Pages: [1] 2 3 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

KhamEee Kazee
|
Posted - 2008.11.16 16:30:00 -
[1]
Run missions alot in Kronos/Nightmare, and I've noticed after the patch i haven't made one single wrecking hit. Not one, and excellent hits went from often to very rare. Running Shadow Serpentis tracking comp and tracking script on the Kronos, completely maxed out support gunnery skills and T2 rails. 10.000+ hits now and not a single wrecking hit, and only about 3-4 excellent hits pr. mission, and they ONLY occur on slow battleships or structures. Same with the Nightmare, got awesome tracking on it, and used to do loads of excellent and wrecking hits, but it's the same as the Kronos after QR the wrecking hits have completely disappeared for me, and as said I rarely see excellent hits. |

Imaos
|
Posted - 2008.11.16 16:39:00 -
[2]
Originally by: KhamEee Kazee Run missions alot in Kronos/Nightmare, and I've noticed after the patch i haven't made one single wrecking hit. Not one, and excellent hits went from often to very rare. Running Shadow Serpentis tracking comp and tracking script on the Kronos, completely maxed out support gunnery skills and T2 rails. 10.000+ hits now and not a single wrecking hit, and only about 3-4 excellent hits pr. mission, and they ONLY occur on slow battleships or structures. Same with the Nightmare, got awesome tracking on it, and used to do loads of excellent and wrecking hits, but it's the same as the Kronos after QR the wrecking hits have completely disappeared for me, and as said I rarely see excellent hits.
You grouped your weapons, right? That hides the different hit qualities to some extent.
Imaos ------------------------------------------
Originally by: NoNah
My friend, this is EVE, as it's a space oriented game, they couldn't have trolls. We have Caldari.
|

Merak Thrawn
|
Posted - 2008.11.16 18:03:00 -
[3]
Edited by: Merak Thrawn on 16/11/2008 18:04:08
|

KhamEee Kazee
|
Posted - 2008.11.16 18:04:00 -
[4]
Edited by: KhamEee Kazee on 16/11/2008 18:05:52 Grouping weapons in Nightmare and Kronos? No they're not grouped. Grouping weapons in Kronos and Nightmare, specially in the Nightmare is a complete waste and total overkill. No, not grouped. |

Jennz
|
Posted - 2008.11.16 18:11:00 -
[5]
Now that you mention it I've not noticed a single wrecking hit since QR either (Nightmare).
|

Mr Friendly
The Lost and The Damned
|
Posted - 2008.11.16 18:44:00 -
[6]
Interesting. I haven't been paying attention, but CCP was fiddling with the hit formula to eliminate Wrecking hits outside of normal falloff+optimal range... perhaps they screwed up and removed them altogether?
Have you bugreported it (if you're sure you've not gotten any)?
|

KhamEee Kazee
|
Posted - 2008.11.16 18:50:00 -
[7]
I'm 100% sure I haven't gotten a single wrecking hit, and flying the Kronos with a 36km optimal / 28km falloff (with skills). I always, if possible ofc, let targets get within 40km so I can use the tractor beams without moving. 85% of my Targets are between 30-39km away which is pretty much right in my optimal range with antimatter.
|

KhamEee Kazee
|
Posted - 2008.11.16 19:15:00 -
[8]
Made a bug report about it, I'm absolutely, 100% sure I haven't had a single wrecking hit in QR yet. Would appreciate feedback, and if more would take notice and check their logs for wrecking hits.
|

Xiaodown
coracao ardente Triumvirate.
|
Posted - 2008.11.16 19:34:00 -
[9]
You know, I thought it was wierd, but that maybe it was just random chance.
I was in a munin last night, shooting an offline pos (so, huge structure, not moving, and with several target painters). I was using 425 II's, and I didn't get a single wrecking shot either, from 2,000m away. And it took like 30 minutes to shoot this thing, so you'd think with a 2.3ish RoF, I'd have seen one.
And I got a lot of well-aimed hits, but not a lot of excellent ones either.
Let us know what becomes of that bug report. --
Sig under construction.
|

