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ShadowandLight
Amarr Hammer Of Light Libertas Fidelitas
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Posted - 2008.12.07 23:24:00 -
[1]
Edited by: ShadowandLight on 07/12/2008 23:24:29 So Providence people just got into a big fight with AAA in SV5.
Numbers were about even, 100+ on each side. AAA heavy in BS's, Providence flying in a lighter / faster gang.
being the FC, i had some pretty solid tactics in motion to fight AAA ( I had already seen the fleet they were flying and the tactics they were using )
so, being all ready to engage and fight....
the fight started, and complete paralyzing lag set in.
I wasnt able to give any real commands, lag was insane, modules not activating, then client slide shows .... really really bad.
We got wiped out.. Sad.
I would have loved to see if our ideas to counter the AAA fleet would have worked, but sadly I dont have tactics to fix CCP's servers.
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Kaar
Art of War Exalted.
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Posted - 2008.12.07 23:32:00 -
[2]
I had to press the reply button so many times to get this to load that i forgot what i was going to say, but be sure it was a awesome joke about you whining about lag.
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Karille
Gallente Sharks With Frickin' Laser Beams
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Posted - 2008.12.07 23:36:00 -
[3]
If one side of the fight can operate well enough to kill the other side then the problem probably isn't due to the server.
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Dyaven
The Tuskers
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Posted - 2008.12.08 00:16:00 -
[4]
Originally by: Karille If one side of the fight can operate well enough to kill the other side then the problem probably isn't due to the server.
Right, one fleet all has awesome connections and computers whilst the other is running on crap? Seems like it'd be a pretty huge coincidence. ===== * Your signature file is broken. Please use an image that will display - Fallout
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baltec1
R.U.S.T. Triumvirate.
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Posted - 2008.12.08 00:19:00 -
[5]
Originally by: Dyaven
Originally by: Karille If one side of the fight can operate well enough to kill the other side then the problem probably isn't due to the server.
Right, one fleet all has awesome connections and computers whilst the other is running on crap? Seems like it'd be a pretty huge coincidence.
All you need is the FC to lag and you can end up with a bloodbath.
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Jack Torrence
Caldari The Tuskers
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Posted - 2008.12.08 00:24:00 -
[6]
hm, ur post isnt rly that clear, did the lag happened just to u or was the rest of ur fleet affected aswell?
if it was just u (and maybe a minority of the players in your fleet) the post the specs of ur pc and Connection, otherwise its just bleh _______________________________________________ Some men aren't looking for anything logical They can't be bought, bullied, reasoned or negotiated with Some men just wanna watch the world burn |

RedSplat
Suddenly Ninjas
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Posted - 2008.12.08 00:25:00 -
[7]
Originally by: Dyaven
Originally by: Karille If one side of the fight can operate well enough to kill the other side then the problem probably isn't due to the server.
Right, one fleet all has awesome connections and computers whilst the other is running on crap? Seems like it'd be a pretty huge coincidence.
Funny how that 'coincidence' crops up with distressing regularity There was even talk of French toast
But there was none to be had |

ShadowandLight
Amarr Hammer Of Light Libertas Fidelitas
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Posted - 2008.12.08 00:35:00 -
[8]
Originally by: Jack Torrence hm, ur post isnt rly that clear, did the lag happened just to u or was the rest of ur fleet affected aswell?
if it was just u (and maybe a minority of the players in your fleet) the post the specs of ur pc and Connection, otherwise its just bleh
this was my experience, also reported by almost all of my pilots too [/url] |

CrayC
Gallente CrayC Inc.
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Posted - 2008.12.08 00:44:00 -
[9]
Did you report the fight to CCP before it happened, so they could switch to a better node?
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Crimsonjade
Comanche Nation
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Posted - 2008.12.08 00:55:00 -
[10]
Originally by: CrayC Did you report the fight to CCP before it happened, so they could switch to a better node?
im betting they took the "whine on forums and look stupid approach" favored by many
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doichin
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Posted - 2008.12.08 01:00:00 -
[11]
Prior to the update, if you jumped into them the only thing you'd see after the grid loads is a flaming ship / pod / inside of a station.
