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Thread Statistics | Show CCP posts - 9 post(s) |

KBNopik
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Posted - 2008.11.22 16:56:00 -
[31]
Yeah, the zip file worked for me. Thanks for quick reply. Btw. I thought that times when we had to reboot computers after each mouse move passed in '90s...
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Andish Libby
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Posted - 2008.11.22 17:04:00 -
[32]
Um.. I had the .dll issue earlier. No biggie, I uninstalled my client, and went to d/l the latest client. However, it stopped at 20 meg worth of file downloaded, and now when I started the d/l, it's downloading Eve_Premium_Setup_69477... Should it be downloading the older version, or did a hitch come up with the latest one?
I'm downloading directly from eve-online, window premium content: http://www.eve-online.com/download/windows.asp
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Nekopyat
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Posted - 2008.11.22 17:19:00 -
[33]
Edited by: Nekopyat on 22/11/2008 17:20:37 OSX users running the backdated (working) client are not able to install the patch. So we are locked out completely ATM.
Good example of where a web (or API) based way to do things like change skills or answer in-game emails would be REALLY useful.
(though before anyone rants about how OSX and Linux are low priorities because so few people use them.. keep in mind EVE probably has more people using the OSX and Linux clients then participate in fleet battles and look how much time CCP spends on THAT)
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Fastercart
Gallente Ihatalo Heavy Industries Ihatalo Cartel
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Posted - 2008.11.22 17:22:00 -
[34]
Edited by: Fastercart on 22/11/2008 17:23:35
Originally by: Nekopyat Edited by: Nekopyat on 22/11/2008 17:20:37 OSX users running the backdated (working) client are not able to install the patch. So we are locked out completely ATM.
Good example of where a web (or API) based way to do things like change skills or answer in-game emails would be REALLY useful.
Or, you could set a long skill before every patch. Hope for the best, plan for the worst. __ Rorqual AKA Mega Maid
Oh, my God. It's Mega Maid. She's gone from suck to blow. |

Bellasarius Baxter
Caldari Cryogenic Consultancy Black Sun Alliance
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Posted - 2008.11.22 17:30:00 -
[35]
The latest client has started crashing on exit. not a problem with the QR 1.0 client.....
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eskr
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Posted - 2008.11.22 17:35:00 -
[36]
trying to make it workin on my Mac.
It says I need to download 3,6 M patch, I hit ok, but when downloading it says the total size is 1199kb, and when downloaded it says it fails verification (whatever does this mean) and I have to download again, so it loops eternally - downloading, failed verification, downloading etc.
WTF! Every third patch failed to download properly forcing me to download whole client. I just hope CCP will fix this patch to download properly. Get your homework right!!!!!!
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Nekopyat
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Posted - 2008.11.22 17:35:00 -
[37]
Originally by: Fastercart Or, you could set a long skill before every patch. Hope for the best, plan for the worst.
Which is what I did ^_^ Still, this shows the utility of such functionality. It also doesn't help with checking in-game mail etc.
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V'nn Shiirppii
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Posted - 2008.11.22 17:58:00 -
[38]
osX user, Macbook Pro, ATI card - you know, the one that the graphics don't work well on due to a glitch.
The sha1 sums seem to be WAAAY off on the patches. Not only do they fail when using the login/patch system, but when downloaded and a manual sha1sum run on the patches, they're ... well, I did say 'nowhere close.'
Downloading the 'full install' from the latest patch page now - we'll see if that fixes it. I hope so (:
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V'nn Shiirppii
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Posted - 2008.11.22 18:07:00 -
[39]
um...
well, for 'poo and giggles' I decided to throw the patch (that fails the sha1sum) at the executable I have. I _am_ still downloading the full vesion.
Patch executed fine.
And after launch, I am... in the game.
By any chance, did someone accidentally run md5sum and take it as a sha1sum... or something like this? It really doesn't matter if it works, and it dosn't crash. Which so far it isn't crashing.
Perhaps this will help some osX folks: the sha1sum I have for the patch that WORKS on my system is:
SHA1(eveclassicpatch69477-70124-mac.tgz)= f50e30e73b00e956888075feb0c605280f7c90da
(Mind you, I am using openssl to generate the sha1: i.e. alias sha1sum="openssl dgst -sha1" )
I'd go ahead and grab the latest full version while playing, just in case; but if this gets you in the game so you can read your emails, etc; hey - they got us a patch, it works, it's just a bit wierd.
I'm again very glad that we have a game this good that runs on osX. Even if it is in Cider and not native (:
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RedClaws
Amarr Dragon's Rage KIA Alliance
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Posted - 2008.11.22 18:13:00 -
[40]
I don't recall having any performance or memory issues in 1.0.0 , the new patch from today made things worse for me : 1.2 gig ram usage and all that, Constant I/O to my HDD and jumping through gates makes things choppy for a short amount of time.
