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Pteranodon
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Posted - 2008.09.05 11:47:00 -
[1]
Edited by: Pteranodon on 05/09/2008 11:51:17 My cerberus tank needs a boost somehow for mission running. I did level 3 AE & it nearly ran out of cap when I got webbed by 2 vipers which I could not kill fast enough with fof missiles (I addressed this-changed back to heavies & killed them).
I have the following fit:
Highs
5 Arbalest Heavy Missile Launcers
Mids
2 Invulnerability field2, 1 Photon scattering field 2, 1 Medium shield booster 2, 1 Large shield extender 2
Lows
2 Power diagnostic 2 2 BCU2
Rigs
1 CCC 1 loading bay accelerator
The problem is that it caps out quite fast when boosting from 50% shields or lower. It recharges quick but the incoming damage is not being negated fast enough before cap becomes an issue.
I don't know whether a faction booster would be better or is it that the fit is just wrong. I don't want perma boost but a little longer would be better & a cap injector would weaken the tank & putting in another CCC would nerf the damage by loosing the bay accelerator.
I know skills is not the issue as my engineering skills are pretty fair in the direction of cap & shield management.
Your suggestions would be greatfully received.
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.09.05 11:49:00 -
[2]
Its called Gist Type B
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Pteranodon
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Posted - 2008.09.05 11:52:00 -
[3]
Originally by: Judge Ment Its called Gist Type B
.....does it cost a shedload of ISK?
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Deva Blackfire
D00M.
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Posted - 2008.09.05 11:55:00 -
[4]
TBH its called better skills, t2 launchers and prolly additional BCU.
Cerb is a sniper - you should keep range and gank ships not tank stages.
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.09.05 12:07:00 -
[5]
Originally by: Pteranodon
Originally by: Judge Ment Its called Gist Type B
.....does it cost a shedload of ISK?
Na they are not as bad as type A (recently seen going for about 300million.) But I use to run 2 of them on my cerberus, perma tank. If the Cerberus had more DPS I'd probably trade my Nighthawk in for it. Much more fun!
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Pteranodon
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Posted - 2008.09.05 12:09:00 -
[6]
Edited by: Pteranodon on 05/09/2008 12:11:50
Originally by: Deva Blackfire Edited by: Deva Blackfire on 05/09/2008 11:56:24 Edited by: Deva Blackfire on 05/09/2008 11:56:14 TBH its called better skills, t2 launchers and prolly additional BCU.
Cerb is a sniper - you should keep range and gank ships not tank stages.
EDIT: and if you have isk? CN BCUs, CN launchers, ppithum a-type med. shield booster. Total cost of that stuff will be around 1,5-1,8bil and you will prolly get suicide ganked by 1st BS in empire ;p
I'm not sufficently arrogant to not acknowledge that skills could be better-but they are good enough for mission running. The issue came about because I was using FOF missiles at only level 1 (testing them now) & got webbed-which can happen to anybody.
I fully understand the role of the Cerberus as a sniper ship but alas, as we all know, anybody can slip up & get webbed or scrammed-it is what you do after that that counts.
I certainly would not spend 2 billion equiping a ship that costs a fraction of that. I would consider a faction booster as that seems to be the sensible option.
Killing fast enough is not an issue with the Cerb, unless its a frigate-which I am addressing-I have HAC at level 4 and most of the key missile skills heading to level 4 as well.
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Pteranodon
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Posted - 2008.09.05 12:20:00 -
[7]
Originally by: Judge Ment
Originally by: Pteranodon
Originally by: Judge Ment Its called Gist Type B
.....does it cost a shedload of ISK?
Na they are not as bad as type A (recently seen going for about 300million.) But I use to run 2 of them on my cerberus, perma tank. If the Cerberus had more DPS I'd probably trade my Nighthawk in for it. Much more fun!
Can you give me your details of the fit you used-it will give me a start towards something better?
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.09.05 12:32:00 -
[8]
Its not hard
Use two Field Purger Rigs Pith Type B / less then 35million You can go two ways, Use one Pith and shield ext T2 with resist.
Or You can use two Pith Type B with shield ext T2 --------------------------------------------------------- Use two or three Ballistic Control units in the low
Heavy Missile Launchers T2 --------------------------------------------------------- Hard Wires to use A.)ZMA B.)ZMM C.)ZMH D.)KYA
Good luck
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Kerfira
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Posted - 2008.09.05 12:35:00 -
[9]
Edited by: Kerfira on 05/09/2008 12:36:16 First of all, ditch the large shield extender. Having both LSA and a booster means you're doing both passive and active tanking, but doing none of them well. Use the slot for either a cap recharger, shield boost amp, second booster (if using Gist) or more resists.
