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Krulla
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Posted - 2005.08.30 18:42:00 -
[61]
Originally by: Jist bik What about pvp setups? Tech 1 only 
Wow. This thread's been necroed, twice.
Respect the Domi. Or else. |

Johnny Johnny
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Posted - 2005.08.30 19:49:00 -
[62]
Originally by: RollinDutchMasters Edited by: RollinDutchMasters on 22/02/2005 20:55:14 3x 150mm Autocannon 1x Rocket Launcher
1x 1mn MWD 1x Webber
1x Micro Aux Power Core 1x 400mm Nanofiber
A frigate fight without webbers is stupid.
Everyone should try this build ! Short range ownage.
-------------
Johnny Johnny
Originally by: Deja Thoris I'm not doubting you. I'll go further and call you a liar.
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Sentani
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Posted - 2005.08.30 20:28:00 -
[63]
3x 200mm w EMP 1x named rocket w therm
1x named AB 1x web/scram
1x 400mm nano 1x A-rep
can kill any of my corpmates in it without coming thru armor...
and it moves at close to 1k/s and has the ebil 666 armor 
/Sent |

Sarmaul
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Posted - 2005.08.30 21:10:00 -
[64]
Originally by: Sentani 3x 200mm w EMP 1x named rocket w therm
1x named AB 1x web/scram
1x 400mm nano 1x A-rep
can kill any of my corpmates in it without coming thru armor...
and it moves at close to 1k/s and has the ebil 666 armor 
since the patch, that has now pretty much become the win button for frig tourneys. Hell, it was the win button before hand, but the plate boost finish it off nicely.
Originally by: Chowdown We camp a lot
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Sentani
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Posted - 2005.08.30 21:38:00 -
[65]
i know its rifter but its close enough to be funny 
/Sent |

froster
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Posted - 2005.08.30 22:43:00 -
[66]
Originally by: Sentani 3x 200mm w EMP 1x named rocket w therm
1x named AB 1x web/scram
1x 400mm nano 1x A-rep
can kill any of my corpmates in it without coming thru armor...
and it moves at close to 1k/s and has the ebil 666 armor 
you cant fit that on a rifter.
400mm+Ab+small rep = more pg than the rifter got with inge @5.
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Sentani
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Posted - 2005.08.30 22:48:00 -
[67]
yeah i was wrong... 200mm nano it should be...
getting senile at 18 
/Sent |

