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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.12 12:56:00 -
[1]
Edited by: 5pinDizzy on 12/08/2008 13:02:05
Just wondered, as I can't think of a single amarr ship that stands out in it's field among the other races.
Let me give you an examples of ships that stand out to me in other races.
Ishkur - Probably the most ganky frigate with its compliment of 5 drones and still being able to mount 3 guns and a nos.
(I think about Amarrs assault ships, and one is a glorified punisher, and the other is a tackler with no room for a scram aswell as a mwd)
Falcon - Able to Jam entire small fleets of enemy ships.
Rapier/Huginn - The last word in anti nano warfare.
( think about amarrs force recon, and we've got the curse which stood out pre nos nerf, but is nothing overly special anymore, tracking disrupters don't work against caldari and there are a great many caldari in this game)
HAC's
Zealot nanoes, nano is being nerfed, doesn't really hold a candle to the Deimos I'd say.
Sacrilege, It's mega tank might have been impressive before Heavy Interdictors.
The command ships all seem as roughly competitive.
The Harbinger is about as good as a Brutix in battlecruisers.
Marauders - Caldari got the best hand with these.
Battleships
Armageddon - I'd rather have a dominix, easily out tanks it, and with all those blasters + nos I doubt the dps is that far off either.
Apocalypse - Was bloody awful before the apoc buff, now it might actually almost stand out because of it's range, although the damage is patheric at such a range and ravens and such can go about as far while keeping their damage potential, ok they won't solo alpha frigates, but it'll still punch.
Abaddon - Maybe this is the ship that stands out for Amarr, noone except Minmatar usually use their tech 3 battleships, Abaddon has moderate dps, hardly the best, but while still being able to hit a multitude of targets at a large spectrum of medium to long distances while actually having a decent tank? Even if it took the most expensive ship, is this the one?
I would say no, because even with just Mega Beams and not Tachyons, It practically takes 3 capacitor control circuits, all mid slots full of cap rechargers and cap power relays in lows for it to fire those guns before it's capacitor is wiped out in about 30 seconds, even with good energy skills.
So I leave it to you people to change my mind. Maybe I should've trained gallente once upon a time.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.08.12 12:59:00 -
[2]
Magnate + Silver/Gold editions.
Secure 3rd party service ■ Do you Veldspar? |
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hired goon
Infinite Improbability Inc Mostly Harmless
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Posted - 2008.08.12 13:04:00 -
[3]
Augoror, the only ship in the game that has never been flown by anyone. -omg-
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.12 13:06:00 -
[4]
Originally by: 5pinDizzy
HAC's
Zealot nanoes, nano is being nerfed, doesn't really hold a candle to the Deimos I'd say.
You're joking, right? The Zealot is much much more feasible then a Diemost.
First, it has range, and solid damage at range. The Diemost has to be point-blank really, which is why people call it "Diemost".
Secondly, it can fit buffer+gank and rely on range control, while a Diemost has huge issues fitting a proper buffer while ganking, which is a huge issue up close. Trying to kill a Zealot in a Diemost, particularly after the ships are slowed down in general and webs don't work nearly as well, is a good recipe for disaster.
Originally by: 5pinDizzy
Sacrilege, It's mega tank might have been impressive before Heavy Interdictors.
It's still fairly impressive now, as HICs do shit damage.
Originally by: 5pinDizzy
The Harbinger is about as good as a Brutix in battlecruisers.
You're joking. The Brutix is either a gank ship with no EHP and 2km range, or a tank ship with loldps and a so-so active tank. Both don't even hold a candle to the Harbringer. Hell, the Harbringer is one of the best BCs, and it's definitely the best BC for gangs where its ability to lay a ton of damage right away is pure win.
Originally by: 5pinDizzy
Armageddon, Apoc and Abaddon.
All awesome ships, and probably the best BS around. Particularly and especially for gangs, where the ability to deal preety damn massive DPS right away is awesome. Don't make me talk about Apocs, pulses, and locus rigs.
The geddon >> Dominix for gangs, and Dominixes aren't fitting blasters due to fitting constraints that much, plus, blasters have shit range. Webs got nerfed and MWD-ing BS got slower, which just increases the advantage longer-ranged ships have.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Shintai
Gallente Balad Naran Orbital Shipyards
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Posted - 2008.08.12 13:07:00 -
[5]
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
Not true, I actually sold 1 of those after 4 weeks on the market.
--------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Euriti
Sniggerdly Pandemic Legion
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Posted - 2008.08.12 13:09:00 -
[6]
There's a reason why we fly apocs/geddons for fleet/pos ops.
There's a reason why you see so many zealots.
There's a reason why amarr chars sell so fast.
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Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
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Posted - 2008.08.12 13:09:00 -
[7]
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
Used to have an alt with cap transfers for moving caps  ________
My views represent the views of my corp, deal with it. |

