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Diehard Si
UK1 Zero G00DFELLAS
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Posted - 2008.10.24 11:50:00 -
[1]
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Esmenet
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Posted - 2008.10.24 12:57:00 -
[2]
A DD nerf is inevitable. Its just a question of how many titans we will have before it finally hits. The biggest problem for ccp is probably finding some other thing to give titan pilots.
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Diehard Si
UK1 Zero G00DFELLAS
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Posted - 2008.10.24 13:14:00 -
[3]
But even just nerfing the damage poss isn't enough.
I think they need a little rethink. The idea of a huge smart bomb going forward is just very basic. They need something that will still make them worthwhile, and make their prescence in the battle noticable, but without the crazy effect they have now.
How about a focused DD? somethink like 1million damage, aimed straight at 1 target? With a x minute cool off. Idea being they insta pop hostile caps.
Maybe make them mobile cyno jammers, jam a cyno being lit on grid ( but not in system ).
Maybe some sort of logistics side, like automatic armor and hull reps to gang members within x radius.
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Daygore Aracnus
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Posted - 2008.10.24 14:50:00 -
[4]
Edited by: Daygore Aracnus on 24/10/2008 14:51:22 you could just make DD add a "localised spatial distortion" that makes DDs before the cool off have a "stacking" pelty but the "stack" drop in its effect as you reach DD refire point ie: 1 100% damage 2 at same time 100% damage, 50% damage 3 at same time 100% damage, 50% damage, 25% damage but then 1 then the next at 50% of the refire time.. 100% damage, 75%
fair enough you could just make it 20% of the refire time etc but the effect would be the same they aready have "fields" that make warp scrambling so why not (exept those that dont want it to be nerfed lol)? |

Nuts Nougat
SniggWaffe
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Posted - 2008.10.24 15:08:00 -
[5]
Originally by: Diehard Si How about a focused DD? somethink like 1million damage, aimed straight at 1 target? With a x minute cool off. Idea being they insta pop hostile caps.
This would be awesome if: 1. they were cheaper since dreads already kill caps quite fast. 2. they could do it from outside normal lock range, so they don't get instatackled by fast dictors (this might not be a problem after speed rebalance) 3. If an alliance has 100 (any large number) titans, what stops them from vaporizing whole enemy cap fleets? This is just postponing the problem.
Love the death starish idea though.
Imo keep titans as huge logistics ships. They should be better at it, not at wiping out support. That's what you should bring anti-support for :P
Originally by: Diehard Si Maybe some sort of logistics side, like automatic armor and hull reps to gang members within x radius.
Burst armor rep/shield rep. Kinda like burst ecm. I like it :P |

teji
Ars ex Discordia GoonSwarm
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Posted - 2008.10.24 15:36:00 -
[6]
Quote: 4 titans DD'd a fleet and completely killed it. With every alliance with space gaining titans every month. I mean in several months there's going to be over 100 probably.
Hey guys welcome to 9ish months ago. Back then it was L2P and you can tank DD's when BOB was the only one jacking around with this many titans. The real solution is to pump out so many titans the nerf comes faster.
Why is this even news besides the fact that it happened to you? |

Diehard Si
UK1 Zero G00DFELLAS
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Posted - 2008.10.24 15:39:00 -
[7]
Originally by: teji
Quote: 4 titans DD'd a fleet and completely killed it. With every alliance with space gaining titans every month. I mean in several months there's going to be over 100 probably.
Hey guys welcome to 9ish months ago. Back then it was L2P and you can tank DD's when BOB was the only one jacking around with this many titans. The real solution is to pump out so many titans the nerf comes faster.
Why is this even news besides the fact that it happened to you?
This isn't CAOD, so cut the smack.
And it didn't happen to me, and i don't care who's doing it to who. The problem isn't now anyway, its looking ahead to what WILL happen |

DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.10.24 16:21:00 -
[8]
I quite like the idea of a focused DDD with the coold down period. It would be THE instrument to deal with Capital Blobs. Target, lock, Titan/MS/Dread/Carrier down. I dont see the Titan pilot even bother to waiste time locking a BS.
And I completly agree you when you say that unless something is done, in a matter of months 0.0 warfare will just be reduced to a series of DDD's.
________________ God is my Wingman |

Sky Grunthor
Minmatar The Dead Parrot Shoppe Inc.
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Posted - 2008.10.24 16:44:00 -
[9]
Simply turn it into a mobile, jumpable OUTPOST.
Allow people to dock up in it, log in it etc.... and allow it to jump with people in it as well.
Give the pilot the capability to put it into a Dock Mode where he can safely leave the ship and have services etc continued and have a password lock on it so that others can't get into it.
That is a true super capital. |

HeavensGuard
DEADLY RENEGADE ELITE ASSASSIN MERC SQUAD Pupule 'Ohana
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Posted - 2008.10.24 17:20:00 -
[10]
i think the simple idea is to just limit the amount of titans for each alliance
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Shard Merchant
Minmatar
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Posted - 2008.10.24 17:25:00 -
[11]
There will be more titans in 12 months, but for all intensive purposes.. it won't be any different.
Titans have already lost their relevance, their uniqueness, and exclusivity. Hell, the new gates they're putting into the game will probably dwarf them on scale too.
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Deva Blackfire
D00M.
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Posted - 2008.10.24 17:26:00 -
[12]
Originally by: DeadDuck I quite like the idea of a focused DDD with the coold down period. It would be THE instrument to deal with Capital Blobs. Target, lock, Titan/MS/Dread/Carrier down. I dont see the Titan pilot even bother to waiste time locking a BS.
And I completly agree you when you say that unless something is done, in a matter of months 0.0 warfare will just be reduced to a series of DDD's.
Question: how long when you will see 10 man dread gangs (small corps/alliances) engaged by 10 titan gangs?
Oh yea and problem is not new - people said how it will end BEFORE first titan entered tranquility.
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Deva Blackfire
D00M.
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Posted - 2008.10.24 17:27:00 -
[13]
Originally by: HeavensGuard i think the simple idea is to just limit the amount of titans for each alliance
And what will stop people from creating alt-titan holding alliances? |

gallminin
Gallente Silver Lining Corp The Black Omega syndicate
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Posted - 2008.10.24 23:17:00 -
[14]
lol..not so much as putting a limit, but have something that will help against the power of a DD..like a bigger ship then a titan. of course im just babbling on aboutit. even tho if they were to create such a class wtf would they call it? even tho they wont. anyway.if you fear of getting dd...bring your own titain? i know there a ***** too make, just bring more then the enemy or dont come? |

Deva Blackfire
D00M.
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Posted - 2008.10.24 23:20:00 -
[15]
Bringing your own titan is just escalating existing problem. Some people alreayd witnessed 2 fleets running wild in system trying to bait second fleet into getting DD'd. And tbh it might be fun once or twice but when most of engagements look like this it gets boring and sad. |

shoot me
House Harkonnen
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Posted - 2008.10.24 23:37:00 -
[16]
How about making the DD a weapon of last resort. 1 Titan can only fire a DD once in its lifetime. The titan will survive the DD but can never fire another one without exploding.
Or even better make it chance based whether the titan explodes each time its fired from day one 1 chance in 5
 |

Megan Maynard
Minmatar Out of Order
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Posted - 2008.10.25 00:01:00 -
[17]
Originally by: Sky Grunthor Simply turn it into a mobile, jumpable OUTPOST.
Allow people to dock up in it, log in it etc.... and allow it to jump with people in it as well.
Give the pilot the capability to put it into a Dock Mode where he can safely leave the ship and have services etc continued and have a password lock on it so that others can't get into it.
That is a true super capital.
THIS TBH.
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Machine Delta
GoonFleet GoonSwarm
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Posted - 2008.10.25 04:39:00 -
[18]
Cry more. Maybe if you had skill and tactics to play through lag you wouldn't get doomsdayed. Clearly the only shortcomings lie with you not the game. *snip* Your signature is inappropriate. Do not post it again. If you have questions, email [email protected] with a link to your signature graphic. -Rauth Kivaro ([email protected]) |

