NOT to carebear-up EVE ? If before, people were having reservations about moving OUT of highsec and into lowsec and 0.0, now this is the big one that makes a lot of OTHER people come back to highsec.
Seriously, can ANYBODY give me a good reason why I should EVER bother getting out of highsec now ? I seldom exited highsec before, but now it's basically pointless !
Mining ? No thanks, lowsec ore isn't worth much over Veldspar, and too much trouble bothering with 0.0... I'll just sit in a cargo-expadnded Hulk and check every 15 minutes. Or, heck, why even bother with mining when mission loot refines so nicely into all those nice "rare" minerals ? Heck, even morphite from the drone missions, why bother venturing out in the deep 0.0 for it ? AND you also get cash, not just minerals. Ratting and pirate implants ? Why bother ratting if L4 missions offer a greater target density ? Pirate implants... other than crystals, who the hell cares ? And those providing crystal implants are quite nicely settled over there, the supply is only going to keep increasing. Play in a player corp ? Hmmm... what's the point ? solo L4 highsec missions are more than you could ever want ! And with no threat of war, and with the increased cost to get suicide-ganked, let's just pimp our ships to hell and back !
Seriously, does any of "risk and reward" or "we plan to improve lowsec and 0.0 to draw more people out there" ring a bell ? Because right now I only hear "we're buffing up highsec so good that nobody will ever want to leave it again" !
*shakes fist* damn kids *shakes fist*
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THE APPRENTICE || mineral balance || nanofix
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Scagga Laebetrovo
Ammatar Free Corps
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Posted - 2008.08.06 17:31:00 -
[2]
What's wrong with it though?
Why not leave them alone, unless one is jealous...
San Matari Official forums |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 17:34:00 -
[3]
EVE : the game where 85% of the population is huddled in 15% of the space. I think I'll answer my own thread title question with "lag". But, wait, what if they actually FIX lag ? Oh, the horror. Then it's "welcome to EVE, where 99% of the population resides in 1% of the space".

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THE APPRENTICE || mineral balance || nanofix
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Esmenet
Gallente
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Posted - 2008.08.06 17:35:00 -
[4]
You get fun POSbashing..... oh wait. Vote against the nano nerf! |

Tarminic
24th Imperial Crusade
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Posted - 2008.08.06 17:36:00 -
[5]
Edited by: Tarminic on 06/08/2008 17:36:00 Because PvP is fun? EDIT: Theoretically ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |

Straight Chillen
Gallente Solar Wind Ministry Of Amarrian Secret Service
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Posted - 2008.08.06 17:38:00 -
[6]
To watch the leaves change in 0.0?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 17:39:00 -
[7]
Edited by: Akita T on 06/08/2008 17:39:43
Originally by: Tarminic Because PvP is fun? EDIT: Theoretically
But... that's what corps and wardecs are for, and with most people in highsec, why bother risking lowsec/0.0 where OTHERS can actually interfere ?  I mean, we had Red vs Blue, didn't we ? 
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THE APPRENTICE || mineral balance || nanofix
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.08.06 17:39:00 -
[8]
Because you want to, succeeding in 0.0 is the hardest part of the game, if you don't want a challenge for yourself then don't go for it.
I think you will find that peoples respect for you will be meassured accordingly.
Should/would/could have, HAVE you chav!
Also Known As |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.08.06 17:41:00 -
[9]
I agree with Akita 
…especially concerning the "damn kids" part.
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Steve Hawkings
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Posted - 2008.08.06 17:41:00 -
[10]
Its amazing to see such an old player can still be totally clueless.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 17:42:00 -
[11]
Originally by: Danton Marcellus succeeding in 0.0 is the hardest part of the game
I beg to differ. Succeeding in 0.0 has nothing to do with player skill, it has (or will have, post speed changes) everything to do with NUMBERS.
Quote: I think you will find that peoples respect for you will be meassured accordingly.
So, you're saying because I almost never leave highsec, nobody actually respects me, but other people that "barely survive" out in 0.0 get a lot of respect ? Are we playing the same game here ?
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THE APPRENTICE || mineral balance || nanofix
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 17:42:00 -
[12]
Originally by: Steve Hawkings Its amazing to see such an old player can still be totally clueless.
Well, clue me in then, paraplegic-theoretical-physicist-namesake !
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THE APPRENTICE || mineral balance || nanofix
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Atlas Oracle
Minmatar Native Freshfood
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Posted - 2008.08.06 17:43:00 -
[13]
Originally by: Akita T So, you're saying because I almost never leave highsec, nobody actually respects me, but other people that "barely survive" out in 0.0 get a lot of respect ? Are we playing the same game here ?
aren't you aching for respect in an interwebz spaceship game? aren't you?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 17:44:00 -
[14]
Originally by: Atlas Oracle aren't you aching for respect in an interwebz spaceship game? aren't you?
Oh, my, aren't we all here ? Except that other than most, I actually get it 
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THE APPRENTICE || mineral balance || nanofix
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Hamish Grayson
Caldari Caldari Independent Navy Reserve
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Posted - 2008.08.06 17:46:00 -
[15]
Originally by: Danton Marcellus Because you want to, succeeding in 0.0 is the hardest part of the game
No it isn't necessarily, it depends on how you choose to play really. Most 0.0 pilots spend their days ratting, hunting plexes, refueling POSes etc. and will maybe join a roam. ============================================
It is said the warrior's is the twofold way of pen and sword |