Sounds like the CCP upgrade hasn't helped to me.
Anyway, I assume you had the client optimised ie, no brackets, overview only showing hostiles, no trails etc etc blah blah, whatever - all that stuff that makes absolutely no difference when the problem is the servers (which it always is).
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2008.12.08 01:40:00 -
[12]
Edited by: Letifer Deus on 08/12/2008 01:43:46
Originally by: Karille If one side of the fight can operate well enough to kill the other side then the problem probably isn't due to the server.
Or maybe when lag paralyzes tactics, a BS heavy fleet of 100+ will beat a mostly sub-BS fleet of 100+. 
Originally by: Crimsonjade
Originally by: CrayC Did you report the fight to CCP before it happened, so they could switch to a better node?
im betting they took the "whine on forums and look stupid approach" favored by many
"Please notify us only if you expect the operation to exceed 300 pilots in the engagement (ie. 150 vs 150)."
100+ each side = no 150+ each side = yes
This battle would fall under the "do not notify CCP" category. Maybe next time you should actually read and understand the stipulations for dedicated blade server fleet fights before you make stupid comments? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2008.12.08 01:54:00 -
[13]
take it you lost since you on here and not moaning else where beefing up your win , considering that eve has had 1200 players fighting very recently i am thinking it your machine
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Letifer Deus
A Astroid Belt Lotto Syndicate
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Posted - 2008.12.08 02:04:00 -
[14]
Originally by: Armoured C take it you lost since you on here and not moaning else where beefing up your win , considering that eve has had 1200 players fighting very recently i am thinking it your machine
fights with dedicated blades is not equal to fights w/o dedicated blades. Honestly, when was the last time you made a constructive/useful post? You might as well just say "adapt". About the same quality of post, but saves you all that typing. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Kirra Liu
Gemini Industries Inc Sylph Alliance
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Posted - 2008.12.08 02:30:00 -
[15]
Lot's of other been complaining about lag today, my alt's up empire were taking ages to jump through gates etc. So if there was a problem with the servers "which I am thinking there was", then yeah, could have had crappy lag fight.
Also if -A- were sat waiting at a gate, pos or whatever then they would already have the grid loaded, whereas the opposition would have to warp in and load grid, which could cause the bad lag for the fleet. Don't know if you guys had to warp onto grid or what but that sounds like a good explanation.
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Myung Chul
Gallente Talocan Technologies
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Posted - 2008.12.08 02:53:00 -
[16]
turn all ur effects and premium graphics off
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Vaal Erit
Science and Trade Institute
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Posted - 2008.12.08 03:31:00 -
[17]
Originally by: ShadowandLight
Numbers were about even, 100+ on each side. AAA heavy in BS's, Providence flying in a lighter / faster gang.
This is your first fail. Thinking a blob of 100 small ships can easily >>> 100 BS
Originally by: ShadowandLight
being the FC, i had some pretty solid tactics in motion to fight AAA
Fail # 2. You being an FC is ***shudder*** and just because you have tactics in your head doesn't mean it will work out like you planned or that your fleet members know what they are supposed to do or anything.
Either post constructively or GTFO. Lag whine posts are lame, boring and useless. Wah, wah, I lost a single battle to lag. Get over yourself, you joined a huge blob 0.0 alliance and probably did something dumb and got your entire fleet killed. Spare us. --
http://desusig.crumplecorn.com/sigs.html
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ViperVenom
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.12.08 03:31:00 -
[18]
Originally by: ShadowandLight Edited by: ShadowandLight on 07/12/2008 23:24:29 So Providence people just got into a big fight with AAA in SV5.
Numbers were about even, 100+ on each side. AAA heavy in BS's, Providence flying in a lighter / faster gang.
being the FC, i had some pretty solid tactics in motion to fight AAA ( I had already seen the fleet they were flying and the tactics they were using )
so, being all ready to engage and fight....
the fight started, and complete paralyzing lag set in.
I wasnt able to give any real commands, lag was insane, modules not activating, then client slide shows .... really really bad.
We got wiped out.. Sad.
I would have loved to see if our ideas to counter the AAA fleet would have worked, but sadly I dont have tactics to fix CCP's servers.
No wait. LFA in a fleet battle. call me crazy but 100-vs-100 just aint fun like it use to be. click..wait..click boom.. Nope ill pass. Guess u should have told CCP to let you use the BOB and Goon server.
--Yarring in a system near you--
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Dagrin RDM
Caldari The Leather Knights Aegis Militia
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Posted - 2008.12.08 06:57:00 -
[19]
I'm going to have to back up Shadow on the lag in that battle, it completely farked me over too, couldn't do anything. I got podded home before I realized I was dead.
But in the end, I realized that I lost a pretend spaceship that cost me pretend money, and that, in the end, this is just a game. Maybe next time, the lag-beast will swing the other way. Sucks, but what can you do?
There will be other fights. That's the important thing.
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2008.12.08 08:05:00 -
[20]
Originally by: ShadowandLight
Originally by: Jack Torrence hm, ur post isnt rly that clear, did the lag happened just to u or was the rest of ur fleet affected aswell?
if it was just u (and maybe a minority of the players in your fleet) the post the specs of ur pc and Connection, otherwise its just bleh
this was my experience, also reported by almost all of my pilots too
Almost being the key word here.
If almost all had lag, it means that most likely "almost" all opposing forces had too. This means, the opposing force had better ships/pilots that weren't in the "almost" sector.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

doichin
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Posted - 2008.12.08 12:28:00 -
[21]
Edited by: doichin on 08/12/2008 12:28:12
Originally by: Sheriff Jones
Almost being the key word here.
If almost all had lag, it means that most likely "almost" all opposing forces had too. This means, the opposing force had better ships/pilots that weren't in the "almost" sector.
Or they were using tactics which are unaffected by lag, ie Drones / Smartbombs or maybe even those FOF missile things (though I've never heard of these being used in PVP).
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F'lan Ker
DAB G00DFELLAS
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Posted - 2008.12.08 12:56:00 -
[22]
Well, if the node or whatever has been reinforced per request it is pretty bearable to fight. But if the system can not handle like some 100 pilots in one system without lagging out a few jumps away already, then something is wrong. I've had more lag with QR than EA..and I've upgraded my system to latest HW available... -----------------------------------------------------
~Let Chaos Entwine On Defenceless Soil~
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Hegbard
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Posted - 2008.12.08 12:57:00 -
[23]
Originally by: ShadowandLight
this was my experience, also reported by almost all of my pilots too
Which shows that your alliance doesn't teach its pilots how to properly set up the graphics settings and the overview. Which is a tactical mistake and that's why you lost.
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Janu Hull
Caldari Terra Incognita Ethereal Dawn
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Posted - 2008.12.08 13:50:00 -
[24]
Originally by: doichin Edited by: doichin on 08/12/2008 12:28:12
Originally by: Sheriff Jones
Almost being the key word here.
If almost all had lag, it means that most likely "almost" all opposing forces had too. This means, the opposing force had better ships/pilots that weren't in the "almost" sector.
Or they were using tactics which are unaffected by lag, ie Drones / Smartbombs or maybe even those FOF missile things (though I've never heard of these being used in PVP).
Don't believe for a second that drones aren't affected by the lag monster. Even when they're in "seek and destroy" mode, they still need the client synchronized so the server can assign them to the next available threat.
As for FOF missiles, you got it in one, they've never been used in any fleet battle I've ever been in, because they can't be directed to a called primary, just the closest threat to the individual ship. In the event of an emergency, my ego may be used as a floatation device.
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Vaugue
Caldari
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Posted - 2008.12.08 14:06:00 -
[25]
Edited by: Vaugue on 08/12/2008 14:07:16 Agree very much about crap performance. Enough that once again after a 2 month return from a 2 year break once again i have clicked the infamous cancel account button. I didn't pvp as I've been quite busy but even playing late night off peak hours (average online when i play is around 17,000) even my crappy missions are a slide show. Would I really want to pvp is the same slide show? not really...
See you all in a couple more years unless something else spacey comes out. Obviously no one can have my stuff as I check back in case things change in a couple more years.
