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Sader Rykane
Amarr Federal Defence Union
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Posted - 2008.11.21 17:13:00 -
[1]
Why not be able to walk around your own ship? Or perhaps even board OTHER players ships. Anyone else think this is a good idea, or is it something too big to implement. |

N'tek alar
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Posted - 2008.11.21 17:14:00 -
[2]
Personally i think CCP needs to allow our ships to WiS as well, It isn't exactly fair otherwise. |

ramification
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Posted - 2008.11.21 17:18:00 -
[3]
Originally by: Sader Rykane Why not be able to walk around your own ship? Or perhaps even board OTHER players ships. Anyone else think this is a good idea, or is it something too big to implement.
Er, could it be because Eve characters pilot their ships from inside fluid-filled pods, which they never leave until they dock in a station?
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Praesus Lecti
Gallente Blueprint Haus Shadow of xXDEATHXx
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Posted - 2008.11.21 17:20:00 -
[4]
When ambulation finally arrives, I wonder how long it will take before clipping issues cause players to fall through the geometry and end up outside in space.
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Sader Rykane
Amarr Federal Defence Union
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Posted - 2008.11.21 17:20:00 -
[5]
Edited by: Sader Rykane on 21/11/2008 17:20:36
Originally by: ramification
Originally by: Sader Rykane Why not be able to walk around your own ship? Or perhaps even board OTHER players ships. Anyone else think this is a good idea, or is it something too big to implement.
Er, could it be because Eve characters pilot their ships from inside fluid-filled pods, which they never leave until they dock in a station?
Because lore can never change.
"YOU COMMIE BASTARDS WILL PAY!" - SoulinEther |

Plim
Gallente Oursulaert Technology Institute
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Posted - 2008.11.21 17:23:00 -
[6]
I don't see why I shouldn't be able to get out of my pod and wonder around my ship 
---- Failing to understand your crazy epicycles since 2003. |

Kuranta
Minmatar Pator Tech School
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Posted - 2008.11.21 17:24:00 -
[7]
When in space, you are in a POD full of goo with wires and stuff in your head. You just can't walk around. And why would you want to walk around in your ship when you are docked in a station?
And when boarding another ship amd it blows up, you would simply die. No cloning. Permadeath. CCP could change the backstory though and intruduce portable brainscanners or something.
So implementing it would be kinda pointless.
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Plim
Gallente Oursulaert Technology Institute
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Posted - 2008.11.21 17:27:00 -
[8]
How about I become a hologram with a mobile emitter? 
---- Failing to understand your crazy epicycles since 2003. |

Spurty
Caldari D00M. Triumvirate.
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Posted - 2008.11.21 17:27:00 -
[9]
Originally by: ramification Er, could it be because Eve characters pilot their ships from inside fluid-filled pods, which they never leave until they dock in a station?
yah, I demand RiS or Rolling in Spaceships where you move around inside your egg like some 'Marble Madness' sub game. Man goes to the doc, with a strawberry growing out of his head. Doc says "I'll give you some cream to put on it." |

Sader Rykane
Amarr Federal Defence Union
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Posted - 2008.11.21 17:29:00 -
[10]
Originally by: Kuranta When in space, you are in a POD full of goo with wires and stuff in your head. You just can't walk around. And why would you want to walk around in your ship when you are docked in a station?
And when boarding another ship amd it blows up, you would simply die. No cloning. Permadeath. CCP could change the backstory though and intruduce portable brainscanners or something.
So implementing it would be kinda pointless.
Escape shuttles could allow you to "escape" death when on a ship that isn't yours. As soon as the ship blows you are placed in one and it works similar to a pod. Whose to say you couldn't make it to a shuttle before the ship explodes?
as for the goo thing? Once again, who says you can't unplug inside your own ship. Is something in the station needed to unplug you?
"YOU COMMIE BASTARDS WILL PAY!" - SoulinEther |
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Kuranta
Minmatar Pator Tech School
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Posted - 2008.11.21 17:30:00 -
[11]
Originally by: Spurty yah, I demand RiS or Rolling in Spaceships where you move around inside your egg like some 'Marble Madness' sub game.
Man, now I got coke on my screen. 
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Cyber Blue
Gallente Cyber Blue Consulting
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Posted - 2008.11.21 17:36:00 -
[12]
You need to be able to get out and take a **** or a crap right. Oh geez, we're not sitting in excrement are we? *becomes nauseous*
End of line... |

