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masternerdguy
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Posted - 2008.08.31 05:15:00 -
[1]
In the eve universe the warp drive and stargates got a lot of explaination, how do the shields, sublight propulsion, and, of course, cloaking devices work?
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.08.31 05:19:00 -
[2]
I'd answer this but I'd have to get my robe and wizard hat first.
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Sicil Fioet
Minmatar
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Posted - 2008.08.31 05:30:00 -
[3]
Originally by: Dirk Magnum I'd answer this but I'd have to get my robe and wizard hat first.
well then get on it :P
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Surfin's PlunderBunny
Minmatar Genos Occidere
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Posted - 2008.08.31 05:31:00 -
[4]
I gonna stick around for this one....
Originally by: Lorz0r garmon is 90% Surfin's PlunderBunny, 10% er...Surfin's PlunderBunny
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Karanth
Gallente Eve's Brothers of Destiny FOUNDATI0N
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Posted - 2008.08.31 06:30:00 -
[5]
Ground floor on this action. I'm too lazy to check the science articles.
---
Wheel of Whineage |

Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.31 06:37:00 -
[6]
Originally by: masternerdguy In the eve universe the warp drive and stargates got a lot of explaination, how do the shields, sublight propulsion, and, of course, cloaking devices work?
shields use plasma to create a shell around the ship using an electric charge to cause the plasma to arrange itsef in such a way that it is very strong against most types of damage except em which temporarily causes the plasma to destabilize in the area in which it was hit
cloaking uses advanced forms of radiation to cause visible light to bend around the ship and cause enough interference where any other ships will pick it up as back round radiation thus rendering it invisible to sight and any kind of detection system, the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
there ya go
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Apoctasy
The Python Cartel
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Posted - 2008.08.31 06:44:00 -
[7]
Originally by: Arvald
Originally by: masternerdguy In the eve universe the warp drive and stargates got a lot of explaination, how do the shields, sublight propulsion, and, of course, cloaking devices work?
*pwnage*
/thread ----
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Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.31 06:46:00 -
[8]
Originally by: Apoctasy
Originally by: Arvald
Originally by: masternerdguy In the eve universe the warp drive and stargates got a lot of explaination, how do the shields, sublight propulsion, and, of course, cloaking devices work?
*pwnage*
/thread
also forgot to add
geekyness + 3
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Zeba
Minmatar Pator Tech School
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Posted - 2008.08.31 06:52:00 -
[9]
Originally by: Arvald Edited by: Arvald on 31/08/2008 06:49:00
Originally by: masternerdguy In the eve universe the warp drive and stargates got a lot of explaination, how do the shields, sublight propulsion, and, of course, cloaking devices work?
shields use plasma to create a shell around the ship using an electric charge to cause the plasma to arrange itsef in such a way that it is very strong against most types of damage except em which temporarily causes the plasma to destabilize in the area in which it was hit
cloaking uses advanced forms of radiation to cause visible light to bend around the ship and cause enough interference where any other ships will pick it up as back round radiation thus rendering it invisible to sight and any kind of detection system, the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
the engines on most ship are standard combustion rockets, using a solid fuel supply and using the ships onbord air supply to power the engines, due to the shear size of these ships only very incompetent pilots ever manage to run out of fuel because of how effecent the design is (note that ships such as interceptors use a mix of rocket boosters and advanced impulse engines to reach the high speeds they are capable of while industrials use a more powerfull design sacrificing speed for much much greater fuel efficiency leading to more room inside the ship for cargo)
there ya go
EDIT: forgot to add engines
Needs moar technobabble but otherwise a 9.4/10. 
inappropriate signature. ~WeatherMan |

Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.31 06:54:00 -
[10]
Originally by: Zeba
Originally by: Arvald Edited by: Arvald on 31/08/2008 06:49:00
Originally by: masternerdguy In the eve universe the warp drive and stargates got a lot of explaination, how do the shields, sublight propulsion, and, of course, cloaking devices work?
shields use plasma to create a shell around the ship using an electric charge to cause the plasma to arrange itsef in such a way that it is very strong against most types of damage except em which temporarily causes the plasma to destabilize in the area in which it was hit
cloaking uses advanced forms of radiation to cause visible light to bend around the ship and cause enough interference where any other ships will pick it up as back round radiation thus rendering it invisible to sight and any kind of detection system, the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
the engines on most ship are standard combustion rockets, using a solid fuel supply and using the ships onbord air supply to power the engines, due to the shear size of these ships only very incompetent pilots ever manage to run out of fuel because of how effecent the design is (note that ships such as interceptors use a mix of rocket boosters and advanced impulse engines to reach the high speeds they are capable of while industrials use a more powerfull design sacrificing speed for much much greater fuel efficiency leading to more room inside the ship for cargo)
there ya go
EDIT: forgot to add engines
Needs moar technobabble but otherwise a 9.4/10. 
anything else you want explained ^_^
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asx rasx
Minmatar Wraith Metals Corporation
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Posted - 2008.08.31 06:58:00 -
[11]
Originally by: Arvald
anything else you want explained ^_^
Where do babies come from?  |

Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.31 06:59:00 -
[12]
Originally by: asx rasx
Originally by: Arvald
anything else you want explained ^_^
Where do babies come from? 
a series of tubes
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masternerdguy
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Posted - 2008.08.31 07:00:00 -
[13]
Originally by: Arvald
Originally by: asx rasx
Originally by: Arvald
anything else you want explained ^_^
Where do babies come from? 
a series of tubes
exposed and aerated gentitals 
lol
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Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.31 07:00:00 -
[14]
Originally by: masternerdguy
Originally by: Arvald
Originally by: asx rasx
Originally by: Arvald
anything else you want explained ^_^
Where do babies come from? 
a series of tubes
exposed and aerated gentitals 
lol

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Jacob Mei
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Posted - 2008.08.31 07:03:00 -
[15]
Originally by: Arvald Edited by: Arvald on 31/08/2008 06:49:00 cloaking uses advanced forms of radiation to cause visible light to bend around the ship and cause enough interference where any other ships will pick it up as back round radiation thus rendering it invisible to sight and any kind of detection system, the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Really. I thought it was thanks to a gland in the the cloaking device that released a fluid called quicksilver that rapidly covered the hull of the ship.
5 isk to the guy who gets the refrence. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Prof Patpending
Warp badgers with guns
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Posted - 2008.08.31 07:06:00 -
[16]
If you take a gander at current work into establishing that all Matter in the Universe is at the very base level energy and further work around systems like those that are producing possible invisilibily cloaks by bending light around an object it is not too much of leap to think that with futher enhancement of this including the ability to project such a field rather than make it a macro object could produce the same effect as starship shields by having them project a barrier that on the lowest quantum level deflects energy around it like a rock in a fast moving river.
The reason why the shields degredate is that of course it takes energy to change the course of energy and each time you deflect an attack a certain amount of energy is lost. The shield emmitter systems themselves will replenish it over time but for those situations where you need to reienforce the shields you need to boost their current energy content so that a higher amount of energy can be deflected that would be over an extended period with only passive regen.
Hardners would work by shaping the shields formations so that it is better at deflecting energized photons, physical matter, radiation, pressure waves from explosions etc. It could then also be argued that Cloaks are just extended modules to the shield emmitter systems as well.
Two bits of fluff for the price of one.
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WishBlade
Caldari League of Disgruntled Fast Food Employees
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Posted - 2008.08.31 07:13:00 -
[17]
Edited by: WishBlade on 31/08/2008 07:14:35
Originally by: Jacob Mei
Really. I thought it was thanks to a gland in the the cloaking device that released a fluid called quicksilver that rapidly covered the hull of the ship.
5 isk to the guy who gets the refrence.
Darien Fawkes. Great thing to be shoved off like that. Aweseomenessness |

