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Cadman Weyland
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Posted - 2004.06.21 17:12:00 -
[1]
Its the best looking ship in game, maybe bar the new Amarr Destroyer but its in need of some real loving.
I really wanna fly this ship but it just doesnt seem to hack it. 2 Guns, a Launcher slot and an empty high slot. Its a very underarmed cruiser in my opinion. Yes it has a nice drone bay but its not enough. With the misisle changes it can no longer use Torps or Cruise making it very under armed. It really could be done with a tweak.
I justify this by my usual choice of ship. I almost always fly a Celestis, ugly as sin but i find very effective. Lovely big drone bay, 3 gun slots and 2 missile slots.
Both the Celt and the Arb seem to fill the same role, yet the Celt is much better armed (a gun and a launcher more). Im just advocating another usable gun/missile hardpoint is needed for the Arb.
Opinions please 
Director of Empire Ops and Chief Carebear |

Perry
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Posted - 2004.06.21 20:05:00 -
[2]
signed [X]
Give it a 3rd turret slot, Its an Amarr vessel ! You are right, Celestis and Arbitrator are very similar, but the Arbitrator would lose in most fights because its
A: not much better armored B: not THAT much more drones C: terribly underarmed
In fact its worse armed then most combat-frigates lol The Launcher Slots will get upgreded with the Elite-Arbitrator, it has four launchers on the hull.
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Del Narveux
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Posted - 2004.06.21 20:20:00 -
[3]
Yeah, Arbie needs some help. If I was picking a drone carrier I would go with Thorax, its more expensive but way better armed than an Arb. Maybe upping its max drone limits or drone space significantly or something to make it a really serious drone carrier might help, or giving it more firepower.
Oh, and Elite ships are not the answer because it does nothing to address the weaknesses of the regular one. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

Perry
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Posted - 2004.06.21 20:28:00 -
[4]
Yes Elite will not help regular, but Cadman asked for both turrets and launchers, and regular amarr navy ships have no launchers. So adding a turret would balance it and fit roleplay-needs.
Elite Ships fill gabs in some cases, so it makes sence to give the elite-arb more launchers.
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Parallax Error
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Posted - 2004.06.21 22:42:00 -
[5]
Yeah, love thy Arbitrator (and maybe a little Maller love aswell). I think that a 3rd turret slot or 2nd missile slot is the way forward plus the same sort of bonus as the dominix now has, +1 to drones controlled per cruiser level. 14 hammerheads sounds nice :)
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Cadman Weyland
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Posted - 2004.06.21 22:45:00 -
[6]
Edited by: Cadman Weyland on 21/06/2004 22:52:14 "Im just advocating another usable gun/missile hardpoint is needed for the Arb."
I didnt say another of each. Just another one or the other. 3 guns 1 launcher, or 2 guns 2 launchers. Its just really undergunned. Especially with the removal of Torps and Cruise from cruiser class ships.
There is no choice for a drone carrier really, thorax wins, but its a close range ship(blasterrax). The Arb would give u a drone carrier, but one with a longer punch.
Also the elite version was also tagged as a point defence ship (info from Eve DB i thnk, was ages since i looked). That role would appear to have been taken by the new shiva Destroyer class vessels. We may not even get an Elite version 
edit for typos 
Director of Empire Ops and Chief Carebear |

Golan Trevize
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Posted - 2004.06.22 00:32:00 -
[7]
Arbi....well make it a real special vessel and give it 3 launchers The Gallente ideals of Freedom, Liberty and Equality will be met by the Amarr realities of Lasers, Armor and Battleships. |

EveJunkie
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Posted - 2004.06.22 03:10:00 -
[8]
Arbi is still a good ship now with enough skills. Its certainly the most flexible amarr cruiser and you cant really compare it to the thorax as its only a tier 2 ship. Loosing the ability to use cruise has hurt it alot tho. :(
I still love it.
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Bella Verde
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Posted - 2004.06.22 05:22:00 -
[9]
Arb is still really good... its a level 2 cruiser yet has 5 lowslots, great dronebay and missile slot. That, and it looks awesome.
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Pathos
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Posted - 2004.06.22 07:00:00 -
[10]
Arb needs love for sure.
1 extra launcher & 1 turret
increase speed to make it fastest Amarr crusier instead of slowest
and then you have a good ship
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Slithereen
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Posted - 2004.06.22 07:34:00 -
[11]
We need the Elite Arbitrators now! The Kor Azor special or Viziam or Carthoum special, the Khanid ship, the Sarum ship... _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Cadman Weyland
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Posted - 2004.06.22 08:04:00 -
[12]
Well if they wont update the Arb with another turret, then i hope they dont scrap the Elite versions of the ship. I hardly ever see them in game which is a shame. I just find the Celestis does the same job far better.
An Amarrian flying a Gallente ship...disgusting 
Director of Empire Ops and Chief Carebear |