Trotula
Caldari School of Applied Knowledge
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Posted - 2008.11.21 17:42:00 -
[13]
I think the better question is why not use the graphics/animations that are provided in WIS so that we can have video chat with other players. Imagine the pirate that sends you a message for ransom. Right now all you see is their static portrait.
But when they deploy WIS you should be able to see a animated avatar of the pirate pilot, complete with animated emotes. I want to be able to transmit back animated emotes to the pirate, either begging emotes or defiant emotes.
I believe they would be able to do this and still keep the "Pilot in pod" backstory, maybe the video chat would be of the pilots head inside the pod and you can see the wires and hair floating inside the fluid.
Imagine what the Eve video creators out there could do with this in making story based videos.
They could even implement it into the PvE side, where the missions have more NPC interaction and storyline with the animated PvE pilots.
Seems like a waste of graphical assets and code if they keep WIS completely station based.
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Kuranta
Minmatar Pator Tech School
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Posted - 2008.11.21 17:45:00 -
[14]
Originally by: Sader Rykane Whose to say you couldn't make it to a shuttle before the ship explodes?
A 20 man gatecamp instapopping the ship say so.
Originally by: Sader Rykane as for the goo thing? Once again, who says you can't unplug inside your own ship. Is something in the station needed to unplug you?
AFAIK a station is needed to unplug the POD. And your ship would be without a pilot if you would leave your POD.
Sure, CCP could implement anything and just alter the backstory. Still, I don't see a point walking around your ship when in space. Nothing to do there. You can't even socialize with your friends like in a station.
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Cyber Blue
Gallente Cyber Blue Consulting
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Posted - 2008.11.21 17:47:00 -
[15]
Originally by: Trotula I think the better question is why not use the graphics/animations that are provided in WIS so that we can have video chat with other players. Imagine the pirate that sends you a message for ransom. Right now all you see is their static portrait.
But when they deploy WIS you should be able to see a animated avatar of the pirate pilot, complete with animated emotes. I want to be able to transmit back animated emotes to the pirate, either begging emotes or defiant emotes.
I believe they would be able to do this and still keep the "Pilot in pod" backstory, maybe the video chat would be of the pilots head inside the pod and you can see the wires and hair floating inside the fluid.
Imagine what the Eve video creators out there could do with this in making story based videos.
They could even implement it into the PvE side, where the missions have more NPC interaction and storyline with the animated PvE pilots.
Seems like a waste of graphical assets and code if they keep WIS completely station based.
I like what you say. Would you want eve-voice integrated with it or not?
End of line... |

Eason Carn
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Posted - 2008.11.21 17:51:00 -
[16]
Originally by: Cyber Blue I like what you say. Would you want eve-voice integrated with it or not?
Yes! Although it would be optional of course. But they already have the tech going into WIS to make the avatars lips move when eve-voice is used, why not put that to use in the video chat.
And we could finally have NPCs that voice chat to us instead of text chat! Of course, with that wild Icelandic accent.
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Faife
Noctiscion
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Posted - 2008.11.21 17:52:00 -
[17]
if i'm docked, i think it'd be neat to walk around the ship, talk to your crew, whip them to increase morale, etc --
i am a humble and inefficient ammo to dps converter |

Taak Coram
Gallente Outdated Host Productions
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Posted - 2008.11.21 18:13:00 -
[18]
Originally by: Faife if i'm docked, i think it'd be neat to walk around the ship, talk to your crew, whip them to increase morale, etc
Of course then everyone would be scrambling to train Minion Disciplining V and trying to get T2 whips or, even rarer, Faction Whips. |

Sader Rykane
Amarr Federal Defence Union
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Posted - 2008.11.21 18:22:00 -
[19]
Originally by: Taak Coram
Originally by: Faife if i'm docked, i think it'd be neat to walk around the ship, talk to your crew, whip them to increase morale, etc
Of course then everyone would be scrambling to train Minion Disciplining V and trying to get T2 whips or, even rarer, Faction Whips.
lol
"YOU COMMIE BASTARDS WILL PAY!" - SoulinEther |

