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WarlockX
Amarr Free Trade Corp
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Posted - 2008.12.30 17:59:00 -
[271]
Edited by: WarlockX on 30/12/2008 18:06:01 Edited by: WarlockX on 30/12/2008 18:04:49 Edited by: WarlockX on 30/12/2008 18:03:51
Originally by: TEK9
I'm sorry, but I am struggling to understand your point.
Are you saying that unless it takes 'skill' to catch people then you shouldn't be able to? How do you define 'skill'? Pressing two buttons, three....etc ?
There are lots of things that people can already do to make it much tougher to be caught at gates and CCP are doing everything they can to make it even harder. But are you seriously suggesting that an interceptor should not be able to catch a battleship, because that is the reality of Eve today?
Ultimately it comes down to two questions:
1) Should there be non-consensual PvP in Empire?
2) Did CCP intend this to be the cumulative result of their changes?
Based on your previous posts I am not sure how you would answer question 1. Do you think Eve was 'broken' before these changes and has now been 'fixed'?
As CCP have no intention of ever answering question 2 I guess we can assume that it was their intention but they were too afraid to announce it publicly and instead decided to make these changes by stealth and hope no one noticed.
My point is simple. I would rather the game get 3 dimentional changes rather then 2 dimentional ones.
It's not fair either way, to be caught and have no chance to escape or to have 0 chance to be caught are both equally broken machanics. It's time to think outside the box.
If it's going to be broken either way might as well be broken in a way that doesn't make ppl quit the game. Now lets think of a way to fix it that's not 2d.
And to answer your question: 1) Should there be non-consensual PvP in Empire?
Yes, yes there should. Including Low & High Sec.
I have absolutely no problem with your logic, I just don't agree with any of the presented solutions thus far. ----------------------------------------------- Free Trade Corp - Flash page "I often quote myself. It adds spice to my conversation." |

Matrix Skye
Caldari
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Posted - 2008.12.30 18:26:00 -
[272]
Edited by: Matrix Skye on 30/12/2008 18:35:34
Originally by: LoveDogg You are like the woman who marries a man because she loves him and then spends the rest of the marriage trying to change him. Fortunately women have many other redeeming features . Unfortunately you do not. You are just a t w a t.
Feel better now? Got it out your system? And since we're launching deep personal attacks I'll just add it's not my problem you got stuck with Originally by: LoveDogg a t w a t
looking to change you. And I'd keep your personal dislike and problems about your own women in your personal life at home. But that's just me .
Quote: It is obvious from your previous posts that you have previously lost ships to gate camps, which has clearly upset you so much you are advocating and supporting this unannounced drastic change to the game mechanics and ethos of Eve (ie. a harsh environment where nowhere or no one is completely safe).
Oh but I happen to like the harsh environment set upon us ALL. That's right, even you. Can you live with that? Or will your playstyle need to be watered down to a few levels below easy mode? Stop trying to make this game easy mode for gatecampers. m'kay?
Quote: If you don't like this game featuring non-consensual PvP then why not go play another game rather than ruining it for the rest of us?
I happen to love this game very much. I happen to dislike the ideology of driving this game closer to a Counterstrike knock-off. Perhaps you'd be better off leaving the game instead of ruining it for the rest of us? Cheers!
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Richard Third
Gallente Wrath of Fenris
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Posted - 2008.12.30 22:02:00 -
[273]
CCP destroys part of the combat mechanic, and the game is so horribly lagged that nobody notices. Isn't this the fact? That and the new monster gates, where ships appear 50km off.
Please fix pvp CCP. Thanks.
-- You can't do that with a Planet. |

The Djego
Minmatar merovinger inc
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Posted - 2009.01.01 21:49:00 -
[274]
Edited by: The Djego on 01/01/2009 21:50:53
Originally by: Jalif
1: People are dying to bigger gangs means: they don't have scouts 2: People who are dying to bigger gangs are not taking the advantage of their overall faster speed
I recently started a new pirate corporation. Currently I have only 4 members but we are pretty much rocking. Catch targets got indeed much harder, but we aren't giving up because we know atleast how we have to catch targets.
If you want a fight & you want to kill the oponent. I suggest you stop bringing more numbers and bring tallent & skills instead & falcons.
Im not going to undock in my (for example) in my tempest when there are 10BS camping me. I just get my frigate/cruiser & I get out and let them suffer that they can't get me. But if you bring 3 hacs I might take the chance. Yes, I can kill you but you can kill me to now.