Also : my graphics in the premium seem blurry, even the ship & drone icons (the rendered ones) seem very blurry.
Premium client (high cache)& classic client (low cache) Windows vista business 64bit
Screenshot : Linkage
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Le Pecarosh
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Posted - 2008.11.22 18:24:00 -
[41]
When running 2 EVE clients, each now always takes 50% CPU. Slows down whole machine badly too.
Not only that, but if I have a download running (downloading CentOS ISO in Flashget), when EVE client has focus, download speeds go down for 50-70%. When I switch back focus to anything else, speed goes back to normal.
Great patch, in few months we'll need 4GB RAM and quad CPU system to run one client...
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Reginald Rartan
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Posted - 2008.11.22 18:25:00 -
[42]
Edited by: Reginald Rartan on 22/11/2008 18:26:26
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Rass Sonom
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Posted - 2008.11.22 18:54:00 -
[43]
Originally by: CCP Explorer
Originally by: Rass Sonom I patched a Quantum Rise 1.0 Classic client to 1.0.1. After installing the 4mb patch it asked for a reboot of the computer. After reboot it said all installed ok.
But when starting the new client two error messages appeared - shown below
First error message Second error message
When the patcher encounters locked files during the patching process it schedules them to be patched on the next reboot. In the images I can see the client removing two patcher files and then it complains about two files being corrupt (since they haven't been patched).
There are two possible causes.
1) You patched but then started the client before rebooting the computer. That would trigger the client to remove the "offending" files from the patcher and then complain about a corrupt install, even after a reboot since the patcher files were removed so during the computer reboot it was unable to patch the files.
2) The patching that should have occurred during the reboot failed. When the client started it started the process described above.
It is not 1). I did not start the client before after rebooting.
Serena Hennessy has the right explanation, I believe, why the files were locked. I also noticed that there were locked files in the CCP folder after the client was shut down.
Originally by: Serena Hennessy Another update that may help.
I checked another PC that I had yet to patch, and it seems that even though eve was closed, several eve processes (exefile)remained in memory and are likely what impeeded the patching of the client.
I suggest you reboot BEFORE patching to ensure that orphaned eve processes aren't running still, likely that's why patching failed in my case.
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Dmadaen3
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Posted - 2008.11.22 19:05:00 -
[44]
Well, EVE had become almost unplayable for me, very low fps and all, i even switched to minimum resolution with no effects(which did not help). After the latest patch it seems faster than ever(with maximum settings for my client), so at least you made me happy.
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Tahlith
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Posted - 2008.11.22 19:29:00 -
[45]
maybe someone should have like... tested this before deployment. kinda like the trinity boot.ini . Atleast this time I can acutally turn my computer back on. Rebooted... blue.dll isn't even there now.
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Rayne Jameson
Gallente
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Posted - 2008.11.22 19:36:00 -
[46]
nice work CCP! now all is much smoother and faster. and no problems with dll's here.
thanks!
now i'm a happy panda ^^
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Jane Anderton
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Posted - 2008.11.22 19:53:00 -
[47]
This update does not work on STEAM. It makes the program think it crashed.
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Borun Tal
Minmatar Virtual Rock Industries
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Posted - 2008.11.22 19:54:00 -
[48]
Patch process weirded out on me, but rebooted and then loaded fine. Played for two solid hours (Dell XPS M1710 laptop), no a single lag in gameplay. Did notice a few tabbled dialogs were slow to switch (chat, corp hangar, etc), but I think I still need to put in more play time to see whether that's an issue or just me being impatient. :)
Thanks for the fixes, CCP!
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greymouse
Minmatar Black Eclipse Corp Band of Brothers
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Posted - 2008.11.22 20:14:00 -
[49]
Ever since QR 1.0.0 came out (build 65477..I think) my Items and Ships windows do not stay open once there is a session change (undock/dock, logoff/logon). Oddly, this only happens with one of my 3 chars... even though all 3 run on the same levels of Premium on the same machine (though no more than 2 at a time).
I have also noticed some blurriness with various icons. The gates and POSen however, seem to render fine. I'm running the Premium client 1.0.1 now on top of XP, same issues. 
greymouse
Cry Havoc!! Release the Mice of Menace!!! |

Zaknussem
Caldari Intrum Industria
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Posted - 2008.11.22 20:16:00 -
[50]
Originally by: Bellasarius Baxter The latest client has started crashing on exit. not a problem with the QR 1.0 client.....
I had this problem regularly on the QR 1.0 client. But it only always crashed when exiting the program anyway, so it's no biggie for me.
