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The Djego
Minmatar merovinger inc
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Posted - 2008.08.27 15:24:00 -
[61]
Edited by: The Djego on 27/08/2008 15:25:11
Originally by: marakor
Originally by: The Djego
So the people have to be on guard all the time while the cloaker can be akf?
Right click, join gang....
.......well gosh, all that to make cloaking impotent, perhaps a blog and a full set of instructions should be posted some where to help those incapable of such a technical and difficult arrangement.
And lets not forget that a properly structured gang setup (cos mining and ratting give you plenty of time to move ppl into place) dishes out some rather juicy bonuses along with the ability to warp to anybody who gets attacked.
Win win.
First I thougt you are stupid, not I know you are simply a troll.
Why should the cloaker by unscanalbe? It is no problem for people that are not afk, since they get the booring stuff by this to(not only the Targets). Waiting hours for a kill? I realy donŠt think that anyone will continue that Tactic if he have to be no afk all day long. Why should the cloaker be saver than somebody other in the system? Seriously you are in hostile space, you should not be save if someone form up a proper Gang to take you down or take you down solo(since most cloakers use Reacons that can be killed quite easy if you catch them by suprise).
Why should a cloaker have the advantage of beeing save even with a gang ready to kill him?
Well? No Idea? Dito I donŠt have one to.
People will form up gangs and take down the cloakers if they have a chance to find them. Rest of the stuff is boring, waiting for a afk player to attack, I rather camp a gate(what is booring to) or go on a roam, it is not PVP itŠs simply booring stuff.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 15:29:00 -
[62]
Edited by: marakor on 27/08/2008 15:30:40
Originally by: The Djego blah blah blah i wannna blob ppl and go back to safely slurping veld solo blah blah
Ok how about a timer that a cloaker needs to click every 30 mins or so?..that would stop afk cloaking while keeping active cloaking a viable option against blobbers.
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Fullmetal Jackass
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Posted - 2008.08.27 15:40:00 -
[63]
Originally by: marakor You really are a noob aint ya????? lol you see the cloaker coming on your scanner and are in warp long before he has a chance to land, fire or even lock you, its all a matter of piloting skill and awareness instead of sitting doing nothing but slurping minerals.
And yes even the slowest mining barge can get up to warp speed long before a cloaker can get into position to lock it IF he is paying attention and has his ship aligned if not at speed.
So now you can magicly see cloaked ships on scanner? I want whatever scanner you are using. Barges have to start warp as soon as a hostile enters system. That's a no brainer, you safe spot and wait till the hostile is delt with. Oh wait, you have a cloaked recon. You warp cloaked. We now need at least 3 combat ships, Heavy assualt ship or better, to guard the mining/hauling fleet. One for the haulers, one for the barges and one to scout and watch the gates. Your small quick little op, just turned into a 10 man fleet to be profitable.
Major corp or alliance operations aren't a problem. When you've got 20 people working together it's no big deal to get the cover you need. You can't always get that many people together though, and if you like me you hate mining or guard duty.
Ratting is way easier. If im solo ratting in my cloak fitted raven, I don't give a rats ass if you show up in your single cloaked ship, as long as I have friendlies near by to warn of the incoming roaving gang. If I don't I'll either move or cloak and wait. I might even log and wait for you to get bored and leave.
The problem is when a cloaked ship shows up in a busy system, everything slows WAY down because now everyone not in a HAS or better needs an escort. 2, 3 or more cloakers and the problem gets even worse. A few people causing a lot of trouble for a large group of people because they are compeltely IMMUNE to all forms of attack untill they CHOOSE not to be.
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Fullmetal Jackass
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Posted - 2008.08.27 15:44:00 -
[64]
Edited by: Fullmetal Jackass on 27/08/2008 15:46:33
Originally by: marakor Cloaking is its own counter because it can do nothing but nothing can be done to it while its active it gives immunity to itself and causes immunity for others against itself.
By your reckoning for a counter to a counter to a counter it could go on for every as the anti cloak module should need a counter, then that would need one..and on and on....
Trolling. We've already established that only the cloaked ships are immune. A cloak does not make a combat ship into a non combat ship.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 15:48:00 -
[65]
Edited by: marakor on 27/08/2008 15:51:23
Originally by: Fullmetal Jackass
So now you can magicly see cloaked ships on scanner? I want whatever scanner you are using.
