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MotherMoon
Huang Yinglong
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Posted - 2008.11.10 07:45:00 -
[31]
Edited by: MotherMoon on 10/11/2008 07:49:57 Edited by: MotherMoon on 10/11/2008 07:49:32
Originally by: Shadowsword
Originally by: Last Wolf You know, most people got a long just fine in missions with 90% webs for 4+ years.
Somehow I think you'll survive.
Gosh, you people whine about anything. I'm surprised I haven't seen a Thread titled "But I LIKED that typo On my titan! I quit!!!"
Typical "Omg whiner! You dare object to something in the game! Whiner!" craptastic answer.
CCP GIVE YOU THE MOST OVERPOWERED WEB IN THE GAME AND YOU ARE ****ED OFF ABOUT IT?!?!?!?!?!?!?
WHY! WHY! WHY!
it used to only be 10% better now it's ***ing 50% stronger than any web in the game!
OMG your such idoits.
You don't eve care about al the other people flying battleships for level 4s do you? they have to use 60% webs and you get 90%. But no no this isn't about mission balance, oh no, it's about your one ship that has a MASSIVE advantage after nerf compared to normal mission runners.
they have increased the PvE ships usefulness by 500% when compared to normal battleships. Get over it they are just going to ignore you.
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Last Wolf
Umbra Wing
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Posted - 2008.11.10 07:46:00 -
[32]
Originally by: Shadowsword
Originally by: Last Wolf You know, most people got a long just fine in missions with 90% webs for 4+ years.
Somehow I think you'll survive.
Gosh, you people whine about anything. I'm surprised I haven't seen a Thread titled "But I LIKED that typo On my titan! I quit!!!"
Typical "Omg whiner! You dare object to something in the game! Whiner!" craptastic answer.
If you wish to argue, at least do it properly. Otherwise you're just trolling.
90% web for a ship that cost less than 200M to replace would be fine, because it would be used in pvp. Marauders used for pvp are the exception rather than the rule, therefore using pvp balance to justify a nerf is pretty stupid, imho.
Whatever, I'm adapting. I sold my Kronos, I'll sell my Paladin, and I'm training for a Golem...
Good luck with the Golem. Hope you have a rapier alt to keep things webbed/painted, otherwise you're gonna be much better off with your horrible 90% webs and a kronos/Paladin. Besides, I'm never gonna give you up, never gonna let you down |

Kerfira
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Posted - 2008.11.10 08:16:00 -
[33]
Originally by: dojocan81 uh yeah, replace that stupid roXXor tractor beam bonus on the golem too !! gimme a 50% rof instead
please??kk!! thx
No way! If you know how to use the tractor, it is the biggest income multiplier on ANY ship!
Marauders are mission/npc'ing ship designs, not PvP....
Besides, CCP already said that T2 battleships would not be wtfpwnmobiles, but would have special abilities instead. A 50% rof increase would make the Golem have an equivalent of 12 launchers. I can say with some certainty that you'll never get that.
Oh, and educate yourself on 'game balance' before you make other foolish suggestions....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Last Wolf
Umbra Wing
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Posted - 2008.11.10 08:23:00 -
[34]
Originally by: MotherMoon
it used to only be 10% better now it's ***ing 50% stronger than any web in the game!
Actually.
60% web = 1000m/s ship goes 400m/s 90% web = 1000m/s ship goes 100m/s
Marauders web is 400% better than every other web in the game Besides, I'm never gonna give you up, never gonna let you down |

dojocan81
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Posted - 2008.11.10 10:55:00 -
[35]
Originally by: Kerfira
Originally by: dojocan81 uh yeah, replace that stupid roXXor tractor beam bonus on the golem too !! gimme a 50% rof instead
please??kk!! thx
No way! If you know how to use the tractor, it is the biggest income multiplier on ANY ship!
Marauders are mission/npc'ing ship designs, not PvP....
Besides, CCP already said that T2 battleships would not be wtfpwnmobiles, but would have special abilities instead. A 50% rof increase would make the Golem have an equivalent of 12 launchers. I can say with some certainty that you'll never get that.
Oh, and educate yourself on 'game balance' before you make other foolish suggestions....
honestly, this was a f***** joke, but ... you didnt get it, right ?
pie?
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2008.11.10 10:57:00 -
[36]
People obviously haven't learned how to drag in frigates with the tractor beams 
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Another Forum'Alt
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Posted - 2008.11.10 11:00:00 -
[37]
Originally by: MotherMoon Edited by: MotherMoon on 10/11/2008 07:49:57 Edited by: MotherMoon on 10/11/2008 07:49:32
Originally by: Shadowsword
Originally by: Last Wolf You know, most people got a long just fine in missions with 90% webs for 4+ years.
Somehow I think you'll survive.
Gosh, you people whine about anything. I'm surprised I haven't seen a Thread titled "But I LIKED that typo On my titan! I quit!!!"
Typical "Omg whiner! You dare object to something in the game! Whiner!" craptastic answer.
CCP GIVE YOU THE MOST OVERPOWERED WEB IN THE GAME AND YOU ARE ****ED OFF ABOUT IT?!?!?!?!?!?!?
WHY! WHY! WHY!
it used to only be 10% better now it's ***ing 50% stronger than any web in the game!
OMG your such idoits.
You don't eve care about al the other people flying battleships for level 4s do you? they have to use 60% webs and you get 90%. But no no this isn't about mission balance, oh no, it's about your one ship that has a MASSIVE advantage after nerf compared to normal mission runners.
they have increased the PvE ships usefulness by 500% when compared to normal battleships. Get over it they are just going to ignore you.
Considering it is a pve specialised ship which costs 7-8 times as much as a level 2 bs and 15 or so times as much as a level 1 bs, it is justified. If someone wants to fly it into pvp for the epic web, let them. They are flying a 750m ship, which will be primaried and instapopped instantly (plus it can be permajammed by a blackbird )
Nerf Zulupark. NOW. |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.11.10 11:04:00 -
[38]
Originally by: Last Wolf
Originally by: MotherMoon
it used to only be 10% better now it's ***ing 50% stronger than any web in the game!
Actually.
60% web = 1000m/s ship goes 400m/s 90% web = 1000m/s ship goes 100m/s
Marauders web is 400% better than every other web in the game
Webber used to be 99% effective, now it's 90%. That's a 90% decrease in effectiveness. The Kronos' web bonus was nerfed harder than anything else that was changed in QR.
Bellum Eternus Inveniam viam aut faciam.
Originally by: Horza Otho [06:36:47] Horza Otho > its all good, everytime i fit a mega i play some mariah carey in the backround
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Poz McAIDS
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Posted - 2008.11.10 11:22:00 -
[39]
I've seen an officer / faction fit Paladin used in PVP quite often.
and it really is pwnsauce, sure it can be jammed quite easily, but the tank on it is incredible.
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Mikal Drey
Minmatar ORIGIN SYSTEMS Atlas Alliance
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Posted - 2008.11.10 11:33:00 -
[40]
hey hey
to the OP : Try using a Vargur.
if you fly a vargur you know what im talking bout. if you dont then your already in a better marauder :'''(
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.11.10 11:51:00 -
[41]
Originally by: Poz McAIDS I've seen an officer / faction fit Paladin used in PVP quite often.
and it really is pwnsauce, sure it can be jammed quite easily, but the tank on it is incredible.
And they die fast anyway, and cost lots to replace... ------------------------------------------
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DrefsabZN
Caldari Butterfly Effect Corp.
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Posted - 2008.11.10 11:51:00 -
[42]
Still the fact remains that CCP are making the Marauder class of ship useless for their intended roll. Ether that or I really misunderstand their roll.
A mission/plex/ratting specific ship should basically give you some reason to want to use it for those things over the competition worth the massive price tag and much higher skill requirements to fly one.
CNR > Golem in lvl 4 missions (if only because defenders kill to much of the Golems dps).
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Mikal Drey
Minmatar ORIGIN SYSTEMS Atlas Alliance
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Posted - 2008.11.10 12:03:00 -
[43]
Originally by: DrefsabZN Still the fact remains that CCP are making the Marauder class of ship useless for their intended roll. Ether that or I really misunderstand their roll.
it took me a while to get into the marauder class mostly because i love flying the claymore on missions and the price tag is indeed high.
the marauders are well designed into the pve role and do pve very well. the 3 slots for highs without the loss of damage has interesting possibilities. the tractor bonus is surprisingly awesome. they also have additional cargo space for loot collecting. if you look at the marauder from the side you can see the direction that ccp took and you start to realise that pve and marauders isnt just about running L4's.
i do have various opionions on the Vargur but the OP is about the kronos/paladin. however i would certainly say that crying about its already overpowered web bonus isnt warranted.
i will just add that untill i activly flew one i also missunderstood its role and the reasons why its gimped to ****.
the price tag is very high but with invention the new way to generate TII ships it will be something we have no choice but to live with atm.
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Cpt Branko
Surge.
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Posted - 2008.11.10 12:08:00 -
[44]
Edited by: Cpt Branko on 10/11/2008 12:08:00
Originally by: Bellum Eternus
Webber used to be 99% effective, now it's 90%. That's a 90% decrease in effectiveness. The Kronos' web bonus was nerfed harder than anything else that was changed in QR.
No.
Webber on a Kronos got nerfed by a factor of ten (ships are 10 times faster), which is actually 1000%.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

DrefsabZN
Caldari Butterfly Effect Corp.
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Posted - 2008.11.10 12:29:00 -
[45]
Originally by: Mikal Drey
i will just add that untill i activly flew one i also missunderstood its role and the reasons why its gimped to ****.
I guess I do just have to get one to truly understand whats good and bad about them, I just didn't see quite what was so great about them before this patch so was even more worried about them with the changes. But hey ho it all fun plus I guess they could be all kinds of awesome in a plex with other people who use missiles to :)
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Cire XIII
Caldari Ever Flow Axiom Empire
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Posted - 2008.11.10 12:44:00 -
[46]
Originally by: Cpt Branko Edited by: Cpt Branko on 10/11/2008 12:08:00
Originally by: Bellum Eternus
Webber used to be 99% effective, now it's 90%. That's a 90% decrease in effectiveness. The Kronos' web bonus was nerfed harder than anything else that was changed in QR.
No.
Webber on a Kronos got nerfed by a factor of ten (ships are 10 times faster), which is actually 1000%.
(99%-90%)/99% x 100% looks like a 9.1% decrease to me Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] - Saint |

Cpt Branko
Surge.
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Posted - 2008.11.10 12:46:00 -
[47]
Edited by: Cpt Branko on 10/11/2008 12:55:16 Edited by: Cpt Branko on 10/11/2008 12:46:37
Originally by: Cire XIII
(99%-90%)/99% x 100% looks like a 9.1% decrease to me
Webifier effect pre-nerf: speed reduced by 100 times, or rather 10000%.
Webifier effect post-nerf: speed reduced by 10 times, or rather 1000%.
?
Question for you: does boosting your resistance from 0% to 50% constitute a 50% boost to damage mitigation?
Does a 5% resist mod boost your resists from 90% to 95%? Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Naomi Knight
Amarr Imperial Academy
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Posted - 2008.11.10 12:54:00 -
[48]
Originally by: Shadowsword
Originally by: Last Wolf You know, most people got a long just fine in missions with 90% webs for 4+ years.
Somehow I think you'll survive.
Gosh, you people whine about anything. I'm surprised I haven't seen a Thread titled "But I LIKED that typo On my titan! I quit!!!"
Typical "Omg whiner! You dare object to something in the game! Whiner!" craptastic answer.
If you wish to argue, at least do it properly. Otherwise you're just trolling.
90% web for a ship that cost less than 200M to replace would be fine, because it would be used in pvp. Marauders used for pvp are the exception rather than the rule, therefore using pvp balance to justify a nerf is pretty stupid, imho.
Whatever, I'm adapting. I sold my Kronos, I'll sell my Paladin, and I'm training for a Golem...
I would like to see your face when you try out your golem first :D That huge dissapointment ooooooooooooohhhhhhhhh would be awesome.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2008.11.10 12:55:00 -
[49]
Originally by: Cpt Branko Edited by: Cpt Branko on 10/11/2008 12:46:37
Originally by: Cire XIII
(99%-90%)/99% x 100% looks like a 9.1% decrease to me
Webifier effect pre-nerf: speed reduced by 100 times, or rather 10000%.
Webifier effect post-nerf: speed reduced by 10 times, or rather 1000%.
?
Question for you: does boosting your resistance from 0% to 50% constitute a 50% boost to damage mitigation?
Use drones for smaller class than your ship noobs.... Thats what ccp says!!!
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Cpt Branko
Surge.
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Posted - 2008.11.10 12:57:00 -
[50]
Edited by: Cpt Branko on 10/11/2008 12:58:46 Edited by: Cpt Branko on 10/11/2008 12:58:35
Originally by: Naomi Knight
Use drones for smaller class than your ship noobs.... Thats what ccp says!!!
Well, unless you have spare dronebay, that might require quite a bit of gimping yourself as ships are in reality balanced around full drone bandwidth usage.
Marauders are operated with Falcon alts anyway (largely because any ECM ship will mess them up due to friglike sensor str, griffin included, and naturally because if you're operating solo you at least want a anti-falcon measure on such a expensive ship), so it's not too big of issue to be honest, and 90% webs do the trick ok.
Just saying that people's maths suck - saying it's a 9% nerf or whatever is much like saying boosting your resists from 90% to 99% is a 9% boost to resists 
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Xano Heroma
Minmatar Republic University
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Posted - 2008.11.10 12:59:00 -
[51]
as paladin pilot I have to agree with the OP, the webber bonus is useless !...
when I first startet flying the paladin I fitted a webber,,, but it became clear really quick that it was not worth the mid slot it took up.
so every since I've not been using a webber....
the paladin webber bonus is a "noo matter" bonus |