So far the new patch seems to be working OK, but the lag was pretty heavy for the few minutes that I tested it. I'll give it a better go later. |
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annoing
Fallen Angel's
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Posted - 2008.11.22 20:22:00 -
[51]
Ive got worse mem leak now than I did pre-patch. Its virtually unplayable.
Have to say, i'm not impressed.
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Hagan Sirius
Gallente Monkey Universe Corporation Monkey Religion
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Posted - 2008.11.22 20:24:00 -
[52]
for me is ok now, I have standart XP instalation
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Apollonius Verus
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Posted - 2008.11.22 20:38:00 -
[53]
This patch does not work on STEAM. Am unable to play. Apparently I will have to abandon STEAM and download the full client. I am not happy.
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Jorrel Baas
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Posted - 2008.11.22 20:43:00 -
[54]
Ok ever since this last patch when ever i cange a hardner on my domi it shows as ofline but when i right click on it and put it online it says its online already but when i go into space and try to turn it on it says its offline.
The only way I can see to sort this is to sign out then sign back in and the mod is online but as soon as I change any mod I go through the same thing as above.
What's going on is the patch bugged?
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Apollonius Verus
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Posted - 2008.11.22 20:55:00 -
[55]
STEAM FIX: Got it to work finally through STEAM. The trick is to download the patch manually to your C:\Program Files\Steam\steamapps\common folder. Patch can be found at http://www.eve-online.com/patches/patches.asp .
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John Hollow
Minmatar Afterisk
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Posted - 2008.11.22 20:57:00 -
[56]
Well, I was pretty sure it wouldn't work, considering it took three days to get updated on Steam last patch....but I'm not sure if YOU know. CCP...do you know that you sell a game on STEAM? A slightly different version that has an extra background process to chat to others outside the game. Currently "gameoverlayrenderer.dll" is crashing the game. I'm pretty sure that is the STEAM overlay for chat. Last time I talked to all my friends who have the Steam version and on the steam forums and NO ONE could play it for around 3 days. This time it seems NO ONE can play it either. Listen if you are going to try and sell it on STEAM, maybe download just one version of it to try yourself before releasing the patch. In fact you didn't even fix the patch on the last one, eventually the steam trial was updated to quantum rise and people had to download that to get it to work.
YOU SELL A STEAM VERSION YOU SELL A STEAM VERSION
I have my doubts this will get resolved anytime soon. Sorry for being a big **** about it, it's just that I was 99.9% sure when the patch deployed, the steam version would not get tested.
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Kirala Hcsirf
Kinda'Shujaa
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Posted - 2008.11.22 20:59:00 -
[57]
I get a problem with the trinity.dll file when trying to download the patch that fixes the memory error. I think it was deployed today maybe (Nov 22).
The error I get is: Error code: ept0022.
I am attempting to re-install the whole darned game to get the patch to work, but I am not happy about that... oh well. If it works, not a big deal. If it doesn't I'll be totally annoyed.
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John Hollow
Minmatar Afterisk
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Posted - 2008.11.22 21:18:00 -
[58]
** FIX FOR STEAM VERSION ** Ok, found a way to install the patch for those of you using steam. First close steam. Navigate to the eve .exe file (usually - C:\Program Files\Steam\steamapps\common\eve online\eve.exe) Run the .exe and install the patch. Start steam and run the game as normal.
I know I sound over-reacting in my earlier post and I know you guy's are under a lot of stress right now trying to deal with the problems. The main thing that upsets me is I talked some of my friends into getting the steam version and after the first patch deployment, the quit using it on steam so I cannot use the steam tools to interact with my friends. On top of this, they now seem to think Valve is a problem company and are wary of getting any other games off of steam. So, by not testing this at least once on the steam version no only is it hurting your new customers, but it is giving Valve a bad name for something that is not their fault.
Also...you know you can send an .exe patch file to valve and it will download and install for you right? That way the game doesn't even need to be started for people to get updated.
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Nevvyn
Infinite Improbability Inc Mostly Harmless
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Posted - 2008.11.22 21:39:00 -
[59]
Since this latest patch, on both a 64Bit Vista and 32Bit Vista PC, I get an error saying "CCP Exefile has stopped working. A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available".
This is since this latest patch, and when running 2 or more eve clients windowed, or one eve client fullscreen it seems. ~ some times you're the dog, some times you're the tree. |

Retsil Evad
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.11.22 22:28:00 -
[60]
I am getting a _trinity.dll file error too, on both copies of my client that are in two seperate folders.
Both are Premium clients. This occurred during the update process. When the client tried to automatically patch I got a permission denied error. So I manually downloaded the client. It passed check and started the update process and failed partway through.
I do not get an error regarding blue.dll, just _trinity.dll. Error code is ept0022
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BRING BACK EVE TV!!!!!!! |
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