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BetaRay
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Posted - 2004.06.24 20:56:00 -
[1]
Is this correct? To train to lvl 5 will take up to 45d, 4h, 4m, 45s. Even with low perception (7) and willpower (10) and all learning skills at lvl 4. Is the norm for those who have trained gallente lvl 5?
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Gaijin Lanis
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Posted - 2004.06.24 20:59:00 -
[2]
Edited by: Gaijin Lanis on 24/06/2004 21:03:01 Yes, its correct. What part seems strange?
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Barth3zzzNL
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Posted - 2004.06.24 21:07:00 -
[3]
That indeed is right  ---------------------------
[Coreli Corporation Mainframe] |

Eli Whitney
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Posted - 2004.06.24 23:08:00 -
[4]
Edited by: Eli Whitney on 24/06/2004 23:09:53 For that much time it would be faster for you to make an alt with really high perception and willpower and have him train it up instead. Thats what I ended up doing. I think we got ours down to around 20 days by also buying a perception implant. But even without the implant it will be faster for you to do it this way. It also makes hauling easier and moving your main ship and indy around is easier with two seperate characters.
Here are some important pointers:
It's fastest with a Minmatar Brutor Slave Child, putting 3 into per and 2 into will. Then train learning to 1, spatial awareness and empathy to two. Then train gallente frigate to level 3 and start training the gallente industrial skill. Training learning skills any higher will result in a net loss of time. Unless you plan on learning other things like navigation skills. But you can do that after you get Gallente 5.
It's faster to use a Minmatar over a Gallente even though you have to train up gallente frigate to level 3 because the per and will are higher to start with.
If you don't want to spend the time you can go with the second best industrial, the Mammoth. Then you would only need to train Minmatar Industrial to level 4.
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Rommelius
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Posted - 2004.06.25 03:43:00 -
[5]
50 days 21 hours 42 minutes 36 seconds.. personally i think that's a Little high for an indy skill.. |

Kurtz
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Posted - 2004.06.25 04:58:00 -
[6]
It is worth every minute to obtain the use of a Eye Five.
I also went the Alt character route. See my thread on hauler alts.
http://oldforums.eveonline.com/?a=topic&threadID=88368
You can make use of the character by using the three and even the four while you wait for the payoff ship.
Once in the five you won't fly any of the others ever again, you will just buy more fives.
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Barth3zzzNL
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Posted - 2004.06.25 16:18:00 -
[7]
If only i had more money...  ---------------------------
[Coreli Corporation Mainframe] |

The Pegasus
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Posted - 2004.06.25 18:28:00 -
[8]
Originally by: BetaRay Is this correct? To train to lvl 5 will take up to 45d, 4h, 4m, 45s. Even with low perception (7) and willpower (10) and all learning skills at lvl 4. Is the norm for those who have trained gallente lvl 5?
Wuhhaaa 45d+ is extremly high, i needed 22d, having perception at 20 and willpower at 16. _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon perfectly strikes Guardian Initiate, wrecking for 172.8 damage. |

Gaijin Lanis
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Posted - 2004.06.25 18:54:00 -
[9]
Edited by: Gaijin Lanis on 25/06/2004 19:44:08
Originally by: The Pegasus Wuhhaaa 45d+ is extremly high, i needed 22d, having perception at 20 and willpower at 16.
You mean to say with twice his attributes it took you half the time?! 
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Gween
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Posted - 2004.06.25 22:59:00 -
[10]
Edited by: Gween on 25/06/2004 23:01:47
Originally by: Gaijin Lanis Edited by: Gaijin Lanis on 25/06/2004 19:44:08
Originally by: The Pegasus Wuhhaaa 45d+ is extremly high, i needed 22d, having perception at 20 and willpower at 16.
You mean to say with twice his attributes it took you half the time?! 
Yep - his attributes are awfully low for training ship-skills. sorry, mate.
edit: sp --------------
Coffee'n'Toffee makes Gween happy Coffee'n'Toffee makes Gween happy ... |

Skelator
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Posted - 2004.06.26 04:37:00 -
[11]
Train all you learning skill's to 5 that should knock some time off..
They have us Surrounded again.. the Poor Bastards |

