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Oveur
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Posted - 2004.06.15 13:34:00 -
[1]
Constructive comments here, this is the place to get it noticed. Please don't start multiple threads and read the previous posted issues before posting your own.  _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Christopher Scott
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Posted - 2004.06.15 13:45:00 -
[2]
This is an early bug I'd like to get noticed and squashed ASAP.
Corporate standigns are FUBAR and are not being displayed. Friendly corps are showing up as enemy, and show info does not show corp status only sec. rating.
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Jarjar
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Posted - 2004.06.15 13:45:00 -
[3]
Don't tell me you missed to add cruise launchers?
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Aitrus
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Posted - 2004.06.15 14:06:00 -
[4]
Went to a belt to smack some rats. They were out of range, so I removed my multi-frequency crystals. (all I had on me) I kill the rats, and when the guns stop firing, the Auto-reload put the crystals back on for me.
I would imagine that auto-reload should not apply to lasers. I'll see what it does if I have crystals of different types in cargo.
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Hal3
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Posted - 2004.06.15 14:07:00 -
[5]
Saw this after posted my topic. I read in the patch notes that NPC rats will now be all over the world...does this mean that NPC rats will show up in high sec like .9 and 1.0?
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Falco Rathnekar
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Posted - 2004.06.15 14:08:00 -
[6]
I noticed the item regarding criminal flagging and that when they are flagged we can fire on them without fear of police or sentry guns.
Does this apply to all security spaces? doesn't that pretty much mean that anyone can fire on anyone at anytime? (thinking ore theifs are finally going to get what's coming to them ) ____________________________________
Falco Rathnekar RAST Corporation |

Tophereon
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Posted - 2004.06.15 14:08:00 -
[7]
Some Stargates are showing as a threat to me. lol
TOph. 
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Attilla
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Posted - 2004.06.15 14:09:00 -
[8]
Edited by: Attilla on 15/06/2004 14:14:05 Standings are not taken into account when refining. I donŠt know if the server will do it, but the client displays that I have 0.0 in standings towards the corp that owns the station but in reality I have 8.8 or alike. So they threaten to take 5% of the minerals instead of the 0% the bastards! So I dare not to refine at the moment.
UPDATE: Relog seems to have fixed this... weird, since I had already tried that. But second timeŠs a charm. |

The Q
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Posted - 2004.06.15 14:09:00 -
[9]
Please fix the standings issues EVERYONE is an enemy even those at +10 !!
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Jexter
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Posted - 2004.06.15 14:12:00 -
[10]
Edited by: Jexter on 15/06/2004 14:20:45 Not sure if it is a bug or not, but I am finding alternate spawns of Guristas and Blood Raiders in a place that used to only spawn Guristas.
Not that I complain: I found 2 spawns so far (0.0 with bistot) both with Battleships: 1x1.250.000 Scorpion and 5x40k Condors... next spawn is 1x2M Apocalypse, 2x225k Mallers and 2x40k Punisher: very very nice, seems appropriate for a system with bistot.
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Harcole
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Posted - 2004.06.15 14:14:00 -
[11]
It would appear certain people can no longer mine, due cloaked roids or "Power Managment" spheres... see related link Linkage 
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Isiana
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Posted - 2004.06.15 14:19:00 -
[12]
Mwd penalty: -25 % shield, -25 % cap 525 sig increase!!!
I thought u were replacing the cap and shield with the sig increase!!! now it got all 3 of them! this is just great 
Carebear|Me Alts |

Slarty Bardfast
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Posted - 2004.06.15 14:20:00 -
[13]
Couple of things.
Sound: I was playing just before the patch, all was fine. Patch comes, I install it, go back to play, and quite a few of the sounds seem to be screwed up. Stargates, weapons, warping to name a few are different to what they were. The sound is tinny, and of poor quality.
I rebooted, checked my sound with another game, etc and its only Eve which has this odd effect. Most of the other ingame sounds are fine as well....
Tracking: I dont know if this is what you intended..... I fired 400 AM L at a 3k rat at various distances, i didnt hit with a single shot. Fair enough, so I went and picked up my Thorax, and the same thing happens. I was only able to hit when it was completely stationary, the moment it started moving not 1 single shot out of around 200 hit.
If you can no longer hit a frig with anything but small weapons then in my books something is majorly screwed.
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Tenashi
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Posted - 2004.06.15 14:23:00 -
[14]
stopping the sound(stop button) and it keeps starting to play after every startup(getting frigging annoying) can this be fixed(again)? as this bug was fixed once apoun a time in the past
Everlasting Vendetta - Search |

