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Scimon ReCerch
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Posted - 2008.08.06 18:21:00 -
[31]
One of the GREATEST things about EVE is that it caters for everyone.
Some people want to live in a safe environment and continually do the same missions over and over just trying to beat their best times. they want the best equiptment money can buy and are prepared to pay it and not cry when it goes kaboom.
Some peeps throughly enjoy the alliance life and whatever joys there are to be found in 0.0 they farm the faction to sell to the bears and have their insanly expensive ship purely to shoot another ship.
Thre are traders in freighters going region to region in lust of the ISK with wallets bigger than their epeens.
**** me there are even people who like nothing more than the thrill of mining nothing more than Veld.
Why you just live with the differences in EVE's diverse playerbase ? It is the underlying interactions of these people which drives every aspect of this once harsh universe we live and play in.
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Jenna Shame
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Posted - 2008.08.06 18:22:00 -
[32]
Unless you are a multi-account mission *****, you will make more money solo in 0.0 than you will in high sec. While officer drops are just too rare to put in the equation, the faction drops are not infrequent and the loot is good from the rats. Mining is better of course too if you are into that sort of thing.
But thats not the reason to go to 0.0. If you are playing eve to be 'virtual space ship billionaire' then it really doesn't matter if you are in 0.0 or empire, though if you really want to be rich you need to start your own 0.0 corp to sponge off of, or better yet alliance.
No the reason to go to 0.0 is that its FUN. Its fun to shoot at and its fun to be shot at. Hell back in my noob days, I was ratting down in Esoteria in a so-so system and when hostiles would jump in it would get the blood pumping. Now maybe you play the game like women play games like solitare where you just want to keep moving things around and call it fun, but for me I need that X factor.
I get all itchy and bored in empire, I can only mission run for a couple of days tops (a couple of hours a day) before I don't give a damn. Somewhere in empire I've got about a billion in loot and close to that much again in ships but I can't be arsed to do anything about it because its not worth my time to go do the repairs and refining to sell it.
The risk of 0.0 is obvious, the reward is that it makes the game a good game compared to the awful missions and mining. If you can't see that then you are playing the wrong game.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 18:24:00 -
[33]
Originally by: Scimon ReCerch One of the GREATEST things about EVE is that it caters for everyone.
And that's yet ANOTHER problem. It didn't USE to cater to everyone.
Paraphrasing a dev... "EVE isn't designed to look like a cold, harsh place... it's designed to BE a cold, harsh place". Can we change that to "EVE is designed to be as cozy and confortable as possible to those who want it to" ?
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THE APPRENTICE || mineral balance || nanofix
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Steve Hawkings
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Posted - 2008.08.06 18:27:00 -
[34]
Originally by: Akita T
Originally by: Smothered Buffalo I think players go to 0.0 because they want a life of "danger".
And that's exactly the problem. People should be going to 0.0 for the RICHES, in spite of the danger, not BECAUSE of the danger.
This is what i meant earlier, Most people with more than a few brain cells DO go to 0,0 and make billions with much less effort needed than in high sec.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 18:28:00 -
[35]
Originally by: Steve Hawkings Most people with more than a few friends in the area DO go to 0.0 and make billions with much less effort needed than in high sec.
F.Y.P.
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THE APPRENTICE || mineral balance || nanofix
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Steve Hawkings
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Posted - 2008.08.06 18:33:00 -
[36]
Originally by: Akita T
Originally by: Steve Hawkings Most people with more than a few friends in the area DO go to 0.0 and make billions with much less effort needed than in high sec.
F.Y.P.
what a shit reply that was, you can solo play in most areas and anyoine can join a corp, try again.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.06 18:39:00 -
[37]
Nobody should ever be immune in High Sec. People haven't been in the past, and they won't be even after this change. Remember that the CONCORD spawn sizes are being reduced. This could mean a reduction in damage from CONCORD as well, even though they respond faster. The removal of insurance for suicide ganking was a long time coming, and again, some proponents of suicide ganking (such as myself) still support insurance removal.
