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Specter
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Posted - 2003.07.15 14:51:00 -
[31]
I would like to see a basic station "hull" with minimal services like refinery and repair come first. Then to add different things like lab/fac slots you would need to do it through the station interface. Select item you want to add and you would have to have the minerals and cash available to begin the expansion construction.
This would allow for for higher costs for certain types of stations and for longer construction times based on how complete you want your station to be. A station with everything avaialble would take a lot of resources and a long time to get it to that point but in the meantime you would have the refinery and repairs at your dispossal as well as an income from your basic hull setup.
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Nicholas Marshal
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Posted - 2003.07.15 15:26:00 -
[32]
They need to implement these asap, imo. Corps need a good medium term goal.
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Viper Bronco
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Posted - 2003.07.15 16:27:00 -
[33]
I have heard that station platforms will be in a patch next month. just a rumor. Ok have you ever looked at info on stations, sentry guns, gates. there are different levels and types. like galante 1, galante 2 etc. stations. gates and even sentry guns. my guess is that the platforms for building these things will be same. so you just need to buy according to what you can afford and what you want.
and yes I want. anyone know when the mining platforms will be made ingame?
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Archon Stormrage
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Posted - 2003.07.15 17:05:00 -
[34]
When it says Gallente Gate or station 1 or two it merely means the look of the station or gate i.e the station model.
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Killgorde
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Posted - 2003.07.15 17:10:00 -
[35]
The game needs stations to help corp ceo's with something to give their guys to motivate them. At the moment my guys are largely awol playing elsewhere because they've had 2 months solid of mining/drop hunting/learning the game to put the corp in a BS original position, and know the next phase (and the one that will hold their attention far more than to date for longer) is in the wings. Because then corps can willfully exert their imperialist nature on hitherto unpopulated regions. Thats when trade routes/wars etc between corps will liven up - when they have their own "turfs" to defend and consolidate and launch offensives from. Until station construction is in we will still be in the "phony war" situation. End of story.
As an aside, I dont see why basic stations should be so expensive to build either - should be a basic station that even a small corps can build and heavy mineral requirement on expansion module add ons for various extras (fitting bay, refine, market trading etc. The bigger the corp the more services would be available by virtue of their capital investment available. Thats how things would happen irl.
Killgorde
CEO - Cutting Edge Incorporated
"I thought I saw a light at the end of the tunnel but it turned out to be some bastard with a torch in one hand and a ****load more work for me in the other" |

DrummelHolmen
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Posted - 2003.08.14 13:32:00 -
[36]
Oberon Inc did get one in the Betas aswell(I wasn't ingame at that point.) But I read somewhere that the cost in the beta will be something like 5%-10% of the "real" price. Not sure if this is fact or rumour.
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SkyLeach
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Posted - 2003.08.14 13:50:00 -
[37]
The site where those images are hosted is having server issues. So i have mirrored the images incase anyone wants to see them:
image one
image two
image three
image four
image five
image six
image seven
image eight
image nine
image ten
image eleven (station finished)
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Muaddid
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Posted - 2003.08.14 13:52:00 -
[38]
gotta love CCP's "2-3weeks" and "soon(tm)" 
On vacations (need a new sig too) |

Paddyman
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Posted - 2003.08.14 13:54:00 -
[39]
A question for people, especially the corps that had them in beta. Ive read treads with ppl saying that claiming regions is useless without a station, that stations have the possiblity of changing the power balance of the game, that they will make the corp rich.
Just want to hear some practical examples how? what can u do in your own station that cant be done a present. All the services i want are gotting cheaply from npc stations. And also how will owning a station ever make up for the cost of bp+minerals+time to make and guard them.
although i can see the fun aspect, the possibility of your enimies taking them from you will add a new aspect to the whole game, i understand this but the answer to the above question is still unclear to me.
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SkyLeach
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Posted - 2003.08.14 13:59:00 -
[40]
ok, imagine the amount of isk an NPC station gets each week from lab rental, factory rental, the amount of minerals they collect from people refining ore there.
you can set all these prices yourself at your own station. get a station, get a local economy going and people using its services and you rake in the cash. Be it from you creating and conditioning a local market, or by placing your station in a strategic place where people have no choice but to use your station.
You are also supposed to be able to mine planets with them, but this isnt something that we could do in beta.
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JGR Mao
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Posted - 2003.08.23 14:03:00 -
[41]
Thanks for mirroring the images Sky.
Id love to see stations get in. We have been waiting for them for a long time. It would definately add a more strategic element to the game and make corp management alot easier, atleast in my corp that is.
I personally think that stations and other player owned space objects should have a top priority, its some of the most anticipated and needed content taht this game needs.
Tech II and all the rest is nothing compared to the influence this will have on the game.
just my 2 cents on something that ought to be in by now, but isnt, and prolly wont be anytime soon(tm).
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Bentguru
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Posted - 2003.08.23 18:11:00 -
[42]
Now what I am cheifly interested in about stations (that hasn't been said yet) is if there will be a option... call it the Station Beacon.
Said Station Beacon, when on, will put the station on the Nav list for the system like nearly all the other stations in our universe. However in times of war it suddenly beacoms a big neon sign flashing 'SHOOT ME', so you can turn it off removing the station from the Nav list. Which will give it some increased measure of protection, though still vulnerable to bookmarks and such (I refer to the Serpentis Biotech Research thingymagig which has it's beacon on the OFF postion.. not that it prevented every1 from finding it.... eventually.)
And this would get even MORE fun if player could depoly beacons by themselves. So during said war we switch OFF the beacon to the station, switch ON a beacon in another place, name it the same, and set up a trap for any enemy fleet dumb enough to fall for it.
Just me idly musing (and too lazy to change my siggy)
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Sc0rpion
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Posted - 2003.08.24 01:22:00 -
[43]
Wow, I didn't know this game had necromancers! How else could someone raise the dead like this? 
"The true secret to enjoying life is to live it dangerously."
-Freidrich Nietzche |