hired goon
Infinite Improbability Inc Mostly Harmless
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Posted - 2008.08.12 13:09:00 -
[8]
Originally by: Shintai
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
Not true, I actually sold 1 of those after 4 weeks on the market.
Obviously people buy them to make them into Guardians, but they're never actually flown. Just hoarded into freighters and shipped off to factories. Like confused little Minmatar Children  -omg-
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Great Artista
Caldari Veto. Veto Corp
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Posted - 2008.08.12 13:12:00 -
[9]
Crusader!1  _______
◕◡◕
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Dinkytot
Brutor tribe
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Posted - 2008.08.12 13:14:00 -
[10]
buff Amarr!
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.12 13:15:00 -
[11]
Apocalypse damage pathetic? Are you drunk?
Check how much damage each BS can deal at 200 km with no rigs and 250 km with rigs. Apocalypse its a fricking class of its own above others.
Armageddon is king of gankage on gangs because of scorch range. Abaddon is the king of the bait ships and rivals raven as mission runner.
Revelation is THE DREADNAUGHT. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Seishomaru
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Posted - 2008.08.12 13:16:00 -
[12]
Originally by: hired goon
Originally by: Shintai
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
Not true, I actually sold 1 of those after 4 weeks on the market.
Obviously people buy them to make them into Guardians, but they're never actually flown. Just hoarded into freighters and shipped off to factories. Like confused little Minmatar Children 
not true. I used to use an auguror as cap batery feeder going along an abaddon ganking missions pretty fast.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.12 13:20:00 -
[13]
Edited by: Dirk Magnum on 12/08/2008 13:19:52 Well the Vengeance has an impressive tank for a frigate but also the worst engagement range of any ship ever. Bonuses only to rockets = major lameness.
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.12 13:20:00 -
[14]
Yeah I used an augoror once to help the battleships on a POS assault as they had energy neut batteries, never flown one since though.
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Zancaur
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Posted - 2008.08.12 13:20:00 -
[15]
I just started the game. And a bit further I'm wondering which battleship to buy. Should I get an Armageddon or Apocalypse, or save up for an Abaddon? You might say it's a bit too early for me to be thinking about this now, but a friend of mine got a battleship before his trial account was over :P
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1Evildude
Gallente Task Force Zener Atlas Alliance
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Posted - 2008.08.12 13:21:00 -
[16]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 12/08/2008 13:02:05
Stuff....
You fail at trolling. *** Of all the things I've lost, I miss my boot.ini file the most ***
Mega Night Out! |

5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.12 13:31:00 -
[17]
Originally by: Kagura Nikon Apocalypse damage pathetic? Are you drunk?
Ok maybe bad choice of words but it's going to be around 1/2 of the damage it'd have got close in using multifreq's no?
Originally by: 1Evildude
Originally by: 5pinDizzy Edited by: 5pinDizzy on 12/08/2008 13:02:05
Stuff....
You fail at trolling.
Whereas, apparently you've succeeded...
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.12 13:35:00 -
[18]
Edited by: 5pinDizzy on 12/08/2008 13:35:39
Originally by: 5pinDizzy
Originally by: Kagura Nikon Apocalypse damage pathetic? Are you drunk?
Ok maybe bad choice of words but it's going to be around 1/2 of the damage it'd have got close in using multifreq's no?
Originally by: 1Evildude
Originally by: 5pinDizzy Edited by: 5pinDizzy on 12/08/2008 13:02:05
Stuff....
You fail at trolling.
Whereas, apparently you've succeeded...
Originally by: Dinkytot Edited by: Dinkytot on 12/08/2008 13:21:38 buff Amarr!
I add so dont missunderstand me
Please point out where I said buff amarr, I'll give you a cookie!
They all pretty much hold their own in each field, I just still don't see which ones stand out in particularly.
But yes. I think maybe I should say the one ship it's starting to look like is the Apocalypse as the king of snipers maybe?
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Nabar Phargal
Gallente Anqara Expeditions The OSS
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Posted - 2008.08.12 13:39:00 -
[19]
tl;dr In any case, answer = yes |

Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.08.12 13:41:00 -
[20]
Yes damage at 200 km is lower than at 20 km. But that is same for all ships. Close range more damage. 400 dps at 200 km+ is a hell lot of dps....
Another great thing for amamr ships. Their BS are by far far far the best on POS bashing. Simply put standard crystals on your tachyons target tower and go make dinner. Come back now mather how many hours later and its still firing whiel all others are complaining of ammo shortage. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Wendat Huron
Stellar Solutions
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Posted - 2008.08.12 13:44:00 -
[21]
With the coming changes won't all them laser boats get an indirect boost?
These forums are FUBAR, upgrade this decade! |

Chronos VIII
Amarr FinFleet Band of Brothers
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Posted - 2008.08.12 13:45:00 -
[22]
l2p
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Malcanis
We are Legend eXceed.
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Posted - 2008.08.12 13:48:00 -
[23]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 12/08/2008 13:02:05
Just wondered, as I can't think of a single amarr ship that stands out in it's field among the other races.
Let me give you an examples of ships that stand out to me in other races.
Ishkur - Probably the most ganky frigate with its compliment of 5 drones and still being able to mount 3 guns and a nos.
(I think about Amarrs assault ships, and one is a glorified punisher, and the other is a tackler with no room for a scram aswell as a mwd)
Falcon - Able to Jam entire small fleets of enemy ships.
Rapier/Huginn - The last word in anti nano warfare.
( think about amarrs force recon, and we've got the curse which stood out pre nos nerf, but is nothing overly special anymore, tracking disrupters don't work against caldari and there are a great many caldari in this game)
HAC's
Zealot nanoes, nano is being nerfed, doesn't really hold a candle to the Deimos I'd say.
Sacrilege, It's mega tank might have been impressive before Heavy Interdictors.
The command ships all seem as roughly competitive.
The Harbinger is about as good as a Brutix in battlecruisers.
Marauders - Caldari got the best hand with these.
Battleships
Armageddon - I'd rather have a dominix, easily out tanks it, and with all those blasters + nos I doubt the dps is that far off either.
Apocalypse - Was bloody awful before the apoc buff, now it might actually almost stand out because of it's range, although the damage is patheric at such a range and ravens and such can go about as far while keeping their damage potential, ok they won't solo alpha frigates, but it'll still punch.
Abaddon - Maybe this is the ship that stands out for Amarr, noone except Minmatar usually use their tech 3 battleships, Abaddon has moderate dps, hardly the best, but while still being able to hit a multitude of targets at a large spectrum of medium to long distances while actually having a decent tank? Even if it took the most expensive ship, is this the one?
I would say no, because even with just Mega Beams and not Tachyons, It practically takes 3 capacitor control circuits, all mid slots full of cap rechargers and cap power relays in lows for it to fire those guns before it's capacitor is wiped out in about 30 seconds, even with good energy skills.
So I leave it to you people to change my mind. Maybe I should've trained gallente once upon a time.
Um... Curse? It's a murder machine. Anything smaller than a battleship should run. batteships should run if they don't have trackless / capless weapons.
CONCORD provide consequences, not safety; only you can do that. |