This agility improvement is only a buff to small/solo-pvp because the smartest is being rewarded. Since the patch I only lost 1 arbitrator because I was afk & 1 rupture because I crashed. I did not loose any of them to a larger gang.
The problem is not the agility, the problem is the player community who doesn't know how to play & think that bringing share numbers is the way to go.
Actualy most of my Kills are solo and I donŠt have a falcon alt.  And when I try to put a point on a little Raven at the gate with my Mega(solo) it dosnŠt feels like a real buff when the target warps off before I have lock. 
If I had a gang with me I wouldnŠt have this problems, I would have a Tackling Hic to put on the point on the target or a Ceptor in the Belt, but I donŠt have them with me in general.
Im speeking from the problem that the same Shipclass canŠt realy lock a ship and put a point without Sensor boosters at a gate. I paticualy donŠt focus on Gate camping(beside Wars as nessesary evil) in Low Sec, but I like passing thrue some Low Secs, stick a bit around, and start a fight if the Gate flashes and the Target is manageable, without the target beeing dumb or simply waiting for me to bait at him. 
Edit: Like to add, people died to good Gank fits to, didnŠt require a big gang in most of the cases, just put enught DPS on the target and gtfo before you run out of HP. 
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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xVx dreadnaught
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Posted - 2009.01.02 00:44:00 -
[275]
The agility problem could do with some work. But if someone is determined to travel safe they will find a way to move safe, even if it meant sending ahead a noobship alt. to check if the gate is clear.
Your issue of big ships using cloaks so they can cloak and align then warp. This could be fixed fairly easily by making that the bigger the ship the longer it takes to cloak (with exception to the cov op T2 ships)
Most dedicated gate camps have either a bubble or a HIC and cloak users can be uncovered with drones and smartbombs. If you have a good enough tackler they can get close enough, by MWDing towards it quick enough.
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lecrotta
lecrotta Corp
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Posted - 2009.01.02 13:46:00 -
[276]
TLDR
So are ppl looking to increase agility or reduce it and what are the pro and con arguments, pls be brief....
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Exlegion
Caldari New Light
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Posted - 2009.01.02 14:04:00 -
[277]
Originally by: xVx dreadnaught The agility problem could do with some work. But if someone is determined to travel safe they will find a way to move safe, even if it meant sending ahead a noobship alt. to check if the gate is clear.
Your issue of big ships using cloaks so they can cloak and align then warp. This could be fixed fairly easily by making that the bigger the ship the longer it takes to cloak (with exception to the cov op T2 ships)
Most dedicated gate camps have either a bubble or a HIC and cloak users can be uncovered with drones and smartbombs. If you have a good enough tackler they can get close enough, by MWDing towards it quick enough.
Yours is a sensible post but I take a little bit of issue with it. I run L4 missions exclusively in low security space. And it would be extremely annoying having to use a scout alt for every single jump my battleship has to make. And hindering the cloaking ability of my battleship will mean instant death every time the local pirates decide to prowl on me.
In essence, this means I won't be running missions in low sec for very long, as I cannot afford to lose a ship every time a gate camp forms to catch me. The reason I still run missions in low sec is due mostly because of my battleship's ability to cloak and its agility.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Raimo
Gallente Wrath of Fenris
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Posted - 2009.01.02 18:02:00 -
[278]
Edited by: Raimo on 02/01/2009 18:03:29
Originally by: Exlegion
In essence, this means I won't be running missions in low sec for very long, as I cannot afford to lose a ship every time a gate camp forms to catch me. The reason I still run missions in low sec is due mostly because of my battleship's ability to cloak and its agility.
So atm running lvl4's in lowsec is very riskfree for you with a BS and a cloak? Proves the point of the OP pretty well TBH. (Though ofc your cloak helps and this thread isn't about cloaks)
Most PVPers I know think that taking an unscouted BS through lowsec should mean that it is prepared to fight and possibly die to a gatecamp if unlucky... LVL4 missions are supposed to be risky in Lowsec, I hear the rewards are better because of that.
Originally by: WarlockX
If it's going to be broken either way might as well be broken in a way that doesn't make ppl quit the game. Now lets think of a way to fix it that's not 2d.
I've seen dedicated PVPers quit/ take a break already because they're frustrated at the current tackling situation. They're not gatecampers and they never killed anything but combat ships...