Disteeler
Moritso Technologies
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Posted - 2008.10.25 08:19:00 -
[19]
Originally by: Daygore Aracnus Edited by: Daygore Aracnus on 24/10/2008 14:51:22 you could just make DD add a "localised spatial distortion" that makes DDs before the cool off have a "stacking" pelty but the "stack" drop in its effect as you reach DD refire point ie: 1 100% damage 2 at same time 100% damage, 50% damage 3 at same time 100% damage, 50% damage, 25% damage but then 1 then the next at 50% of the refire time.. 100% damage, 75%
fair enough you could just make it 20% of the refire time etc but the effect would be the same they aready have "fields" that make warp scrambling so why not (exept those that dont want it to be nerfed lol)?
I like this. Also, something along the lines "after a doomsday, the space continuum is so distorsioned that no other doomsday from any other titan can be fired in the next 10 minutes". |

Ziester
GoonFleet GoonSwarm
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Posted - 2008.10.25 08:35:00 -
[20]
Originally by: Daygore Aracnus Edited by: Daygore Aracnus on 24/10/2008 14:51:22 you could just make DD add a "localised spatial distortion" that makes DDs before the cool off have a "stacking" pelty but the "stack" drop in its effect as you reach DD refire point ie: 1 100% damage 2 at same time 100% damage, 50% damage 3 at same time 100% damage, 50% damage, 25% damage but then 1 then the next at 50% of the refire time.. 100% damage, 75%
fair enough you could just make it 20% of the refire time etc but the effect would be the same they aready have "fields" that make warp scrambling so why not (exept those that dont want it to be nerfed lol)?
Not the most elegant solution but I can see CCP actually doing this since it doesn't require as much coding work as actually reworking the mechanic. Excellent thinking Aracnus.
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Del Narveux
Dukes of Hazard
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Posted - 2008.10.25 09:59:00 -
[21]
Titans, moms and carriers all need a major overhaul on the order of the nanonerf. They should not be the ships of the line that they have become, rather they should be support ships backing up a fleet of regular ships. As it stands now, once the capital fleet rolls out all sub-capitals are useless outside of cyno alts and maybe dictors. Nano, lame as it is, at least provides an option that didnt involve spidertanking capital blobs.
POSes need some major work too. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Zondran
FinFleet Band of Brothers
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Posted - 2008.10.25 12:18:00 -
[22]
Edited by: Zondran on 25/10/2008 12:19:21 you can easily avoid getting doomsdayed. Take into consideration that there is alwayws the chance that you loose a multi-billion isk ship when doing it.
Talking about this topic should be done be those who actually have experience with fights with Titans. You are not an expert about doomsdays because you were killed 1-2 times by one (omg, nerv the rats, they killed my NPC Raven).
Look at the fight in the north. Both parties have multiple titans. Noone whines "nerv the titans". Both parties know how to use/avoid Titans. Sooner or later the first titans will die and one partie can claim a big partial victory then.
Originally by: Del Narveux
POSes need some major work too.
qft
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Pipecock Jackxon
Gallente Soldiers Of New Eve
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Posted - 2008.10.25 12:48:00 -
[23]
so, instead of giving (Example) the Leviathan a DD, give it a nuclear missile instead C: |

Inturist
Soviet Force Soviet Mercenary
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Posted - 2008.10.25 18:50:00 -
[24]
Well i think Titans should get more roles .
Some ideas .
Make it something like transformer :
Titan go in some kind of 'siege mode ' and turning into station with cyno jammed system , ect ect , like normal outpost where peeps can dock , build refain ect ect .
Would also love to c some upgrades for Outposts where supercaps would be able to dock .
Just some idea  |