Aarin Wrath
Caldari
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Posted - 2008.08.12 13:58:00 -
[24]
IMHO:
Armageddon: One of the best (the best?) gank battleships out there. I would take it over a BlasterThorn any day.
Apocalypse: A amazing Sniper. I have a setup that can hit at 50km optimal with multif without rigs. It is in a class of its own it is so good now.
Abaddon: Incredible tank, or, incredible DPS. Awesome for lvl4 missions. Also in a class of its own.
Pilgrim: Yeah I fly one, and I still think its extremely good. Even after the NOS nerf.
Guardian: Best logisitics out there for PVP. Period.
So yeah I donĘt think the OP is correct ...
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Zeba
Minmatar Pator Tech School
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Posted - 2008.08.12 14:01:00 -
[25]
Op fails to realize that all those zillion boost amarr threads were really psy ops to keep them from getting nerfed. 
inappropriate signature. ~WeatherMan |

phunky fresh
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Posted - 2008.08.12 14:04:00 -
[26]
what, amarr hasn't been buffed enough yet?
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Joss Sparq
Caldari ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.08.12 14:05:00 -
[27]
Originally by: 5pinDizzy Ishkur - Probably the most ganky frigate with its compliment of 5 drones and still being able to mount 3 guns and a nos.
It was, once-upon-a-time, able to field 4 Medium drones 
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1Evildude
Gallente Task Force Zener Atlas Alliance
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Posted - 2008.08.12 14:06:00 -
[28]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 12/08/2008 13:35:39
Originally by: 5pinDizzy
Originally by: Kagura Nikon Apocalypse damage pathetic? Are you drunk?
Ok maybe bad choice of words but it's going to be around 1/2 of the damage it'd have got close in using multifreq's no?
Originally by: 1Evildude
Originally by: 5pinDizzy Edited by: 5pinDizzy on 12/08/2008 13:02:05
Stuff....
You fail at trolling.
Whereas, apparently you've succeeded...
lol.. what?
It's clear that you haven't got a clue what you're talking about. You're going on your own idea of the other races and absolutly no experience.
The grass is always greener on ther other side, come back when you actually have some experience with the other races.
*** Of all the things I've lost, I miss my boot.ini file the most ***
Mega Night Out!
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Zora
Gallente Community for Justice Majesta Empire
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Posted - 2008.08.12 14:10:00 -
[29]
Originally by: Zeba Op fails to realize that all those zillion boost amarr threads were really psy ops to keep them from getting nerfed. 
*whispers* shhh, don't let them know our secret...
Move along guys, nothing to see here. omg amarr suck so bad boost plz
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Spectre3353
Gallente The Python Cartel
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Posted - 2008.08.12 14:31:00 -
[30]
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Spectre3353&id=3382186&page=36&filter=kills#mail
What do I win???? ----- http://evenewb.blogspot.com/
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.12 14:42:00 -
[31]
Quote: lol.. what?
It's clear that you haven't got a clue what you're talking about. You're going on your own idea of the other races and absolutly no experience.
The grass is always greener on ther other side, come back when you actually have some experience with the other races.
3/10. 1 point for the eve knowledge attack and 1 point for lack of experience attack, 1 point for end paragraph dismissal.
You're not harnessing your troll power effectively as you could here.
But feel free to come back and try again. 
Originally by: Trojanman190 Edited by: Trojanman190 on 12/08/2008 14:29:43 Omg... I can't believe Lyria isnt here yet.
Crusader. Great / common anti interceptor interceptor. Curse. This ship is just awesome... anti nano, anti support, anti bs... its great. Guardian. Fantastic logisitcs ship. Creates cap from nowhere, has a great buffer. Zealot. Nanod lays pwn down from 30km. Can be fit to pulse from 65km. Also a great sniper. Sacriledge Only armor tanking missile spamming hac in the game... Damnation Only armor tanking missile spamming cs in the game... can out buffer tank most battleships easily (fantastic for rr gangs). Geddon Possibly one of the best gank ships around, 1000 dps at 45km easily... Apoc 500 dps pulse at 100km, 220km sniper without rigs... awesome. Archon Carrier with the most survivability in the game. Also the biggest. Revelation THE best dread for pos bashing.
Lotsa ships stand out... the main thing that comes to mind is t2 lasers ability to do stupidly high dps from stupidly high ranges. That right there stands out...
Btw... I'm heavily speced minmatar and am switching to amar... for what its worth.
See this is the sorta stuff what I was after. :)
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Alt altski
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Posted - 2008.08.12 14:55:00 -
[32]
The op is really really stupid , and with people like these you cant discuss anything because they will just drag you down to there own level then beat you with experience.
But im gonna have a moan.
Af - True with that , but harpy has a mega tank and jag is sexy. Recons - Falcon is just .. stupid atm so ofc its high. Rapier and huggin are also effected by the nano nerf and there arnt really the Ultimate nano killer as when 1 of these warp into the fight there either dead or the nano ships have gotten out of range in seconds. Curse - Very good at killing alot of nano ships (Due to nuking there cap and dictating range) and raping ceptors. Hacs - Zealot - This ship is amazing it does dps out to a very long distance and in a roam i had last night the zealot out damage everything in our gang including a neutron gank deimos. Just because of the fact that it could start doing dps so far away. Deimos - It needs to be in web range to do dps. After the nano nerf it will be far worse off than zealot. Sacrelige - This is just a great ship .. any sac pilot would tell you. CS - Absolution - ****s astarte everytime. (more range , better mix of gank and tank) Damnation - Wicked passive armor tank and wicked links .. much better than the eos. Harb - LOL brutix wouldnt stand a chance/ Marauders - dont know.
Geddon - Ultimate gank boat that can still do awesome damage at much longer range than a megathron. Apoc - 80km Megapulse ? Abaddon - Like the absolution .. very good balance between gank and tank.
Btw dude from this perspective either ive done it right or ive acted exactly like you and just used random oppinions to make amarr seem wtf UBER (like you done to make them seem shit)
Your really stupid .. like i said at the start .. and i bet you active tank all your amarr ships ... cause then they really would suck .. yes they would.
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Aarin Wrath
Caldari
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Posted - 2008.08.12 15:06:00 -
[33]
Originally by: Spectre3353
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Spectre3353&id=3382186&page=36&filter=kills#mail
What do I win????
Sorry m8t ... but you would only win if you were the one flying the Aug, and you killed the Incursus ;) 
I'd give you 5 mill easy for such a feet of pwnage. hehehe.
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Mastin Dragonfly
Absolutely No Retreat
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Posted - 2008.08.12 15:19:00 -
[34]
What the OP fails to realise is that amarr ships can use pulse lasers. Especially at battleship lvl this is a huge boon, especially when one of those battleships has a range bonus. Doing 1000+ dps is only useful if something is within range.
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Upright
Amarr Dirt Nap Squad Dirt Nap Associates
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Posted - 2008.08.12 15:27:00 -
[35]
Honestly Amarr have the best range of useful cruisers. Zealot, Sac, Curse, Devoter and the Guardian are all great ships at what they do.
And as stated also their range of BS's is fantastic. You got gank (geddon), range (apoc), and wicked tank (abba)Only thing missing is a EWAR BS. but mehhh anyway.
And dont fly inties, but i do see my fair share of crusaders around.
Archon: Great tank
Revelation: Most used Dread
Amarr's bad side:T1 frigates are most cruisers are meh, AF's are meh, EAF's are meh, and Pilgrim is in my opinion meh. (Just needs drone bonus gone and nuet range bonus increased and i will be happy)
If the pilgrim was fixed i would say that amarr are probz the most balanced race in EVE atm.
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1Evildude
Gallente Task Force Zener Atlas Alliance
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Posted - 2008.08.12 15:28:00 -
[36]
Originally by: 5pinDizzy
3/10. 1 point for the eve knowledge attack and 1 point for lack of experience attack, 1 point for end paragraph dismissal.
You're not harnessing your troll power effectively as you could here.
But feel free to come back and try again. 
That sure told me... How dare I use the fact that I can actually fly the ships you're saying are so much more powerful and affective than their Amarr counterpart.
I mean, you clearly have much more to go on by getting killed by one or reading the attributes in the ship info.
Also, I don't think you're not a 100% sure what a troll is, you might want to do a bit of research.
*** Of all the things I've lost, I miss my boot.ini file the most ***
Mega Night Out! |

