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Thread Statistics | Show CCP posts - 4 post(s) |

Rifter Drifter
Minmatar Greatly Reducing Inflation Every Fight
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Posted - 2008.10.07 10:35:00 -
[1]
Incase some of you haven't read the latest front page news Linkage
tl;dr CCP is fixing the lag!
Personally i havent been online very much lately due to the fact im moving in to my new place tomorow ( ) and have spent the last few days moving endless packages of **** into storage.
However, ive popped on every now and then and personally, i think CCP has done a pretty amazing job so far. I've never really had any complaints with the lag.. i tend to stay out of 500v500 ***fests and jita had never really been a problem for me. However, in my "on time" ive been sorting out my assets in and around jita, and performance has been great!
so
Thumbs up to CCP, nice one.
(i do not work for, represent, or get any free beer from CCP, infact i dont really know why i started this thread.. meh)
        

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Franga
NQX Innovations
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Posted - 2008.10.07 10:44:00 -
[2]
It has been good. ----------
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2008.10.07 10:44:00 -
[3]
Edited by: Sheriff Jones on 07/10/2008 10:45:20 Until players bring more lag from their respected hineys 
You can't fix lag, ever, unless you have a supercomputer that can run atleast two crysis simultaneously.
And even then, the law of "directly proportional funtime" law demands players try to run three of the buggers.
With added mods for more graphics.
And pie makers.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

FlameGlow
Legio Octae Rebellion Alliance
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Posted - 2008.10.07 10:44:00 -
[4]
All fleetfights(those you want to lag less) have to be reported 24 hours in advance with participant numbers to BoB... err devs? _____________ I don't care what is nerfed, as long as it's not my "undock" button. |

Hirana Yoshida
Behavioral Affront
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Posted - 2008.10.07 10:52:00 -
[5]
As that generally excellent blog also says, is that we players have noticed the better performance and have started pouring even more people into the fleets.
1200 locals have rarely been seen since the Great Lag War (BoB vs. Goon). I hope that CCP recognizes that they will never have enough CPU power to handle our blobbing ways and don't drain their coffers trying.
There are some odd 30 minute lag periods happening in some constellations (FW) from time to time, very strange.
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Graic
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Posted - 2008.10.07 10:59:00 -
[6]
Quote: Impossible is nothing!
Let's start small. Target shaving 2 minutes a month off DT until it's below 30 minutes. Then I'll get excited.
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CCP Lingorm
C C P

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Posted - 2008.10.07 11:03:00 -
[7]
Originally by: FlameGlow All fleetfights(those you want to lag less) have to be reported 24 hours in advance with participant numbers to BoB... err devs?
Nice misqoute.
It is OPTIONAL. If you WANT to report a fleet fight before it occurs then the Virtual World Operations Team (the server admins, not the GM's) will look at the data and see if they can preemptively accommodate you onto one of the new nodes. If you chose not to make use of this functionality then that is your choice.
As it is your choice the results of using this feature or not are also in your hands.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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Vabjekf
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Posted - 2008.10.07 11:12:00 -
[8]
CCP should write a complex algorithm to try and predict battles before they happen!
Then one day someone will discover it works for reality too. And CCP will become famous having invented a machine that can predict the future.
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2008.10.07 11:12:00 -
[9]
Edited by: Sheriff Jones on 07/10/2008 11:12:20
Originally by: Vabjekf CCP should write a complex algorithm to try and predict battles before they happen!
Then one day someone will discover it works for reality too. And CCP will become famous having invented a machine that can predict the future.
It's actually not that hard to do 
Relatively speaking ofcourse.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Na'Thuul
Caldari Perkone
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Posted - 2008.10.07 11:13:00 -
[10]
Won't help fleetfights. No matter the work, hardware and dedication CCP puts in, the second 1000 man fleet fight work flawlessly, alliances will be bringing 1500 instead and you're back to square one. ---
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Graic
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Posted - 2008.10.07 11:15:00 -
[11]
Originally by: CCP Lingorm It is OPTIONAL. If you WANT to report a fleet fight before it occurs then the Virtual World Operations Team (the server admins, not the GM's) will look at the data and see if they can preemptively accommodate you onto one of the new nodes. If you chose not to make use of this functionality then that is your choice.
As it is your choice the results of using this feature or not are also in your hands.
Can CCP unequivocally state that no server admins are members of alliances who potentially may take part in a fleet battle?
And what controls are in place, be they policies, process or oversight by CCP Internal Affairs that ensures "arms length" separation between CRITICAL information on fleet engagements and CCP staffers or affiliates not obtaining advance warning of this information?
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Vabjekf
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Posted - 2008.10.07 11:15:00 -
[12]
thats easily solved.
remove aliances =p
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royal killer
Amarr Shadows Of The Federation
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Posted - 2008.10.07 11:23:00 -
[13]
Lag comes from pilots, so as long as pilots exist, lag will always be lurking in the shadows. --------------------
*ding ding!*
Wrangler: Hello and w
*ding ding!*
Wrangler: ...damn nanowhiners. |

Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.10.07 11:34:00 -
[14]
Originally by: Graic
Originally by: CCP Lingorm It is OPTIONAL. If you WANT to report a fleet fight before it occurs then the Virtual World Operations Team (the server admins, not the GM's) will look at the data and see if they can preemptively accommodate you onto one of the new nodes. If you chose not to make use of this functionality then that is your choice.
As it is your choice the results of using this feature or not are also in your hands.
Can CCP unequivocally state that no server admins are members of alliances who potentially may take part in a fleet battle?
And what controls are in place, be they policies, process or oversight by CCP Internal Affairs that ensures "arms length" separation between CRITICAL information on fleet engagements and CCP staffers or affiliates not obtaining advance warning of this information?
You really think both sides do not know in advance when the battle will happen ? It's not like POS'es will exit reinforced unexpected or systems where blobs jump on cyno jammers are not already active conflict zones. The question is just if you ask the node to sit on reinfonced machine if you excpect to see more than 500 participants in the event.
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Odda
Gallente Tyrell Corp INTERDICTION
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Posted - 2008.10.07 11:35:00 -
[15]
Originally by: CCP Lingorm
Originally by: FlameGlow All fleetfights(those you want to lag less) have to be reported 24 hours in advance with participant numbers to BoB... err devs?
Nice misqoute.
It is OPTIONAL. If you WANT to report a fleet fight before it occurs then the Virtual World Operations Team (the server admins, not the GM's) will look at the data and see if they can preemptively accommodate you onto one of the new nodes. If you chose not to make use of this functionality then that is your choice.
As it is your choice the results of using this feature or not are also in your hands.
Where\how do we report this? make a forum post? petion? e-mail?
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CCP Lingorm
C C P

