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Juniper
|
Posted - 2004.07.18 02:49:00 -
[1]
Hello :-)
It's been three weeks since I bought my first interceptor (a Minmatar Claw) and climbed into it, and I felt the urge to share my thoughts on what a remarkable little ship it is. If this doesn't interest you, feel free to skip onto the next topic which is probably about Tempest loadout or some other such fascinating thing (for the record, I have never, and probably will never fly a BS).
If anyone's still reading...
First off, it's astonishingly fast! I can cheerfully get the Claw to go at 4171 m/s-1 at cruising speed straight-line speed, with just a single MWD and a couple of boosters. Waiting for docking & jumping is now a thing of the past. That alone makes it worth the training time & purchase price.
Combat is a little more murky. I had assumed that with the balance changes in targetting, the stupidly low signature radius (about 25m), combined with the speed, would make the interceptors able to avoid targetting by all but the most equally matched (ie: elite frigates) at any speed to be any use. So I could run blockades of BS's if I wanted to...
It doesn't seem to be quite working out that way! 
I was also forced to turn back on a L3 agent kill mission when my armour started taking a beating (admittedly from two Guristas Destructors and a scheming Terrorist), but that might have been down to forgetting to take armour and shield modules (oops! ).
I haven't done any PVP in it yet, but I imagine it will be excellent for intercepting convoys (hence the name) of indys, making them almost like the EVE equivelant of B5's starfurys.
Mine is used mainly for agent running, and for that purpose, it makes its money back in no time simply because of the amazing speed & agility of the ship. I've trained up covert ops as well, but its going to be a while before I can do anything special with that what with me playing solo and cloaking devices costing what they do.
Anyway, those are my random ramblings. I'd like to hear other people's experiences of interceptors (or even covert ops ships?)...
-- Gotta sell my stuff...
|

Juniper
|
Posted - 2004.07.18 02:49:00 -
[2]
Hello :-)
It's been three weeks since I bought my first interceptor (a Minmatar Claw) and climbed into it, and I felt the urge to share my thoughts on what a remarkable little ship it is. If this doesn't interest you, feel free to skip onto the next topic which is probably about Tempest loadout or some other such fascinating thing (for the record, I have never, and probably will never fly a BS).
If anyone's still reading...
First off, it's astonishingly fast! I can cheerfully get the Claw to go at 4171 m/s-1 at cruising speed straight-line speed, with just a single MWD and a couple of boosters. Waiting for docking & jumping is now a thing of the past. That alone makes it worth the training time & purchase price.
Combat is a little more murky. I had assumed that with the balance changes in targetting, the stupidly low signature radius (about 25m), combined with the speed, would make the interceptors able to avoid targetting by all but the most equally matched (ie: elite frigates) at any speed to be any use. So I could run blockades of BS's if I wanted to...
It doesn't seem to be quite working out that way! 
I was also forced to turn back on a L3 agent kill mission when my armour started taking a beating (admittedly from two Guristas Destructors and a scheming Terrorist), but that might have been down to forgetting to take armour and shield modules (oops! ).
I haven't done any PVP in it yet, but I imagine it will be excellent for intercepting convoys (hence the name) of indys, making them almost like the EVE equivelant of B5's starfurys.
Mine is used mainly for agent running, and for that purpose, it makes its money back in no time simply because of the amazing speed & agility of the ship. I've trained up covert ops as well, but its going to be a while before I can do anything special with that what with me playing solo and cloaking devices costing what they do.
Anyway, those are my random ramblings. I'd like to hear other people's experiences of interceptors (or even covert ops ships?)...
-- Gotta sell my stuff...
|

Other Minion
|
Posted - 2004.07.18 03:14:00 -
[3]
Try out the raptor with 150mm protos, tech II small sheild booster, and a tech II 1mn AB.
This setup works fine with rats, either get to close to be hit or to far. AB keeps down sig radius.
|

Other Minion
|
Posted - 2004.07.18 03:14:00 -
[4]
Try out the raptor with 150mm protos, tech II small sheild booster, and a tech II 1mn AB.
This setup works fine with rats, either get to close to be hit or to far. AB keeps down sig radius.
|

Liz Bathory
|
Posted - 2004.07.18 03:25:00 -
[5]
Edited by: Liz Bathory on 18/07/2004 03:28:18 on my claw i run the following, and hunt anything in empire space, from 0.1 up
hi:- 3 125mm gatling autocannon, 1 standard launcher mid:- 10mn ab low:- small arour repairer, 2 cap power relays, and a rcu (needed to fit laucher, untill i get eng 5, then a pdu)
top speed, just over 2.5 kps, sustainable
it takes a lot of skill, and is vey short ranged but no turret cruier is ever a threat, and npc are no real threat
only thing that will suffer is your ammo stocks if you use this setup, be prepared to make your own ammo, from a bpo, or to buy it by the million rounds
|