Zakura
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Posted - 2003.08.24 02:14:00 -
[44]
Cool! well links are broken (http://www.msfn.org/uploads/screenshots/stn/1.jpg) etc..
But will it be expensice getting a station? U will first have to Pay for it - Then pay for the minerals require for building it? Or we will have stations everywhere :)
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SkyLeach
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Posted - 2003.08.24 02:58:00 -
[45]
Links are mirrored on page 2
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Tristan
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Posted - 2004.05.22 16:36:00 -
[46]
Bumped as requested 
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Deadflip2
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Posted - 2004.05.22 17:18:00 -
[47]
Edited by: Deadflip2 on 22/05/2004 17:22:07 you my friend are so gonna get banned , this is like a uber-bump. anyway IB4TL,
anyway, cool basicly this proves again that ccp had a 1 year vacation  --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Booky
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Posted - 2004.05.22 18:16:00 -
[48]
Originally by: Deadflip2 Edited by: Deadflip2 on 22/05/2004 17:22:07 you my friend are so gonna get banned , this is like a uber-bump. anyway IB4TL,
anyway, cool basicly this proves again that ccp had a 1 year vacation 
No, this means that CCP decided to chyange everything about player owned structures and scraped the old idea. So the 1 year has not been a vacation, but a redesign of player owned stations. Spelling corrections welcome, but don't expect me to edit my post. |

Eris Discordia
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Posted - 2004.05.22 18:19:00 -
[49]
No more bumping please 
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Isiana
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Posted - 2004.05.22 19:03:00 -
[50]
hmhp! i got banned for bumping a 6 month old thread .... this is like a year!
i also know this will prolly be removed as its discussing of moderation and i should mail them at [email protected] or something 
Carebear|Me Alts |

Tristan
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Posted - 2004.05.22 20:35:00 -
[51]
err.. whats wrong with bumping threads, i was asked to so someone could come find it later. You do know what the word forum means dont you? look it up in a dictionary.
jeebus.
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LOLZ
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Posted - 2004.05.22 20:40:00 -
[52]
foÀrum ( P ) Pronunciation Key (f¶rm, fr-) n. pl. foÀrums, also foÀra (f¶r, fr)
The public square or marketplace of an ancient Roman city that was the assembly place for judicial activity and public business. A public meeting place for open discussion. A medium of open discussion or voicing of ideas, such as a newspaper or a radio or television program. A comunist meeting place where people's opinions and idea's are controled A public meeting or presentation involving a discussion usually among experts and often including audience participation. A court of law; a tribunal. A comunist meeting place where people's opinions and idea's are controled

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Isiana
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Posted - 2004.05.22 20:49:00 -
[53]
2 hours now - man the mods are sloppy tonight 
Carebear|Me Alts |

Tristan
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Posted - 2004.05.22 20:50:00 -
[54]
isiana, im sure you could get your nose in a bit deeper.
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Admiral IceBlock
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Posted - 2004.05.22 21:16:00 -
[55]
the links isnt working! :(
"We brake for nobody"
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Zhuge Liang
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Posted - 2004.05.22 21:25:00 -
[56]
Please do not bump old threads
ZhuuÀ gheyÀleeÀyan (Kongming) |
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