Trelennen
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Posted - 2005.09.12 04:03:00 -
[68]
Originally by: Krulla
Originally by: Jist bik What about pvp setups? Tech 1 only 
Wow. This thread's been necroed, twice.
Yeah, and who cares? This thread is in the sticky "ships setups" thread, that's why it's often "necroed" by new comers with questions (like several other threads linked in the sticky). That's one of the point of puting it in sticky ya know?
While i'm posting here, I saw that every setup, even for PVE, were with armor tanking. Isn't it possible to have a viable PVE setup with shield tanking? (I mean at least with moderate skill, as i'm still a fairly new player, and lots of rifter users are new players, 'cause it's a frig ;)). At the moment I'm still trying to figure out a setup to make my rifter at least nearly as performant as my punisher in PVE (having now better skills for the rifter). Haven't tried an armor tank setup yet, but I like much more the spirit of shield tanking when possible (much more 'safe' in PVE, as you have all your armor and hull to warp out if your tank breaks, whereas while armor tanking you only got your hull ;)).
Any advice for shield tanking a rifter (if that's not a really stupid idea) would be welcomed. My main issues compared to the punisher is that I can't get the cap to perm run my shield booster (compared to my permanently running armor repair on punisher), nor can i hardened my shield given the fitting requirements, which basicly means i'm screwed as soon as there is more than one missile NPC facing me.
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Gabby05
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Posted - 2005.09.12 05:44:00 -
[69]
Originally by: Trelennen
Originally by: Krulla
Originally by: Jist bik What about pvp setups? Tech 1 only 
Wow. This thread's been necroed, twice.
Yeah, and who cares? This thread is in the sticky "ships setups" thread, that's why it's often "necroed" by new comers with questions (like several other threads linked in the sticky). That's one of the point of puting it in sticky ya know?
While i'm posting here, I saw that every setup, even for PVE, were with armor tanking. Isn't it possible to have a viable PVE setup with shield tanking? (I mean at least with moderate skill, as i'm still a fairly new player, and lots of rifter users are new players, 'cause it's a frig ;)). At the moment I'm still trying to figure out a setup to make my rifter at least nearly as performant as my punisher in PVE (having now better skills for the rifter). Haven't tried an armor tank setup yet, but I like much more the spirit of shield tanking when possible (much more 'safe' in PVE, as you have all your armor and hull to warp out if your tank breaks, whereas while armor tanking you only got your hull ;)).
Any advice for shield tanking a rifter (if that's not a really stupid idea) would be welcomed. My main issues compared to the punisher is that I can't get the cap to perm run my shield booster (compared to my permanently running armor repair on punisher), nor can i hardened my shield given the fitting requirements, which basicly means i'm screwed as soon as there is more than one missile NPC facing me.
High slots guns Midslots ab/Shield booster Lowslot cap relays
Amarr ships are specialised armor tankers, dont fit shield boosters its justs stupid especially when using it on npc.
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Trelennen
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Posted - 2005.09.13 05:22:00 -
[70]
Originally by: Gabby05 High slots guns Midslots ab/Shield booster Lowslot cap relays
Amarr ships are specialised armor tankers, dont fit shield boosters its justs stupid especially when using it on npc.
Yeah I know for amarr, and that's why i left amarr ships, 'cause I don't like armor tanking (and I hate that my armor tank punisher is much more effective than my shield tank rifter :/).
Back the rifer: when you say guns, it's artillery right? As for cap relays, that gimps quite alot the HP amount healed by the booster, so even if you get enough cap to perma run it, it will be much less efficient than an armor tank punisher, and will prolly not be able to tank enough for silent the informant level 2...
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M3ta7h3ad
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Posted - 2005.09.13 05:47:00 -
[71]
tbh... lose the rifter, train cal frig and use a kessie.
4 rockets in the hi's a webber (maybe 2 if it will fit) and possibly an AB Whatever you like in the lows... probably a high end named Nano, or just an overdrive.
Whatever your in range of you will kill in seconds. If you cant get in range quick, your dead anyway so theres no point tanking it.
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Razner Cerizo
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Posted - 2005.09.13 06:36:00 -
[72]
3 x 200mm autocannons (EMP) 1x rocket launcher. (expl rounds) Webber AB Small armor repper and whatever else
TOo lazy to log in atm but 3 cannons and 1 launcher will *****damn near anything up close.
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NateX
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Posted - 2005.09.13 10:07:00 -
[73]
Originally by: renegade leader
I use my rifter as a poor mans covert-op ship....it is alittle light on fire power but it has great speed.
weapons i got 1x125mm rail, 2x standard launchers i use a protocloak and will be trying a cloak2 on it soon. im unsure if the covert op cloak will work. i hear its a cpu hog.
to achieve the speed, i use 2 alpha overdrives and 1x1mn mwd this enables me to move at 3km/s or 2887m/s. i know i can outrun missiles. will be testing it aginst rail guns. i believe that the speed of the ship will make it very hard for another ship to achieve a lasting target lock with this set-up
   
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Rabs
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Posted - 2005.09.13 10:29:00 -
[74]
3 x 200mm Autos 1 x Rocket Launcher w/firefox
1 x 1MN AB 1 x webber
1 x 200mm plate 1 x gyro
Soon as you see your opponent, lock em, head straight towards with AB - orbit and 1K and let rip - they wont last long.
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Fox'Ray
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Posted - 2005.09.13 15:27:00 -
[75]
My Current Rifter Set-up
2 x 200MM Autocannons (named, but at work and cant remember) 2 x Makulth Rocket launchers (pirana rockets)
1 x 1MB Afterburner1 1 x Stasis Webbifier1
2 x Overdrive Injectors
Good damage, and the rockets really up the dps. Can webb from 10km and then initialise the AB and orbit at optimal This little beasty travels at 496m/s before engaging the AB, after which it travels a little over 1000m/s.
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Cividari
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Posted - 2005.09.13 17:22:00 -
[76]
This is a pretty fun rifter setup: 3*280mm 2*Tracking comps 2*Damage mods
Rifter gone ganka 
Wanted for crimes against a rich guy. |