Of course I think that people should have other options for insurance besides the whoever who they get it from now. For example, well, I'm going to make a thread about this in F&I instead of going into it here. I digress.
High Sec won't be as safe as some people think it will be after the changes, and suiciding will still happen to the people who afk with hundreds of millions in gear in haulers, and billions in freighters. People will still whine and the sandbox crew will still be able to look at those people with contempt and say, forcefully,
GO BACK TO WOW
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Smothered Buffalo
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Posted - 2008.08.06 18:40:00 -
[38]
Originally by: Akita T
Originally by: Smothered Buffalo I think players go to 0.0 because they want a life of "danger".
And that's exactly the problem. People should be going to 0.0 for the RICHES, in spite of the danger, not BECAUSE of the danger.
Nothing I can say will change your mind that you want 0.0 to be "full of isk". The change would have to be significant enough to actually make folks who would not normally come out, come out. The problem is that when you increase the amount of isk you can make by THAT much(that amount that would be needed to get carebears to come out and play), it would only make ship losses less painful. Some folks would say that is a good thing, but part of what makes 0.0 fun for most is the pain of losing expensive things(and the satisfaction from NOT losing a ship), and this would essentially make everything less expensive, thus turning 0.0 into a more carebeareque environment.
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Argenton Sayvers
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Posted - 2008.08.06 18:41:00 -
[39]
For your information, some of the greatest riches in 0.0, promethium moons, make about 90m per day. Dont fall from your chair, 90m per day.
Incredible riches, almost on par with building t1 modules with 2 characters.
If you had a 1000 man alliance who could field 50 dreads, and managed to secure about 10 of them, you could make as much as one guy manufacturing with 5 accounts!
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Epidemis
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Posted - 2008.08.06 18:42:00 -
[40]
I used to hang around in low-sec. I watched my ass every second and took proper precaution. It was a hard work babysitting the scanner but hey!- I used to think that I was earning more isk than those in high-sec.
Recently I have moved up into emolgranan and I have to laugh at how stupid I was. For 3 times less work I get to maintain exactly status quo in isk-income, perhaps even more. Agent quality is way more important than the system security level. Anyway, I do support some of the changes in the blog. With ships getting so cheap, because of the crashing mineral market, you could almost suicide someone without costing you a penny. Not really what CCP intended with concord and high-sec
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Atrei Capital
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Posted - 2008.08.06 18:43:00 -
[41]
Ships are ironically this cheap because the game is so infected with carebears .
Also: 0.0 is much more profitable than highsec. Don't kid yourself. People are just convinced they'll never see this ISK, because they'll be ganked and podded every 15 minutes, thats what the forums say so it must be true. |

32Kilo
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Posted - 2008.08.06 18:44:00 -
[42]
Originally by: Scimon ReCerch One of the GREATEST things about EVE is that it caters for everyone.
i'm a ganker. doesnt cater for me anymore,
Oh.. u mean every bear ? . i see...
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Plekto
CCITT
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Posted - 2008.08.06 18:45:00 -
[43]
Wait... you're mining in a Hulk with only a small booster? That's your problem right there. Playing with EFT I can get my resists up to about 90% with the things overloaded, and that's plenty of time to get the guy Concorded for his trouble.
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Qui Shon
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Posted - 2008.08.06 18:48:00 -
[44]
What, exploration, moonmining and booster production not enough for you?  Could do with some more incentives, I won't argue against that, as long as it's not something ridiculous as moving L4's to lowsec.
Could you list some of the changes that are carebaring up Eve?
No need to list the fix for totally ridiculous and out of control suicide ganking that is in the recent devblog, the fix is some 6-8months overdue.
The idea about sec hit ratio changes from +sec player vs -sec player is good, but it's not a big enough modifier. You should gain sec status if you're positive (or perhaps also when you're only slightly negative) and pop an outlaw, and maybe even if you pop someone under -2 in low/no-sec. Would make Antipie action more attractive, and thus yet another reason to go to lowsec.