Originally by: lecrotta TLDR
So are ppl looking to increase agility or reduce it and what are the pro and con arguments, pls be brief....
Even though I despise "TLDR" (unless it's a zillion- page threadnaught, here reading the 1st page is really enough) here are some key points:
- Most folks here would like to see cruisers be able to catch other cruisers etc ship class- ship class, at least with one sensor booster fitted.
- Everybody wants to see sensor boosted interceptors be able to catch anything but other ceptors, istabbed frigs and maybe heavily istabbed cruisers. ATM they have trouble catching un-istabbed BC at times. Small ships fitted for escape should be able to escape. Unscouted BS should not.
- Many want the new mega-big gates scaled down a little, at least elsewhere than 0.0/ empire borders.
Read the rest, it really is not that hard... ---
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Cpt Cosmic
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Posted - 2009.01.02 20:08:00 -
[279]
I see Raimo and his alts are still filling this thread with lies and wrong facts 
btw the ability of the cloak to be invulnerable to probes and gatecamps has nothing to do with ship agility.
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lecrotta
lecrotta Corp
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Posted - 2009.01.02 20:17:00 -
[280]
Edited by: lecrotta on 02/01/2009 20:17:25
Originally by: Raimo
Even though I despise "TLDR" (unless it's a zillion- page threadnaught, here reading the 1st page is really enough) here are some key points:
- Most folks here would like to see cruisers be able to catch other cruisers etc ship class- ship class, at least with one sensor booster fitted.
- Everybody wants to see sensor boosted interceptors be able to catch anything but other ceptors, istabbed frigs and maybe heavily istabbed cruisers. ATM they have trouble catching un-istabbed BC at times. Small ships fitted for escape should be able to escape. Unscouted BS should not.
- Many want the new mega-big gates scaled down a little, at least elsewhere than 0.0/ empire borders.
Read the rest, it really is not that hard...
Thanks
How do you think the afore mentioned reduction in agility will further effect the imbalance with pulse BS compared to other close range systems when applied to cruisers and larger ships?.
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xVx dreadnaught
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Posted - 2009.01.02 22:11:00 -
[281]
Originally by: Exlegion
Originally by: xVx dreadnaught The agility problem could do with some work. But if someone is determined to travel safe they will find a way to move safe, even if it meant sending ahead a noobship alt. to check if the gate is clear.
Your issue of big ships using cloaks so they can cloak and align then warp. This could be fixed fairly easily by making that the bigger the ship the longer it takes to cloak (with exception to the cov op T2 ships)
Most dedicated gate camps have either a bubble or a HIC and cloak users can be uncovered with drones and smartbombs. If you have a good enough tackler they can get close enough, by MWDing towards it quick enough.
Yours is a sensible post but I take a little bit of issue with it. I run L4 missions exclusively in low security space. And it would be extremely annoying having to use a scout alt for every single jump my battleship has to make. And hindering the cloaking ability of my battleship will mean instant death every time the local pirates decide to prowl on me.
In essence, this means I won't be running missions in low sec for very long, as I cannot afford to lose a ship every time a gate camp forms to catch me. The reason I still run missions in low sec is due mostly because of my battleship's ability to cloak and its agility.
well, if your mission running. What is stopping the pirates from scanning out your location with a cov ops and ganking you anyways? I do L4 missions also but I stick to empire for safety reasons. I only go into low sec when I want some action. I understand doing missions in low sec gets beter rewards. But it is a risk reward ratio. So what are you risking by being able to have a cloak and avoid everyone everytime? It's as if your getting the reward withought actually risking anything... Which on ne side I'm thinking good for you (making the most of your situation) part thinking poor pirates... But those damn pirates should be smart enough to catch you 
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The Djego
Minmatar merovinger inc
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Posted - 2009.01.03 10:43:00 -
[282]
Originally by: lecrotta Edited by: lecrotta on 02/01/2009 20:17:25
Originally by: Raimo
Even though I despise "TLDR" (unless it's a zillion- page threadnaught, here reading the 1st page is really enough) here are some key points:
- Most folks here would like to see cruisers be able to catch other cruisers etc ship class- ship class, at least with one sensor booster fitted.
- Everybody wants to see sensor boosted interceptors be able to catch anything but other ceptors, istabbed frigs and maybe heavily istabbed cruisers. ATM they have trouble catching un-istabbed BC at times. Small ships fitted for escape should be able to escape. Unscouted BS should not.