Jimbob Jumbo
Macabre Votum Imperial Republic Of the North
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Posted - 2008.08.31 07:18:00 -
[18]
cant imagine eve-space-ships uses solid fuel rockets. Id more think ion-propulsion devices. Which in fact there are working models of IRL today :D No fuel, no refueling, no hazzle. Yarr :P
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MotherMoon
Huang Yinglong
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Posted - 2008.08.31 07:25:00 -
[19]
if you geekyness was +4 you would of know each race in eve has a different system for engines and at one point they were thinking of making a web for each in the way ECM works.
each evemon for your local engine type :)
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Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.31 07:28:00 -
[20]
Originally by: MotherMoon if you geekyness was +4 you would of know each race in eve has a different system for engines and at one point they were thinking of making a web for each in the way ECM works.
each evemon for your local engine type :)
give me a minitue ill revise
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techzer0
Minmatar Mafia
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Posted - 2008.08.31 07:48:00 -
[21]
What really matters here is how does all the energy flying through the air when a ship is being nossed and neuted affect the crew. That must be pretty intense.
Discuss. ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
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bnogo
Caldari Deep Core Mining Inc.
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Posted - 2008.08.31 07:50:00 -
[22]
Originally by: Jacob Mei
Originally by: Arvald Edited by: Arvald on 31/08/2008 06:49:00 cloaking uses advanced forms of radiation to cause visible light to bend around the ship and cause enough interference where any other ships will pick it up as back round radiation thus rendering it invisible to sight and any kind of detection system, the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Really. I thought it was thanks to a gland in the the cloaking device that released a fluid called quicksilver that rapidly covered the hull of the ship.
5 isk to the guy who gets the refrence.
isn't it from the invisible man tv series they had for awhile? could be wrong, but that's how he went invisible in that show. turns out they got the gland from bigfoot.
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valeronx
Gallente Celestial Horizon Corp. Celestial Industrial Alliance
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Posted - 2008.08.31 08:04:00 -
[23]
Originally by: masternerdguy In the eve universe the warp drive and stargates got a lot of explaination, how do the shields, sublight propulsion, and, of course, cloaking devices work?
They work fine, pretty much as intended.

.
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Grarr Dexx
Amarr Ministry of War
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Posted - 2008.08.31 08:07:00 -
[24]
Originally by: Jacob Mei
Originally by: Arvald Edited by: Arvald on 31/08/2008 06:49:00 cloaking uses advanced forms of radiation to cause visible light to bend around the ship and cause enough interference where any other ships will pick it up as back round radiation thus rendering it invisible to sight and any kind of detection system, the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Really. I thought it was thanks to a gland in the the cloaking device that released a fluid called quicksilver that rapidly covered the hull of the ship.
5 isk to the guy who gets the refrence.
Gland, fluid, white-grey matter.
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F'nog
Amarr Celestial Horizon Corp. Celestial Industrial Alliance
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Posted - 2008.08.31 08:54:00 -
[25]
If I had my own corp, I'd wardec Arvald into the early Neolithic. Damn you for getting in a serious answer before I could post something snarky.
I'm watching you!
In fact, you may even be Dead to Me.
Screw On Notice, it's for tossers.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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SoftRevolution
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Posted - 2008.08.31 08:57:00 -
[26]
If you check the components they have some explanation in the fluff text. EVE RELATED CONTENT |

fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2008.08.31 09:16:00 -
[27]
Originally by: Jacob Mei Really. I thought it was thanks to a gland in the the cloaking device that released a fluid called quicksilver that rapidly covered the hull of the ship.
5 isk to the guy who gets the refrence.
Mr fawkes shall be enough as reference.
pay me more. i loved that good old funny series that sadly got canceled after 2 seasons or so. watched recently again :P
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Rhatar Khurin
Minmatar Native Freshfood
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Posted - 2008.08.31 11:40:00 -
[28]
Originally by: Arvald Edited by: Arvald on 31/08/2008 07:40:39 Edited by: Arvald on 31/08/2008 06:49:00
Originally by: masternerdguy In the eve universe the warp drive and stargates got a lot of explaination, how do the shields, sublight propulsion, and, of course, cloaking devices work?
shields use plasma to create a shell around the ship using an electric charge to cause the plasma to arrange itsef in such a way that it is very strong against most types of damage except em which temporarily causes the plasma to destabilize in the area in which it was hit
cloaking uses advanced forms of radiation to cause visible light to bend around the ship and cause enough interference where any other ships will pick it up as back round radiation thus rendering it invisible to sight and any kind of detection system, the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
propolsion systems varry depending on race. Caldari along with gallente use ion thrusters which charge a gas (commonly ammonia) and causes the particles to be directed out the back of the thruster, they use minute amount of energy and only an incompetent pilot would run out of fuel
amarr use a very powerful internal combustion engines which uses a very dense man made chemical which is similar to the fuel used in todays space shuttle engines except that it can produce a much higher amount of thrust with much less fuel and oxygen, these require fueling about ever 100,000 au and is very very cheap to produce
minmatar use a primitive solid state rocket engine which has its own oxidizer allowing it to be used in space, due to the design on minmatar ships it allows hem to go extremely fast and use a relative minute amount of fuel
nothing is known about jovian propulsion systems but it is speculated that they use a kind of impulse system which is similar to warp drives just on a smaller scale
there ya go
EDIT: forgot to add engines
Lol, Nonsense, but good try.I think the correct answer to masternerdguy's post is tbh is "They just do ok??"
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Sleepkevert
Amarr Rionnag Alba Triumvirate.
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Posted - 2008.08.31 11:54:00 -
[29]
Originally by: Arvald the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Now how do I disable this "safty" precaution? I'd like to kill any ship that comes close to my covops if possible 
Anyway, nicely written out, maybe you should write out a real scientific article for CCP to put up on the website  _
Sign my sig! |