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Qui Shon
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Posted - 2008.08.06 18:50:00 -
[45]
Originally by: 32Kilo
i'm a ganker. doesnt cater for me anymore,
Sure it does. Gankis is just as easy as it ever was. It will no longer be free though.
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Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.08.06 18:50:00 -
[46]
You can still gank, try low sec if you want pvp.
I got in high sec a navythron with cool (=expensive) fitting to do lvl 4 missions. Havent used it in a while, but everything i earn when i do high sec lvl 4 missions is used for pvp. I never really saw the fun in staying in high sec forever, doing missions, earning isk, and not having a clue what to do with it. So you decided to run another of those not really intresting missions.
That isnt fun for me. However if others enjoy doing it, i have no problem at all with it. If you just want to do lvl 4 missions, there is no reason to leave high sec and i dont see a problem with that.
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mishkof
Caldari Finis Lumen
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Posted - 2008.08.06 18:54:00 -
[47]
Originally by: Akita T
Originally by: Steve Hawkings Most people with more than a few friends in the area DO go to 0.0 and make billions with much less effort needed than in high sec.
F.Y.P.
You were doing well until this.
So did you expect to get the best rewards in 0.0, and thus the game, solo?
I own a T2 BPO and Capital alt, therefor all of my views will be pro-Capital Alt/T2 BPO orientated. Please pick one of the following settings for your response. []hate me []troll me []smack me |

Alz Shado
Ever Flow HUZZAH FEDERATION
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Posted - 2008.08.06 18:54:00 -
[48]
Originally by: Akita T Remind me again, why should I ever leave the house come autumn ?
To bask in the rainbow-hued foliage and frolic in piles of fallen leaves, to feel the cool breeze in your hair, and marvel at the dance of the fireflys in the twilight.
/me wishes he were 5 again //// ---------=== []= ---------=== \\\\ Rifter(RedBad)
"Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |

Dr Axler
The Dead Parrot Shoppe Inc.
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Posted - 2008.08.06 18:56:00 -
[49]
couse there is nothing like a hostile fleet jumping onto you. and then everyone starts turning yellow, and you go...ow shit thats gonna hurt, and you press that "need armor" button even if not a single point of damage has been done to you...
and then everyone goes red, and boom! there go your shields, and boom! there goes half of your armor, and then, well then remote rep lands :)
and soon there are no more red or yealow ships blinking arround, just wrecs, and the succes of teamwork...
try it, its a great feeling :)
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Lothros Andastar
Gallente MisFunk Inc. Daisho Syndicate
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Posted - 2008.08.06 18:57:00 -
[50]
CAN I HAZ UR STUFFZ!?
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Mika Meroko
Minmatar Crayon Posting Inc
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Posted - 2008.08.06 18:59:00 -
[51]
leave the bears alone, they are paying their subs...
and yeah, low sec and 0.0 are more profitable anyways...
and no, do you honestly wants low/0.0 flooded =P
(goes back to grinding iskies alone in 0.0...)
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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Popperr
GoonFleet GoonSwarm
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Posted - 2008.08.06 18:59:00 -
[52]
Edited by: Popperr on 06/08/2008 18:59:56
Originally by: Akita T
Originally by: Smothered Buffalo I think players go to 0.0 because they want a life of "danger".
And that's exactly the problem. People should be going to 0.0 for the RICHES, in spite of the danger, not BECAUSE of the danger.
If you want to make money you should probably stay in hi-sec anyway. Consider that your scale is wrong and that people who live in 0.0 play the game for the enjoyment not the money that comes with the risk. Therefore the further you get from hi-sec the more fun you have. Hi-sec may have wardecs and so on but truthfully most hi-sec measures protect the hunted and hurt the hunters. 0.0 is still the best place to go to force your enemy to fight.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 19:00:00 -
[53]
Originally by: Lothros Andastar CAN I HAZ UR STUFFZ!?