Moonbat Kain
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Posted - 2008.08.12 15:56:00 -
[37]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 12/08/2008 13:02:05
Just wondered, as I can't think of a single amarr ship that stands out in it's field among the other races.
They all stand out each in it's own way.
The ship that really stands out for me imo is the Arbitrator. It's probably the sickest light cruiser of any race.
used properly in PvP the curse and pilgrim are absolutly terrifying. The arbi get close for only 2 million! It is probably the most versatile amarr ship... scratch that, most versatile cruiser of any race just for the amount and variety of drones you can carry.
for PvE, an Arbitrator is THE BEST insurance policy a lvl4 mission running BS can have. you barely need a million or 2 SP to make it into a viable lvl4 escort. I wont tell you how many tier 2 and 3 Battleships' bacon i've saved with just an Arbitrator and a flight of t1 drones.
a few issues with the Arbi, it's very finicky when trying to fit it as an all round/soloing ship. You need to pick a roll for it and stick with it. It's tank is weak but you can shield and/or armour tank it, you only need enough tank to hold a lvl4 room for long enough to align and warp out. :)
you know this drone cruiser is something else when even Gallentes will skill amarr cruiser just to fly an Arbitrator. I know of a few who have... and even now will get misty eyed upon seeing an Arbi despite them currently flying BS and T2 thingies.
Awesome ship that really scales well with your ingame skills, but really needs out of game player skills to shine. |

5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.12 16:18:00 -
[38]
Yeah, to be honest, I've always thought there was something a bit special about the Arbitrator.
Just you have to make use of ewar or it's tracking disruption in the midslots or it just becomes a lackluster vexor.
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.12 16:30:00 -
[39]
Edited by: 5pinDizzy on 12/08/2008 16:31:43
Yeah, to be honest, I've always thought there was something a bit special about the Arbitrator.
Just you have to make use of ewar or it's tracking disruption in the midslots or it just becomes a lackluster vexor.
My first three pvp experiences in one all had me getting swatted by drones and now I stick a smartbomb on aswell.
Quote: That sure told me... How dare I use the fact that I can actually fly the ships you're saying are so much more powerful and affective than their Amarr counterpart.
I mean, you clearly have much more to go on by getting killed by one or reading the attributes in the ship info.
Also, I don't think you're not a 100% sure what a troll is, you might want to do a bit of research.
Ok, some notes for you Mr.
1. Everything in my first post is my opinion and is not fact nor stated as such, my opinions and perspective change all the time, I forgot stuff, I don't account for some stuff at the time of writing. The reasons why I make the posts are so people can tell me different. I find people pay much more attention if you challenge the ability of the said race/ships by saying how they may appear to be from my own pov.
2. Your first post was a waste of excess mouse scroll.
3. Your second was a flamebait/retaliation of my pointing out point 2.
4. Your fourth was a steaming dung of sarcasm, but nock yourself out, I remain blissfully ignorant of you as I don't know what a troll is.
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Ivana Drake
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Posted - 2008.08.12 16:36:00 -
[40]
Amarr are like, the best race in the game. Ever since EM resists got nerfed there's like no reason to fly Gallente anymore since Amarr do it better 
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Gimpb
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Posted - 2008.08.12 16:47:00 -
[41]
There are several that stand out to me:
1. Sentinel and curse - The neuts, drones, and tracking disruptor thing just works so darn well.
2. The apoc stands out as both a fleet BS and as a mission runner with its combination of range and strong damage.
3. Pulse lasers in general stand out as a short range weapon system that's able to suppress an impressively large area of space and they work well against smaller stuff too--unlike torps.
4. I don't think the paladin is inferior to the golem for missions at all... it's very much a top level contender (assuming you're running the right missions). There are some pretty big disadvantages to torps and the the combination of range and power that tachs provide is unavailable to the golem.
5. The amarr caps have the most pure tank and gank.
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.12 17:25:00 -
[42]
Imo the only ship that really stands out is: Damnation. ----------------------------------------- [Video] Support Barrage |