Xavier Cardde
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Posted - 2004.06.15 14:24:00 -
[15]
As the black programmer smoker from Jurassic Park Said.
Hold on to your butts.
.
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MasterTao
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Posted - 2004.06.15 14:43:00 -
[16]
Cap relay, in the description it says -10% shield boost 20% cap recharge, but when you fit it on the ship it doesn't penalize the shield.
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Pacala
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Posted - 2004.06.15 14:44:00 -
[17]
2 minor things:
#1 In the station 'Guests' tab, all the character names appear as lower case. Not critical, but annoying.
#2 The Interceptor bonus descriptions do not match the changes the patchnotes.
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RobW1
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Posted - 2004.06.15 14:50:00 -
[18]
I don't seem to see :-
* New BPO's * Level 4 agents * New skillbooks for things like ballistic launchers
What's happening with those?
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Harcole
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Posted - 2004.06.15 14:51:00 -
[19]
Originally by: Pacala 2 minor things:
#1 In the station 'Guests' tab, all the character names appear as lower case. Not critical, but annoying.
#2 The Interceptor bonus descriptions do not match the changes the patchnotes.
#2 doesn't this requirement a clearing of the cache?
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JoCool
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Posted - 2004.06.15 14:55:00 -
[20]
Originally by: MasterTao Cap relay, in the description it says -10% shield boost 20% cap recharge, but when you fit it on the ship it doesn't penalize the shield.
Wrong, it penalizes the shield booster. I've tried it multiple times because I couldn't believe what I saw. 
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Beisser
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Posted - 2004.06.15 14:59:00 -
[21]
Originally by: MasterTao Cap relay, in the description it says -10% shield boost 20% cap recharge, but when you fit it on the ship it doesn't penalize the shield.
shield-boost means your shieldbooster actually recharges less amount of shields per activation.. check it out! -----------------------------------------------
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Ishkur
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Posted - 2004.06.15 15:26:00 -
[22]
Heavy Missle Launchers are not autorepeating.
Market in Verge Vendor region not working for me.
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Nightfang
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Posted - 2004.06.15 15:26:00 -
[23]
My sound is all borked up. It flimmers, just like the speakers were broke, but thing is they ain't. I have perfect sound in all other activities I do at my computer...
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Bohr
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Posted - 2004.06.15 15:29:00 -
[24]
Worked for the last 15 mins. If this continues, gg 
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Armaged
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Posted - 2004.06.15 15:33:00 -
[25]
Two things right off:
The Bug Report option is missing from the petition list.
I found that becau8se in the process of trying to report a bug well....
My Punisher's top speed has been halved.
With a Cold-Gas Arcjet (1mn AB) and Monopropellant I Hydrazine Boosters(1mn MWD) with a named Overdrive Injector (can't remember the name right now and I'm stuck entering space) I used to have a top speed of 2200m/s roughly.
Right now that is halved.
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Jiggy
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Posted - 2004.06.15 15:38:00 -
[26]
Cant even log in just a black screen saying activating permanently, so sofar this patch isnt getting a thumbs up.
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Styrmir
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Posted - 2004.06.15 15:39:00 -
[27]
Auto-reloading seems to work as expected.
Apart from one small glitch:
I tried to let one gun empty that I had no spare ammo for. I correctly got a message that it was so. However when I tried to manually put in ammo that I had in cargo hold it did not seem to "see" it. I had two different ammos in hold and it only saw one of them.
Founder and Manager of The Misneden Shuttle Museum |

Ktadaemon
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Posted - 2004.06.15 15:42:00 -
[28]
Trade windows are causing some problems, the accept button doesnt always work and then the items disappear if the trade is cancelled. So far I've lost an Abalest heavy launcher and 2 corp mates have lost large amounts of minerals.
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Tevgor Remal
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Posted - 2004.06.15 15:55:00 -
[29]
Originally by: Armaged
My Punisher's top speed has been halved.
With a Cold-Gas Arcjet (1mn AB) and Monopropellant I Hydrazine Boosters(1mn MWD) with a named Overdrive Injector (can't remember the name right now and I'm stuck entering space) I used to have a top speed of 2200m/s roughly.
Right now that is halved.
I think the reason for this is that the punisher now weighs twice as much.  |

Tenashi
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Posted - 2004.06.15 16:06:00 -
[30]
reboot the servers...
19ppl in local and could do anything right after jumping in and a relog hangs at activating character for ages
Everlasting Vendetta - Search |
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