Krxon Blade
Apogee Group
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Posted - 2008.08.31 12:09:00 -
[30]
Given that according to the theoretical engineering-core diagram, you must definitely polarize the subspace cryogenic component before you quantify all those artificial interlinked nucleo-centric neon-inducers, and activate the plasma antimatter shielding degradation rates, increase the neutron-flux cell- station to ten cycles. So please be advised to repair the robotic gravitons-mass recognition field-emissions prior to geothermaly inducing a holistic monoxide radon depletion, or else this friction will disturb the fundamental singularity subatomic recombinant structure. Subsequently, take notes of the special kerion tekno-passive neutrino sub-optic delay and add some long-range energy static micrograph ionization with sixteen krell-phase penton particles of abstract xenon-brain synthetic paradigms.
At this point, invoke the thermal wave-propulsion alignment authorization, and cancel the biosphere perimeter operations before you flow down those celestial soloton laser levels -- this will in fact reverse the vector specific chronotron rectification findings but will not alter those ardamantium solar-phase hard- spectrum conduits as much as altering the cosmic-resonant waste disposal containment units. Additionally, write down that to escape the probability perception chaotic law you are obliged to stimulate the cyclotron three seconds before the toxic bionic expansion occurs in the A.I. cyberspace. Seeing as the unified carbon symbiosis-element catalyst is inverted, we ought to assume that radial thermo-telemetry will inflate the gamma-genome entropy cycle by further enhancing your nuclear extrasensory inertia-paradox surrounding the wormhole composition-cells.
Try not to deactivate your resonating life-verteron modulating generators since this will augment the geotaxis curarization of your matrix-projection breach mopology investigation, thus redirecting the advance soft-resonance hypothetical dampening breakdown feedbacks, generating a systematic positron singularity- subdivision and creating a complex video-effect modulating field around the polarizing trachoma warp-power sonogram generator. Then output the cancelled cochrane-composition info-sphere results, and hide the trekno-electronic plasma generation evidence before inverting those output-suspension CPU cycles, or the production of graviton-shell withdrawal levels will induce a ytterbium greenhouse-limit on your restricted chronicle docking coil-diodes, and confirm a communication correction of the nucleo-genic dechyon-prediction maintenance reports, therefore creating a breakthrough eructation analysis of the short- range digivax-examination history, in fact causing a maximum-minimum dualism in the compute-effect of those NavCom techno-utilization joule inputs. Now, to ensure your comprehension of the advance-technical procedures of the orbicular cognitive dissonance, review the following: If the inverting-core acceptor deflects the complex chronotron-feedback analysis, ...
That's all
-- Eve battle simulator EVE character creator Eve offline game |