Liz Bathory
|
Posted - 2004.07.18 03:25:00 -
[6]
Edited by: Liz Bathory on 18/07/2004 03:28:18 on my claw i run the following, and hunt anything in empire space, from 0.1 up
hi:- 3 125mm gatling autocannon, 1 standard launcher mid:- 10mn ab low:- small arour repairer, 2 cap power relays, and a rcu (needed to fit laucher, untill i get eng 5, then a pdu)
top speed, just over 2.5 kps, sustainable
it takes a lot of skill, and is vey short ranged but no turret cruier is ever a threat, and npc are no real threat
only thing that will suffer is your ammo stocks if you use this setup, be prepared to make your own ammo, from a bpo, or to buy it by the million rounds
|

Arbenowskee
|
Posted - 2004.07.18 09:08:00 -
[7]
why fit a RCU anyway? fit a small aux. power core. u get more PG out of it.
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Arbenowskee
|
Posted - 2004.07.18 09:08:00 -
[8]
why fit a RCU anyway? fit a small aux. power core. u get more PG out of it.
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Lusiphur
|
Posted - 2004.07.18 09:58:00 -
[9]
Originally by: Liz Bathory low:- small arour repairer, 2 cap power relays, and a rcu (needed to fit laucher, untill i get eng 5, then a pdu)
Armour tanking = Cap Power Relay, you will get much more out of that than a PDU. Unless of course you need the 5% powergrid from the PDU.
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Lusiphur
|
Posted - 2004.07.18 09:58:00 -
[10]
Originally by: Liz Bathory low:- small arour repairer, 2 cap power relays, and a rcu (needed to fit laucher, untill i get eng 5, then a pdu)
Armour tanking = Cap Power Relay, you will get much more out of that than a PDU. Unless of course you need the 5% powergrid from the PDU.
|

OFFT
|
Posted - 2004.07.18 11:33:00 -
[11]
Edited by: OFFT on 18/07/2004 11:41:03 Edited by: OFFT on 18/07/2004 11:35:28
10mn AB will solve your probs methinks.
P.S Love my Crow.
OFFT FORM LIFE :SIMPLE IN A COMPLICATED WAY Some players make EVE history : Other players are EVE history
"We cant all be heroes because somebody has to sit on the curb and and clap as they go by"
scooooshcrumpzerump (c) Random RandomnesesesesÖ |

OFFT
|
Posted - 2004.07.18 11:33:00 -
[12]
Edited by: OFFT on 18/07/2004 11:41:03 Edited by: OFFT on 18/07/2004 11:35:28
10mn AB will solve your probs methinks.
P.S Love my Crow.
OFFT FORM LIFE :SIMPLE IN A COMPLICATED WAY Some players make EVE history : Other players are EVE history
"We cant all be heroes because somebody has to sit on the curb and and clap as they go by"
scooooshcrumpzerump (c) Random RandomnesesesesÖ |

jukriamrr
|
Posted - 2004.07.18 14:26:00 -
[13]
Hellu Juniper,
Here's a nice little setup I use to take down things like Arch angel scouts and centurions (above takes alittle too long)
hi: 2*200mm scouts, 2*rockets launchers (thermal damage) med: YS-8 10 mn ab, stasis webifier low: 1 small armor repair II, 2 capa power relays, 1 micro aux power core.
Works fine :)
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jukriamrr
|
Posted - 2004.07.18 14:26:00 -
[14]
Hellu Juniper,
Here's a nice little setup I use to take down things like Arch angel scouts and centurions (above takes alittle too long)
hi: 2*200mm scouts, 2*rockets launchers (thermal damage) med: YS-8 10 mn ab, stasis webifier low: 1 small armor repair II, 2 capa power relays, 1 micro aux power core.
Works fine :)
|

Vader1
|
Posted - 2004.07.18 15:37:00 -
[15]
I got a Stilleto From Sebahl right after they startede selling them, I dident fly enything else for over a month, then I got me own Claw BP from research, and found this ship better then the Stiletto (power & slots) but.. now I in love with my new Crusader, maybe its just the red racing finish, I realy dont know... anyway, I have to check out the Crow before I decite on my favotite Intercepter .. 
|

Vader1
|
Posted - 2004.07.18 15:37:00 -
[16]
I got a Stilleto From Sebahl right after they startede selling them, I dident fly enything else for over a month, then I got me own Claw BP from research, and found this ship better then the Stiletto (power & slots) but.. now I in love with my new Crusader, maybe its just the red racing finish, I realy dont know... anyway, I have to check out the Crow before I decite on my favotite Intercepter .. 
|

Terradoct
|
Posted - 2004.07.18 20:26:00 -
[17]
How about Taranis. Is it good?
|

Terradoct
|
Posted - 2004.07.18 20:26:00 -
[18]
How about Taranis. Is it good?
|

Mortuus
|
Posted - 2004.07.18 22:58:00 -
[19]
The Claw is an awesome ship for just about any use, PvP or PvE.
You can run it with 3 150mm AC's and 1 launcher or 2 launchers and 2 200mm AC's.
On both these setups I run 1 10mn AB, 1 Warpscrambler, 3 CPR's and 1 Power Diag.
Puts me at 114/115 CPU and 51/52 PG.
Of course I usually use it for PvP. I use a battleship to make money of NPC spawns.
But yea, you really need to be using a 10mn AB instead of a MWD. If you don't know the MWD screws your signature and cap/shield. Never use them if you might be going into combat.
|