Nuts Nougat
SniggWaffe
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Posted - 2008.10.25 19:00:00 -
[25]
Originally by: Sky Grunthor Simply turn it into a mobile, jumpable OUTPOST.
Allow people to dock up in it, log in it etc.... and allow it to jump with people in it as well.
Give the pilot the capability to put it into a Dock Mode where he can safely leave the ship and have services etc continued and have a password lock on it so that others can't get into it.
That is a true super capital.
Thread over. ---
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Diehard Si
Most Wanted INC G00DFELLAS
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Posted - 2008.10.27 13:16:00 -
[26]
Originally by: Inturist Well i think Titans should get more roles .
Some ideas .
Make it something like transformer :
Titan go in some kind of 'siege mode ' and turning into station with cyno jammed system , ect ect , like normal outpost where peeps can dock , build refain ect ect .
Would also love to c some upgrades for Outposts where supercaps would be able to dock .
Just some idea 
That got me thinking, titan needs to 'siege' to fire DD? |

Dex Nederland
Caldari Lai Dai Infinity Systems
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Posted - 2008.10.27 13:38:00 -
[27]
Originally by: Sky Grunthor Simply turn it into a mobile, jumpable OUTPOST.
Allow people to dock up in it, log in it etc.... and allow it to jump with people in it as well.
Give the pilot the capability to put it into a Dock Mode where he can safely leave the ship and have services etc continued and have a password lock on it so that others can't get into it.
That is a true super capital.
YES! /signed and can we have Motherships have the similar capabilities?
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Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.10.27 16:25:00 -
[28]
late.. there is already over 100 titans in game.
But CCP wil eventually nerf them. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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cyborg579
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Posted - 2008.11.06 05:36:00 -
[29]
Originally by: Sky Grunthor Simply turn it into a mobile, jumpable OUTPOST.
Allow people to dock up in it, log in it etc.... and allow it to jump with people in it as well.
Give the pilot the capability to put it into a Dock Mode where he can safely leave the ship and have services etc continued and have a password lock on it so that others can't get into it.
That is a true super capital.
/signed
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Kadoes Khan
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Posted - 2008.11.06 06:57:00 -
[30]
Quote:
How about a focused DD? somethink like 1million damage, aimed straight at 1 target? With a x minute cool off. Idea being they insta pop hostile caps.
Well first off 1M damage isn't going to insta pop capitals, secondly insta-kills are something to be avoided at all costs in a pvp game. 1 Shot kill removes any resemblance of skill from the game to simply first person to click their iWin button. Some things are unavoidable due to escalation(IE getting shot from 500 dreads in siege is likely to insta-kill you but that is reasonable due to the sheer numbers).
I like the idea of essentially turning them into mobile outposts. The entire idea of DDDs imo has been bad due to the above mentioned problems with 1 shot kills and DDDs effects on sub-capital ships.
Quote:
Maybe some sort of logistics side, like automatic armor and hull reps to gang members within x radius.
They already have gang bonuses(some really nice ones to), don't really think they need to have a bigger in-combat role. -=^=- "Someday the world will recognize the genius in my insanity." |