Secondly, as said, use a gist small shield booster. For a Cerb they're almost indistinguishable from magic 
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.09.05 12:44:00 -
[10]
Originally by: Kerfira Edited by: Kerfira on 05/09/2008 12:36:16 First of all, ditch the large shield extender. Having both LSA and a booster means you're doing both passive and active tanking, but doing none of them well. Use the slot for either a cap recharger, shield boost amp, second booster (if using Gist) or more resists.
Secondly, as said, use a gist small shield booster. For a Cerb they're almost indistinguishable from magic 
Im not a fan of AMP
BTW there is a lot of ways or your choice. Mix it up do what works for you.
Note: I use the Shield Ext T2 only for Tanking. If I know the mission is going need more Resis then I'll add Resist. Remember to keep moving with the cerb, that it is not a drake.
Add Sensor Booster and hit targets for Snipping Range =)
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Pia Uto
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Posted - 2008.09.05 12:59:00 -
[11]
i realize that playing with a cerb is probably more fun, but if you're just grinding missions for isk then would i be silly to suggest a drake? i can run any lvl 3 mission half asleep with a ship who's full fitting with rigs is cheaper then your ship alone.
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Pteranodon
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Posted - 2008.09.05 13:08:00 -
[12]
Originally by: Pia Uto i realize that playing with a cerb is probably more fun, but if you're just grinding missions for isk then would i be silly to suggest a drake? i can run any lvl 3 mission half asleep with a ship who's full fitting with rigs is cheaper then your ship alone.
I love the Drake. I have a fully passive setup that will tank the AE level 4 bonus room for a long time.
I'm not using the Cerb in level 3's to grind for ISk. I'm using it in level 3's to test the gank & tank.
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.09.05 13:10:00 -
[13]
Edited by: Judge Ment on 05/09/2008 13:12:43
Originally by: Pia Uto i realize that playing with a cerb is probably more fun, but if you're just grinding missions for isk then would i be silly to suggest a drake? i can run any lvl 3 mission half asleep with a ship who's full fitting with rigs is cheaper then your ship alone.
One the Drake is slow and we all know that the Drake DPS is ****-poor. The HAC is much faster and can deal more DPS then the drake. Ingame look at the bonus that the Hac get over the BC. You will notice even with my 5 launchers im packing more of punch then the drake. Drake couldn't refresh it shield a 72 seconds per 2 seconds even if it tried. I believe the Refresh rate on drake 2.45 second? IM not sure! But the Tank On cerberus is completly nuts.. BTW Try it out you will see what im talking about.
-------------------- Grinding missions statement! Im tired of hearing people say your grinding missions. Its a income like any other PVE in game. Most PVP either Mine, Mission or Market to make isk. I have just chosen to do mission when I started the game from the beginning. I can't help it that people are jealous that I can solo everything under the sun and they are still stuck on lvl 2 missions. BTW I think the last skills books purchased for my 2 accounts - are incredibly overpriced *Better yet insane*
Capital Skill Books Carrier Dread
Not to mention 2Billion for Moros (complete) And 1.5 Billion for Thanatos.
Who going to pay for the ships when I loose them?
edit: Mother ship is now 15billion isk~
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Mara Rinn
Minmatar
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Posted - 2008.09.05 14:10:00 -
[14]
Use mission-specific hardeners - you should only need 2. 1 slot for target painter, 1 slot for afterburner. Swap the Power Diagnostics for cap power relays.
The Cerberus (if it works anything like the Caracal) should be an excellent kiting ship - just put the burners on and orbit the slowest ship while blowing up the faster ones. You won't need shield boosting in this setup, since you only have the hardeners to let you live long enough to align and warp out.
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eXtas
Atomic Battle Penguins
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Posted - 2008.09.05 14:27:00 -
[15]
dont use a medium or large shieldbooster atleast.. go with a pithii b-type small (they dont cost anything and drop from 2/10 plexes) if you want to use a shieldbooster.
--------
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Pteranodon
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Posted - 2008.09.05 14:28:00 -
[16]
Originally by: Mara Rinn Use mission-specific hardeners - you should only need 2. 1 slot for target painter, 1 slot for afterburner. Swap the Power Diagnostics for cap power relays.
The Cerberus (if it works anything like the Caracal) should be an excellent kiting ship - just put the burners on and orbit the slowest ship while blowing up the faster ones. You won't need shield boosting in this setup, since you only have the hardeners to let you live long enough to align and warp out.
Thanks-I guess we all do things differently but this definetly is not my style-what happens if you get webbed and scrammed & cant blow up the EWAR ships fast enough-your going to die fast.