Is anybody quitting ? Can I have it instead ?
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THE APPRENTICE || mineral balance || nanofix
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Lillian D'Florite
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Posted - 2008.08.06 19:02:00 -
[54]
Originally by: 32Kilo
Originally by: Scimon ReCerch One of the GREATEST things about EVE is that it caters for everyone.
i'm a ganker. doesnt cater for me anymore,
Oh.. u mean every bear ? . i see...
you know... all the insurance thing does is just raise the bar.....
you can still gank..... just that you cant gank everything and anything in highsec and only cost alittle sec status...
all this does is raise the bar and make you pick your targets,....
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 19:03:00 -
[55]
Originally by: Lillian D'Florite all this does is raise the bar and make you pick your targets,....
Yup... 4+ bil ISK fits, 100+ mil untanked haulers, 500+ mil tanked haulers, 6+ bil freighters. Helluva' target selection.

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THE APPRENTICE || mineral balance || nanofix
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Argenton Sayvers
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Posted - 2008.08.06 19:04:00 -
[56]
Edited by: Argenton Sayvers on 06/08/2008 19:11:26 Does anyone in here actually have a clue how much money you can make in highsec? If "billions" is a big word for you, stop posting. Unless you mean per day, then its pretty decent.
Getting past the "b/day" barrier is pretty hard. The reason for this is simple. Its the horrible interface. The increased income from another account is roughly linear (20 accounts dont make 20x as much as 1 account, but the difference is not significant enough to research the proper mathematical function), while the increase in pain is exponential. Thats why almost everyone stops below 10 accounts, while some hardcore players push farther, to 20 and beyond. They say that R'lyeh holds no horrors for those who managed 50 accounts.
With a somewhat reasonable interface (5 clicks to intstall 50 jobs instead of 50 clicks to install 5 jobs), i would be running 100 accounts making no money whatsoever, because everyone else would be running 100 accounts making no money whatsoever. Thats the reason why you can still make 500m per day inventing t2 modules. It just takes so many clicks that selling GTC saves you money in the end (on medical fees).
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Mika Meroko
Minmatar Crayon Posting Inc
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Posted - 2008.08.06 19:04:00 -
[57]
Originally by: Akita T
Originally by: Lillian D'Florite all this does is raise the bar and make you pick your targets,....
Yup... 4+ bil ISK fits, 100+ mil untanked haulers, 500+ mil tanked haulers, 6+ bil freighters. Helluva' target selection.

an industrial is still an industrial =P that take a dessy to pop.... (and lets face it.. dessy are cheap...)
I dunno about you, but I operate with cheep stuff =P
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.06 19:05:00 -
[58]
Originally by: Popperr Consider that your scale is wrong and that people who live in 0.0 play the game for the enjoyment not the money that comes with the risk.
And that's why MOST people are in HIGHSEC. And what was that again with CCP touting for the past 2+ years about "trying to encourage people to move into lowsec/0.0" ? I may say, utter failure on all counts.
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THE APPRENTICE || mineral balance || nanofix
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Soporo
Caldari
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Posted - 2008.08.06 19:27:00 -
[59]
Quote: Paraphrasing a dev... "EVE isn't designed to look like a cold, harsh place... it's designed to BE a cold, harsh place".
So it got a little colder and harsher for suiciders, what's the problem here.
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Qui Shon
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Posted - 2008.08.06 19:27:00 -
[60]
Originally by: Qui Shon
Could you list some of the changes that are carebaring up Eve?
You don't have to list all of them, but can you list some of them? You make it sound like there's a lot of recent changes, so surely it's not too much work to make a short list?
I can hear from stories how highsec was more dangerous back around m0o and whatnot, before you, much less I, joined. But how was highsec more dangerous just prior to the highend price drop and the massively increased suicideganking that followed in its wake?
I can tell you lowsec was safer prior to hics, though the odd camp still got my stabbed up alt, but I guess that's OT.
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