Terianna Eri
Amarr Scrutari
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Posted - 2008.08.12 18:03:00 -
[43]
Originally by: Lyria Skydancer Imo the only ship that really stands out is: Damnation.
yes the rest of them suck 
buff amarr!!!
( ) __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Malcanis
We are Legend eXceed.
|
Posted - 2008.08.12 18:14:00 -
[44]
Originally by: Lyria Skydancer Imo the only ship that really stands out is: Damnation.
You don't think Curse, Sac, Zealot, Crusader, the capitals, never mind the awesome BS "stand out"?

CONCORD provide consequences, not safety; only you can do that. |

AstroPhobic
Minmatar
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Posted - 2008.08.12 18:19:00 -
[45]
There's tons of ships that stand out.
Regardless, I have one word for you.
SCORCH.
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Holy Lowlander
Aurora Acclivitous Paxton Federation
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Posted - 2008.08.12 18:30:00 -
[46]
someone said the amarr EAF sucked :(
I love it :O
Its a frig , with the neuting power of a cruiser , with more neuting range of a cruiser , with the abilty to decrease the range of guns by 60 % per TD and have 4 hobgoblin II's ....
its just win !! :D
the only ship that is just loss is the retributions .. I mean 1 medslot on a frigate hull ... ?! Tank on it is win tough :).
But lets not turn this in a nerf amarr tread . Lets keep it a boost amarr tread .
The Apoc really sucks cause you can't passive shield tank it !! 
( ) ---- Listen to Eve Radio and Join DJ wiggles Frigate FFA on fridays!! yup this is a shameless advert from a random listener .... |

Dristra
Amarr Shadows of the Dead Daisho Syndicate
|
Posted - 2008.08.12 18:44:00 -
[47]
The current amarr lineup is very limited, it's all about gunboats of different types, and the 50% cap use "bonus" is another factor that makes it hard to design different ships.
Support the introduction of well thought out Amarr solutions!
I believe rats should avoid you if you have high standing with them. |

Boz Well
Minmatar
|
Posted - 2008.08.12 18:46:00 -
[48]
Originally by: AstroPhobic There's tons of ships that stand out.
Regardless, I have one word for you.
SCORCH.
Hey hey, let's leave the laserstrom outta this!
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AstroPhobic
Minmatar
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Posted - 2008.08.12 19:00:00 -
[49]
Edited by: AstroPhobic on 12/08/2008 19:00:06
Originally by: Dristra The current amarr lineup is very limited, it's all about gunboats of different types, and the 50% cap use "bonus" is another factor that makes it hard to design different ships.
I don't really do this because it usually makes me look stupid, uninformed or a general nuisance, but.
lolwut?
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Disco Flint
The Flaming Sideburn's Blackguard Coalition
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Posted - 2008.08.12 21:18:00 -
[50]
Originally by: 5pinDizzy crap
Hahahahahahaha buff Amarr!
No, srsly, wtf have you been drinking?
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.12 21:21:00 -
[51]
Originally by: Malcanis
Originally by: Lyria Skydancer Imo the only ship that really stands out is: Damnation.
You don't think Curse, Sac, Zealot, Crusader, the capitals, never mind the awesome BS "stand out"?

Nah, I'm not saying that the other ships or the ships you mention suck. It's just that damnation really sticks out amongst the fleet commands imo, just like falcons sticks out amongst force recons and crow amongst ceptors and sabre amongst dictors. ----------------------------------------- [Video] Support Barrage |

Jaketh Ivanes
Amarr Imperial Servants
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Posted - 2008.08.12 21:47:00 -
[52]
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
I have flown it quite a lot. Even won a corp tourny in an Augy.
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InSession
Rionnag Alba Triumvirate.
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Posted - 2008.08.12 21:54:00 -
[53]
Amarr have the best sniper ships, imo. Not having to change ammo = win especially for POS shooting.
Geddons have incredible gank ability. Malediction isn't far off from a Crow. Zealot has a shitload of low slots which means gank + awesome buffer!
Most of what other people said is true. Besides the assault ships which are all crap anyways I have nothing to complain about Amarr ships.
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Felix Dzerzhinsky
Caldari Wreckless Abandon Un-Natural Selection
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Posted - 2008.08.12 22:01:00 -
[54]
The Crusaider is the fastest inti, the Malidiction is a fantastic tackler - these ships will get a lot more use post patch.
Curse, Zelot, Sacralidge are all very very strong in small gang situations. Even the pilgrim may get a second life after the changes (but for solo work).
The Damnation is a tanking monster and a great fleet CS. The Absolution is a pleasure to fly in small gang, a bit slow, but hits like a train.
The Apoc is the last word in fleet BBs. The Geddon is a great gate camper as is the Abaddon.
The Archon and Revelation are arguably the best capitals out there.
If you have a choise about ships, whomever is not training Amarr is missing the train. ----
GO BLUE!! |

achoura
|
Posted - 2008.08.12 22:42:00 -
[55]
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
Actually in the past 4 moths of fighting up north i saw a single ship, meaning at least someone is flying one  ***The EVE servers and their patches*** |