KhamEee Kazee
|
Posted - 2008.11.16 20:09:00 -
[10]
Edited by: KhamEee Kazee on 16/11/2008 20:13:27
Originally by: Xiaodown You know, I thought it was wierd, but that maybe it was just random chance.
I was in a munin last night, shooting an offline pos (so, huge structure, not moving, and with several target painters). I was using 425 II's, and I didn't get a single wrecking shot either, from 2,000m away. And it took like 30 minutes to shoot this thing, so you'd think with a 2.3ish RoF, I'd have seen one.
And I got a lot of well-aimed hits, but not a lot of excellent ones either.
Let us know what becomes of that bug report.
Will do.
[EDIT] I just had a corpmate in a Harpy and another in a Megathron sit a 100% optimal and range 0 m/s. Fitted my Nighthawk ubertank for kin/therm and we undocked and tested. He added a P.W.N.A.G.E target painter on the Mega. And now after more than 2 full loads from each, under 100% optimal conditions for scoring wrecking hits. You know what?... NOT one wrecking hit from either of them. Even the Harpy only scored 4 Excellent hits from 2 full loads of ammo vs. my target painted Nighthawk sitting perfectly still at his optimal range. |

Furb Killer
Gallente The Scope
|
Posted - 2008.11.16 20:40:00 -
[11]
Painting wont increase the chance to get wrecking hits. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
|

Kaileen Starsong
Amarr Veto. Veto Corp
|
Posted - 2008.11.16 20:47:00 -
[12]
Doesn't change the fact that he had no wreckings tho.
Similar way here, though I'm running with grouped guns. Haven't seen much of deviation in damage from volleys, so I'd assume scratches/light hits are nonexistant either?
|

Kurull Skullsplitter
Minmatar Citizens of E.A.R.T.H. E.A.R.T.H. Federation
|
Posted - 2008.11.16 20:56:00 -
[13]
I don't care that I don't have wrecking hits. I group my four large T2 1200mm arties on my Vargur and I'm getting one volley cruiser pops. So lovely to get a one volley cruiser pop. When ungrouped it takes the equivalent of 2 or 3 volleys from the same four arties.
So I pop the frigates with them ungrouped and then I group them for all the larger ships. Pop, pop, pop. |

KhamEee Kazee
|
Posted - 2008.11.16 21:04:00 -
[14]
Originally by: Kurull Skullsplitter I don't care that I don't have wrecking hits.
Never thought I'd hear that coming from a Minmatar - LOL. Well lulz aside, stick to the topic please. This isn't about your grouped guns, or your tactics for running missions. This is about the... Fact? - To be proven otherwise at least, that at the moment turrets are unable to score wrecking hits at all.
|

Jennz
|
Posted - 2008.11.16 21:08:00 -
[15]
Originally by: Kurull Skullsplitter I don't care that I don't have wrecking hits. I group my four large T2 1200mm arties on my Vargur and I'm getting one volley cruiser pops. So lovely to get a one volley cruiser pop. When ungrouped it takes the equivalent of 2 or 3 volleys from the same four arties.
So I pop the frigates with them ungrouped and then I group them for all the larger ships. Pop, pop, pop.
lol wut?
Grouped guns don't do more damage - they're just a convenience for people who don't want to stagger shots/too lazy or whatever.
|

KhamEee Kazee
|
Posted - 2008.11.16 22:03:00 -
[16]
No one else able to put this to more testing with their corp mates so we can make this a known issue? Rather than just me claiming turrets can't make wrecking hits atm, but I'm sure they can't, but would be nice with more ppl confirming this.
|

Rho'varo
Minmatar Diversified Operational Services
|
Posted - 2008.11.16 22:46:00 -
[17]
My own logs confirm zero wrecking hits (by me or against me) in PVE contexts since the QR patch, with plenty in my logs for similar activities in the preceding week. This activity includes Medium ACs and Medium Blaster and the destruction of immobile LCS objects under ideal conditions.
|

Talon Calais
Gallente Diplomatic Disruption Chain of Chaos
|
Posted - 2008.11.16 23:04:00 -
[18]
Just looked through my Gamelog directory, no log post QR has a wrecking in it, either from NPCs or myself. I fly a vaga / enyo / blasterthron on a daily basis, so it's not like I wouldn't notice them. |