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Posted - 2008.10.07 11:37:00 -
[16]
Originally by: Graic
Can CCP unequivocally state that no server admins are members of alliances who potentially may take part in a fleet battle?
And what controls are in place, be they policies, process or oversight by CCP Internal Affairs that ensures "arms length" separation between CRITICAL information on fleet engagements and CCP staffers or affiliates not obtaining advance warning of this information?
CCP Mindstar replied with this information in the official Dev Blog Comments thread. I can only assume you are ignoring that response and continuing your allegation in this thread for some other motive than actual reporting of information. So I will answer your questions.
I can't answer that as I do not know what alliances my fellow employees are or are not in. It is not something that is talked about round the office. Are some in alliances? I assume so, but do not ask.
Is this entire reporting system watched by Internal Affairs? Yes. Are Internal Affairs in an Alliance? No.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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Graic
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Posted - 2008.10.07 11:40:00 -
[17]
Originally by: Carniflex You really think both sides do not know in advance when the battle will happen ? It's not like POS'es will exit reinforced unexpected or systems where blobs jump on cyno jammers are not already active conflict zones. The question is just if you ask the node to sit on reinfonced machine if you excpect to see more than 500 participants in the event.
There is a clear difference between in game / out of game intelligence and intelligence hypothetically sourced from CCP.
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.10.07 11:51:00 -
[18]
Originally by: Na'Thuul Won't help fleetfights. No matter the work, hardware and dedication CCP puts in, the second 1000 man fleet fight work flawlessly, alliances will be bringing 1500 instead and you're back to square one.
Hmm, maybe. It's not always so easy to get 800 people together - it's a lot easier to get 200-300.
Once it's no longer possible to hope to win 250vs250 on a roll of the lag-dice, we may see a change in ways.
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Rifter Drifter
Minmatar Greatly Reducing Inflation Every Fight
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Posted - 2008.10.07 11:56:00 -
[19]
Originally by: Malcanis
Originally by: Na'Thuul Won't help fleetfights. No matter the work, hardware and dedication CCP puts in, the second 1000 man fleet fight work flawlessly, alliances will be bringing 1500 instead and you're back to square one.
Hmm, maybe. It's not always so easy to get 800 people together - it's a lot easier to get 200-300.
Once it's no longer possible to hope to win 250vs250 on a roll of the lag-dice, we may see a change in ways.
HUSH THE OP IS SPEAKING AND HE AGREES WITH MALCANIS.
to all those naysayers "you cant fix lag people will just bring 2000-3000 etc..
well its highly unlikely.. its hard work getting 500 people to do extremely boring tasks for hours a night at your whim.. its even harder to get 1000, 2000 and so on to turn up to all these fights.. it just wont happen, it doesnt work like that, and to top it off.. its just not efficient.
Division of Labour.
Discuss.
AND MASSIVE DERAIL. this thread was just a simple thanks to ccp for doing a job most other companies wouldnt even begin to tackle
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Graic
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Posted - 2008.10.07 11:58:00 -
[20]
Originally by: Rifter Drifter AND MASSIVE DERAIL. this thread was just a simple thanks to ccp for doing a job most other companies wouldnt even begin to tackle
Other companies don't have hardware refresh programs?
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Rifter Drifter
Minmatar Greatly Reducing Inflation Every Fight
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Posted - 2008.10.07 11:59:00 -
[21]
Originally by: Graic
Originally by: Rifter Drifter AND MASSIVE DERAIL. this thread was just a simple thanks to ccp for doing a job most other companies wouldnt even begin to tackle
Other companies don't have hardware refresh programs?
other companies dont put up with endless trolling because a worlds first attempt at something is a bit tricky at first.
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umop 3pisdn
Minmatar Fnck the blob.
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Posted - 2008.10.07 12:00:00 -
[22]
Originally by: CCP Lingorm
Originally by: FlameGlow All fleetfights(those you want to lag less) have to be reported 24 hours in advance with participant numbers to BoB... err devs?
Nice misqoute.
It is OPTIONAL. If you WANT to report a fleet fight before it occurs then the Virtual World Operations Team (the server admins, not the GM's) will look at the data and see if they can preemptively accommodate you onto one of the new nodes. If you chose not to make use of this functionality then that is your choice.
As it is your choice the results of using this feature or not are also in your hands.
Don't let the idiots get to you, this is something the player base has been asking and petitioning for for a long time.
and @ everyone else, if you log on and there's no lag, man the pos guns!! 
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Sythyss
Twilight Trading Twilight Imperium
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Posted - 2008.10.07 12:02:00 -
[23]
Originally by: Na'Thuul Won't help fleetfights. No matter the work, hardware and dedication CCP puts in, the second 1000 man fleet fight work flawlessly, alliances will be bringing 1500 instead and you're back to square one.
yeah true, I guess CCP should just stop working on solving all and any lag issues, revert the servers back so they can only handle maybe 100 guys, and work on much more important features 
---------------------------
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Lord Fitz
Project Amargosa
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Posted - 2008.10.07 12:55:00 -
[24]
The sort of battles that will need this reinforcement will be POS's coming out of reinforced most likely (not going in). And so who knows about it via reporting is likely moot, since it's probably on the public forums already by that stage.
I don't think there's any point in getting them to reinforce a node you're going to do a 'surprise' attack on anyway. If it's really a surprise, there won't be enough people there to require reinforcement, and those that are won't be doing alot of shooting.
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Abrazzar
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Posted - 2008.10.07 12:58:00 -
[25]
As if corrupt GMs couldn't just read the chatlogs for all the information they want... 
Looks like tinfoil hats incapacitate brain functionality.
-------- Ideas for: Mining
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Doctor Remulak
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Posted - 2008.10.07 13:56:00 -
[26]
Originally by: CCP Lingorm If you WANT to report a fleet fight before it occurs then the Virtual World Operations Team (the server admins, not the GM's) will look at the data and see if they can preemptively accommodate you onto one of the new nodes. If you chose not to make use of this functionality then that is your choice.
As it is your choice the results of using this feature or not are also in your hands.
Why is it that I foresee Goonfleet intentionally mis-reporting massive flights just to try to mess up Eve for others.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2008.10.07 14:03:00 -
[27]
Originally by: Doctor Remulak
Originally by: CCP Lingorm If you WANT to report a fleet fight before it occurs then the Virtual World Operations Team (the server admins, not the GM's) will look at the data and see if they can preemptively accommodate you onto one of the new nodes. If you chose not to make use of this functionality then that is your choice.
As it is your choice the results of using this feature or not are also in your hands.
Why is it that I foresee Goonfleet intentionally mis-reporting massive flights just to try to mess up Eve for others.
It ain't the smartest thing in the world to annoy people with the ability to terminate your account.
Secondly, reports from one-day-old trial account characters will obviously be ignored. ---------------- Mr. Science & Trade Institute
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DubanFP
Caldari Kylia Inc.
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Posted - 2008.10.07 16:32:00 -
[28]
Edited by: DubanFP on 07/10/2008 16:35:50 In one month you have implimented features that do more to fix lag then in the history of EVE. Your job may not be finished yet, nor will it ever be finished, but congrats you made a huge leap in progress. Good work CCP . _______________
"Cheap" and "Lame" are words created by people who refuse to admit they have been completely and utterly outclassed. |
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CCP Mindstar

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Posted - 2008.10.07 16:41:00 -
[29]
Hey all,
Just to chime in and echo what Lingorm has said - this system is entirely optional. The main point of announcing this is to let players know that we are listening - if you want to let us know. You don't have to tell us if you don't want to, but on the other hand we don't always know where these big fights are taking place.
Of course, if we get a notification we will do our homework to make sure that requests are valid. Similarly, we are not going to listen to people who are just messing around.
If you have any concerns, please do send a mail to Internal Affairs.
Mindstar.
-- |
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CCP Mindstar

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Posted - 2008.10.07 16:53:00 -
[30]
Originally by: CCP Mindstar If you have any concerns, please do send a mail to Internal Affairs.
Just to clarify this, please make sure to include any details or evidence along with your mail. -- |
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