Azuse
Brotherhood of Suicidal Priests Pure.
|
Posted - 2008.08.12 22:43:00 -
[56]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 12/08/2008 13:19:52 Well the Vengeance has an impressive tank for a frigate but also the worst engagement range of any ship ever. Bonuses only to rockets = major lameness.
Rockets have more range and none of the issues that come with blasters  -------------------------
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Clone 231A
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Posted - 2008.08.12 22:48:00 -
[57]
Edited by: Clone 231A on 12/08/2008 22:52:46
Originally by: Trojanman190 Edited by: Trojanman190 on 12/08/2008 14:29:43 Omg... I can't believe Lyria isnt here yet.
Crusader. Great / common anti interceptor interceptor. Curse. This ship is just awesome... anti nano, anti support, anti bs... its great. Guardian. Fantastic logisitcs ship. Creates cap from nowhere, has a great buffer. Zealot. Nanod lays pwn down from 30km. Can be fit to pulse from 65km. Also a great sniper. Sacriledge Only armor tanking missile spamming hac in the game... Damnation Only armor tanking missile spamming cs in the game... can out buffer tank most battleships easily (fantastic for rr gangs). Geddon Possibly one of the best gank ships around, 1000 dps at 45km easily... Apoc 500 dps pulse at 100km, 220km sniper without rigs... awesome. Archon Carrier with the most survivability in the game. Also the biggest. Revelation THE best dread for pos bashing.
Lotsa ships stand out... the main thing that comes to mind is t2 lasers ability to do stupidly high dps from stupidly high ranges. That right there stands out...
Btw... I'm heavily speced minmatar and am switching to amar... for what its worth.
Curse is ok, still doesn't hold a candle to the caldari recons, well unless your soloing... oh and hope you don't run into a rook with just 1 buddy. Gallente recons will still shut it down easily too. Its good at it's role, but not PWN like this thread seems to think.
Zealot is pretty nice. Not insane, but not bad either.
Sac is unique, and can fulfill a number of roles and its own unique one (in close missile/armor hac). When the age of the nano ends, this ship won't be hurt so badly.
Geddon ....1000 DPS @ 45km easily??? Sure buddy. Oh you mean after 5 heavy drones travel 45 km to thier target... or like over a minute after you start firing eh? (lol 5 heavies) Its a pretty mean ship for a few minutes. Of course it is not without some HUGE weaknesses... (tracking disruptors, EW). Lets not forget the raven is pretty insane @ these ranges too.
Apoc is a good sniper, thats about it.
Archon is probably the best carrier, no doubt.
Revelation is nice, particularly for high-lag conditions (no releading required). Of course its also the easiest to completely shut-down and/or guard against.
Don't listen to the Nano-whiners who are all over amarr now. They are great, and some of thier ships really do stand out. Amarr are also very limited and have a unique piloting style.
To add:
I would say the sac, the heretic, the archon, geddon and the guardian are all definitely best in tier... Those ships truely stand out. Most T1 ships below BS are kinda blah though.
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MarleWH
Infortunatus Eventus Obsidian Empire
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Posted - 2008.08.13 01:27:00 -
[58]
OP is apparently uninformed about Mega Pulse II w/ scorch apocs. You will alpha strike titans with that thing.
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Pant Alones
Scoopex Zenith Affinity
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Posted - 2008.08.13 03:41:00 -
[59]
Originally by: hired goon Augoror, the only ship in the game that has never been flown by anyone.
i lold 
p.s. hi goon :) ------------------------
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Rajere
No Trademark Obsidian Empire
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Posted - 2008.08.13 05:41:00 -
[60]
heretic? best in tier? you may freely ignore anything that poster has ever said.
pretty sure the op is trolling you guys. NOTR How to Fail at Eve
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Verx Interis
Amarr Aurora Security Cosmic Anomalies
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Posted - 2008.08.13 06:43:00 -
[61]
I am offended.
Crusader - Fastest/second fastest Ceptor in game, damage only beaten by the Taranis Malediction - Crow with a scram range bonus. Nuff said. Harbinger - Kick-ass BC with huge damage at range and plenty of EHP. Sentinel - Like a mini-curse, incredible at breaking tanks. Curse - Got cap? I didn't think so. Sacrelige - Solid tank, more DPS than a Cerb, and a cap recharge bonus. Zealot - This thing can hit at any range. It also destroys nanoships. Absolution - Just straight up, 100 percent pure pwnage. Armageddon - What other BS can rival blasterboat damage at 15km while still holding a decent buffer? Apocalypse - 60km range with "short range" guns, best cap of any t1 BS. Abaddon - 800-ish DPS that takes forever to die. Archon - Again, does not understand the term "broken tank" Revelation - Infinite ammo is very useful in that kind of situation, also able to do very substantial DPS onto larger towers thanks to laser range.
Really, Amarr have no good ships?
Originally by: Rawr Cristina (dreadnoughts are also possibly the most boring ship you could fly. It's like mining, without the part where you make money)
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Bruno Capri
Minmatar Brutor tribe
|
Posted - 2008.08.13 07:03:00 -
[62]
You guys realise that if I start training for Amarrian frigging laser beam ships now, by the time I'm ready to jump in them the devs will drop the nerf bomb? So if it happens you can all blame me  _______________ Fight the Power |

Lyria Skydancer
Amarr Eve Defence Force
|
Posted - 2008.08.13 07:15:00 -
[63]
Originally by: Verx Interis
To finish it off: Scorch. The best ammo ever. Period. There is no debate.
First off, a ship standing out doesnt equal to good.
Also, scorch is just like any other t2 ranged ammo for short range guns. Its good. Every race has 1/4th t2 ammo that is good, big deal. ----------------------------------------- [Video] Support Barrage |

Verx Interis
Amarr Aurora Security Cosmic Anomalies
|
Posted - 2008.08.13 07:24:00 -
[64]
Originally by: Lyria Skydancer
Originally by: Verx Interis
To finish it off: Scorch. The best ammo ever. Period. There is no debate.
First off, a ship standing out doesnt equal to good.
Also, scorch is just like any other t2 ranged ammo for short range guns. Its good. Every race has 1/4th t2 ammo that is good, big deal.
Except that Null is only 25% more range, and Barrage is falloff, meaning the extra range comes with less damage. Scorch has the highest range increase of fully optimal, meaning your DPS is least effected.
As for the longrange long range gun ammo (Tremor, Spike, Aurora) those are all exactly the same.
Originally by: Rawr Cristina (dreadnoughts are also possibly the most boring ship you could fly. It's like mining, without the part where you make money)
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Po3tank
Amarr Basgerin Pirate
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Posted - 2008.08.13 07:27:00 -
[65]
amarr has the ashmmue or whatever that faction ships name is the thing can only be flown by super hero pirates  