- Many want the new mega-big gates scaled down a little, at least elsewhere than 0.0/ empire borders.
Read the rest, it really is not that hard...
Thanks
How do you think the afore mentioned reduction in agility will further effect the imbalance with pulse BS compared to other close range systems when applied to cruisers and larger ships?.
Actualy the Ideas in this Thread where:
1. Reballance Agility 2. Increase speed needet to warp a bit so you need longer accelation 3. Increase Scan resulution, especialy for bigger ships to a amount they could lock a unistabed unfitted Ship of the same size again on the gate 4. a mix of 2 and 3
Think Lyria had a Idea to for some kind of delay between uncloaking and beeing able to start the warp/jump thure the gate, but I think this one would preaty much screw over smaller Ships and smaller Gangs because It would create kind of death trap scenarios what would be the other extem of gate PVP.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Cpt Cosmic
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Posted - 2009.01.03 16:39:00 -
[283]
if atleast people would write true facts...
1. interceptors not able to catch bc and bs is just a lie, I catch bc and bs in a non sensor boosted hac regularly. sure, the window to get a same sized ship is small (and not possible if he is fit for traveling and this is how it should be and always were) but anything larger is no problem.
2. and again, cloaks making people immune to engagements at gates and probes has nothing to do with ship agility
those 2 points is a proof that many people here just have no clue what is going on.
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LoveDogg
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Posted - 2009.01.03 19:29:00 -
[284]
Originally by: Cpt Cosmic I see Raimo and his alts are still filling this thread with lies and wrong facts 
How does the song go?
Who let the trolls out, who, who?
Who let the trolls out, who, who?
I think you and Matrix Skye are the 'alts' filling this thread with lies and 'wrong facts' (if it is wrong how can it be a fact?).
I am assuming that you are the same person because I hope there are not too many people who get so upset because they lost a couple of ships that they want to ruin a game because of it.
If you aren't the same person I suggest that you get in contact with each other, it would be nice for you both to have at least one friend. But ffs just don't have children together, they really would be sad, bitter morons!!
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Cpt Cosmic
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Posted - 2009.01.03 20:01:00 -
[285]
Edited by: Cpt Cosmic on 03/01/2009 20:01:07
Originally by: LoveDogg
How does the song go?
Who let the trolls out, who, who?
Who let the trolls out, who, who?
I think you and Matrix Skye are the 'alts' filling this thread with lies and 'wrong facts' (if it is wrong how can it be a fact?).
I am assuming that you are the same person because I hope there are not too many people who get so upset because they lost a couple of ships that they want to ruin a game because of it.
If you aren't the same person I suggest that you get in contact with each other, it would be nice for you both to have at least one friend. But ffs just don't have children together, they really would be sad, bitter morons!!
oh the irony. no arguments no points just pure fail you are 
btw reading comprehension ftw, I never complained about losing ships
you must be rly poor cause you cant afford a cave.
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.04 02:34:00 -
[286]
Originally by: Raimo
I've seen dedicated PVPers quit/ take a break already because they're frustrated at the current tackling situation. They're not gatecampers and they never killed anything but combat ships...
That might be a little extreme. But the number of expletives shouted over vent by myself and my alliance mates after chasing targets through multiple systems has increased dramatically since QR. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Raimo
Gallente Wrath of Fenris
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Posted - 2009.01.04 16:49:00 -
[287]
Edited by: Raimo on 04/01/2009 16:55:30
Originally by: Letifer Deus
Originally by: Raimo
I've seen dedicated PVPers quit/ take a break already because they're frustrated at the current tackling situation. They're not gatecampers and they never killed anything but combat ships...
That might be a little extreme. But the number of expletives shouted over vent by myself and my alliance mates after chasing targets through multiple systems has increased dramatically since QR.
Ain't that the truth!
Just a couple of nights ago we had a quick small 4- man roam with a Sensor boosted Lachesis as our tackler. The Lach pilot had not flown much after QR and he was totally baffled with the amount of Caracal (and HAC etc) tackles he missed... Not counting the number of AF (some plated I'm sure) that passed without worries.
TBH I'm also taking advantage of this new "feature" we have. I'm nearly invulnerable roaming in a cruiser hull by myself unless I engage, only trouble is that the amount of fights I get are ofc much lower as well as I don't catch much... But flying in space is entertaining too, I guess. 
But yeah, one very experienced pilot of ours did indeed get so frustrated that he decided to quit/ have a break. I'm hoping for the latter. I fear that he will not be the last as well. ---
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Matrix Skye
Caldari
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Posted - 2009.01.04 18:26:00 -
[288]
Originally by: LoveDogg
Originally by: Cpt Cosmic I see Raimo and his alts are still filling this thread with lies and wrong facts 
How does the song go?
Who let the trolls out, who, who?
Who let the trolls out, who, who?
I think you and Matrix Skye are the 'alts' filling this thread with lies and 'wrong facts' (if it is wrong how can it be a fact?).
I am assuming that you are the same person because I hope there are not too many people who get so upset because they lost a couple of ships that they want to ruin a game because of it.
If you aren't the same person I suggest that you get in contact with each other, it would be nice for you both to have at least one friend. But ffs just don't have children together, they really would be sad, bitter morons!!
Actually, you're the one spreading misinformation in the hopes that you can rile some support for this ridiculous "I should be able to gank anything and everything". You didn't even answer the question I asked a few pages back. You just want this changed so that it benefits your playstyle even if it screws with game balance.
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2009.01.04 20:57:00 -
[289]
Edited by: Letifer Deus on 04/01/2009 20:59:23
Originally by: Matrix Skye Adapt or die... of emoragequit.
I almost started replying to a few things you've posted and then I saw this and realized it would be a complete waste of time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

tropic89
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Posted - 2009.01.04 21:18:00 -
[290]
0.0 small gang warfair is at an all time low. Look, I cant convice the liars in here who love to rat litterally risk free now in zero zero, that I can catch them in my ceptor, fact is, my prober alt cannot even scan them down ( level 5 scanning skills) because the 24 seconds it takes to scan them down now is useless, THEY ARE WARPED AND CLOAKED. THIS IS UTTER BIULL**** CCP. A STOP CATERING TO THE CAREBEAR CREW, IE THE ISK FARMERS. I havnt killed a single iskfarmer in 2 weeks because of the agility buff. Those friggin ravens with pilots named 01fft4, sitting in multiple systems are GONE when i arrive with my Maxed skilled covert op scan probe pilot. HOW THE HELL DOES A BATTLESHIP GET OUT OF A BELT AND CLOAK BEFORE 24 SECONDS? .this happened rarely before this patch, RARELY. IS ccp now enjoying the ISK deflation that is slowly occuring in eve because isk farmers are now flooding the universe with cheap riskfree isk? Time will tell.
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Matrix Skye
Caldari
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Posted - 2009.01.05 12:37:00 -
[291]
Originally by: Letifer Deus Edited by: Letifer Deus on 04/01/2009 20:59:23
Originally by: Matrix Skye Adapt or die... of emoragequit.
I almost started replying to a few things you've posted and then I saw this and realized it would be a complete waste of time.
I read that as "I was about to start my emoragequit when I read this and now I won't give you the pleasure thank you very much!"
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Captain Thunk
Vale Tudo.
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Posted - 2009.01.05 17:21:00 -
[292]
Originally by: Matrix Skye
I read that as "I was about to start my emoragequit when I read this and now I won't give you the pleasure thank you very much!"
No, he just means you're a blatant troll who's Eve-Online subscription is purely for the forum access 
As an example:
Originally by: Matrix Skye
I happen to love this game very much. I happen to dislike the ideology of driving this game closer to a Counterstrike knock-off. Perhaps you'd be better off leaving the game instead of ruining it for the rest of us?
On a more relevant note, gatecamps are still running fine. I still find them in low sec, and I still see lots of kills in high sec-to-low sec entry point systems. I'd suggest you ask those slightly more successful pirate gate campers how are they succeeding where you are failing.
Cheers!
It's been stated several times that none of us here are gate campers and gate camping has not been affected to a significant degree. You ignore this of course as it doesn't fit your whiny little world, I understand that to you any form of combat is of course "Gate Camping". Obviously it would be impossible to get across to you the concept of varying forms of combat using only the medium of text on a forum...it's going take a large piece of paper, a set of crayons and several years to make you fully understand of course. You even accept gate campers are never going to go away, yet your current course is going to lead to their increase as more and more of the alternatives are eliminated.
What's significant is that you're accusing people of trying to turn the game into counterstrike, ridiculous of course as it's you who is desperately afraid of the games direction changing back to what it once was.
I think the reason you're so bad at the game and need it to change as far away from non-consensual PvP as possible is not because you're a moron, though that doesn't help, but because you just don't listen to people. You get all angry and whiny when anyone says something you don't like and start spouting your catchphrase "LIES! LIES! YOU'RE SPREADING MISINFORMATION!!". Perhaps if you went for some anger management lessons, maybe you'd be able to listen a little more instead of just putting your fingers in your ears and claiming it isn't happening. All your replies clearly indicate that you aren't listening to a word anyone says and are desperately pursuing your own agenda for an Eve-Online in your own vision - probably one where a pilot can AFK autopilot a freighter in absolute safety from Jita to deep 0.0. Maybe if you listened more you'd be better at the game so could enjoy PvP instead of always being the victim because you're never learning.
I am grateful though, this thread is receiving daily bumps thanks to your efforts, CCP are going to have to acknowledge it eventually - your transparent agenda also helps achieve this, I think when CCP cotton on to the fact that there are a number of people who pay particular interest to PvP related threads yet don't partake themselves they will take a closer look as to why some people may be doing that - which is possibly the biggest single act they could do to help improve the game instead of compounding mistakes.
Captain Thunk
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LoveDogg
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Posted - 2009.01.05 18:02:00 -
[293]
Originally by: Matrix Skye You didn't even answer the question I asked a few pages back.
I apologise. Due to the amount of unintelligible, inaccurate, trolling, fail, whine nonsense than you and your alt Cpt ****head have already written in this thread I must have missed your question. Given that all your other contributions have been entirely worthless and pointless (not unlike yourself) I doubt it would be worth answering, but as it is clearly so important to you I am prepared to do so, as I wouldn't want to be responsible for damaging further your (understandably) very low self esteem.
Oh and I know that you are a troll, but responding to you is a good way of keeping this very important thread alive. 
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Kopkiller
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Posted - 2009.01.05 18:07:00 -
[294]
Originally by: Cpt Cosmic if atleast people would write true facts...
1. interceptors not able to catch bc and bs is just a lie, I catch bc and bs in a non sensor boosted hac regularly. sure, the window to get a same sized ship is small (and not possible if he is fit for traveling and this is how it should be and always were) but anything larger is no problem.
2. and again, cloaks making people immune to engagements at gates and probes has nothing to do with ship agility
those 2 points is a proof that many people here just have no clue what is going on.
This. I known facts were exagerated in this forum.
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Matrix Skye
Caldari
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Posted - 2009.01.05 19:04:00 -
[295]
Edited by: Matrix Skye on 05/01/2009 19:06:18
Originally by: Captain Thunk It's been stated several times that none of us here are gate campers and gate camping has not been affected to a significant degree.
Originally by: LoveDogg Care to define what 'non-consensual' PvP consists of in Empire if you can't catch people on gates my carebear friend?
Have you found a way of catching people between gates? If so, please share.
Oh, and a Merry Christmas to CCP. I hope Santa Claus brings you a book of manners (it's rude to ignore people) and some typing lessons. Perhaps then you will be willing/able to respond to this 9 page thread.
Do you see where your inconsistent drivel doesn't compute? I've highlighted it for you. Feel free to bullsh*t your way out of this one again. And just so your buddy, LoveDogg is clear, are you saying it DOESNT AFFECT GATECAMPS? LoveDogg and company, pay attention because this is where it gets interesting :). Captain Thunk: "Matrix, you're an idiot!1! Change doesn't affect gatecamping!1! LoveDogg: "Matrix, you're an idiot!1! Change affects gatecamps!1!
Oh please, someone explain this to me .
Quote: You ignore this of course as it doesn't fit your whiny little world, I understand that to you any form of combat is of course "Gate Camping". Obviously it would be impossible to get across to you the concept of varying forms of combat using only the medium of text on a forum...it's going take a large piece of paper, a set of crayons and several years to make you fully understand of course. You even accept gate campers are never going to go away, yet your current course is going to lead to their increase as more and more of the alternatives are eliminated.
"Blah blah blah you suck blah blah blah i hate you blah blah blah i'll just insult you some more because there's no facts to support my claims".
Quote: What's significant is that you're accusing people of trying to turn the game into counterstrike, ridiculous of course as it's you who is desperately afraid of the games direction changing back to what it once was.
The game's direction is where it's at now. YOU are the one that doesn't like the direction is heading to. But nice spin there ;-).
Quote: I think the reason you're so bad at the game and need it to change as far away from non-consensual PvP as possible is not because you're a moron, though that doesn't help, but because you just don't listen to people. You get all angry and whiny when anyone says something you don't like and start spouting your catchphrase "LIES! LIES! YOU'RE SPREADING MISINFORMATION!!".
Read the OP, I'm not the one whining, but nice try in turning it around on me. Again, LOLLERS on the accusation of me spreading LIES!1! Nice spin there.
Quote: Perhaps if you went for some anger management lessons, maybe you'd be able to listen a little more instead of just putting your fingers in your ears and claiming it isn't happening. All your replies clearly indicate that you aren't listening to a word anyone says and are desperately pursuing your own agenda for an Eve-Online in your own vision - probably one where a pilot can AFK autopilot a freighter in absolute safety from Jita to deep 0.0. Maybe if you listened more you'd be better at the game so could enjoy PvP instead of always being the victim because you're never learning.
"Blah blah I still hate you blah blah"
Quote: I am grateful though, this thread is receiving daily bumps thanks to your efforts, CCP are going to have to acknowledge it eventually - your transparent agenda also helps achieve this, I think when CCP cotton on to the fact that there are a number of people who pay particular interest to PvP related threads yet don't partake themselves they will take a closer look as to why some people may be doing that - which is possibly the biggest single act they could do to help improve the game instead o
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Matrix Skye
Caldari
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Posted - 2009.01.05 19:14:00 -
[296]
Edited by: Matrix Skye on 05/01/2009 19:13:44
Originally by: Captain Thunk I am grateful though, this thread is receiving daily bumps thanks to your efforts, CCP are going to have to acknowledge it eventually - your transparent agenda also helps achieve this, I think when CCP cotton on to the fact that there are a number of people who pay particular interest to PvP related threads yet don't partake themselves they will take a closer look as to why some people may be doing that - which is possibly the biggest single act they could do to help improve the game instead of compounding mistakes.
Captain Thunk
I sincerely hope CCP is paying attention on what you truly ask for at the expense of balance. Because it isn't balance what you're after. You and your ilk (LoveDogg and the likes) don't even agree amongst yourselves on what the change did for your professions. But yes, it needs changing and needs chaning now . Real nice.
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Matrix Skye
Caldari
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Posted - 2009.01.05 19:19:00 -
[297]
Originally by: LoveDogg I apologise. Due to the amount of unintelligible, inaccurate, trolling, fail, whine nonsense than you and your alt Cpt ****head have already written in this thread I must have missed your question. Given that all your other contributions have been entirely worthless and pointless (not unlike yourself) I doubt it would be worth answering, but as it is clearly so important to you I am prepared to do so, as I wouldn't want to be responsible for damaging further your (understandably) very low self esteem. Oh and I know that you are a troll, but responding to you is a good way of keeping this very important thread alive. 
Of course I speak worthless nonsense. After all I disagree with you, right? And you can't even answer the simple question I asked because you're not interested in balance. But here it is again for you to ignore: Why can't you catch targets elsewhere? And why aren't you asking Captain Thunk, since he insists gates are unaffected, how he's doing it, instead of spewing nonsense?
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Cpt Cosmic
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Posted - 2009.01.05 19:58:00 -
[298]
still no valid points, just insults and lies, without proofs (no wonder there is no proof to lies ).
conclusion: agility change is fine.

and keeping this thread up wont change everything (cause unlike some people here in this thread CCP has working braincells), except it shows the community who lies and whines too much 
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tropic89
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Posted - 2009.01.05 20:03:00 -
[299]
Matrix, things will be balanced, this is a game of risk vs reward, and right now the risk is inconsequential. When your done crying about the next changes to bring agility back into line, theres WOW, where carebears live happy little lives.
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Matrix Skye
Caldari
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Posted - 2009.01.05 21:05:00 -
[300]
I'm the one crying?
I ask for proof. I point exactly where you guys are contradicting each other and not making any sense and that's what you come back with? I'm crying?
This is comedy gold.
I'll tell you what, keep spewing how gatecamping is now ruined and how at the same time the change is inconsequential to gatecamping and how it all makes sense in your little head and how based on this, agility needs balancing.
This whole thread is one big illogical trap which has only one illogical conclusion: Nerf Agility. But yeah, keep launching sh*t from that bazooka. Something is bound to stick, right?
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