Disfigured Thief
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Posted - 2004.06.26 06:59:00 -
[12]
Before training for I5 you really should have all your learn skills at 5 and some implants. It only took me about 28 days or so...well worth it.
I use 5 named overdrives (speed 400)and 2 regular ABs and get 700+ before i hit the gates that is. still have 3k cargo for courier missions or whatever when I need to haul fastlike. with some extenders i get like 15k+ cargo space too, but its slow as hell (only good for BM jumping).
Cya around _________________
My long, hard Iteron goes into space so deep...it be cryin'.
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Mrmuttley
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Posted - 2004.06.26 10:24:00 -
[13]
I have average skills and iteron V takes 32 days so yeah thats a bout right if your percetion sucks.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hmmm I need a Sig |

KrakizBad
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Posted - 2004.07.01 20:03:00 -
[14]
Originally by: Disfigured Thief
I use 5 named overdrives (speed 400)and 2 regular ABs and get 700+ before i hit the gates that is. still have 3k cargo for courier missions or whatever when I need to haul fastlike. Cya around
Loose the Overdrives and ab's. If you're in an I5 you can use a 10mn mwd, and for zipping around empire it is orgasmic. You need to max out on reactor 1's, depending on your skills you may be able to get it done with 4, leaving room for an OD or cap recharger. Then put the 10mn mwd and cap rechargers in the mid slots. With decent skills this seems to be a much better setup as you can haul 7k, or is it 7.5k, haven't done it in a while as i've been planted in 0.0 hauling full of giant secure's. I've had my I5 for almost 7 months now and it is still one of my favorite ships just because of how incredibly useful it is.
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KrakizBad
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Posted - 2004.07.01 20:03:00 -
[15]
Originally by: Disfigured Thief
I use 5 named overdrives (speed 400)and 2 regular ABs and get 700+ before i hit the gates that is. still have 3k cargo for courier missions or whatever when I need to haul fastlike. Cya around
Loose the Overdrives and ab's. If you're in an I5 you can use a 10mn mwd, and for zipping around empire it is orgasmic. You need to max out on reactor 1's, depending on your skills you may be able to get it done with 4, leaving room for an OD or cap recharger. Then put the 10mn mwd and cap rechargers in the mid slots. With decent skills this seems to be a much better setup as you can haul 7k, or is it 7.5k, haven't done it in a while as i've been planted in 0.0 hauling full of giant secure's. I've had my I5 for almost 7 months now and it is still one of my favorite ships just because of how incredibly useful it is.
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Anderi Bourdieu
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Posted - 2004.07.01 23:12:00 -
[16]
I had a corp mate that had Indy V. Man, he was a hero to the revolution...
That thing could HAUL...
----------------------------------------------- 11/17/04 Are Formal Contracts in yet? Divisional Wallets? Taxes? BP lockdown? |

Anderi Bourdieu
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Posted - 2004.07.01 23:12:00 -
[17]
I had a corp mate that had Indy V. Man, he was a hero to the revolution...
That thing could HAUL...
----------------------------------------------- 11/17/04 Are Formal Contracts in yet? Divisional Wallets? Taxes? BP lockdown? |

Quithlar Binay
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Posted - 2004.07.02 04:21:00 -
[18]
Edited by: Quithlar Binay on 02/07/2004 04:23:28 Why I didn't choose to pilot Gallente industrials. Maximizing Spatial Awareness and acquiring a Perception implant would help a good bit.
Depending on how you value ISK versus time, you now have another option for an Industrial with a Micro Warp Drive, if that is what you wish. Acquire a Mammoth (MinMatar Industrial 4) and install 4 Reactor Control IIs. The cost of this is much higher than an Iteron V, but the skills take less time. I doubt many pilots with investments in other industrials will choose this route, but it is possible.
May your hauling be profitable.
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Quithlar Binay
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Posted - 2004.07.02 04:21:00 -
[19]
Edited by: Quithlar Binay on 02/07/2004 04:23:28 Why I didn't choose to pilot Gallente industrials. Maximizing Spatial Awareness and acquiring a Perception implant would help a good bit.
Depending on how you value ISK versus time, you now have another option for an Industrial with a Micro Warp Drive, if that is what you wish. Acquire a Mammoth (MinMatar Industrial 4) and install 4 Reactor Control IIs. The cost of this is much higher than an Iteron V, but the skills take less time. I doubt many pilots with investments in other industrials will choose this route, but it is possible.
May your hauling be profitable.
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Pandora Panda
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Posted - 2004.07.02 04:57:00 -
[20]
Originally by: Quithlar Binay Depending on how you value ISK versus time, you now have another option for an Industrial with a Micro Warp Drive, if that is what you wish. Acquire a Mammoth (MinMatar Industrial 4) and install 4 Reactor Control IIs. The cost of this is much higher than an Iteron V, but the skills take less time. I doubt many pilots with investments in other industrials will choose this route, but it is possible.
Alternatively, Engineering 5, 2 Micro Aux Power Cores, and 2 Reactor Is will do the same thing at a tiny fraction of the price. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |

Pandora Panda
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Posted - 2004.07.02 04:57:00 -
[21]
Originally by: Quithlar Binay Depending on how you value ISK versus time, you now have another option for an Industrial with a Micro Warp Drive, if that is what you wish. Acquire a Mammoth (MinMatar Industrial 4) and install 4 Reactor Control IIs. The cost of this is much higher than an Iteron V, but the skills take less time. I doubt many pilots with investments in other industrials will choose this route, but it is possible.
Alternatively, Engineering 5, 2 Micro Aux Power Cores, and 2 Reactor Is will do the same thing at a tiny fraction of the price. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |

Timmuh
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Posted - 2004.07.02 23:55:00 -
[22]
Yes the LVL5 stick ship is well worth the training time, I really enjoy the 10mn mwd equiped. with some nice named expanders you can get around 22k cargo room but you'll be slow as hell, with basic expander 1's you should get around 17k, not a bad hauler. It is worth the training time! (Looks out his Mrk 5 window and sees the slow shuttles)
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Timmuh
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Posted - 2004.07.02 23:55:00 -
[23]
Yes the LVL5 stick ship is well worth the training time, I really enjoy the 10mn mwd equiped. with some nice named expanders you can get around 22k cargo room but you'll be slow as hell, with basic expander 1's you should get around 17k, not a bad hauler. It is worth the training time! (Looks out his Mrk 5 window and sees the slow shuttles)
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Nikkoli
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Posted - 2004.07.03 00:15:00 -
[24]
And if you are hauling ore, you can do some named expanders and throw secure containers in there too I have heard of people getting nearly 35k of cargo space that way..... 35k is a LOT of ore...
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Nikkoli
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Posted - 2004.07.03 00:15:00 -
[25]
And if you are hauling ore, you can do some named expanders and throw secure containers in there too I have heard of people getting nearly 35k of cargo space that way..... 35k is a LOT of ore...
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Disfigured Thief
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Posted - 2004.07.04 00:58:00 -
[26]
I use overdrives because i afk on some courier missions...on the whole I get better completion time than using a mwd and clicking at every gate. plus I use BM too so its not that big an issue really _________________
My long, hard Iteron goes into space so deep...it be cryin'.
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Disfigured Thief
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Posted - 2004.07.04 00:58:00 -
[27]
I use overdrives because i afk on some courier missions...on the whole I get better completion time than using a mwd and clicking at every gate. plus I use BM too so its not that big an issue really _________________
My long, hard Iteron goes into space so deep...it be cryin'.
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Levin Cavil
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Posted - 2004.07.04 01:30:00 -
[28]
Hrm... 21D 8Hrs for me...
(perception and willpower 18)
------------------------------
<Hammerhead> we can't do anything that requires programming
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Levin Cavil
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Posted - 2004.07.04 01:30:00 -
[29]
Hrm... 21D 8Hrs for me...
(perception and willpower 18)
------------------------------
<Hammerhead> we can't do anything that requires programming
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BigBadToughGuy
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Posted - 2004.07.07 05:54:00 -
[30]
The time needed for this ship is well worth it if you want to be a hauling hero. The 27% ce's are expensive for it, but the ability to carry 8 giant cans and empty 1 and 1/4 jettisoned cans per trip saves a lot of hauling time.
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