Solis Arith
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Posted - 2005.10.19 11:34:00 -
[77]
Edited by: Solis Arith on 19/10/2005 11:35:49
PvP
3x 200mm ac I 1x rocket I
1x 1mn micro 1x webber/scrambler (webber for frigs, scrambler for anything larger ie nice juicy dirty hauler ganks)
1x small armor rep (can switch out for a nano internal in lieu of a rep) sometimes rep just taking up space ie nos or long use of mwd or just ****ty skills 1x 200mm pl8
pve (lvl 1 mish for those starting a new corp line)
3x 200mm ac 1x rocket launcher
1x 1mn ab 1x shield boost
2x gyro or 1x gyro 1x tracking enhancer
nothing else needed for npc with a frig unless you going after cruiser rats in belts. then the pvp setup works just as well for npcing. webber a nice touch but most targets either die too fast or too slow anyway to be effective. npcing with the pvp setup maybe switch to a cap charger so you can run your mwd all day, although that makes you a screaming large target :)
solis
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Skylar Keenan
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Posted - 2005.10.19 11:52:00 -
[78]
Edited by: Skylar Keenan on 19/10/2005 11:55:03 Last time our corp held a frig tournament someone had great success in a Rifter fitted like this:
High: 3 x 250mm arties, 1 missile launcher Med: 1mn MWD, Tracking Computer Low: Small Armor Rep, MAPC
It outranges 99% of all other frigates, and is marginally faster than most frigates too. So simply keep out of everyones range and pepper them with shells.
It might be a bit slow on breaking ppl, but noone has the range to return fire, and noone is fast enough to close in and make you pay 
edit: Word of advice - the setup is unstable as hell (both armor rep OR mwd will drain you to 0 in a minutte or two), so you'll need to watch your cap like nothing else. -----------------------------------------------
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Spaced Skunk
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Posted - 2005.10.19 13:03:00 -
[79]
I am not sure about minmatar guns, but I use:
3 X autocannons (cant remember the size :/) 1 X rocket launcher with EMP rockets 1 X scrambler 1 X named AB 1 X 200MM plate 1 X armor repairer.
That setup can actually solo a few cruisers :D YARRR!!! |

Daftex Muleson
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Posted - 2005.10.19 15:44:00 -
[80]
My setup...
1 x 250mm Light Art Cannon - Titabium Sabbot Ammo 2 x Standard Missile Launcher 1 - Bloodclaw and Sabretooth Missiles
1 x MWD 1 x Shield Booster
1 x Warp Core Stabilizer 1 x Cap Power Relay
I swap out with a 1 MN Afterburner in Deadspace combat. Seems to work well for me. Tried with closer range turrets but was getting hit too much with tougher opponents on missions. With the above, most don't get a shot in on me and I just keep pounding in with the rockets :)
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Uncle Chuckles
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Posted - 2005.10.19 16:25:00 -
[81]
Originally by: Daftex Muleson My setup...
1 x 250mm Light Art Cannon - Titabium Sabbot Ammo 2 x Standard Missile Launcher 1 - Bloodclaw and Sabretooth Missiles
1 x MWD 1 x Shield Booster
1 x Warp Core Stabilizer 1 x Cap Power Relay
I swap out with a 1 MN Afterburner in Deadspace combat. Seems to work well for me. Tried with closer range turrets but was getting hit too much with tougher opponents on missions. With the above, most don't get a shot in on me and I just keep pounding in with the rockets :)
      