Overbrain
|
Posted - 2008.11.16 23:43:00 -
[19]
I have to sigh here , i run missions a lot with my nightmare and in every 200 shot or so , one turret manages to land about 4000 damage , and now after the patch 4 guns combined, they didnt ever pass 5500 damage bar .
After all those shots, if any turret would land a wrecking hit, damage would be over 7000 at least.
I strongly believe something in gunnery has invisibly changed with the introduction of linking. |

Nadarius Chrome
Celestial Industrial Alliance
|
Posted - 2008.11.17 02:42:00 -
[20]
Funny how you mention this, a few days ago I linked my guns and was seeing how big a hit I could get, and it was nothing like what I was expecting. I just assumed that for every decent hit one of the 6 guns lands the others probably didn't, dragging the average down, but this stealth nerf matches what I was seeing too.
Like Minmatar weren't nerfed enough already. 
|

Ki Tarra
Caldari Ki Tech Industries
|
Posted - 2008.11.17 05:40:00 -
[21]
I just ran a test based on the comments on this thread.
I also found that I had no "wrecking" hits.
However, I did have a few "excellent" hits, which where for the expected 3x base damage.
I did not run the test long enough to confirm that they still account for 1% of shots, but I expect that nothing has changed other than the discription text. |

KhamEee Kazee
|
Posted - 2008.11.17 12:17:00 -
[22]
Thanks for the feedback. Seriously hope CCP becomes aware of this... Soon.
|

Mephistophilis
Domination. Sc0rched Earth
|
Posted - 2008.11.17 12:36:00 -
[23]
How wierd, i was doing a bit of testing the other night also. Diidn't think much of it at first but now you mention it, i didn't have a single wreaking either
|

Freya Gleamingstar
Storm Genesis Aegis Militia
|
Posted - 2008.11.17 12:47:00 -
[24]
Ive run a fair number of missions the past couple of days using assorted size and type projectiles, and sure enough i checked my logs.
No wrecking shots.
That said, i had some high damage shots that were described as something like "very accurate", which i dont recall seeing previously.
Nerf or simple change of description? Im not at home to check pre patch logs to confirm that unfortunately.
|

Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
|
Posted - 2008.11.17 13:00:00 -
[25]
Originally by: KhamEee Kazee Thanks for the feedback. Seriously hope CCP becomes aware of this... Soon.
File Bug Report
That's the only way to get the right kind of attention. Include logs obviously, set up and situations also help.
I would check it, but I mainly use drones.. lol. The logs actually do show nothing for drones. Unless you're the one shot.
Since sisi isn't running the same version as TQ, you'd have to include TQ tests. 1000 Salvoes sounds like a decent starting point, maybe one of the bigger mission rats can handle 1000 salvoes from non bonussed weapon ships. Don't group guns. |

KhamEee Kazee
|
Posted - 2008.11.17 14:07:00 -
[26]
Will go through my logs, and file another bug report with it attached. Hope that will get their attention.
|

Jennz
|
Posted - 2008.11.17 14:09:00 -
[27]
Is it worth filing multiple bug reports about this or is one likely to be sufficient? Not having wrecking hits will seriously eat into aggregate DPS so it's pretty significant for turret users imo.
|

Merak Thrawn
|
Posted - 2008.11.17 14:26:00 -
[28]
Edited by: Merak Thrawn on 17/11/2008 14:27:11
Originally by: Jennz Is it worth filing multiple bug reports about this or is one likely to be sufficient? Not having wrecking hits will seriously eat into aggregate DPS so it's pretty significant for turret users imo.
I'd like to think that they take 1 mans bug report seriously, but it's still just a few people and my gamelog claiming they messed up. More proof never hurt anyone tbh.  |

Gonzo Hadron
Gracious Bodily Harm
|
Posted - 2008.11.17 14:46:00 -
[29]
This is a major problem if it's true. On a side note I submitted a petition for something different, which included my game log and was told that player submitted logs are never considered when deciding on a petition. If yours are looked at please let us know so I for one can complain about how my petition was handled.
|

Varkyl Wydon
|
Posted - 2008.11.17 15:30:00 -
[30]
I have seen the lack of wrecking hits. I used my Paladin to run Enemies Abound and in the 4th and 5th stages in destroying the Factory and the gate I didn't get any wrecking hits. Normally I will get at least 4 when killing the station. I will have to see if one of my corpmates will let me shoot him with my absolution for testing purposes. |
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |