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Tyson Gallane
Caldari Political Warfare Executive
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Posted - 2008.08.14 11:56:00 -
[181]
Murder One : I can see some merit in your idea. It certainly appears that WTZ was a pretty lazy shortcut to deal with the ôbookmark spamö problem, when really they could have just banned all bookmarks within X of a gate. Simply treat it as a bubble that places us at 15km range if we try (by ANY means) to warp closer.
I am going to give CCP some credit here though, as I believe they do test things thoroughly before implementation û not only in a technical sense, but in how it will affect gameplay.
I reckon one of the major concerns at that point is that much of the PvP was taking part at gates, and THAT was the main gameplay issue they were attempting to alter. They would rather we actually fought in-system somewhere, but canÆt simply TELL us to do that. We fight at gates because its easy. If they make gatecamps harder then hopefully we will start to hunt and fight elsewhere.
Where they fail: WHERE ELSE ARE WE GOING TO FIGHT?? Apart from gates, we have belts, planets, moons and stations. Stations have guns, and people can WTZ to them too. You can patrol in the belts, kiling rats and playing hide-and-seek with one another? Gank miners? Pop between planets, hoping beyond hope that youÆll encounter someone scanning for Encounters? Not really good odds of that.
Maybe FW is an attempt to rectify this? Multiple randomly scannable sites within systems, which alert basically *everyone* when they are activated? That have an effect on Sovreignty in the system? (or the wallet of the conqueror?) If CCP make gatecamps difficult, but provide loads of battlezones within each system, then I reckon that would be a very good thing for PvP.
Tl;dr : I think WTZ would be fine, as long as there are other places apart from gates to get into scuffles.
T.
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Kristan Knife
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Posted - 2008.08.14 12:12:00 -
[182]
Oh god here we go again...sombody is crying because CCP made the game playable.
OP you want gankfest, and greifaction. Well guess what, look at the map, your outnumbered, more people want to play with the AI then with you.. I guess that makes it more along the lines of a PVEpvp game.... |

Skraeling Shortbus
Caldari Beyond Divinity Inc
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Posted - 2008.08.14 12:25:00 -
[183]
Originally by: testalt01 How about catching them on the other side of the gate when they have already jumped through and landed 13km off the gate?
Minmatar gates don't work like this sadly...
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