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Nai Weil
Caldari Tupperware Party
|
Posted - 2008.08.13 08:27:00 -
[66]
Originally by: Po3tank amarr has the ashmmue or whatever that faction ships name is the thing can only be flown by super hero pirates  
That's Blood Raider, and you need Minnie skills to fly it as well.
The one Amarr ship which really stands out is the Prophecy. Not because it's great, but because in a line of really great and powerful ships, it's very ordinary. It lives up to the Amarrian pedigree only in looks, but in terms of performance is the only Battlecruiser which is completely outperformed by its big brother. Sure, if you train up the BC skill it gets better EHP thanks to its resists, but it really needs an extra low slot, more armour and equivalent drone bay to be even considered as a viable alternative to the Harbinger.
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Verx Interis
Amarr Aurora Security Cosmic Anomalies
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Posted - 2008.08.13 08:47:00 -
[67]
Originally by: Nai Weil
Originally by: Po3tank amarr has the ashmmue or whatever that faction ships name is the thing can only be flown by super hero pirates  
That's Blood Raider, and you need Minnie skills to fly it as well.
The one Amarr ship which really stands out is the Prophecy. Not because it's great, but because in a line of really great and powerful ships, it's very ordinary. It lives up to the Amarrian pedigree only in looks, but in terms of performance is the only Battlecruiser which is completely outperformed by its big brother. Sure, if you train up the BC skill it gets better EHP thanks to its resists, but it really needs an extra low slot, more armour and equivalent drone bay to be even considered as a viable alternative to the Harbinger.
Most teir 1 BC aren't very good. How often do you see Ferox or Cyclone used? The only one I see somewhat is the Brutix.
Originally by: Rawr Cristina (dreadnoughts are also possibly the most boring ship you could fly. It's like mining, without the part where you make money)
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achoura
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Posted - 2008.08.13 12:50:00 -
[68]
Ferox is actually used quite a bit as a cheap sniping platform, although i do know have a single daft pilot who runs around in a 500dps buffer tanked ferox, theory being no one would expect it (well, srsly why would anyone ) and it's cheap.
I think he's mad. ***The EVE servers and their patches*** |

Misina Arlath
Amarr
|
Posted - 2008.08.13 13:44:00 -
[69]
What are you all talking about? Amarr suck!
The ships rely 100% on cap and you need lots of cap skills to even operate the simplest ship without half the mids and lows full of Cap Rechargers, Cap Power Relays and CCC rigs.
The lasers only do EM/Therm damage which is SO easy to fit against. It's IMPOSSIBLE to to kill anything when the EM resists on shields are rised and the EM on armor has such a high base resist!
The ships lose one ship bonus where they put in a bonus to how much cap a turret is using??? What other race needs to waste a ship bonus as a crutch just to be able to keep their guns and modules running? Do we see Caldari ships needing a bonus to CPU in order to fit launchers? Or Gallente ships with bonus to grid in order to fit blasters?
Amarr needs more boosts and ALL the other races need to be nerfed!
Oh... and give us a "Change crystals in all turrets to ..." command already, just like the "Reload all" feature.
Sheesh... Amarr is so gimped it should be the definition of gimped in the online dictionaries. -------------------------------------------------- "Every complex problem has a solution which is easy, neat and wrong!" |

nakKEDK
Gallente Digital Fury Corporation Digital Renegades
|
Posted - 2008.08.13 14:21:00 -
[70]
to me amarr is the strongest race. long range, nice dps and nice buffer..
k
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Dristra
Amarr Shadows of the Dead Daisho Syndicate
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Posted - 2008.08.13 17:36:00 -
[71]
Originally by: AstroPhobic Edited by: AstroPhobic on 12/08/2008 19:00:06
Originally by: Dristra The current amarr lineup is very limited, it's all about gunboats of different types, and the 50% cap use "bonus" is another factor that makes it hard to design different ships.
I don't really do this because it usually makes me look stupid, uninformed or a general nuisance, but.
lolwut?
I have seen your posts about the minmatar issues in other threads, and i hope "lolwut?" is not all you can come with.
Putting aside the issue that multiple nerfs to the other races has put amarr in a good position, try looking at the cap use "bonus" in another light, and you will see that it in general limits the possible variations the amarr ship linup could have had.
Same with many minmatar ships and the "double" damage bonus they suffer from, take a rupture or a tempest, their damage output hardly look like double damage bonus ships in my book...
Rather the tempest and rupture pays alot of ship bonuses to even be able to compare with their competition.
Support the introduction of well thought out Amarr solutions!
I believe rats should avoid you if you have high standing with them. |

