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Gonzo Hadron
Gracious Bodily Harm
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Posted - 2008.10.14 20:26:00 -
[1]
I've always been Gal. I'm a 3 year old char with excellent Gal skills, but I think it's time to cross train. Obviously I do know a fair bit about the other 3 races and therefore have my own prejudices, so I appeal to the people of S&M for advice...
What do I cross train and why?
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Last Wolf
Umbra Wing
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Posted - 2008.10.14 20:29:00 -
[2]
Amarr.
Armor tanking and cap using weapon. Also have a few drone boats.
Should complement all of your current skills rather nicely. You'd only have the actual ships and lasers to train for.
Caldari you would need missile support and shield tanking skills, on top of the ship and missile skills.
Same thing with minmatar as caldari.
__________________________________________________________
Originally by: Liang Nuren wrong forum isroy i am vjery drunm
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.10.14 20:36:00 -
[3]
Originally by: Last Wolf Amarr.
Armor tanking and cap using weapon. Also have a few drone boats.
Should complement all of your current skills rather nicely. You'd only have the actual ships and lasers to train for.
Caldari you would need missile support and shield tanking skills, on top of the ship and missile skills.
Same thing with minmatar as caldari.
Makes pretty good sense.
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2008.10.14 20:39:00 -
[4]
If you intend to fly a 'fleet' BS (i.e. 150km+ range sniper, good EHP, MWD, etc.) or other sniper ships and you already have T2 large Rails trained, I would go Caldari as your guns are a perfect match for a Rokh in a fleet fight or on an Eagle as an anti-support sniper.
Aside from that lone situation, I agree with the first responder that Amarr is probably the best choice right now if you're primarily going to PvP.
If you're looking more towards PvE work, train Caldari. Caldari missile boats are pretty much the undisputed king of mission running. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Liang Nuren
No Salvation
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Posted - 2008.10.14 20:40:00 -
[5]
I'd train Caldari... mostly out of a sense to thumb my nose at the Amarr FOTM. At any rate, the Caldari rail ships would make fine use of your hybrid skills and the Raven would make fine use of your armor skills.
-Liang --
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Anna Law
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Posted - 2008.10.14 20:41:00 -
[6]
yes i agree if you want to crosstrain smoothly from Gallente, id suggest Amarr aswell. I am a 3 year old char that have specialized in Amarr, and my choise if i would crosstraine (in about 1 year maybe), would be Caldari. Why? Becouse Amarr have the khanid ships that use some missile skills, malediction, sacrilage etc. So it is a obvious goal for me. Also from a roalplayers point of view :)
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Traderboz
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Posted - 2008.10.14 20:58:00 -
[7]
The nicey-nice answer is whatever race you like best. The better answer is probably Amarr, heh.
You'll already have gunnery skills, nice armor tanking skills, and Amarr atm kick ass. Caldari is good too, but you'd need missile skills that I'm betting you don't have. Minmatar are just kind of lulz atm and while odds are they get something off a buff in the future, you'd be gambling if you trained them now. Aside from noobs that haven't played other races yet and NightmareX who mostly pwns with Minmatar on the test server rather than Tranq, the general consensus is that Matar lack a bit. With a lot of SP, a good Matar player can do decently and I'm sure there are people still using them and having success, but with a lot of Amarr SP you can likely do much better.
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Vanthropy
Minmatar
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Posted - 2008.10.14 21:20:00 -
[8]
or minmatar so you can use the Sexicane and eventually... you could even go F R E A K I N
V E R T I C A L
but for real, minny isn't a bad choice, I'm sure you've got excellent gunnery and drone skills. Train some torps and fly a typhoon eventually too. They may suck right now, ac's and artillerys might be gimped, but they've still got a pretty sick line up in every class if you ask me. rifter, wolf, trasher/sabre, stiletto, rupture, stabber/vaga, bellicose/rapier, SEXiCANE!, Sleipnir, Typhoon.... Naglfar! "SPEED + GANK = SPANK... Spank that ***** up" |