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Notte
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Posted - 2005.10.20 08:00:00 -
[82]
I have simply owned ANY frigate in my Breahcer.
3 light 1 mwd named 1 cap rech pdus
u rocks
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Notte
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Posted - 2005.10.20 08:01:00 -
[83]
I have simply owned ANY frigate in my Breahcer.
3 light 1 mwd named 1 cap rech pdus
u rocks
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Shi Xia
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Posted - 2005.11.05 01:35:00 -
[84]
Fun fun!!!
High: 3X200MM L gall mach gun(EMP)/launcher Med: webbie/AB Low: sm repper II/gyro stab
or
High: 3X250MM AC's(EMP)/nossie or destab Med: webbie/AB Low: sm repper II/gyro stab
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Ras Blumin
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Posted - 2005.11.05 02:49:00 -
[85]
It's in general not good to fit a shield booster + cap relays since cap relays come with a shield boost penalty. For a 1on1 contest; 3 150's, RL MWD, web MAPC, 400mm plate
For FFA;
3 150's + RL or 125's/150's (as many 150's as your grid allows you to) + nos MWD, web 200mm plate, s rep
Replace the web with a scrambler, and you'll be able to solo cruisers in regular pvp (depends on the setup of the cruiser ofc).
p - l - u - r |

Draaken
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Posted - 2005.11.05 05:17:00 -
[86]
With no EW (so no webifier) allowed, I'd go for this:
3x 150mm AC 1x Rocketlauncher
1x AB 1x Cap recharger
1x 200mm armor plate 1x armor repairer
Depending on your skills, you might even be able to fit a 400mm plate (drop the repairer), but i'm not entirely sure. With a setup very similar to the above I killed everyone in a frig tourney my corp did, including 2 Kestrel pilots. \o/ ________________________
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Daniel Pravitas
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Posted - 2005.11.10 11:50:00 -
[87]
I use that setup for level ones and cheap PvP albeit I replace the 150mm with 200mm. The armour really does make it a surprisingly resilient beast.
Swapping a rocket launcher for a AC is another varient I use and I would think its utility is dependant on your skill preferences.
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solarwinds
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Posted - 2005.11.10 14:38:00 -
[88]
I lean towards the following for helping out corpmates with lvl4 missions:
3 x 200mm named AC's Depleted Uranium ammo 1 x named rocket launcher EMP rockets
1 x named afterburner 1 x named webifier
1 x named gyrostabilizer 1 x named tracking enhancer
It's hard to get hit, and it has no problems @ 1km. It's worked well when used in a support role, my corpmate jumps into a lvl4 complex with his Apoc, aggro's them, then I fly in and web them and chew them up before they get to him. Good fun. Great money!
In level 1's and 2's, you take some initial dmg from range, but as soon as you're in their grill, you might as well hit the IWIN button because it's over for NPC's.
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Spyder Monkey
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Posted - 2005.11.23 04:33:00 -
[89]
I'm bringing this back up because I cannot figure out how to fight in a rifter. I've tried several setups here but none have worked for me so far. I seem to get torn up pretty fast if anything gets close to me. So I used long range missles and artillery, instead of rockets and autocannons. It helped a little but with multiple rats, one always gets close and destroys me. Plus I run out of cap fast.
My most successful setup so far:
3x artillery 1x standard missle
1x AB 1x shield booster 1(can't use 2 yet)
2x PDUs
At least I'm able to kill something with this before I blow up. Unfortunately, with multiple rats, I cannot sustain the bombardment. And I still run out of cap.
Help.
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Skylar Keenan
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Posted - 2005.11.23 08:58:00 -
[90]
Originally by: Spyder Monkey .... My most successful setup so far:
3x artillery 1x standard missle
1x AB 1x shield booster 1(can't use 2 yet)
2x PDUs Help.
You need to keep the range to the rats. When you initially warp in, turn 180 and get the **** out of dodge Turn on that AB and go to your maximum range. You shouldn't be taking much damage at your max range, as most NPC frigates can't shoot nearly as far as arties. The rats will keep approaching you, so you simply fly away from them - with an AB you should be faster than most rats, save those that have MWD.
Another bonus flying away from the rats is that it'll make it easier for you to hit them, as they'll not be doing much orbiting and such. -----------------------------------------------
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