Caeneus
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Posted - 2004.06.22 09:52:00 -
[13]
I like to start by saying the Arb was the first shp i wanted, they look sleek, dare I say sexy, and have a missle launcher on an Amarr ship! What more could you ask for?
Well alot actually, the Arb is so underpowered its scary.
The ship has only two shining atributes, its launcher hard point and its drone bay. I dont think this is enough really. It is very close on ship layout with the Auguror despite it being a supposedly newer ship and it being a tier 2 cruiser.
So what does it need? I would definately go for another launcher hardpoint. Another turret may upset the ship a bit too much, but then again the Arb has more CPU than the other lower cruisers and matches the Maller which is Bizarre for a ship with only 2 turret hard points! The armour should be raised to make it more balanced with the Omen. Currently the Omen has more armour and structure than the Arb, but has less mass and is faster by a good 20m/s base speed. How sccrewed up is that.
So more armour, structure and another launcher. If it doesnt get the structural upgrade, and the additional plating. Then its mass should be reduced and its speed increased. Make it a quick nimble cruiser rather than nothing.
The last FUBAR;d point is it has the least weaponary but the longest targetting range.
So basically I completely agree, the Arb needs a complete make over!
Oh one last point:
The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.
special5% bonus to Medium Energy Turret capacitor use per level
It has only 25 points more armour and structure compared with Aug which is a Tier 1 cruiser. The bonus applies to the whole 2 turrets. CCP whats going on!
Can't think of anything witty to put here. |

ActiveX
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Posted - 2004.06.22 10:00:00 -
[14]
Maybe the Arbi bonus should be changed to match the Dominix' +1 drone/lvl bonus. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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Jane Vladmir
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Posted - 2004.06.22 12:34:00 -
[15]
love it up, love it real good.
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Dau Imperius
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Posted - 2004.06.22 12:59:00 -
[16]
I used the Arbit as my main miner before I had a BS. It had decent cargo room for a cruiser, a missle launcher, and as an Amarr only pilot...it had lots of drones for defense. One thing I will say for it, it could handle armor repairing, shield boosting and the works if I choose to fight NPC's with it, a great defensive craft. Unfortunetly, with only two turrents and one missle it was not able to dish out much. I'd advocate only 1 more turent or missle slot on it for sure (not both). It wouldn't unbalance it at all as it would compare with a Gallente vessel. :) It really does look fantastic as well...just correct the insignias on the ship! It's Amarr not a Min cruiser!
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Marcennis
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Posted - 2004.06.22 13:25:00 -
[17]
Heh, that was the first Amarr cruiser I was going to pickup, but I went with an Omen instead after looking at the specs. It definitely needs a little something, signed!
Looking at a Celestis now for this very reason. The Arb looks a lot better though, make it worth flying please :) --- Mining & Transport - Logistics Division - Hadean Drive Yards
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Cadman Weyland
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Posted - 2004.06.22 17:18:00 -
[18]
Edited by: Cadman Weyland on 22/06/2004 17:36:04
Originally by: Marcennis Heh, that was the first Amarr cruiser I was going to pickup, but I went with an Omen instead after looking at the specs. It definitely needs a little something, signed!
Looking at a Celestis now for this very reason. The Arb looks a lot better though, make it worth flying please :)
I really rate the Celestis. Ive flown Mallers, Vexors, Omens and Celts. Use an omen as a cargo ship, vexor for mining and Celt as a hunting ship. As an Amarrian i dearly want to fly my races ships, but just cant justify the Arb over the Celt. Really does need changed.
Come on ccp..give it some loving. PLEASEEEEE
Director of Empire Ops and Chief Carebear |

