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Andraine
Coded Arms Corp
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Posted - 2008.11.23 22:27:00 -
[31]
Originally by: Galliana Foresta I know someone who lost an Astarte to an Orca last night. 
Surprising that the orca Can take quite a beating! yobo |

Krylon Rhae
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Posted - 2008.11.25 07:03:00 -
[32]
Up to the top for more input please.
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Shereza
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Posted - 2008.11.25 08:20:00 -
[33]
I tried a "speed tank" fit on an orca on Singularity. It'd pull about 300-350m/s or so at which point I gave it up as bad call.
As for its tank... Heh, the orca's surprisingly resilient. A corp. mate of mine wanted to test out his curse and asked me to bring along something suitable and wanted to see an orca, so I packed a sacrilege into the orca and set off for low/no-sec.
Soon as I warp to him he starts attacking me... 
After awhile of that he has to give it up as a bad call because I keep killing his drones with mine, hitting the fresh ones with vampires, and getting barely enough cap to combine with native regen to keep the T2 large booster running enough to not die.
Yeah, needless to say, solo recon ships against the orca is probably not a good idea, at least not if you're not terribly good with using them.  ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

Krylon Rhae
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Posted - 2008.11.25 10:49:00 -
[34]
Edited by: Krylon Rhae on 25/11/2008 10:52:00 Falling in love with this ship...
Finished off a mission the other day and there were a lot of roids between 57km to 109km away from the warp-in point. Decided to test the Orca on this and collected my mining gang - 2 hulksters, Iteron V and the Orca.
In the past this would have been a royal pain slow-boating the Iteron over to the hulks and would have taken a pass on mining the roids. But with the Orca parked some 65km from the hulks and only 10km from the warp-in point, my Iteron was able to glide up to the Orca, load up and fly away. I got a nice rhythm going so the cans were tractored into the Orca and the Iteron was able to simply load and go with little wasted time.
Now I have an extra 11-m trit in my coffers for an hour's work. 
Love this ship... full stop.
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Chris Vattic
Amarr Paxton Industries Paxton Federation
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Posted - 2008.11.25 11:21:00 -
[35]
My Orca will exit the factory during the weekend, so I played around in EFT for a while to get an idea how to set one up.
First part, hauling and gang boosting, was easy. Laser Optimization link, a tractor beam and an improved cloak into high slots, cargo expanders into lows, some cargohold optimization rigs and voila. Now to fitting a tank of a sort.
The first thing I did was fit an x-large shield booster since I was easily able to perma run it in Singularity even with my lowish shield skills. I turned my head right to see the stats and what I saw was utmost depressing.
What the hell did you do to it's capacitor?!? 
It can't even use a medium shield boosted dual hardener setup without running dry. Is it supposed to use passive hardeners and a boost amplifier? Perhaps deadspace gear?
When I hear the expression "mini capital" I imagine something big and massive with the tank matching a battleship at least. While requirements one and two are filled nicely it has trouble with the third one. Why on earth give a ship so much powergrid when it is completely unable to do something with it? Two low and four mid slots don't give much room for versatility.
Sorry, I must be living in teletubbieland again. I guess it'll still do it's main job pretty nicely, even for a ship that costs half a billion ISK. --
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StainLessStealRat
Space Oddysey Pupule 'Ohana
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Posted - 2008.11.25 12:03:00 -
[36]
Originally by: Angus Torg Corp Hangar size of an Orca is 40000 m¦, right? So, how long does it take for 3-5 Hulks to fill that? 5 mins? If you can swap the ore from corp hangar to ship hangar in space then, ok, you gain another 10 minutes. But this is not what I would call a mining operation, if the commander has to dock every quarter hour to dump stuff (and bonuses get lost)?
So, either fit for ORE thief killing or maximum tank (for lowsec and 0.0).
Orca would be used a GSC is my guess with a hauler or 2 soing the runs to station.
P.S people combat fitting an orca WTF i am feeling a renewed intrest in can flipping. FYI a AF would eat that PvP fit for dinner i would even have a go in a kessy if i saw you had Hammerheads out
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Krylon Rhae
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Posted - 2008.11.25 12:38:00 -
[37]
Edited by: Krylon Rhae on 25/11/2008 12:41:47
Originally by: Chris Vattic The first thing I did was fit an x-large shield booster since I was easily able to perma run it in Singularity even with my lowish shield skills. I turned my head right to see the stats and what I saw was utmost depressing.