No i cannot see cloaked ships with the scanner one i use, BUT i can see the ships that uncloak and warp to the belt i would be mining/ratting in on the scanner i use and as soon as i see them on it i warp away.....muppet.
And yes the recon can warp cloaked but that is what they are designed for and you wanna nerf the entire recon design so you can solo mine and rat?...go away clown.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 15:51:00 -
[66]
Edited by: marakor on 27/08/2008 15:54:26
Originally by: Fullmetal Jackass ]
Originally by: marakor Cloaking is its own counter because it can do nothing but nothing can be done to it while its active it gives immunity to itself and causes immunity for others against itself.
By your reckoning for a counter to a counter to a counter it could go on for every as the anti cloak module should need a counter, then that would need one..and on and on....
Trolling. We've already established that only the cloaked ships are immune. A cloak does not make a combat ship into a non combat ship.
We have established nothing of the sort.
FACT
A CLOAKED SHIP IS HARMLESS TO OTHER SHIPS MAKING THEM IMMUNE TO IT UNTIL IT DROPS ITS CLOAK
AND CLOAKED SHIP CANNOT BE HARMED MAKING IT IMMUNE TO THEM (UNLESS A ON GRID DDD IS INVOLVED) UNTIL IT DROPS ITS CLOAK.
BALANCE.
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Fullmetal Jackass
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Posted - 2008.08.27 15:54:00 -
[67]
Originally by: marakor
Originally by: Fullmetal Jackass ]
Originally by: marakor Cloaking is its own counter because it can do nothing but nothing can be done to it while its active it gives immunity to itself and causes immunity for others against itself.
By your reckoning for a counter to a counter to a counter it could go on for every as the anti cloak module should need a counter, then that would need one..and on and on....
Trolling. We've already established that only the cloaked ships are immune. A cloak does not make a combat ship into a non combat ship.
We have established nothing of the sort.
FACT
A CLOAKED SHIP IS HARMLESS TO OTHER SHIPS MAKING THEM IMMUNE TO IT, AND CANNOT BE HARMED MAKING IT IMMUNE TO THEM (UNLESS A DDD IS INVOLVED) UNTIL IT DROPS ITS CLOAK.
BALANCE.
FACT: a cloaked ship can attack WHENEVER it wants to. It's completely immune to detection and damage untill it does so.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 16:24:00 -
[68]
Originally by: Fullmetal Jackass
Originally by: marakor OK OK OK il add "you need to be mining in the exact belt that the cloaker just happens to be camping" to the very long list of things that need to go right for a cloaker to kill a mining barge. 
So no ship can warp cloaked now? Yer so full of shit.
So you wanna nerf recons just so you can slurp veld solo?...stfu loser.
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Fullmetal Jackass
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Posted - 2008.08.27 16:25:00 -
[69]
Originally by: marakor
Originally by: Fullmetal Jackass
If I stand in front of you, doing nothing, while your eyes are closed, it doesn't make you immune to me. I can punch you in the nose whenever I like.
    
Wtf are you going on about now your utter nutter   
Yeah that's what I thought. Now yer just completely trolling. Ever argument for cloaks being fine the way they are can be poked full of holes. The Devs aren't stupid. The nerf bat will come.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 16:26:00 -
[70]
Edited by: marakor on 27/08/2008 16:28:01
Originally by: Fullmetal Jackass
Originally by: marakor
Originally by: Fullmetal Jackass
If I stand in front of you, doing nothing, while your eyes are closed, it doesn't make you immune to me. I can punch you in the nose whenever I like.
    
Wtf are you going on about now your utter nutter   
Yeah that's what I thought. Now yer just completely trolling. Ever argument for cloaks being fine the way they are can be poked full of holes. The Devs aren't stupid. The nerf bat will come.
BUT THIS:
"If I stand in front of you, doing nothing, while your eyes are closed, it doesn't make you immune to me. I can punch you in the nose whenever I like".
Is it English or anything resembling how cloaking works..its nonsensical you tard. Am i the cloaker or are you in that silly scenario?.
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Caldari 5
Amarr The Element Syndicate Soldiers of the Forgotten Abyss
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Posted - 2008.08.27 16:27:00 -
[71]
Cloaking doesn't need to be NERFed it needs to be BUFFED!
At the moment we have huge alliances that have spread themselves too thin to properly defend their own Miners/Ratters, the Alliance Navies stand by in a central location waiting for a call to go Bash up the Solo Hunter that gets into their outer limit systems, this leads to the feeling from the Miners that they have no protection. Which is true, they should be mining closer to the core of their Alliance, the Outer-Rim is where the PvP/Navy should be.
I believe that cloaked ships should be able to target whilst cloaked. Any sufficiently tanked ship should be able to handle one slavo from a cloaked ship. Any Miner should be toast they are mining outside the core area of the alliance.
I would however like to see a larger timer on the re-cloaking of the ship, probably equal to the current de-cloak targeting time, this enables the defenders to target and return fire properly.
If a cloaker manages to get into your core systems, they should be causing Havoc, just like any good SAS/Covert Ops should.
As for things that NEED a Counter Cloaking is not it, Warp Disruption Bubbles require a Counter, Bubbles should have a warp scramble strength just like the Warp Disrupters/Warp Scramblers. Quite frankly Bubbles are WAY OVERPOWERED.
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Fullmetal Jackass
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Posted - 2008.08.27 16:31:00 -
[72]
Originally by: marakor BUT THIS:
"If I stand in front of you, doing nothing, while your eyes are closed, it doesn't make you immune to me. I can punch you in the nose whenever I like".
is it english or anything resembling how cloaking works its nonsensical you tard.
It's a pretty good desctription of how cloaking works right now. Everyone not cloaked is blindfolded to you, untill you take it off by attacking them. They aren't immune to you in any way shape or form. They just can't see you, while you can see them and draw blood whenever, IF ever you please.
Now stop wasting my time.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 16:39:00 -
[73]
Edited by: marakor on 27/08/2008 16:46:02
Originally by: Fullmetal Jackass
Everyone not cloaked is blindfolded to you, until you take it off by attacking them.
Well actually they un-blindfold you before they can attack so you can see them coming. (stupid analogy btw) Cloaking is stealth that disables all offensive and defensive ships systems making it harmless and non harmable (unless ddd) until it drops the cloak.
Originally by: Fullmetal Jackass They aren't immune to you in any way shape or form.
While you are cloaked they are immune to you 100% (as you cannot lock or activate modules) you need to uncloak and be vulnerable to make them vulnerable.
Originally by: Fullmetal Jackass They just can't see you, while you can see them and draw blood whenever, IF ever you please.
If a cloaker chooses to draw blood his invulnerability is gone and unless he is in a flimsy bomber the home team have a large bonus to locking him first in the form of the initial delay and in the scan res penalty.
Stop talking crap.
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Fullmetal Jackass
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Posted - 2008.08.27 16:44:00 -
[74]
Cloaked ships get to pick when, where, and who they fight, and at what range. If a cloaked ship never attacks, it can never be attacked. It's overpowered. There's no way around that.
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The Djego
Minmatar merovinger inc
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Posted - 2008.08.27 16:50:00 -
[75]
Originally by: marakor
Originally by: Fullmetal Jackass
Originally by: marakor OK OK OK il add "you need to be mining in the exact belt that the cloaker just happens to be camping" to the very long list of things that need to go right for a cloaker to kill a mining barge. 
So no ship can warp cloaked now? Yer so full of shit.
So you wanna nerf recons just so you can slurp veld solo?...stfu loser.
Quite amusing, every time people are out of arguments the pull up shit like "You are a carebear, you are a noob, you are a loser, <insert random smack here> etc. 
Seriously stop posting. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 16:51:00 -
[76]
Originally by: Fullmetal Jackass Cloaked ships get to pick when, where, and who they fight, and at what range.
Everybody in eve can pick when, where and who they fight and at what range unless they choose to fight ships that are incapable of fighting, like docked ships or cloakers that are both harmless until they uncloak or undock.
Originally by: Fullmetal Jackass If a cloaked ship never attacks, it can never be attacked.
Perfect symmetry and balance.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 16:53:00 -
[77]
Originally by: The Djego
Originally by: marakor
Originally by: Fullmetal Jackass
Originally by: marakor OK OK OK il add "you need to be mining in the exact belt that the cloaker just happens to be camping" to the very long list of things that need to go right for a cloaker to kill a mining barge. 
So no ship can warp cloaked now? Yer so full of shit.
So you wanna nerf recons just so you can slurp veld solo?...stfu loser.
Quite amusing, every time people are out of arguments the pull up shit like "You are a carebear, you are a noob, you are a loser, <insert random smack here> etc. 
Seriously stop posting.
You did read the stupid comment and foul language used in the post i was responding to did'nt you????, or do you have the troll filter that ignores things you agree with???.
Hypocrite much???.
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Fullmetal Jackass
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Posted - 2008.08.27 16:59:00 -
[78]
Originally by: marakor Everybody in eve can pick when, where and who they fight and at what range unless they choose to fight ships that are incapable of fighting, like docked ships or cloakers that are both harmless until they uncloak or undock.
Right, so the hauler can just say "yer not allowed to shoot me" to anyone he pleases. And the ratter out in a pve set up raven is completely immune to that roaming gang of heavy assualt ships. You really should read what you type before you post it.
Originally by: marakor
Originally by: Fullmetal Jackass If a cloaked ship never attacks, it can never be attacked.
Perfect symmetry and balance.
Being completely safe no matter where you are (aka immune, which your targets are not) is not balanced. Denial is very unbecoming.
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The Djego
Minmatar merovinger inc
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Posted - 2008.08.27 17:01:00 -
[79]
Edited by: The Djego on 27/08/2008 17:02:44
Originally by: marakor
You did read the stupid comment and foul language used in the post i was responding to did'nt you????, or do you have the troll filter that ignores things you agree with???.
Hypocrite much???.
Well you started with the most stupid thing. The ship must be on grid allready. And no, reacons donŠt have to, was a valid counter.
So in the end, you fail at trolling, impressive isnŠt it? 
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Fullmetal Jackass
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Posted - 2008.08.27 17:03:00 -
[80]
Originally by: marakor You did read the stupid comment and foul language used in the post i was responding to did'nt you????, or do you have the troll filter that ignores things you agree with???.
Hypocrite much???.
As to the post you were responding to; I just call it like I see it. Yer so full of it, yer eyes are turning brown. Welcome to the land of make believe.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 17:07:00 -
[81]
Edited by: marakor on 27/08/2008 17:11:03
Originally by: Fullmetal Jackass
Right, so the hauler can just say "yer not allowed to shoot me" to anyone he pleases.
I never said it could unless its docked or cloaked and incapable of causing harm.
Originally by: Fullmetal Jackass And the ratter out in a pve set up raven is completely immune to that roaming gang of heavy assualt ships.
No but he is neither cloaked or docked and he can do harm and fire his guns/launchers.
Originally by: Fullmetal Jackass I really should read what you type before I post.
yup.
Originally by: Fullmetal Jackass Being completely safe no matter where you are (aka immune, which your targets are not) is not balanced.
Please link the cloaking system that can fire while cloaked and immune to other ships...no?...thats cos when a cloaker is immune to dmg its targets are immune to it?.
Originally by: Fullmetal Jackass Denial is very unbecoming.
Then get over it your repeating the same flawed argument over and over..a cloaked ship is immune to damage and its targets are also immune to it until it uncloaks and in no longer immune..how are you so stupid you cannot understand that????.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 17:10:00 -
[82]
Edited by: marakor on 27/08/2008 17:11:20
Originally by: Fullmetal Jackass
Originally by: marakor You did read the stupid comment and foul language used in the post i was responding to did'nt you????, or do you have the troll filter that ignores things you agree with???.
Hypocrite much???.
As to the post you were responding to; I just call it like I see it. Yer so full of it, yer eyes are turning brown. Welcome to the land of make believe.
I do like your land of make believe actually...where cloakers can cause harm while claoked ...clown
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Fullmetal Jackass
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Posted - 2008.08.27 17:12:00 -
[83]
The nerf bat cometh. 
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 17:14:00 -
[84]
Edited by: marakor on 27/08/2008 17:15:21
Originally by: Fullmetal Jackass The nerf bat cometh. 
I see no bats...well apart from those who say "ships can cause dmg while cloaked" belfries.
Originally by: Fullmetal Jackass Being completely safe no matter where you are (aka immune, which your targets are not) is not balanced.
    
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The Djego
Minmatar merovinger inc
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Posted - 2008.08.27 17:16:00 -
[85]
Originally by: marakor
Originally by: Fullmetal Jackass
Originally by: marakor You did read the stupid comment and foul language used in the post i was responding to did'nt you????, or do you have the troll filter that ignores things you agree with???.
Hypocrite much???.
As to the post you were responding to; I just call it like I see it. Yer so full of it, yer eyes are turning brown. Welcome to the land of make believe.
I do like your land of make believe actually...where cloakers can cause hard while claoked ...clown
You are just a troll, that is out of arguments and tryes to coutinue the thread. 