Traderboz
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Posted - 2008.10.14 21:23:00 -
[9]
There's not much good to be said about the Nagl other than it's vertical. 
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MalVortex
Reaper Industries Eternal Rapture
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Posted - 2008.10.14 21:35:00 -
[10]
Caldari to keep Hybrid skills, Amarr to keep Armor skills. Shield tanking trains fast given that there are no compensation skills to grab. Missiles have annoyingly long support skills, but you can insta-nab whatever T2 weapon system in them your interested in.
Caldari and Amarr both have excelent ship lineups, but its really up to you to decide which ships you want. Caldari Will offer ships with a lot less roll-overlap than Amarr will TBH, but without more information you can't make a decision.
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Rajere
Vicious Inc
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Posted - 2008.10.14 22:18:00 -
[11]
eh just train to fly whatever particular ships you like to fly the most. Both of my pvp characters fly ships from 3 races rather well, gal/amarr(khanid)/caldari for frigs/destroyers/cruisers t1 & t2, while the other is minmatar/amarr(non-khanid)/caldari for Cruisers/BC/BS T1 & T2. How to Fail at Eve
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StinkFinger
Caldari State War Academy
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Posted - 2008.10.14 22:40:00 -
[12]
Originally by: Bronson Hughes Caldari missile boats are pretty much the undisputed king of mission running.
No, not really.
Originally by: Karanth That's like sitting on your hand till it goes numb, so it's like a stranger. It's not as satisfying, and I'LL know the difference.
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Zo5o
Gallente Longcat is Long
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Posted - 2008.10.14 22:44:00 -
[13]
Learn how to properly use rope.
OHHHHHHHHHHHH... SHIPS AND MODULES... nevermind.
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ZephyrLexx
Caldari Earth Federation Space Forces
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Posted - 2008.10.14 22:48:00 -
[14]
Originally by: StinkFinger
Originally by: Bronson Hughes Caldari missile boats are pretty much the undisputed king of mission running.
No, not really.
yeah..really
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AstroPhobic
Minmatar
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Posted - 2008.10.14 22:50:00 -
[15]
Amarr or caldari, whichever you prefer.
Amarr will make good use of your armor tanking + gunnery skills. Probably a good choice if you feel like you're not getting enough out of your ships, and is a bit shorter train for the gunboats. However should you choose to go through the full spectrum of amarr, you'll also train for t2 rockets and t2 hams.
Caldari if you want a change of pace. Extreme distance sniping and large volleys of missiles. Shield tanking, passive regen tanking, ease of missions. As said earlier it would use your already trained hybrid skills, but you'd have to also go for racial and all of the missile skills. I think it's a larger time investment.
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Sidus Isaacs
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Posted - 2008.10.14 22:58:00 -
[16]
Or, go for the amarr, cladari or minmater ship you like the most, and train for that regardless ;)
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.10.14 23:17:00 -
[17]
Originally by: Gonzo Hadron I've always been Gal. I'm a 3 year old char with excellent Gal skills, but I think it's time to cross train. Obviously I do know a fair bit about the other 3 races and therefore have my own prejudices, so I appeal to the people of S&M for advice...
What do I cross train and why?
It depends on what you do.
If you want to do fleet grunt work, go Caldari, you already have railguns so all you need is shield extenders and caldari BS.
You can then use Falcons for fast moving with minimal effort.
If you like to do damage across all spectrums, then you will want Amarr. Especially with the locus bug still in effect.
If you want to be the grunt work for small gang work then Minmitar is my suggestion, the Muninn is a competent enough sniper[worse than the eagle[due to 5 turrets] and zealot at the moment due to the locus bug, but good enough] and the Rapier will still be very strong after the speed nerf.[so will the Arazu].
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Terianna Eri
Amarr Scrutari
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Posted - 2008.10.14 23:56:00 -
[18]
Originally by: ZephyrLexx
Originally by: StinkFinger
Originally by: Bronson Hughes Caldari missile boats are pretty much the undisputed king of mission running.
No, not really.
yeah..really
Not against Sansha, Bloods, Drones, and arguably serps and mercs. For the first three definitely it's laserboats all the way. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Hans Angry
Caldari Arcana Imperii Ltd. Atlas Alliance
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Posted - 2008.10.15 03:44:00 -
[19]
Edited by: Hans Angry on 15/10/2008 03:46:46
Originally by: Last Wolf Amarr.
Armor tanking and cap using weapon. Also have a few drone boats.
Should complement all of your current skills rather nicely. You'd only have the actual ships and lasers to train for.
Caldari you would need missile support and shield tanking skills, on top of the ship and missile skills.
Same thing with minmatar as caldari.
I agree. I was mainly gallente, then went amarr. Similar races so you don't have a cross train a whole lot. Personally I really like both races and would suggest amarr for you.
Originally by: Vanthropy or minmatar so you can use the Sexicane and eventually... you could even go F R E A K I N
V E R T I C A L
but for real, minny isn't a bad choice, I'm sure you've got excellent gunnery and drone skills. Train some torps and fly a typhoon eventually too. They may suck right now, ac's and artillerys might be gimped, but they've still got a pretty sick line up in every class if you ask me. rifter, wolf, trasher/sabre, stiletto, rupture, stabber/vaga, bellicose/rapier, SEXiCANE!, Sleipnir, Typhoon.... Naglfar!
nag kinda sucks, and you forgot the maelstrom, which is a really good ship
Sig removed, lacks Eve-related content. And it was ten times too big :p If you would like further details please mail [email protected] - Cortes
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Soporo
Caldari
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Posted - 2008.10.15 04:08:00 -
[20]
Quote: Shield tanking trains fast given that there are no compensation skills to grab.
What? I got EM, Therm, Kin and Expl Shield Compensation skills all at 4. Hope it aint just me. 
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Derek Sigres
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Posted - 2008.10.15 04:13:00 -
[21]
Originally by: Soporo
Quote: Shield tanking trains fast given that there are no compensation skills to grab.
What? I got EM, Therm, Kin and Expl Shield Compensation skills all at 4. Hope it aint just me. 
Yeah, me too.
Turn off an invul with good compensation skills and you have a bad EANM. Turn it on and you have a faction EANM. Compensation does little for the active hardners unless you are worried about having your cap nuked, and we all know that almost never happens.
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Vanthropy
Minmatar
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Posted - 2008.10.15 06:12:00 -
[22]
Originally by: Vanthropy or minmatar so you can use the Sexicane and eventually... you could even go F R E A K I N
V E R T I C A L
but for real, minny isn't a bad choice, I'm sure you've got excellent gunnery and drone skills. Train some torps and fly a typhoon eventually too. They may suck right now, ac's and artillerys might be gimped, but they've still got a pretty sick line up in every class if you ask me. rifter, wolf, trasher/sabre, stiletto, rupture, stabber/vaga, bellicose/rapier, SEXiCANE!, Sleipnir, Typhoon.... Naglfar!
nag kinda sucks, and you forgot the maelstrom, which is a really good ship
agreed and agreed "SPEED + GANK = SPANK... Spank that ***** up" |