Hyveres
Caldari
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Posted - 2008.11.06 07:09:00 -
[31]
Unless what I've been told is completly off the mark with me being a highsec dweller. A single titan has the mineralcost of 40-50 dreads. If spotted and primaried by 30++ dreads that titan drops quite fast. Making the risk reward ratio for fielding them a bit nasty.
So in large scale engagements they become fragile and quite risky to use from an economic PoV?
At least thats what I was told , and I have this sneaking suspicion that its part of the reason why you never see "fleets of titans" like some in this thread are talking about.
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Col Callahan
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2008.11.06 08:11:00 -
[32]
I feel that Titans are just fine they way they are. That have already been nerft twice in the last 3 years.
That being said I know its coming. I know by the time mine is built and Im flying it theres going to be a nerf.
If I had to chose one then I want the One Shot Dooms day. The need to target and then fire a beam of destruction that will kill anything it hits.
Or turn the DD mode into a siege mode that makes the titan have a faster lock time, only one lock at a time, and a 10000x Damage modification to the guns or missile (sorry levi titan flyers) so it has the same affect.
One shot one kill, low rate of fire, but faster then 60mins.
This would pose a fantastic problem. two titans warp in on each other and BOOM!!!! titan shoot out.
Perhaps Super caps with be emune to DD as well as EW. that would only make it far, but not as fun. _
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Perpello
Reikoku Band of Brothers
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Posted - 2008.11.06 08:29:00 -
[33]
Simple solution: when a titan uses a DD, its warp engines take a period of time to recover from the massive expenditure of energy/resources funneled into the DD i.e. 10 minutes.
This will cut out the drive-by DDs and force use of the DD to become more tactical, perhaps in turning the tide in a fleet battle.
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Col Callahan
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2008.11.06 11:57:00 -
[34]
Originally by: Perpello Simple solution: when a titan uses a DD, its warp engines take a period of time to recover from the massive expenditure of energy/resources funneled into the DD i.e. 10 minutes.
This will cut out the drive-by DDs and force use of the DD to become more tactical, perhaps in turning the tide in a fleet battle.
I don't like to troll....but, are you joking, I can't tell. 10mins locked in place like a cyno. = never going to see a DD happen ever again. thats just asking to get ganked. _
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.11.06 12:37:00 -
[35]
Originally by: Col Callahan
Originally by: Perpello Simple solution: when a titan uses a DD, its warp engines take a period of time to recover from the massive expenditure of energy/resources funneled into the DD i.e. 10 minutes.
This will cut out the drive-by DDs and force use of the DD to become more tactical, perhaps in turning the tide in a fleet battle.
I don't like to troll....but, are you joking, I can't tell. 10mins locked in place like a cyno. = never going to see a DD happen ever again. thats just asking to get ganked.
The result would be that no one use a DD ever again, but the two or three biggest alliances would keep building them, until they can field a self-sufficient fleet of 50+ titans, that would have no trouble covering each other against anything, vulnerability window or not. ------------------------------------------
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Murina
The Scope
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Posted - 2008.11.06 12:53:00 -
[36]
I remember reading threads like this 12 months ago.......
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Sarah Drax
Caldari State War Academy
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Posted - 2008.11.06 14:17:00 -
[37]
Edited by: Sarah Drax on 06/11/2008 14:19:20 hell the next idea CCP will have is the ability to disable gates by shooting at them... which would cut off access to systems for 30mins or more.
it'd be great if CCP killed the DD idea and remade the titans with a heap more space on them... seriously!! when will we ever see more than 8 high slots? why not make the titan a mobile weapons platform and multi-target the titan to take out single weapons off it? disabling ships instead of just shoot to kill?
35 turrets? with limited capacity on each for small/medium/large gun mounts? maybe CCP will go freelancers way and just put limiters on what ships can mount instead of the power/cpu. from all i know the modules requirements from s/m/l jump heaps yet if they were realistic it'd take more or less to fit on certian ships which are currently shown in bonuses.
I'd probably redesign the outfitting mechanism so that not only fittings be modular but the parts of the ships (wings, engines, shielding) as well, i've seen the idea work on Tarr Chronicles where ships streamlined their shape in regards to what you fit.
BTW, i'm actually a creative director so as a key element in the role my work requires me to find the good and the bad ideas then mix and match them into a single working component.
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alelsk
A.N.A.R.C.H.I.C.A G00DFELLAS
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Posted - 2008.11.06 15:45:00 -
[38]
my 2 cents: Option 1) - no cloacking devices allowed - no DD when a cyno jammer is online (exceptions: sov4 constellation capitals)
Option 2) a more drastic change: - DD works like a cyno field (stuck for like 5 minutes, no DD in cynojammed systems)
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Gonzo Hadron
Gracious Bodily Harm
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Posted - 2008.11.06 16:01:00 -
[39]
I feel that someone needs to start a Doomsday Non-proliferation Treaty and that person should win the EVE Peace Prize. Any volunteers??
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Shard Merchant
Minmatar
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Posted - 2008.11.06 16:36:00 -
[40]
You're insane if you think the cutoff point for absurdity is 'a limited number of titans on each side'. If Titans had their concept implemented properly, there should only be two or three in the entire game. As it stands, most of these threads that complain about Titans are not only long overdue but make pretty bad arguments.
Aside from their visual size, there is nothing about Titans that is worth saving, and I'm going to laugh pretty hard when the supposed overhaul comes, goes, and fails.
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Lyria Skydancer
Amarr Developmental Neogenics Amalgamated
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Posted - 2008.11.06 17:32:00 -
[41]
The fix is: Doomsdays kill all your shields and armor but can't scratch hulls. Wich means you can't stack DDDs and wipe fleets, only hurt them by large amounts. End of titan whorage. ----------------------------------------- [Video] The Cruise |