Toastmaster
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Posted - 2004.06.22 18:03:00 -
[19]
Arb is the best amarr mining cruiser isnt that enough ? 
"viper zulu > toast has killed our whole corporation ships at least once"
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Finderne
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Posted - 2004.06.22 18:25:00 -
[20]
Originally by: Toastmaster Arb is the best amarr mining cruiser isnt that enough ? 
That's an important consideration for those who who play as a dedicated Amarr-only char, have high drone skills, and don't mine in battleships. (not alot of players)
BTW, does it mine better than a maller or omen if you don't use harvestors? I saw some numbers a long time ago, but wasn't sure what drones they counted on.
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J Delacroix
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Posted - 2004.06.22 18:35:00 -
[21]
surely an omen or maller is a better mining ship? besides toastmaster since when were you such an expert at mining ;)
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Caeneus
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Posted - 2004.06.22 21:04:00 -
[22]
Mining ship? Shame its a military vessel and should be used as such! The stats on the arb doesn't make much sense at all.
Truth be told I found one use for it.
Armour tank it, drone it up to the hilt, fit a small launcher and couple of meta pulse lasers and you have an excellant anti-interceptor platform.
Can't think of anything witty to put here. |

Bella Verde
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Posted - 2004.06.22 21:05:00 -
[23]
Do you guys not see the 5 lowslots? Its a fine ship. 2 Heavy Beams and 1 Heavy launcher are great combined with the drone bay. It performs superbly for a tech 2 combat cruiser.
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Cadman Weyland
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Posted - 2004.06.22 22:14:00 -
[24]
Edited by: Cadman Weyland on 22/06/2004 22:16:26
Originally by: Bella Verde Do you guys not see the 5 lowslots? Its a fine ship. 2 Heavy Beams and 1 Heavy launcher are great combined with the drone bay. It performs superbly for a tech 2 combat cruiser.
5 lows but pitiful fire power, whats the point?? I still reckon it needs 1 more gun or another missile. Though a Dominix style drone bonus sounds rather good.
Director of Empire Ops and Chief Carebear |

Caeneus
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Posted - 2004.06.23 00:53:00 -
[25]
Err all the Amarr cruisers have 5 lows bar the maller which has 6. Other than the drone bay there is no reason to pick the Arb. The ship still needs fire power.
Can't think of anything witty to put here. |

Slithereen
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Posted - 2004.06.23 04:37:00 -
[26]
If they don't add another turret or missile launcher, at least they should give the Arb some kind of secondary bonus, like a damage or ROF bonus on lasers or something.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Tyrrax Thorrk
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Posted - 2004.06.23 05:45:00 -
[27]
Heh never even throught of using it for mining, altho I guess I can see why people might have liked it for that.
It's my favorite Amarr cruiser, used to be by far the best for PvP. Don't really agree it needs loving seeing as it's a tier 2 and has 5 low slots, big drone bay, etc.. Got nerfed pretty hard now that it can't use torps/cruise missiles but it still rocks..
Second bonus should be added of course, but then I think they're doing that with all ships..
I'd like if my Arbitrator was a tier 3 supercruiser, but it's not and unless CCP implement modding ships up it aint gonna happen.
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Krendig
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Posted - 2004.06.23 06:32:00 -
[28]
Edited by: Krendig on 23/06/2004 06:34:31 It would be nice to see the Arbitrator compare favorably with the Vexor, since they're both tier 2 cruisers, and both designed as drone carriers.
The only thing the Arbitrator has going over the Vexor is 300 more drone space.
They're tied in speed, and the Vexor has more structure(?), armor(?), shields, and cap(!).
Vexor has 4 turrets, 5 high slots.
Oh, and it has more cargo, although that's offset a bit by the extra low slot on the Arbitrator.
Hrm. Vexor also has more powergrid.
Hey CCP... are you guys *certain* you didn't swap the numbers between the Vexor and the Arbitrator?
One more launcher bay, +50 powergrid, and enough armor to make it the most armor of any tier 2 cruiser (other than the Omen). That's not much, right? 
--Krendig
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Bella Verde
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Posted - 2004.06.23 06:51:00 -
[29]
Krendig: Vexor is actually tier 3, and Thorax would be tier 4. The Celestis/Blackbird/Bellicose would be the counterparts of the arbitrator, as they are weaker in hitpoints and capacitor compared to their tier 3 and 4 counterparts. Thus, a Vexor indeed is stronger than an arbitrator at least in hitpoints.
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Krendig
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Posted - 2004.06.23 08:13:00 -
[30]
Originally by: Bella Verde Krendig: Vexor is actually tier 3, and Thorax would be tier 4. The Celestis/Blackbird/Bellicose would be the counterparts of the arbitrator, as they are weaker in hitpoints and capacitor compared to their tier 3 and 4 counterparts. Thus, a Vexor indeed is stronger than an arbitrator at least in hitpoints.
*checks skill requirements on all three ships*
Nope. Vexor and Arbitrator are tier 2, Thorax is tier 3, and there are no tier 4 cruisers in game that I'm currently aware of.
At least, from what I've seen from CCP's comments, it's 1, 2, and 3 for cruisers.
--Krendig
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Roba
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Posted - 2004.06.23 09:22:00 -
[31]
The Arb needs a 4th med slot. Thats all.
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Ronyo Dae'Loki
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Posted - 2004.06.23 09:47:00 -
[32]
I actually bought one tonight for no reason other than that I was bored and it's a very pretty ship.
Fitted it out quite nicely, but yeah, it could use either one more turret slot or better yet one more launcher. 2/2 turret/launcher plus the drones would be nice and it'd be a very balanced little ship. ------------- My salsa makes all the pretty girls want to dance and take off their underpants. I <3 ( . Y . ) |