With a faction amp & booster I can nearly treble the shield performance on a perma run which triggered this initial thread-so why would I choose your setup over a good solid tank????????????
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.09.05 14:34:00 -
[17]
Before you get confused on which setup going to be the best for you (Buy the Gist small shield Booster A type) Will save you headache in the end - 76 hp/2sec
But to be HONEST scratch the Cerberus all together
Nighthawk FTW
Caldari Heavy Missile launchers 45 Units per launcher  Caldari Navy Missiles Caldari Navy Ballistic unit
This will be cheaper then trying to do Faction fitted CNR or Golems.
DON'T FORGET HARDWIRES
A.)ZMA B.)ZMM C.)ZMH D.)KYA
Only one problem; Your going to sleep most the time and mission will become like a grind!
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Pteranodon
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Posted - 2008.09.05 14:42:00 -
[18]
Edited by: Pteranodon on 05/09/2008 14:44:55
Originally by: Judge Ment Before you get confused on which setup going to be the best for you (Buy the Gist small shield Booster A type) Will save you headache in the end - 76 hp/2sec
But to be HONEST scratch the Cerberus all together
Nighthawk FTW
Caldari Heavy Missile launchers 45 Units per launcher  Caldari Navy Missiles Caldari Navy Ballistic unit
This will be cheaper then trying to do Faction fitted CNR or Golems.
DON'T FORGET HARDWIRES
A.)ZMA B.)ZMM C.)ZMH D.)KYA
Only one problem; Your going to sleep most the time and mission will become like a grind!
Gistii A type is great-I used it as an integral part of my faction Hulk but this setup is better according to EVefit-I will give it a go. I think the gistii-a type may have more peak damage sustainability which of course Evefit cant show you as it refreshs very quick.
My new test fit (constructive comments please)
Capacitor Power Relay2 Power diagnostic system2 Ballistic control system2 Ballistic Control System2
Invulnerability field 2 Invulnerability field 2 Photon scattering field 2
Gistum A Type Medium Shield Booster Gistum B Type Shield Boost Amplifier
Arbalest Heavy Missile Launcher x 5
Core Defence Field Purger 1 Capacitor Control Circuit 1
This gives very good shield omnitank & is cap stable & has one high slot free with enough CPU for a NOS or Neut.
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Mara Rinn
Minmatar
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Posted - 2008.09.05 14:43:00 -
[19]
Originally by: Pteranodon With a faction amp & booster I can nearly treble the shield performance on a perma run which triggered this initial thread-so why would I choose your setup over a good solid tank?
If you can gank harder, you don't need to tank harder. That's why you'd go for a heavy assault setup on a heavy assault ship. Dead things can't web/scramble you, and allowing the enemy to get too close means they get to use things like autocannons and blasters.
To borrow a quote from a popular movie:
Neo: What are you trying to tell me? That I can dodge bullets?
Morpheus: No, Neo. I'm trying to tell you that when you're ready, you won't have to.
So, why would you tank three times as much damage when you can simply avoid taking damage in the first place? Yes, our styles differ. It's almost like you're the guy who wishes he had taken the blue pill.
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Pteranodon
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Posted - 2008.09.05 14:49:00 -
[20]
Originally by: Mara Rinn
Originally by: Pteranodon With a faction amp & booster I can nearly treble the shield performance on a perma run which triggered this initial thread-so why would I choose your setup over a good solid tank?
If you can gank harder, you don't need to tank harder. That's why you'd go for a heavy assault setup on a heavy assault ship. Dead things can't web/scramble you, and allowing the enemy to get too close means they get to use things like autocannons and blasters.
To borrow a quote from a popular movie:
Neo: What are you trying to tell me? That I can dodge bullets?
Morpheus: No, Neo. I'm trying to tell you that when you're ready, you won't have to.
So, why would you tank three times as much damage when you can simply avoid taking damage in the first place? Yes, our styles differ. It's almost like you're the guy who wishes he had taken the blue pill.
The only requirement in a mission is to finish it safely & in a reasonable frame. I have done a lot of missions & have a very high rep with the Caldari Navy & other NPC corps. A good tank & gank is possible with the Cerb & I prefer to have both as we expect & anticipate the unexpected in missions (when they sometimes don't go to plan)
So, which ever camp you sit in-and I respect your views either way-fly safe.
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.09.05 14:55:00 -
[21]
Originally by: Mara Rinn
Originally by: Pteranodon With a faction amp & booster I can nearly treble the shield performance on a perma run which triggered this initial thread-so why would I choose your setup over a good solid tank?
If you can gank harder, you don't need to tank harder. That's why you'd go for a heavy assault setup on a heavy assault ship. Dead things can't web/scramble you, and allowing the enemy to get too close means they get to use things like autocannons and blasters.