What the hell did you do to it's capacitor?!? 
It can't even use a medium shield boosted dual hardener setup without running dry. Is it supposed to use passive hardeners and a boost amplifier? Perhaps deadspace gear?
When I hear the expression "mini capital" I imagine something big and massive with the tank matching a battleship at least. While requirements one and two are filled nicely it has trouble with the third one.
Why on earth give a ship so much powergrid when it is completely unable to do something with it? Two low and four mid slots don't give much room for versatility.
Sorry, I must be living in teletubbieland again. I guess it'll still do it's main job pretty nicely, even for a ship that costs half a billion ISK.
Yeah, the cap is tough to sustain. I tried many fits (don't use EFT) the old fashion way, trial and error. I also started out with a large booster and 2 hardeners and couldn't sustain the cap while also running the gang mods. Finally setted for what I posted on the first page...
Originally by: Krylon Rhae
Hi: 2 gang mods - time and distance Tractor beam
Med: 1 Cap Recharger II 1 Medium Shield Booster II 1 Mag Scattering Amp II (change for your rats) 1 Invulnerability II or second Resist Amp
Low: 2 Expanded Cargohold II
Rigs: 3 Cargohold Optimization I
Shield resists with mods running: EM - 57.9% EXP - 65% Kin - 58% Therm - 44% Cap Recharge at 480 sec
Will permarun (with my skills) with all shield/gang mods running - cap stable at about 37-38%
This will work and the resists aren't bad but would have expected to be able to put in a more robust tank on what CCP is calling a subcapital.
Does anyone else have a permarun solution or passive tank solution?
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Ami Nizuo
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Posted - 2008.11.25 12:47:00 -
[38]
The Orca has an amazingly low recharge time on shields. Buffer tank on this makes easily over 200 DPS tanked without any sweat at all.
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Makko Gray
Gallente Nexus Aerospace Corporation Leather Rose Syndicate
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Posted - 2008.11.25 13:17:00 -
[39]
Just curious about the orca / hauler conundrum. Could you not keep a hauler like an itty in the orca and have one of the barges jump into when the orca starts to get full and need emptying, then jump back in the barge when done?
I imagine it will all depend on how quickly your filling up the orca vs how quickly the hauler can empty it but might it work with smaller gangs and have a dedicated hauler with larger gangs.
I'm a way off being able to fly one of these and don't have any experience with cap ships so I don't know how feasable this is.
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Krylon Rhae
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Posted - 2008.11.25 13:24:00 -
[40]
Originally by: Makko Gray Just curious about the orca / hauler conundrum. Could you not keep a hauler like an itty in the orca and have one of the barges jump into when the orca starts to get full and need emptying, then jump back in the barge when done?
I imagine it will all depend on how quickly your filling up the orca vs how quickly the hauler can empty it but might it work with smaller gangs and have a dedicated hauler with larger gangs.
I'm a way off being able to fly one of these and don't have any experience with cap ships so I don't know how feasable this is.
Depending on the number of miners feeding the hulk this is certainly a way to go. I usually have 2 hulksters, Iteron V and Orca in system. My Iteron V pilot is cross training to fly the hauler since he is also my hauler/trader. So the extra capacity for trading will be welcomed when the Freighter is over-kill.
In any event, once he can fly the Orca I will get him into a Covetor for the extra mining boost then do what you suggested, swap him in and out of the Iteron/Covetor.
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Bon Hedus
Amarr O.E.C Legionnaire Services Ltd.
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Posted - 2008.11.25 15:21:00 -
[41]
2x t2 large shield extenders 2x t2 invulnerability fields
222 dps and cap stable at 70%
That isn't too bad at all, considering trying to run an active tank...