Rhatar Khurin
Minmatar Native Freshfood
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Posted - 2008.08.31 12:10:00 -
[31]
lol. *brain asplodes*
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Schalac
Caldari Apocalypse Reign
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Posted - 2008.08.31 12:13:00 -
[32]
Originally by: Arvald minmatar use a primitive solid state rocket engine which has its own oxidizer allowing it to be used in space, due to the design on minmatar ships it allows hem to go extremely fast and use a relative minute amount of fuel
Minmatar ships also come with a detail kit that includes sweet Estes water decals.
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Haks'he Lirky
Burning Bright Inc.
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Posted - 2008.08.31 13:27:00 -
[33]
Originally by: Arvald ...the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Does not work, why then is it not possible to over ride this mechanism when a enemy ship is triggering this "safety feature"? Surely the impending demise of the Cloaked ships crew would be more important to avert than irradiate some poor sod who is trying to kill aforementioned crew?
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Dharmic Vision
Caldari Ghost Festival
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Posted - 2008.08.31 13:56:00 -
[34]
Originally by: Haks'he Lirky
Originally by: Arvald ...the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Does not work, why then is it not possible to over ride this mechanism when a enemy ship is triggering this "safety feature"? Surely the impending demise of the Cloaked ships crew would be more important to avert than irradiate some poor sod who is trying to kill aforementioned crew?
My guess would be CONCORD regulations.
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Anferney
BLACKWATER INDUSTRIAL
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Posted - 2008.08.31 14:54:00 -
[35]
Originally by: Haks'he Lirky
Originally by: Arvald ...the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Does not work, why then is it not possible to over ride this mechanism when a enemy ship is triggering this "safety feature"? Surely the impending demise of the Cloaked ships crew would be more important to avert than irradiate some poor sod who is trying to kill aforementioned crew?
Yeah, I was confused by this also. To me, it makes more sense that the cloaking system simply cannot deal with the stress of something that close moving around "disrupting" what is otherwise a pretty much constant light source and so the cloak shuts down to avoid damaging the system. Here it is. Isn't it unique? |

ForceM
Gallente POS Builder Inc. Silent Requiem
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Posted - 2008.08.31 18:20:00 -
[36]
Edited by: ForceM on 31/08/2008 18:21:42
Originally by: Anferney
Originally by: Haks'he Lirky
Originally by: Arvald ...the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Does not work, why then is it not possible to over ride this mechanism when a enemy ship is triggering this "safety feature"? Surely the impending demise of the Cloaked ships crew would be more important to avert than irradiate some poor sod who is trying to kill aforementioned crew?
Yeah, I was confused by this also. To me, it makes more sense that the cloaking system simply cannot deal with the stress of something that close moving around "disrupting" what is otherwise a pretty much constant light source and so the cloak shuts down to avoid damaging the system.
Basically when a ship moves into a certain distance from the cloaked ship .. the cloaking device cannot maintain its delicate radiation field. As the radiation is deflected inwards and the cloaking device is shut down by its safety protocols.
Just like a magnatised item next to a old CRT screen.
-----
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Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.31 22:48:00 -
[37]
Originally by: Dharmic Vision
Originally by: Haks'he Lirky
Originally by: Arvald ...the reason ships become uncloaked when bumping into an object is a safety precaution as the cloaking device also projects a field around the ship to protect everyone and everything inside from the radiation, it decloaks the ship so as not to irradiate whatever it is close to.
Does not work, why then is it not possible to over ride this mechanism when a enemy ship is triggering this "safety feature"? Surely the impending demise of the Cloaked ships crew would be more important to avert than irradiate some poor sod who is trying to kill aforementioned crew?
My guess would be CONCORD regulations.
concord has put safety regulations on the cloaking devices in such a way that if one were to tamper with it it will basically destroy some of the very delicate equipment on the cloak causing it to be useless afterwards.
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Wendat Huron
Stellar Solutions
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Posted - 2008.09.01 01:08:00 -
[38]
Shields are obviously mere ego containment field, high opinions of self repell incoming damage.
These forums are FUBAR, upgrade this decade! |

goodby4u
Valor Inc.
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Posted - 2008.09.01 01:32:00 -
[39]
Edited by: goodby4u on 01/09/2008 01:33:00
Originally by: Arvald stuff
A couple issues, 1 plasma tech is not the only theory behind shield technologies, there are theories where gravitons are used aswell.
Actually cloaking can be made this way, or through meta meterials bending light as ive read on how stuff works.
And lastly, caldari do use that system your speaking of, gravimetric propulsion by what ive read is just a speed multiplier, it utilises warping to make the ship's speed hundreds of times faster. |
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