AstroPhobic
Minmatar
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Posted - 2008.08.13 17:49:00 -
[72]
All amarr and minmatar (I have no idea about gallente/caldari tbh) ships have a "racial" bonus. Minmatar's racial bonus is 5% ROF. We NEED that bonus just to play paper DPS (which we still lose). Amarr have their 10% cap usage. On occasion, minmatar have velocity bonuses, as occasionally amarr have resistance bonuses.
Honestly, I'd rather have dominant high and low slots (Pulse + buffer) than have awful high slots (projectiles, nos-nerf), continually nerfed medium slots (ECM, TD, Damps, TPs (lol)), and just-recently-nerfed low slots.
I do think amarr aren't "versatile", however this was never even a thought in an amarr pilot's mind and it shouldn't be, because they damn well dominate as being giant buffered DPS turrets.
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SurrenderMonkey
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Posted - 2008.08.13 18:24:00 -
[73]
Originally by: Verx Interis
Except that Null is only 25% more range, and Barrage is falloff, meaning the extra range comes with less damage.
This is really stupid. It's falloff because a percentage bonus to falloff is MASSIVELY more effective than a percentage bonus to optimal for projectile weapons with regard to every situation besides not receiving any range-based accuracy reduction - a task which their short optimal makes impractical to begin with, regardless of what bonus (within reason) is applied to it.
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Dristra
Amarr Shadows of the Dead Daisho Syndicate
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Posted - 2008.08.13 19:15:00 -
[74]
This thread is full of missguided opinions, as pointed out by others amarr currently do have the spotlight with "hunks of steel with guns" being really good in current eve warfare.
Then again I am afraid that when this gets out of fasion, certain amarr limitations will again start to show, this might also be the actual fears of the many pro amarr posters here.
I actually find the autocannon\artillery and tempest issues to be more important atm, but other matters should not be overlooked nevertheless. Support the introduction of well thought out Amarr solutions!
I believe rats should avoid you if you have high standing with them. |

Holy Lowlander
Aurora Acclivitous Paxton Federation
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Posted - 2008.08.13 19:38:00 -
[75]
Amarr is just the best big fleet 0.0 alliance race to fly.
The apoc has a sick damage/range output and is thus the best sniper ingame.
The Amarr caps have the most solid tank in the game.
They don't need to reload .
The ships that stand out for amarr imo are :
Apocalypse , prety skill intensive tough with t2 lasers , but once skilled up its just the best BS in large 0.0 sniper fleets.
Damnation , it has the best tanking abilities of fleet command ships and the best Effective HP of any sub cap . (it can break the 800 k effective in EFT with 3x officer EANM , 3 x 1600 mm rolled TD plates, slave set , 2x t2 trimarks , all V leadership bonusses with a passive warfare link.)
Arbitrator , this doesn't stand out for its powers. But more for the incredible versitility of 4 high , 4 med and 4 lowslots combined with allmoast infinite CPU to fit what you want :D . I think this is the ship in EVE that has the most effective fitting possibilities ever. :)
t2 pulse lasers with scorch can be prety nice, they have far more range as other t2 close range gun ammo.
Ships that are good , nothing incredibly special.
Armegeddon, its like a megathron with more range capabilities with close range weapons.(not the sniper fittings ...)
Abbadon , it hits hard and it tanks hard . A good mission runner and a beast of a station/gate camper !!.
Harbinger , it hits hard , really hard :).
Zealot , so you think your out of my range ?? Ah-HA!!!.
curse , I eat YOUR cap for lunch any day of the week :)
Bad stuff from amarr :
Cap = life and most pvp ships rely on cap boosters wich just isn't ideal.
Their frigate line up only has 2 medslots most of the time , wich fails at tackeling .....
They have an AF with 1 medslot .... only 1 !!!!
----------------------------------------------------
Ok @ the person that says you can stack up em and thermal resists easily ....
stop doing level IV missions and start doing some pvp.... unlike level IV missions , pvp happens in gangs most of the time . And if you have 2x em and 2x thermal hardeners the amarr ships might not do much , but you will get ass ****d by torp raves and gankathrons in close range.... And rail guns/arty's in sniper fights ....
and even if the argument was true ,,, same counts for gallente then ?
Amarr isn't the 'best' they have some of the best ships in eve , but they also have their weak points . Like every other race ....
caldari has passive shield tank , ECM and torps. Mimmatar has speed , passive shield tank and webs !! :D Gallente has raw Damage , lots of drones, the dominix... amarr has TANK , good range/damage , cap warfare <3
conclusion , the OP is wrong ! Amarr does stand out with some ships but are not better as other races ... the grass always seems greener on the other side but in the end ou'll be happy with the grass your standing on right now 
omg this is a long post ...
Quote: woot I wants a toy arbitrator !!! :O
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Derek Sigres
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Posted - 2008.08.13 19:41:00 -
[76]
Originally by: Lyria Skydancer
Originally by: Verx Interis
To finish it off: Scorch. The best ammo ever. Period. There is no debate.
First off, a ship standing out doesnt equal to good.
Also, scorch is just like any other t2 ranged ammo for short range guns. Its good. Every race has 1/4th t2 ammo that is good, big deal.
It's true - javelins are the ONLY useful T2 short range ammo because it gives you something approaching range. Other than the precision light missile howerver there really isn't a good T2 guided missile ammo.
One caveat is I have used a Raven at a POS seige where I loaded high damage ammo instead since the target isn't moving or anything. I didn't have the T2 skills for Torps then though. . . 
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Nai Weil
Caldari Tupperware Party
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Posted - 2008.08.13 20:11:00 -
[77]
Originally by: Verx Interis
Most teir 1 BC aren't very good. How often do you see Ferox or Cyclone used? The only one I see somewhat is the Brutix.
Ferox is used a fair bit as a cheap railboat, and certainly if you were Caldari, and wanted to use rails instead of missiles, a Ferox would do better than a Drake (unless you crosstrained to Gallente for the Brutix).
As for the Cyclone, it's significantly different from the Hurricane in that it has an extra midslot (and loses two lowslots) and more CPU, more shields and bigger drone bay compared to the Cane, resulting in different possibilities and configurations for the ship. The Cane is better, but there's a place for the Cyclone if you wanted that extra midslot, or more CPU fitting etc - there are things you can do with the Cyclone which you might not be able to do with a Hurricane.
Prophecy just has.. nothing. Slots are all equal or lower. CPU, Grid, Cap, Shields, Armour, Structure are all lower than the Harbinger's. Tanking is supposed to be its niche, and yet it has 12% lower armour than Harbinger, and no extra low slots for an extra hardener or plate or something (maybe a heat sink just to compensate). The only thing it boasts which the Harbinger can't is a launcher hardpoint. 
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Nocterne
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Posted - 2008.08.13 20:32:00 -
[78]
I agree with the op amarr suxx PLEASE CCP BUFF AMARR <3<3
*grins 
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