1x t2 medium shield boost 1x t2 invulnerability field 1x t2 magnetic amplifier 1x t2 cap recharger
191 dps and cap stable at 33%
(using fairly high skills) -------------------------------------- Heavy Lag Spike II belonging to EvE Cluster Node #0815 hits your Connection, wrecking your latency to 998ms |

Krylon Rhae
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Posted - 2008.11.26 05:54:00 -
[42]
Originally by: Bon Hedus 2x t2 large shield extenders 2x t2 invulnerability fields
222 dps and cap stable at 70%
Might try that fit. I guess as an alternative you could try 1 invul and 1 Mag Shield Amp to strengthen the EM.
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Chris Vattic
Amarr Paxton Industries Paxton Federation
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Posted - 2008.11.26 11:15:00 -
[43]
Edited by: Chris Vattic on 26/11/2008 11:16:48 I finally settled with:
1x Medium Shield Booster II 2x Dread Guristas Magnetic Scattering Amplifier 1x Dread Guristas Heat Dissipation Amplifier ( change resistance amplifiers to match your local rats )
Fills many important objectives. - Tanks all the local spawns - Very low skill requirements - Not very capacitor intensive - Rather cheap ( 50 million ISK at most )
You can never know who will be tank / gang booster during the operation and what skills they have  --
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Sidus Isaacs
Gallente
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Posted - 2008.11.26 14:29:00 -
[44]
My take on the Orca:
[Orca, Mining] Expanded Cargohold II Expanded Cargohold II
Gistum B-Type Medium Shield Booster Invulnerability Field II Cap Recharger II Survey Scanner II
Mining Foreman Link - Mining Laser Field Enhancement Mining Foreman Link - Laser Optimization Small Tractor Beam I
Cargohold Optimization I Cargohold Optimization I Cargohold Optimization I
Hammerhead II x5 Mining Drone II x5
Perma runs, has gang bonuses, tractor, mining drones and Hammaerheads, and great cargo.
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Alora Belowyn
Tyranny of Heaven
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Posted - 2008.11.26 18:38:00 -
[45]
Quote: The shield recharge time on the Orca has been changed to 2100 seconds
So with this change in QR 1.0.2, would active tanking be the way to go?
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Krylon Rhae
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Posted - 2008.11.26 18:41:00 -
[46]
Edited by: Krylon Rhae on 26/11/2008 18:41:28 The new patch will have the capacitor recharge changed...
From the patch notes; "The shield recharge time on the Orca has been changed to 2100 seconds"
Will have to see what we can do with the tank after the patch.
Oops... I was beaten to it. 
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Ramasha
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Posted - 2008.11.26 19:19:00 -
[47]
I guess that the 4x Rat Specific Hardener, supported by 3x core defence field purger setup will be useless. It was able to run perma with 2x gang links and tank around 400-500DPS. Glad i made this setup in EFT only and don't have the orca rigged yet.
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Mister Xerox
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Posted - 2008.11.26 19:59:00 -
[48]
Bear in mind the Hulk's passive shield regen goes from the current 900s to 2100s on the 27th, killing it's shield tanking viability.
Put a DCII in and (why bother) some hull reppers in mid.
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Trevor Warps
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Posted - 2008.11.26 20:17:00 -
[49]
A salvager ?
To salvage npc spawns wrecks in belt while your mining.
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Slab Squatthrust
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Posted - 2008.11.26 20:39:00 -
[50]
This works quite well for high-Sec Fleet mining Ops:
Highs: 2x Gang Links - Distance and Cycle 1x Small Tractor Beam
Mids: 1x - Roid Scanner 1x Large Shield Booster II 2x Large Shield Extender II
Lows: 2x Cargohold Expander II
Rigs: 3x Cargohold Optimization I
Drones: 5x Hammerhead II 5x Hobgoblin II
This gives me 77880m3 in the cargohold plus the 40000m3 of the corp hangar.
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Krylon Rhae
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Posted - 2008.11.27 05:39:00 -
[51]
Edited by: Krylon Rhae on 27/11/2008 05:39:58
Originally by: Mister Xerox Bear in mind the Hulk's passive shield regen goes from the current 900s to 2100s on the 27th, killing it's shield tanking viability.
Put a DCII in and (why bother) some hull reppers in mid.
I think you mean Orca.
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This NameTaken
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Posted - 2008.11.27 16:00:00 -
[52]
On my Orca, I use the mining cycle time mod, a tractor, and a shield harmonizing mod in the highs. This gives me a little more tank without using a mid slot.