Karok Vilneram
State Protectorate
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Posted - 2008.08.06 17:51:00 -
[16]
Akita T, I normally agree with most of your points. I agree with most of them here as well, I fly a Hulk on my miner (oldest main character I have) and she is in total risk of being suiceded by people that want to blow me up not for my "phat lootz" like an untanked hauler AFKing though high sec with nice hauls, but just for the "lawlz" of blowing up a miner because I make ISK doing something they think I shouldnt be doing.
I don't mind taking combat losses, I don't mind taking losses flying my Bustard through low sec. I understand those risks, I hate taking losses for which there was NOTHING I can do to have prevented it.
A Hulk with a deadspace tank (I have a Gistii small booster) will still die to a T1 gank brutix before CONCORD arrives in a 0.7 space. How do I know? Because I tested it. I timed the response time with a disposable alt in an ibis, then I took my other main and put her in a Gank Brutix and fired on the Hulk and found out I can take out a Hulk VERY quickly.
This is not right.
Suicide ganks should be a profit/loss that is more in line with other forms of making ISK. Or punishing the uber-stupid that haul waay too much AFK in high sec. That is still easily viable also BTW.
Ganking mission runners was never that commen anyway. Not unless they had a 2 billion Gistii X-type XL booster or something else of tremendous value.
I think this change will be good.
To agree with you though. As I mission run AND mine, I agree that minerals from missions is unbalancing mining as the primary profession for aquiring minerals. Not true anymore. Now I mine in my Raven from rats. 
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Dominious
New Light Hydra Alliance
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Posted - 2008.08.06 17:54:00 -
[17]
I don't understand what is this fixation with players playing the game differently than from say, me. Free yourself from envy and let it go. Play where you want. No one cares. Well, at the very least I don't care what players are doing in high sec, for better or for worse. But then again I have fun doing what I do wherever I am.
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Quelque Chose
New Eden Roller Disco Supply
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Posted - 2008.08.06 17:55:00 -
[18]
I agree that high sec is too comfy, but I don't think the suicide nerf has much to do with it. Probably not a whole lot of people got suicide ganked and then said, "hell with this! I'm goin' to LOW SEC." ___________________________________________
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 17:59:00 -
[19]
Originally by: Dominious I don't understand what is this fixation with players playing the game differently than from say, me. Free yourself from envy and let it go. Play where you want. No one cares. Well, at the very least I don't care what players are doing in high sec, for better or for worse. But then again I have fun doing what I do wherever I am.
Hmm.. interesting... please explain to me how "ENVY" would be involved for some change that BENEFITS me ? I *am* a (mostly/preferably) carebear, I admited that from the start. These changes make it EASIER for me and my corp to work/exist/whatever. We wanted some mindless PvP, we joined the militia, we're still there. We never surrendered nor paid off any wardecs that came to us, it was a nice learning experience (and, what do you know, corp numbers didn't go down during those wars, even if one lasted for about 2 months).
So... where's the envy in that ? Or was the whole post targeted at somebody else ?
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THE APPRENTICE || mineral balance || nanofix
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goodby4u
Valor Inc.
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Posted - 2008.08.06 18:01:00 -
[20]
Well, I used to play a game called RFonline, it was a third person fantasy mmo that you had to grind to level up... However the pvp was AMAZING for a couple reasons, the main reason of these is once you get to about level 20 or so you have a train in a pvp zone.... This worked because you had the carebears training, the pirates AND the community trying to protect the carebears so you usually get an action packed pvp experience.
Back to eve, this system is nonexistant, as akita said you dont have to go to 0.0 unless you want to pvp, and this takes away a natural pvp evniroment and huddles everybody in high sec.
A fix is to make missions(say level 4)that are worth doing and are in lowsec.... This makes a natural pvp enviroment.
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Dominious
New Light Hydra Alliance
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Posted - 2008.08.06 18:04:00 -
[21]
Edited by: Dominious on 06/08/2008 18:05:17 What's your concern with the hi sec players? Let them be. You found what allows you to have fun (FW). What's wrong with letting high sec be something different from low sec and 0.0? You look at it as a "doom and gloom" change. I look at it as a major boost to low sec and anti-piracy. If your concern is with the sec status change you can still suicide gank if it's your thing (not saying it is). High sec too easy for you? Move out to low sec. Still too easy? Move to 0.0. You have a place in Eve. You just have to find it and let the rest be.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 18:08:00 -
[22]
I will never do something counter-productive unless it's very, very enjoyable. There's not you can do outside of highsec that's much more enjoyable, and highsec is the most productive when weighted against the risks. Any remotely reasonable person will do the same. CCP's bussiness is to make stuff that's not risky not very productive. They did the exact opposite. And that's my issue. Not with the players, but with the environment in which there IS a single "best possible reasonable option". It's no longer a matter of choice, it's a matter of min-maxing.
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THE APPRENTICE || mineral balance || nanofix
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.08.06 18:08:00 -
[23]
Originally by: Hamish Grayson Edited by: Hamish Grayson on 06/08/2008 17:48:46
Originally by: Danton Marcellus Because you want to, succeeding in 0.0 is the hardest part of the game
No it isn't necessarily, it depends on how you choose to play really. Most 0.0 pilots spend their days ratting, hunting plexes, refueling POSes etc. and will maybe join a roam. I've seen plenty of successfull groups in 0.0 that don't really work any harder than low-sec operations.
Still harder than high sec.
Should/would/could have, HAVE you chav!
Also Known As |

goodby4u
Valor Inc.
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Posted - 2008.08.06 18:09:00 -
[24]
Originally by: Dominious Edited by: Dominious on 06/08/2008 18:05:17 What's your concern with the hi sec players? Let them be. You found what allows you to have fun (FW). What's wrong with letting high sec be something different from low sec and 0.0? You look at it as a "doom and gloom" change. I look at it as a major boost to low sec and anti-piracy. If your concern is with the sec status change you can still suicide gank if it's your thing (not saying it is). High sec too easy for you? Move out to low sec. Still too easy? Move to 0.0. You have a place in Eve. You just have to find it and let the rest be.
His/her point was that there is no point for a miner to move to lowsec/0.0 BESIDES the challange, and for most people thats not enough.
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Beltantis Torrence
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Posted - 2008.08.06 18:11:00 -
[25]
This game would be more enjoyable if people would just STFU and play.
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Lt Angus
Caldari Lt Angus Corp
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Posted - 2008.08.06 18:13:00 -
[26]
Even pvp is best in high sec 
Shhhh, Im hunting Badgers |

hall monitor
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Posted - 2008.08.06 18:13:00 -
[27]
You keep forgetting:
Sewing kits coming!
Forget about 0.0; everyone will be sewing pants and pointing at eachother. Who will have time to dress up as battleships and run around shooting at stuff with all those cool pants to try on?
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Faife
Minmatar Kinda'Shujaa
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Posted - 2008.08.06 18:17:00 -
[28]
you're right OP, you shouldn't leave high sec.
/thread - -
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Angeltara
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Posted - 2008.08.06 18:19:00 -
[29]
Originally by: Beltantis Torrence This game would be more enjoyable if people would just STFU and play.
If talking about the game outside of the game makes it unenjoyable for you, maybe you should not listen or read the forums. Your comment above only shows off the wealth of ignorance you have obtained.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 18:21:00 -
[30]
Originally by: Smothered Buffalo I think players go to 0.0 because they want a life of "danger".
And that's exactly the problem. People should be going to 0.0 for the RICHES, in spite of the danger, not BECAUSE of the danger.
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THE APPRENTICE || mineral balance || nanofix
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