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Dapto
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Posted - 2008.10.14 12:11:00 -
[1]
Reduce training times by 50% Ive been playing eve for awhile now and have two accounts, presently on one alt I am looking at training Frigates, Cruisers, Battle Cruisers & Battleships to lvl 5. This will take 3 months to train with my learning skills of 4/4, this time makes me think should I bother, should I do train something else, or should I quit.
Now with the ghost training nerf IÆm finding that paying continuously to achieve these skills is just not worth the money spent to achieve lvl5 skills.
My proposal is to reduce all training times by 50% so training doesnÆt make you quit EVE with what I call ôTraining Boredomö. And to placate all the paying long term pilots they are given 50% of the skill points they have at the time of implantation to use on which ever skills they choose.
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Odetta Harpy
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Posted - 2008.10.14 12:20:00 -
[2]
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Jin Labarre
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Posted - 2008.10.14 15:00:00 -
[3]
Been there, done that. You'll make it through. ;)
If you want to be perfect in something, it takes time. My advice is to widen your abilities and go for flexibility instead of ultraspecialization. And get the learning skills to 5 on the tier 1 skills.
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Rodj Blake
Amarr PIE Inc.
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Posted - 2008.10.14 15:23:00 -
[4]
I see no reason to decrease the training times.
After all, you can always play the game while you're waiting for that skill to reach V.
Dulce et decorum est pro imperium mori.
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Drake Draconis
Minmatar
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Posted - 2008.10.14 16:51:00 -
[5]
By Decreasing training times you suddenly have a major problem on your hands.
Noobs show up with battleships and larger vessels... and traffic gets to be a major problem.
Might wana think before you post.
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Serenity Steele
Dynamic Data Distribution Ministry of Information
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Posted - 2008.10.14 18:11:00 -
[6]
This is a random solution that doesn't address the issue you're really concerned about - removal of 'ghost' training. If removal of Ghost training is the issue, it'll get a better result by discussing in those threads on how to improve it.
 ≡v≡ Strategic Maps in Eve-Online Store | eve-maps.com |

Jason Edwards
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Posted - 2008.10.14 23:41:00 -
[7]
remove implants so that skills take longer to train. ------------------------ "There was this bright flash of light - and now this egg shaped thing is on my screen - did I level up?" |

Siona Windweaver
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Posted - 2008.10.15 00:15:00 -
[8]
Terrible idea.
On the other hand, they really need to add skill queue system now that ghost training will get disabled.
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Foulque
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Posted - 2008.10.15 02:28:00 -
[9]
I'm all for the removal of learning implants and some learning skills; they're a real barrier to new players and hold people back from PVP from the fear of podding but the training times as they stand are about right really. A reduction of 50% would make it far too quick to train into roles people have spent a long time training.
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Hesod Adee
Federal Defence Union
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Posted - 2008.10.15 02:53:00 -
[10]
Originally by: Drake Draconis By Decreasing training times you suddenly have a major problem on your hands.
Noobs show up with battleships and larger vessels... and traffic gets to be a major problem.
Might wana think before you post.
So more targets to shoot at ?
Personally I feel that the training times are a bit long. Bearable as they are now, but having them shorter would be helpful.
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Quizzicality
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Posted - 2008.10.15 02:54:00 -
[11]
Right. And what about the people that have been here 3 or 4 or 5 years already and have tens of millions of skill points? Are you going to reimburse them 30 million skill points that they can then effectively double their already insane amount of skills? This will do nothing but keep you at the proverbial "social skill hierarchy" because they will still be so far ahead of you you'll never catch up.
I think you have your whole frame of mind messed up. You shouldn't be paying to train skills, it's a waste of money. Play for the experience that is EVE online. You can still have fun without having x million skillpoints.
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Abuta Beki
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Posted - 2008.10.15 03:05:00 -
[12]
Originally by: Siona Windweaver they really need to add skill queue system now that ghost training will get disabled.
What has one to do with the other? Apples and oranges.
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Marlona Sky
Caldari Astroglide X
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Posted - 2008.10.15 03:07:00 -
[13]
No. WoW is that way. ---->
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Kirra Liu
Gemini Industries Inc
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Posted - 2008.10.15 04:51:00 -
[14]
The long training times to get to where you want to be is good, it's Eve. We have had this for over 5 years and to be honest the people who have had it easy are the nerer players rather than the older players.
Skill times aren't broke, so don't mess with them.
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Dapto
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Posted - 2008.10.15 11:48:00 -
[15]
I think you got my suggestion wrong. What im proposing is reducing training times so it doesnt take over one year for me or anyone else to fly a command ship properly with decent skills.
For all the older player that are worried about newer players getting something you did'nt you'll recieve 50% of the value of the sp's you presently have.
Rodj Blake - you're the same age as my CEO so id guess you'd have the same amount of sp's as he has, around 70mil sp's ? my suggestion would give you approximately 35mil sp's and im sure you'd find something to use them on.
Drake Draconis - Post on your main if this is your main you dont know what your talking about.
Jin Habarre - I dont want to fly every races ship to battleship, I just want to fly minmatar ships to bs to their maximum ability.
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El Yatta
Mercenary Forces
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Posted - 2008.10.15 12:29:00 -
[16]
Originally by: Abuta Beki
Originally by: Siona Windweaver they really need to add skill queue system now that ghost training will get disabled.
What has one to do with the other? Apples and oranges.
No, its completely inter-related. If CCP didnt like ghost training, then implimenting a queue so people could ghost train 2,3,4 or more skills without ever subscribing would be clearly bad. So now they have no excuse. _______________________________________________ Mercenary Forces |

