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Kusum Fawn
State War Academy Caldari State
14
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Posted - 2012.04.13 18:52:00 -
[61] - Quote
indeed, though it looks like they did try to balance the deadspace with the t2 version. not very well, but rr drake blobs would have been fun no? |

Yamadori
Republic Military School Minmatar Republic
0
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Posted - 2012.04.13 18:53:00 -
[62] - Quote
Fango Mango wrote:Verity Sovereign wrote:Liang Nuren wrote:Fango Mango wrote: Please provide the complete list of faction items that are WORSE than their T2 version (other than turrets of course).
Hell provide ONE example of a faction item that is WORSE than it's T2 version.
-FM
There's some deadspace mods that are worse than T2. RRs, for example. -Liang QTF I've only had 1 escalation/expedition, and all I got out of it was a C type medium shield repper - complete worthless crap I'm sorry you got a broken DEADSPACE item through exploration. CCP should fix those too. It doesn't have much to do with FACTION Items in the LP stores though.
I don't want to argue against you guys but since you asked:
Domination adaptive invulnerability Field; worse stats than t2 but with less fitting requirements
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SuccessfulBlackMan SBM
Republic University Minmatar Republic
4
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Posted - 2012.04.13 19:24:00 -
[63] - Quote
I pull out my Auto
Targeter and do some missions with its extra locks. |

Dark Pangolin
Snuff Box
64
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Posted - 2012.04.13 20:08:00 -
[64] - Quote
+1 for giving reasonable extra bonuses to faction ships fully fit in faction gear...
I want to see fully Sansha fit Phantasms roaming the space lanes, the special bonus could be a giant flag trailing your ship stating "This is a very important internet person. ABANDON ALL HOPE!"
for serious though, I want bonuses for matching names |

Azemar
Order of the Silver Dragons Eternal Evocations
3
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Posted - 2012.04.13 21:11:00 -
[65] - Quote
Fango Mango wrote:Joran Dravius wrote:Azemar wrote:After a wasted expense, I realized that faction weapons do not benefit from specialization skills (derp). However, why is this? This has probably been mentioned before.
I know this calls into question the entire premise of the faction system, but why should t2's ever do more damage than faction? They cost upwards of 30 times more isk than t2's, and you get fitting bonuses? It seems like this current layout only benefits rich players who don't want to take the time to train, and that's a very low portion.
Thoughts/Criticisms? Faction mods allow you to substitute ISK for SP. I'm pretty sure that was intentional. Please provide the complete list of faction items that are WORSE than their T2 version (other than turrets of course). Hell provide ONE example of a faction item that is WORSE than it's T2 version. -FM
Forgive me, i should have been specific in my wording. All faction turrets. But don't make it sound like that is unimportant. You know what i meant. |

Verity Sovereign
Pator Tech School Minmatar Republic
155
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Posted - 2012.04.14 07:56:00 -
[66] - Quote
Yamadori wrote:Fango Mango wrote:Verity Sovereign wrote:Liang Nuren wrote:Fango Mango wrote: Please provide the complete list of faction items that are WORSE than their T2 version (other than turrets of course).
Hell provide ONE example of a faction item that is WORSE than it's T2 version.
-FM
There's some deadspace mods that are worse than T2. RRs, for example. -Liang QTF I've only had 1 escalation/expedition, and all I got out of it was a C type medium shield repper - complete worthless crap I'm sorry you got a broken DEADSPACE item through exploration. CCP should fix those too. It doesn't have much to do with FACTION Items in the LP stores though. I don't want to argue against you guys but since you asked: Domination adaptive invulnerability Field; worse stats than t2 but with less fitting requirements
Yes, the Domination items are pretty crappy too. But that doesn't change the fact that for every item class except guns, if there is a faction version of an item there is a faction version of that item that is better than the T2. Crappy deadspace doesn't change this (I just wanted to ***** about my bad luck) Lame domination hardeners also don't change this
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