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2008.08.27 17:18:00 -
[86]
Edited by: marakor on 27/08/2008 17:21:13
Originally by: marakor I do like your land of make believe actually...where cloakers can cause hard while claoked ...clown
Originally by: The Djego You are just a troll, that is out of arguments and tryes to coutinue the thread. 
THIS:
Originally by: Fullmetal Jackass Being completely safe no matter where you are (aka immune, which your targets are not) is not balanced.
I wanna cloaker that is immune but can cause dmg to targets it cannot even lock....
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Commander BroudMoore
Contraband Inc.
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Posted - 2008.08.27 18:13:00 -
[87]
Edited by: Commander BroudMoore on 27/08/2008 18:15:56
Originally by: Fullmetal Jackass Edited by: Fullmetal Jackass on 27/08/2008 16:16:58
Originally by: marakor
Originally by: Fullmetal Jackass
Just because your cloaked ship isn't firing on someone, doesn't mean they are immune.
ER...thats exactly what it means pal.
If I stand in front of you, doing nothing, while your eyes are closed, it doesn't make you immune to me. I can punch you in the nose whenever I like.
If you are standing in front of me with your hands and legs bound with the same thing that is covering me eyes (Im not actually stupid enough to move around blind ya know ..) you arent gonna punch anyone untill the bounds are removed... While at the same time I as the blind one, can swing blind shots at you and you can do nothing to defend yourself. so yeah, it actually does make me immune to you, but YOU would be at disadvantage.
Now modify last few lines a bit and you can make it tell how cloaking works in game right now. |

Eve Goetterdaemmerung
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Posted - 2008.08.27 18:21:00 -
[88]
Edited by: Eve Goetterdaemmerung on 27/08/2008 18:21:26 Correct! Do not change the cloaks!
As a POS owner I have to fly to my POSes in lowsec with a frighter from time to time. And for this you need a scout, which is just sitting invisible in 2xy km distance to the gate, checking that there is no pirate at the gate.
Besides that I like watching the warfare gangs fighting to death... but only invisible from a distance 
Eve G.
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Strill
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Posted - 2008.08.27 18:36:00 -
[89]
Edited by: Strill on 27/08/2008 18:37:13
Originally by: Mighty Ahti
Originally by: Strill
Why should people be forced to make all these compromises just because one guy decided to camp out in a system cloaked? You've made my point for me.
How have I made your point. By your perspective you're saying that anyone trying to get by a dictor camp in 0.0 should be able to simply because one guy decided to sit on a gate and spew bubbles out whenever someone jumps in. One person SHOULD be able to disrupt the isk making of people if they only have one system in which they do it.
I agree. One person should be able to disrupt the isk making of a large group of people, but they should not be able to do it with impunity like they can with a cloak. I would be perfectly fine going out and blasting the cloaker, then getting back to what I was doing, but seeing as how they can keep cloaking as long as they want with no recourse, that's not an option. Therefore, the only way to get around it is to have every single person in the system arrange defenses against him.
Originally by: Wrangler Al Dude.. Grow up.
Cloaks make people uneasy, but they are part of the game and there are way around it.
I do think however there should be a probe type that can be used to scan a grid, and it shows up on overview (like a cyno) so if the cloaker is active he can simply leave grid/move out of its scan range..
If he is afk..then he is dumb and will die.
Agreed. A person who's managed to successfuly hide without being seen should be able to keep their hiding spot. A person who's given themselves away and is using the cloak as invulnerability should be vulnerable to attacks.
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TaatelinTallaaja
Advanced Tactics and Maneuvers
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Posted - 2008.08.27 18:44:00 -
[90]
Originally by: Strill
Originally by: Wrangler Al Dude.. Grow up.
Cloaks make people uneasy, but they are part of the game and there are way around it.
I do think however there should be a probe type that can be used to scan a grid, and it shows up on overview (like a cyno) so if the cloaker is active he can simply leave grid/move out of its scan range..
If he is afk..then he is dumb and will die.
Agreed. A person who's managed to successfuly hide without being seen should be able to keep their hiding spot. A person who's given themselves away and is using the cloak as invulnerability should be vulnerable to attacks.
Noone should know, the person who hasnt given himself away, is in the system in the first place. And THAT is the broken part. EvE takes Stealth out of stealt-ship and still people are moaning. (means grow up nooblets)
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