El Yatta
Mercenary Forces
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Posted - 2008.10.15 12:31:00 -
[17]
Originally by: Dapto I think you got my suggestion wrong. What im proposing is reducing training times so it doesnt take over one year for me or anyone else to fly a command ship properly with decent skills.
So, err, why is that good again? Maybe if you dont want to spend a year doing it, you shouldn't be flying a command ship? There are plenty of ships that are smaller and easier to train. _______________________________________________ Mercenary Forces |

Jin Labarre
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Posted - 2008.10.15 12:34:00 -
[18]
Originally by: Dapto I think you got my suggestion wrong. What im proposing is reducing training times so it doesnt take over one year for me or anyone else to fly a command ship properly with decent skills.
I think everyone got that point quite clearly. It is just that most seem to agree that this is exactly the way it should be. With less than a year, you don't have the logistics, supplies and buddies to make much use of one anyway. You don't need a command ship to make a commanding impact on the battlefield.
Originally by: Dapto For all the older player that are worried about newer players getting something you did'nt you'll recieve 50% of the value of the sp's you presently have.
Nightmare. Can't think of any other word for it.
Originally by: Dapto Jin Habarre - I dont want to fly every races ship to battleship, I just want to fly minmatar ships to bs to their maximum ability.
The game is not about getting what you want, just because you want it now, while at the same time breaking the whole game world to get you there. Your suggestion doesn't work. Plain and simple. If you think it through, it would be a total catastrophe for the game. EVE would be nothing but junk in less than 6 months.
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Mashie Saldana
Sharks With Frickin' Laser Beams
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Posted - 2008.10.15 18:10:00 -
[19]
Originally by: Dapto I think you got my suggestion wrong. What im proposing is reducing training times so it doesnt take over one year for me or anyone else to fly a command ship properly with decent skills.
It took me one year so why should you do it faster?
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stadshage
Caldari Monkey Universe Corporation Monkey Religion
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Posted - 2008.10.15 23:43:00 -
[20]
while in concept shorter training time is nice and i would love it my self its could never be fair to the peaple who trained there skils on the slow timer
now you could say the peaple get sp depost that they can spend in anny skil they want is not going to change annything in what some peaple would call the sp=skil ladder
let alone then alot of peaple would be able to do everything and im sure alot of peaple wil have nothing to train for that wil have a use for them so they spend it in things that there never going to use
yes it can take some time to train into something and yes it can be boring but you have friends and corp mate's for that who can help ya or you can tag along with them in those pvp op mining and missions
sp = not skil skil is learned in game not with stats and sp
so i give a big NO for this
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procurement specialist
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Posted - 2008.10.16 11:26:00 -
[21]
i drool a little too heavily at the thought of going from 27msp to 54msp. that would let me finish so many skills that i want to train.
on the other hand the 70msp player going to 140msp has me about to wet myself. every titan to V.
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Dapto
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Posted - 2008.10.16 11:33:00 -
[22]
Stadshage - I can solo all lvl4 missions and do lvl5 missions often (Getting Boring), my alt flys a hulk (Totally Boring), PVP i dont like as i dont see ganking noobs or using the mob mentality ftw fun.
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Ugleb
Minmatar Sarz'na Khumatari Ushra'Khan
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Posted - 2008.10.16 11:35:00 -
[23]
Hell no!
You gain the bulk of your characters abilities very rapidly, maxing skills out is the preserve of a veteran pilot. Think about it, at lvl 5 your character reaches the peak of his abilities in that skill. He can ever get any better at it. That should be an achievement and not one that comes easily.
EVE is meant to be played for years, not months. There are meant to be goals to achieve ahead of you and the 'most powerful' craft and equipment is the preserve of the veteran pilot - if it isn't then what will you have left to aim for after two years of playing?
Why should everyone be flying elite battleships? They would no longer be 'elite'.
Contact the Sarz'na Khumatari |