It will be making a trip to 0.0 to help ice mining before long. When that happens, I'll remove the shield mod, and replace it with a cloaker.
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Krylon Rhae
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Posted - 2008.11.28 18:02:00 -
[53]
Does anyone have a post-patch passive fit that is working? Would be curious to know how you managed it.
I am still using the active fit I mentioned above and still seems to work just fine.
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Stefx
Gallente Moons of Pluto Space Exploration and Logistic Services
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Posted - 2008.11.29 21:32:00 -
[54]
Originally by: Jonak Only Corpmates can remove anything from the Corp Hangar. I don't know much about Alliance settings, but they can't without setting permission for the all of your corp hangars. That is, if you allow them to use hanger 1 on the Orca, they can use hangar 1 in a station or POS. That's my understanding anyway. But any "Fleet" member can place ore into the corp hangar once you check the setting.
How can you set up a corp hangar section to be accessed by alliance members? ----------- MOP recruiting Industrialists/miners/traders/missioners/etc |

Pandele Bishnitzaru
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Posted - 2008.11.30 09:11:00 -
[55]
how about putting some t2 mining drones, stay in a high sec belt, and go afk :) ?
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Krylon Rhae
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Posted - 2008.12.01 10:00:00 -
[56]
Originally by: Pandele Bishnitzaru how about putting some t2 mining drones, stay in a high sec belt, and go afk :) ?
Mining drones stop mining when the roid pops so you will need to constantly monitor and retarget.
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Aion Amarra
Minmatar Sebiestor tribe
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Posted - 2008.12.01 10:13:00 -
[57]
Given the apparent cap issues involved with larger boosters, wouldn't Pithi B-Types be the way to go on this one? At least from the cap efficiency standpoint. They're also relatively cheap when compared to the ship.
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Mal'ol Soddo
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Posted - 2008.12.08 11:35:00 -
[58]
Originally by: Krylon Rhae
Originally by: Pandele Bishnitzaru how about putting some t2 mining drones, stay in a high sec belt, and go afk :) ?
Mining drones stop mining when the roid pops so you will need to constantly monitor and retarget.
5 Massive roids had 5 little drones. Each was a mining drone 2. Gaily they mined each summer's day Industrialists all of course One little chap then had a mishap Popped his massive roid Wept for his veld then cried with joy As his young minemate said
Did you think I would leave you crying When there's room on my roid for two Climb up here miner and don't be crying We can mine just as long with two When we grow up we'll both be industrialists And our roids will not be veldspar And I wonder if we'll remember When we were two little drones.
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Siigari Kitawa
Gallente The Aduro Protocol Doctrine.
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Posted - 2008.12.08 11:48:00 -
[59]
This is the only true fit for the Orca.
[Orca, PVP] Damage Control II Shield Power Relay II
Large Shield Extender II Dread Guristas Invulnerability Field Dread Guristas Invulnerability Field Warp Disruptor II
Shadow Serpentis Large Plasma Smartbomb Small Tractor Beam I Salvager I
Core Defence Field Purger I Core Defence Field Purger I Core Defence Field Purger I
Hammerhead II x5
Pretty decent tank, actually. Powers through at least a few battleships for quite some time. With over 200k EHP, you can bet that it can hold off long enough and attempt to keep one aggressor locked down!
If it manages through some wonder to take out a target, there is easy of tractoring and salvaging for maximum isk-making potential. |

Nexes Edelstahl
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Posted - 2008.12.08 19:33:00 -
[60]
Edited by: Nexes Edelstahl on 08/12/2008 19:36:44 Edited by: Nexes Edelstahl on 08/12/2008 19:35:44 Edited by: Nexes Edelstahl on 08/12/2008 19:34:44
Originally by: Angus Torg 2 * Medium Nosferatu II 1 * Medium Energy Neutralizer II
2 * Stasis Webifier II 1 * Warp Scrambler II 1 * whatever... (e.g. passive EM)
2 * Shield Power Relay II 3 * Core Defence Field Purger I
5 * Hammerhead II, 5 * Hobgoblin II
Bye, bye, Mr. Ore Thief
I'm not even going to entertain this^^ as it is a total fail on so many levels.
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