Mika Talo
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Posted - 2008.11.07 01:10:00 -
[42]
CCP always fit guns on their titans in the expansion trailers. I'd assume any updates to Titans would encourage the use of XL guns.
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xttz
GoonFleet GoonSwarm
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Posted - 2008.11.07 02:58:00 -
[43]
A limit to doomsdays over time is dumb. It will be abused to hell by alliances with multiple titans just firing off DD's to stop the other side doing it.
Making titans into some sort of outpost is dumb. It's a ship to be flown, and while it should provide some form of support role to a fleet thats no reason it should lock 50bn ISK and a character into providing all the functionalty of a POS.
I'm going to post an edited version of this because I still think its the fairest way: http://oldforums.eveonline.com/?a=topic&threadID=834808&page=1#14
------------------------------
The doomsday needs to be replaced with something that ensures the titan is still deployed onto a battlefield and kept there for more time than it takes to align out, still has a unique and powerful role, but doesn't win a fight solo. Making the doomsday scriptable would also add a new tactical dimension to a fight. It means titans are more flexible and would be used (and therefore destroyed) more often in combat. Here are the ideas I like:
AoE e-war A racial e-war effect that requires the titan to stick around in a fight to work. Ideas that have already been mentioned include: Warp scrambling, MWD inhibition, Webification, ECM pulses, Cap percentage-based energy neutralizing effect, A form of heat damage to modules that disables them over time.
Weakened Doomsday Like a hybrid of current doomsdays and smartbombs. Low damage pulses over a massive range designed to counter drones, fighters, frigates and finish off capsules. A real 'anti-blob' weapon that doesnt require a blob to counter it.
Focused Blast The doomsday acts as a special siege module, immobilising the titan for x amount of time but giving it a massive RoF+damage modifier to its XL weapon modules. Useful to turn the tide in capital battles and actually makes the Racial Titan weapon bonus useful. For obvious reasons this has a much lower cycle time than a siege module, with 60 seconds being realistic. This script will require a cooldown before being used again.
Remote Interference Similar to the siege module effect above, when this script is fired upon a target it does no damage, but prevents all remote assistance modules (armour, shield and energy transfers) being used on it for as long as the titan keeps the script active. Now the titan can be used to help kill other supercaps or finish off strategic starbase targets, but must be committed to a fight to do so.
None of these scripts will wipe out an opposing fleet solo, and require the titan to be used alongside a support fleet to be effective.
Deployment
And as a side note, I would also like to see a new hi-slot 'Deployment Mode' module for motherships and titans. This is activated and burns fuel akin to a Rorqual's industrial core, possibly with some fancy graphical transformation for the ship. Once active it has the following effects: Increases the regular maximum refitting range and maximum users of the ship maintainence bay, Gradually regenerates the shield, armour, hull, drone, capacitor and module HP for all gang members within 5km - provided they are not locked by another entity, Allows use of ammunition-only production lines inside the mothership or titan.
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Chomapuraku
Caldari Phantasmal Collective Sylph Alliance
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Posted - 2008.11.07 03:27:00 -
[44]
Edited by: Chomapuraku on 07/11/2008 03:33:00 i kinda like the idea of some kind of AOE ewar. caldari ecm's everyone on grid, amarr neuts everyone on grid, gallente damps and scrams everyone on grid and minnie... i dunno, paints and webs everyone on grid? and maybe make the ewar a 5-minute cycle