Northern Fall
Minmatar Guild Navy
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Posted - 2008.11.21 18:23:00 -
[20]
You get a captains quaters in your ship to dress yourself in before entering the station
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Sathanis LeFleur
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Posted - 2008.11.21 18:24:00 -
[21]
Originally by: Taak Coram
Originally by: Faife if i'm docked, i think it'd be neat to walk around the ship, talk to your crew, whip them to increase morale, etc
Of course then everyone would be scrambling to train Minion Disciplining V and trying to get T2 whips or, even rarer, Faction Whips.
I'm so training up Gallente DOMInatirx Lvl 5... "ON YOUR KNEES WORM!!!" .. "Feel the Pwnzor of my Serpentis Faction Cat O' Ninetails"
ye gods.. that's just wrong..
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Sader Rykane
Amarr Federal Defence Union
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Posted - 2008.11.21 18:30:00 -
[22]
Originally by: Northern Fall You get a captains quaters in your ship to dress yourself in before entering the station
I thought that was part of the station. |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.11.21 18:31:00 -
[23]
Some of the backstory has pod pilots leaving their pod to walk around their ships.
To answer the OP's question, I merely need to point to the number of station types, and number of ship types. |

Sader Rykane
Amarr Federal Defence Union
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Posted - 2008.11.21 18:32:00 -
[24]
Originally by: Praesus Lecti When ambulation finally arrives, I wonder how long it will take before clipping issues cause players to fall through the geometry and end up outside in space.
Considering the stations are instances seperate from actual "space". That wouldn't happen, not in the way you would think. |

Sader Rykane
Amarr Federal Defence Union
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Posted - 2008.11.21 18:33:00 -
[25]
Edited by: Sader Rykane on 21/11/2008 18:33:59
Originally by: Crumplecorn Some of the backstory has pod pilots leaving their pod to walk around their ships.
To answer the OP's question, I merely need to point to the number of station types, and number of ship types.
Theres no reason to believe that similar ship types couldn't share ship interiors. Like All amarr cruisers / BC's for instance.
And of course we probably couldnt explore the entirety of the ship, just parts of it. |

Pesky LaRue
Minmatar
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Posted - 2008.11.21 18:36:00 -
[26]
i can see why they don't want to allow this while in transit (as it's counter to the lore) but i'd love it if they would allow us to do this while docked up. you could do this with SWG and it really added something, a level of attachment to your ship, that certainly couldn't hurt in EVE |

Thea Arsoniztik
Red Tides Viewer Discretion Advised
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Posted - 2008.11.21 18:36:00 -
[27]
Originally by: Spurty
Originally by: ramification Er, could it be because Eve characters pilot their ships from inside fluid-filled pods, which they never leave until they dock in a station?
yah, I demand RiS or Rolling in Spaceships where you move around inside your egg like some 'Marble Madness' sub game.
I fully support this idea! It would be a completely lolfactory experience tbh.
Marble Madness   |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.11.21 18:39:00 -
[28]
Originally by: Sader Rykane Edited by: Sader Rykane on 21/11/2008 18:33:59
Originally by: Crumplecorn Some of the backstory has pod pilots leaving their pod to walk around their ships.
To answer the OP's question, I merely need to point to the number of station types, and number of ship types.
Theres no reason to believe that similar ship types couldn't share ship interiors. Like All amarr cruisers / BC's for instance.
And of course we probably couldnt explore the entirety of the ship, just parts of it.
But if you aren't using it for the sake of exploring the ship, what would be the point? There would be no other players there, all that is left is eye-candy. -
DesuSigs |

Sader Rykane
Amarr Federal Defence Union
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Posted - 2008.11.21 18:42:00 -
[29]
Originally by: Crumplecorn
Originally by: Sader Rykane Edited by: Sader Rykane on 21/11/2008 18:33:59
Originally by: Crumplecorn Some of the backstory has pod pilots leaving their pod to walk around their ships.
To answer the OP's question, I merely need to point to the number of station types, and number of ship types.
Theres no reason to believe that similar ship types couldn't share ship interiors. Like All amarr cruisers / BC's for instance.
And of course we probably couldnt explore the entirety of the ship, just parts of it.
But if you aren't using it for the sake of exploring the ship, what would be the point? There would be no other players there, all that is left is eye-candy.
Half the game is eye candy man.
"YOU COMMIE BASTARDS WILL PAY!" - SoulinEther |

TimMc
Gallente Brutal Deliverance
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Posted - 2008.11.21 19:01:00 -
[30]
They are only doing a few stations, doing all of them would take eons. Doing all the ships would take eons more.
Especially considering they aren't doing ALL the station, just the main plaza and some off rooms. That station is meant to hold ****loads, so is your ship. Even a frigate is probably larger than my village in terms of floorspace. |
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