Kadoes Khan
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Posted - 2008.10.15 06:31:00 -
[23]
Originally by: Terianna Eri
Not against Sansha, Bloods, Drones, and arguably serps and mercs. For the first three definitely it's laserboats all the way.
What makes you think that? You think missiles can't deal EM and thermal damage? -=^=- "Someday the world will recognize the genius in my insanity." |

Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
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Posted - 2008.10.15 07:11:00 -
[24]
Amarr. . . ----
ECCM is a Counter-measure not a defense. |

Gonzo Hadron
Gracious Bodily Harm
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Posted - 2008.10.15 09:55:00 -
[25]
Thanks for the advice everyone! I've read all your posts and thought hard about my options and I think I'm going to go Amarr.
Caldari and Minmatar are both very good options, but I've realised that the amount of skills I'd need to train would make me ineffective for quite a while. I realise that I'm going to need to train missiles in the future, but to go Caldari straight away would take a serious amount of training.
So... a pro-democratic slave owner I shall be 
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JordanParey
Minmatar Suddenly Ninjas
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Posted - 2008.10.15 10:26:00 -
[26]
S& M vets, huh?
Don't forget the ball gag and gimp suit.
Anyways...
Minmatar ships are skill-intensive but are a force to be reckoned with if used properly. =) I personally don't mind Caldari ships but I think they are overplayed........
So go with the Minnie ships. The Machariel... is sexeh.
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Traderboz
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Posted - 2008.10.15 10:29:00 -
[27]
Originally by: JordanParey S& M vets, huh?
Don't forget the ball gag and gimp suit.
Anyways...
Minmatar ships are skill-intensive but are a force to be reckoned with if used properly. =) I personally don't mind Caldari ships but I think they are overplayed........
So go with the Minnie ships. The Machariel... is sexeh.
Orly.
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2008.10.15 10:40:00 -
[28]
First, what do you want to do with the ship? PvE, PvP?
The Machariel just looks sexy, but since good looks are about all that Minmatar and Angel ships have going for them, I would train for Amarr or Caldari. ------------
Improvize. Adapt. Overcome.
Selling Gallente, Minmatar and SoE faction modules, ships, implants and charges (including Virtue implants). |

JordanParey
Minmatar Suddenly Ninjas
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Posted - 2008.10.15 10:45:00 -
[29]
Edited by: JordanParey on 15/10/2008 10:45:41
Originally by: Traderboz
Originally by: JordanParey S& M vets, huh?
Don't forget the ball gag and gimp suit.
Anyways...
Minmatar ships are skill-intensive but are a force to be reckoned with if used properly. =) I personally don't mind Caldari ships but I think they are overplayed........
So go with the Minnie ships. The Machariel... is sexeh.
Orly.
must....resist..
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StinkFinger
Caldari State War Academy
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Posted - 2008.10.15 14:04:00 -
[30]
Originally by: Terianna Eri
Originally by: ZephyrLexx
Originally by: StinkFinger
Originally by: Bronson Hughes Caldari missile boats are pretty much the undisputed king of mission running.
No, not really.
yeah..really
Not against Sansha, Bloods, Drones, and arguably serps and mercs. For the first three definitely it's laserboats all the way.
and if u go for a nightmare, then even angels and guristas die faster then vs a cnr...in genereal, caldari missle boats are for lazy players with low skill points and low skills.
Originally by: Karanth That's like sitting on your hand till it goes numb, so it's like a stranger. It's not as satisfying, and I'LL know the difference.
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