Cpt Branko
Surge.
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Posted - 2008.11.10 13:00:00 -
[52]
Originally by: Xano Heroma as paladin pilot I have to agree with the OP, the webber bonus is useless !...
when I first startet flying the paladin I fitted a webber,,, but it became clear really quick that it was not worth the mid slot it took up.
so every since I've not been using a webber....
the paladin webber bonus is a "noo matter" bonus
For mission farming. Who cares anyway - a sentry Dominix can still just AFK through any mission, why bother with a Marauder for that?
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Xano Heroma
Minmatar Republic University
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Posted - 2008.11.10 13:05:00 -
[53]
Originally by: Cpt Branko
Originally by: Xano Heroma as paladin pilot I have to agree with the OP, the webber bonus is useless !...
when I first startet flying the paladin I fitted a webber,,, but it became clear really quick that it was not worth the mid slot it took up.
so every since I've not been using a webber....
the paladin webber bonus is a "noo matter" bonus
For mission farming. Who cares anyway - a sentry Dominix can still just AFK through any mission, why bother with a Marauder for that?
an afk domi is great agreed :O) for missions
mauruders are also great for missions ( but works in a different in a different way ) depends on how you like to do missions... (or if you'r like me,that dislike the gallente,,hehe)
yearh for pvp,,,, i guess the webber bonus is great on mauruders,,, but using a mauruder in pvp is like using isk as toilet paper ;O) |

Naomi Knight
Amarr Imperial Academy
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Posted - 2008.11.10 13:17:00 -
[54]
Maybe it could be changet to 5% bonus for tp sign radius increase. That could work.
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Cpt Branko
Surge.
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Posted - 2008.11.10 13:18:00 -
[55]
Originally by: Naomi Knight Maybe it could be changet to 5% bonus for tp sign radius increase. That could work.
And heavily nerf it in webrange ;P
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Kerfira
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Posted - 2008.11.10 13:41:00 -
[56]
Edited by: Kerfira on 10/11/2008 13:42:24
Originally by: DrefsabZN CNR > Golem in lvl 4 missions (if only because defenders kill to much of the Golems dps).
Huh? Defenders kill exactly 0% (zero percent) of a Golem's DPS.
In the Golem (contrary to the CNR), you have a ship that can easily fit torps as well as a decent tank. The painter and shield boost bonus are perfect for this. In addition you can loot most of the scene while doing the mission, and gather up all wrecks in one nice location ready for easy salvage.
If you fitted cruise missiles on a Golem, you should be ashamed of yourself.....   
PS: Also learn how NPC defenders work. Each missile has X% chance of getting targeted by a defender. For cruise missiles, that means that X% of damage is negated no matter 100% damage bonus or not. Torps are not killed by 1 defender so are immune.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Shu'Kam
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Posted - 2008.11.10 14:40:00 -
[57]
I agree with op. web bonus is useless. Ive never used the web bonus on either kronos or paladin for pve.
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Pry Maraai
Amarr Butterfly Fury
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Posted - 2008.11.10 14:59:00 -
[58]
I love the webber on my paladin, and the 90% web effect will probably be ok if the NPC cruisers/frigs have been put inline with the rest of the speed changes.
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Wannabehero
Caldari Absolutely No Retreat
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Posted - 2008.11.10 15:42:00 -
[59]
I don't see any change coming for the Marauder web bonuses.
It is ninja balancing
The Golem needs to pack 2 TP's now or a TP and a Faction Web to maintain previous mission efficacy when dealing with smaller targets.
Likewise, the Kronos and the Paladin now require 2 Webs to maintain their omg frigate pwnage ability.
The Golem, Kronos, and Paladin now all require one additional mid to be used to effectively deal with smaller ships.
The Vargur... well... is the Vargur. It has always been able to deal effectively with ships up close (AC tracking + bonus + speed), it just the ones at range that are a problem (unless fitting artillery ) --
Don't harsh my mellow |

Mikal Drey
Minmatar ORIGIN SYSTEMS Atlas Alliance
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Posted - 2008.11.10 17:42:00 -
[60]
Edited by: Mikal Drey on 10/11/2008 17:42:53
Originally by: Wannabehero The Vargur... well... is the Vargur. It has always been able to deal effectively with ships up close (AC tracking + bonus + speed), it just the ones at range that are a problem (unless fitting artillery )
you would be surprised how well arties do :)
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