To borrow a quote from a popular movie:
Neo: What are you trying to tell me? That I can dodge bullets?
Morpheus: No, Neo. I'm trying to tell you that when you're ready, you won't have to.
So, why would you tank three times as much damage when you can simply avoid taking damage in the first place? Yes, our styles differ. It's almost like you're the guy who wishes he had taken the blue pill.
Im just offering some advice
AGREE The faster you kill them the less damage overall your going to take on.
EW - I've learn to ignore the ew, because they are peanuts when you take out the damage dealers. (CRUISERS FIRST) - I learn that cruiser seem to be the problem in missions
Mission in General: Boring, after you repeat them so many time (It does become a grind) Do a few with someone you trust!
TBH It's like mining in ways 
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Bad Borris
Most Wanted INC G00DFELLAS
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Posted - 2008.09.05 15:46:00 -
[22]
Edited by: Bad Borris on 05/09/2008 15:46:12 nm |

demonfurbie
Minmatar Covert-Nexus White Core
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Posted - 2008.09.05 20:25:00 -
[23]
navy launchers/bcus and 2 deadspace boosters works well
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thisismyalt
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Posted - 2008.09.05 22:58:00 -
[24]
Edited by: thisismyalt on 05/09/2008 23:00:34 Edited by: thisismyalt on 05/09/2008 23:00:00 [Cerberus, mission ] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Power Diagnostic System II
Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Gistii A-Type Small Shield Booster Gistii A-Type Small Shield Booster
Caldari Navy Heavy Missile Launcher Caldari Navy Heavy Missile Launcher Caldari Navy Heavy Missile Launcher Caldari Navy Heavy Missile Launcher Caldari Navy Heavy Missile Launcher [empty high slot]
Capacitor Control Circuit I Capacitor Control Circuit I
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Deva Blackfire
D00M.
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Posted - 2008.09.05 23:18:00 -
[25]
Originally by: thisismyalt Edited by: thisismyalt on 05/09/2008 23:00:34 Edited by: thisismyalt on 05/09/2008 23:00:00 [Cerberus, mission ] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Power Diagnostic System II
Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Gistii A-Type Small Shield Booster Gistii A-Type Small Shield Booster
Caldari Navy Heavy Missile Launcher Caldari Navy Heavy Missile Launcher Caldari Navy Heavy Missile Launcher Caldari Navy Heavy Missile Launcher Caldari Navy Heavy Missile Launcher [empty high slot]
Capacitor Control Circuit I Capacitor Control Circuit I
screams "gank me" 1x gankgeddon and bs pilot is around 400m richer (50% drop ratio)
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thisismyalt
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Posted - 2008.09.06 00:02:00 -
[26]
Originally by: Deva Blackfire
screams "gank me" 1x gankgeddon and bs pilot is around 400m richer (50% drop ratio)
True, unless you're in 1.0 space. cheaper variant - adjust hardeners to mission.
[Cerberus, cheaper permarun] Ballistic Control System II Ballistic Control System II Ballistic Control System II Power Diagnostic System II
Gistii B-Type Small Shield Booster Pithi B-Type Small Shield Booster Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II
Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II [empty high slot]
Capacitor Control Circuit I Capacitor Control Circuit I
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.09.06 01:12:00 -
[27]
Originally by: Bad Borris Edited by: Bad Borris on 05/09/2008 15:46:12 nm
Id really like to here what Goodfellas has to add!
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2008.09.06 05:49:00 -
[28]
Why do I see setups that have a core defense field purger and a CCC rig on an active tanked ship? Bad.
Anyway, I found that a passive tanked HAM Cerberus did fairly well at absorbing the damage from Level 4 missions and dishing it out, but the passive tanked HML Nighthawk is a ton better. ------------
Improvize. Adapt. Overcome. |

Pteranodon
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Posted - 2008.09.08 13:59:00 -
[29]
Originally by: FT Diomedes Why do I see setups that have a core defense field purger and a CCC rig on an active tanked ship? Bad.
.......
The reason might be that it gives better resists. The difference in Evefit is very significant from 339 to 400 at my level of skills for uniform damage distribution & it is cap stable with only 1 CCC. I would be curious to know your rational for the obvservation though.
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Ashlee Darksky
Minmatar Forum Insurgency
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Posted - 2008.09.08 14:05:00 -
[30]
1. Get a Drake! (No, really do) 2. Passive fit it, yes PASSIVE! 3. Warp into mission, kill everything, laugh at their dps
^ Only works if you have half decent shield skills
---
> I see fail everywhere, and it's like they don't even know they're failing > Bring me the heads of 10 carebears, 5 bottles of BBQ sauce, firewood and a box of matches!
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