if DDD remains as it is, it'd be nice to see some additional limitations thrown on it, like requiring siege mode to use it. it would add an element of risk, as you'd have to be prepared to commit to a fight if you wanted to use it. such a limitation would restrict the use of the DDD to a pre-emptive strike on an assembled fleet, or a means of turning the tide if the enemy gets the upper hand
basically, change the DDD from a one-size-fits-all solution to one that you have to choose carefully when to deploy. as it currently stands, you can bring a titan to the edge of the grid, light off the DDD, warp off, cloak up, then wait for the timer to tick down and cyno out.
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Deva Blackfire
D00M.
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Posted - 2008.11.07 08:03:00 -
[45]
Originally by: xttz
Deployment
And as a side note, I would also like to see a new hi-slot 'Deployment Mode' module for motherships and titans. This is activated and burns fuel akin to a Rorqual's industrial core, possibly with some fancy graphical transformation for the ship. Once active it has the following effects: Increases the regular maximum refitting range and maximum users of the ship maintainence bay, Gradually regenerates the shield, armour, hull, drone, capacitor and module HP for all gang members within 5km - provided they are not locked by another entity, Allows use of ammunition-only production lines inside the mothership or titan.
Nice idea - tho due to "bump ze titan" range could be 15km aswell (getting into 2km from titan to use bridge is pain atm)
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ghost st
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Posted - 2008.11.10 07:46:00 -
[46]
Originally by: Zondran Edited by: Zondran on 25/10/2008 12:19:21 you can easily avoid getting doomsdayed. Take into consideration that there is alwayws the chance that you loose a multi-billion isk ship when doing it.
Talking about this topic should be done be those who actually have experience with fights with Titans. You are not an expert about doomsdays because you were killed 1-2 times by one (omg, nerv the rats, they killed my NPC Raven).
Look at the fight in the north. Both parties have multiple titans. Noone whines "nerv the titans". Both parties know how to use/avoid Titans. Sooner or later the first titans will die and one partie can claim a big partial victory then.
Originally by: Del Narveux
POSes need some major work too.
qft
ISk != effectiveness.
Simplest thing to do is give dd a sig radius, and make it so you cant rapid fire several dds on the same grid. Problem solved.
It doesnt need to instapop support, just damage them and make it easier for your support to do cleanup
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Last Wolf
Umbra Wing
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Posted - 2008.11.10 07:58:00 -
[47]
Originally by: Sky Grunthor Simply turn it into a mobile, jumpable OUTPOST.
Allow people to dock up in it, log in it etc.... and allow it to jump with people in it as well.
Give the pilot the capability to put it into a Dock Mode where he can safely leave the ship and have services etc continued and have a password lock on it so that others can't get into it.
That is a true super capital.
Not so simple, would require a major overhaul of CCP's database. According to them it gets very angry when you try to place a player inside of another player in the DB.
Originally by: Col Callahan
Originally by: Perpello Simple solution: when a titan uses a DD, its warp engines take a period of time to recover from the massive expenditure of energy/resources funneled into the DD i.e. 10 minutes.
This will cut out the drive-by DDs and force use of the DD to become more tactical, perhaps in turning the tide in a fleet battle.
I don't like to troll....but, are you joking, I can't tell. 10mins locked in place like a cyno. = never going to see a DD happen ever again. thats just asking to get ganked.
Wait wait wait wait... I thought titans already where immobile and un-jumpable for 10 minutes after firing a DD.
Besides, I'm never gonna give you up, never gonna let you down |
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