Ugleb
Minmatar Sarz'na Khumatari Ushra'Khan
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Posted - 2008.10.16 11:40:00 -
[24]
Originally by: Dapto
Rodj Blake - you're the same age as my CEO so id guess you'd have the same amount of sp's as he has, around 70mil sp's ? my suggestion would give you approximately 35mil sp's and im sure you'd find something to use them on.
I don't have 70mill sp's and let me tell you, if I had 50% more I could probably max out on pretty much every capital ship skill. Then what am I aiming for? Then what is the point of training?
Contact the Sarz'na Khumatari |

Joss Sparq
Caldari ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.10.16 13:24:00 -
[25]
While I disagree with the "Ghost Training" nerf business, I'm starting to get sick of the serious case of stupids which has swept the forum of late.
Just because you're waiting for a skill to train,
IT DOES NOT MEAN YOU CAN'T KEEP PLAYING THE GAME WHILE YOUR SKILL IS TRAINING.
If you want some quick gratification, try jerking off. As things are, if you don't think it is worth paying money for to train it, then don't train it. I only ever liked "Ghost Training" because I respected the fact that in the "Hit by the No. 3 Bus to Cheswick" style scenario I could have a character train while unfortunate external events prevented me from playing.
Now, hopefully, this can be locked.
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procurement specialist
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Posted - 2008.10.16 14:08:00 -
[26]
Originally by: Joss Sparq While I disagree with the "Ghost Training" nerf business, I'm starting to get sick of the serious case of stupids which has swept the forum of late.
Just because you're waiting for a skill to train,
IT DOES NOT MEAN YOU CAN'T KEEP PLAYING THE GAME WHILE YOUR SKILL IS TRAINING.
If you want some quick gratification, try jerking off. As things are, if you don't think it is worth paying money for to train it, then don't train it. I only ever liked "Ghost Training" because I respected the fact that in the "Hit by the No. 3 Bus to Cheswick" style scenario I could have a character train while unfortunate external events prevented me from playing.
Now, hopefully, this can be locked.
qft
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Dapto
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Posted - 2008.10.17 06:29:00 -
[27]
HaHa Joss - NOW YOU"LL BE PAYING WHILE YOU'RE NOT PLAYING TO DO THE TRAINING
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Ikonia
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Posted - 2008.10.17 12:30:00 -
[28]
i dont care about ghost training too much, if i play a game, i play it. No need to not pay and train. Skill Queue would be kinda nice though.
Reducing training times, hmm. Yes, some skills definitely should be decreased in time to train. No, because it just would spam the market with those "Selling 50 Million SP Char blabla".
In general i would prefer to have the L5 skills a bit less important and long and have the lower Skills a bit increased. Some L1 are too short, some L5s are kinda too long. But the general overall time for a skill should remain as it is, maybe shortened by 5-10% over all. But it isnt really necessary
Ikonia
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DrAtomic
Atomic Heroes
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Posted - 2008.10.17 15:57:00 -
[29]
- - -
Originally by: CCP Wrangler If you can understand our goal, disagree with our solution and offer a solution that is equal or better your opinion has a better chance of being heard...
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procurement specialist
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Posted - 2008.10.17 16:07:00 -
[30]
just make advanced spaceship command rank 3. it is a pointless timesink for the most part. freighters take l1 of it but everything else requires level V.
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