Play Eve for massive fleet fights. Mass war with thousands of other pilots.. right.. big fat lie for 5 years. As I've been saying.. enjoy continuing to pay for your 5+ year beta test.
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Winterblink
Body Count Inc.
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Posted - 2008.12.08 14:11:00 -
[26]
Originally by: Vaugue Play Eve for massive fleet fights. Mass war with thousands of other pilots.. right.. big fat lie for 5 years. As I've been saying.. enjoy continuing to pay for your 5+ year beta test.
And yet for five years we've had just that -- wars between thousands, massive fleet fights -- admittedly of varying degree of quality, ranging from perfectly fine to unplayable. *shrug* They continue to improve. As to the beta test comment, I guess this is your first MMO, or something.

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Vaugue
Caldari
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Posted - 2008.12.08 14:15:00 -
[27]
Edited by: Vaugue on 08/12/2008 14:17:01 yeah.. my first mmo.. right... good one. You could've at least added "go play wow" or something to your statement to spice it up a bit. Enjoy your fleet battles of *varying quality*.
I've had an account in nearly every major mmo since the days of eq1. You know what? Everyone of them is cancelled. Maybe my standards are just higher than your average mmo player.
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Crellion
Art of War Exalted.
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Posted - 2008.12.08 14:31:00 -
[28]
Lag is a difficult issue...
Firstly becuase at times it has increased rather than decreased over the years (i.e 2007 lag was worse than 2006 lag type of thing)...
Settings are not enough of a counter measure and berrating people with less expensive pcs is also immense phail...People really need to realise they are not uber pvprs just because daddy bought them a large pc with 12GB RAM and aMegathron painted outside the tower for XMas...
In my opinion even after a player taking all reasonable steps(paying 3k to play eve is not a reasonable step)the problem is not solved. There are two solutions:
1) Is to stick with small scale stuff. I have done that for the last 2 years and it works but it also cancels a (big?) part of the game.
2) CCP can try to get more flexible tachnology: I.e. give the ability for systems to borrow power from other "blades" and whatnot as necessary. Without the need to CCP know and then have to configure a special system etc etc etc... Make it so that when 200 people jump into a system that system draws power / acquires blades or nodes as necessary... A delay of some 30 secs or 2-3mins of unplayability as this happen is absolutely fine. Both FCs can then agree to jump in and wait while system adjusts or even if it is about Home Defence and agreement cant be reached then at least the lag will only last x minutes...
There is no valid option:
3) Buy better pcs. Thats 11 year olds' bs. Better pcs will give you a relative advantage in situations where lag is borderline ...that should not be a solution to the problem or valid game play. It should be at worst a peripheral minor cosnideration... Anything else is phail...
My marks for CCP: Do they recognise the problem? Yes.
Are they trying to solve it? Yes.
Are theymaking headway? Not really. Trying to give blades to epic fights and whatnot is Minmattar duct tapetactics and not well suited to a finished product game... sounds like what you would do during Beta testing or something.
Are they failing because they are nottrying hard enough? I can not answer this. I do not know how much money is invested on research and hrdware to solve this problem, as a percentage of CCP revenues. Perhaps they are trying so hard they are not even giving themselves a profit margin and perhaps they are just pretending to be trying and really spending peanuts on it for make believe purposes...I simply do not have the technical know how to say either way....
In any event the solution is definately NOT for individual players to mortgage their houses to buy NASA supercomputers...
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Kitchie
Gallente Kitchie's Logistics and Marketing Corp
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Posted - 2008.12.08 14:40:00 -
[29]
Have you guys read the latest Dev Blog?
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Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2008.12.08 14:40:00 -
[30]
69 vs 95
12 BS against 42 BS 1 Falcon and 1 BB against 7 Falcons
Should I continue ? How the hell would you even consider going NEAR them?
Still don't understand people join your gangs.. Yes, you're eager, and with every red showing up in provi you think you must form a fleet and blob, but every serious engagement has ended in disaster.. Maybe start with small gangs (5-10) and learn from there?
Don't blame CCP for your incompetence, but try to learn from your mistakes.
---- [PXIN Recruiter]
PXIN Recruitement thread |
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