Cadman Weyland
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Posted - 2004.06.23 10:18:00 -
[33]
The Arb is a tier 2 cruiser as is the Celestis. The celestis just has more punch. 3 guns, 2 launchers vs 2 guns , 1 launcher. Dunno bout the Bellicose, looks cool but never trained for Minmater cruisers.
Director of Empire Ops and Chief Carebear |

1FSTCAT
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Posted - 2004.06.23 14:37:00 -
[34]
Edited by: 1FSTCAT on 23/06/2004 14:49:19 This baby is a fanastic cruiser and a great mission runner when equiped right
In my hanger I have for equiping it 2 Miner 2s 1 small smart bomb named 1 Large Missile Launcher 2 Focused Modal Medium Laser Is 10 mwd drive 1 cap recharger 5 overdrives 5 cargo expanders 4 400mmm tungsten plate 1 Medium Automated Carapace Restoration
and 8 ogres allows me to do any agent mission easy and is cheaper fully loaded out with named gear than a thorax full of empty slots
I let you guys work out what load out is for what mission the thing is nearly industructable as for firepower use the drones geeze the small lasers are only to strip a bit of sheilding and tick of npc pirates
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Bella Verde
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Posted - 2004.06.23 20:24:00 -
[35]
Originally by: Krendig
Originally by: Bella Verde Krendig: Vexor is actually tier 3, and Thorax would be tier 4. The Celestis/Blackbird/Bellicose would be the counterparts of the arbitrator, as they are weaker in hitpoints and capacitor compared to their tier 3 and 4 counterparts. Thus, a Vexor indeed is stronger than an arbitrator at least in hitpoints.
*checks skill requirements on all three ships*
Nope. Vexor and Arbitrator are tier 2, Thorax is tier 3, and there are no tier 4 cruisers in game that I'm currently aware of.
At least, from what I've seen from CCP's comments, it's 1, 2, and 3 for cruisers.
--Krendig
I'm not talking about the skill requirements. I'm talking about the actual class these are in. The tier 3 cruisers would be Caracal, Vexor, Stabber, and Omen, due to their increased hitpoints, capacitor, and sensor strength. Not to mention they require more minerals to build. The Vexor is better than the arbitrator, but also the celestis.
I could say the same about frigates. Would you say that a Griffin would be in the same class as, say, a heron? They both require caldari frigate two, yet the Griffin is far better and thus is on a higher tier.
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Jeswyn
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Posted - 2004.06.24 10:44:00 -
[36]
IMO the Arbitrator is the prototype of a drone carrier. Few turrets, good tanking possibilities, large drone bay 
Another Launcher slot, more armor and some kind of drone bonus might work wonders tho ^^
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Ribbo
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Posted - 2004.06.24 12:13:00 -
[37]
the arbie was the first cruiser i REALLY wanted, it looked amazing and no one had them, but alas, when i first bought one i found out that i couldnt find a nice setup.. and worst of all it looked like a rusty relic of the amarr race.
but i do think it's got it's place in fleet manouveres.. i just dont know what as yet.
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Krendig
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Posted - 2004.06.24 16:46:00 -
[38]
I had a chance to pick one up cheap (about the time this thread started), so I did.
I've been using it for L3 kill missions.
Haven't taken on any of the "big" spawns yet, but it certainly deals with 50-60k spawns easily.
--Krendig
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