Mortuus
|
Posted - 2004.07.18 22:58:00 -
[20]
The Claw is an awesome ship for just about any use, PvP or PvE.
You can run it with 3 150mm AC's and 1 launcher or 2 launchers and 2 200mm AC's.
On both these setups I run 1 10mn AB, 1 Warpscrambler, 3 CPR's and 1 Power Diag.
Puts me at 114/115 CPU and 51/52 PG.
Of course I usually use it for PvP. I use a battleship to make money of NPC spawns.
But yea, you really need to be using a 10mn AB instead of a MWD. If you don't know the MWD screws your signature and cap/shield. Never use them if you might be going into combat.
|

S3VYN
|
Posted - 2004.07.18 23:10:00 -
[21]
Taranis is outstanding for my purposes. I've had nothing but good things to say about it as long as I've owned/flown it. ------------------------------------- // The views expressed by this poster are not the views of the poster's corporation, alliance, planet or television network... but they should be. |

S3VYN
|
Posted - 2004.07.18 23:10:00 -
[22]
Taranis is outstanding for my purposes. I've had nothing but good things to say about it as long as I've owned/flown it. ------------------------------------- // The views expressed by this poster are not the views of the poster's corporation, alliance, planet or television network... but they should be. |

Aerick Dawn
|
Posted - 2004.07.19 04:03:00 -
[23]
in all 5 taranis's I've flied, I've got to say its an awesome ship, when I dont get pwned. =) hehe
______________________
What Aerick has been up to lately.. |

Aerick Dawn
|
Posted - 2004.07.19 04:03:00 -
[24]
in all 5 taranis's I've flied, I've got to say its an awesome ship, when I dont get pwned. =) hehe
______________________
What Aerick has been up to lately.. |

Terradoct
|
Posted - 2004.07.19 06:21:00 -
[25]
Seriously how Taranis stands his ground in combat? And what better weapon choise for him, rail's or blasters?
|

Terradoct
|
Posted - 2004.07.19 06:21:00 -
[26]
Seriously how Taranis stands his ground in combat? And what better weapon choise for him, rail's or blasters?
|

Teen
|
Posted - 2004.07.19 07:26:00 -
[27]
Originally by: Terradoct Seriously how Taranis stands his ground in combat? And what better weapon choise for him, rail's or blasters?
my taranis rawks ;) i use 125mm rails most of the time (keeps me out of webbing range). this is for npc fighthing/missions, not pvp.
Miss August 2003 - http://eve.unnerf.com/ |

Teen
|
Posted - 2004.07.19 07:26:00 -
[28]
Originally by: Terradoct Seriously how Taranis stands his ground in combat? And what better weapon choise for him, rail's or blasters?
my taranis rawks ;) i use 125mm rails most of the time (keeps me out of webbing range). this is for npc fighthing/missions, not pvp.
Miss August 2003 - http://eve.unnerf.com/ |

Ordo Abchao
|
Posted - 2004.07.19 07:32:00 -
[29]
My crusader/malediction build>all. Anyone who has seen them can agree. Unrivaled speed and agilty. Order out of Chaos |

Ordo Abchao
|
Posted - 2004.07.19 07:32:00 -
[30]
My crusader/malediction build>all. Anyone who has seen them can agree. Unrivaled speed and agilty. Order out of Chaos |

Juniper
|
Posted - 2004.07.19 10:45:00 -
[31]
Thanks for the help guys. I've changed to using a 10 MN afterburner and ditched the MWD. Yesterday, I killed my first NPC cruiser with that setup. I didn't get hit once! 
-- Gotta sell my stuff...
|

Juniper
|
Posted - 2004.07.19 10:45:00 -
[32]
Thanks for the help guys. I've changed to using a 10 MN afterburner and ditched the MWD. Yesterday, I killed my first NPC cruiser with that setup. I didn't get hit once! 
-- Gotta sell my stuff...
|

Travling
|
Posted - 2004.07.19 22:50:00 -
[33]
IMHO if u look at the bounses the claw should have 2 250mm and 2 standered launchers. I have taken down multiple cruiser spawns with them.Mid slots for me are 1 tech 2 mwd and 1 tech 2 small sheild booster and low slots are 1 Aux power core cpu 2 and 2 cap rechargers. But imho the claw is the best ceptor out there i have taken on other ceptors and to my suprize have come out on top. and on a side note use claw for more then one frig but use the stilletto if u want to hunt 1 person down.
Cheers and good choice on ships
 |

Travling
|
Posted - 2004.07.19 22:50:00 -
[34]
IMHO if u look at the bounses the claw should have 2 250mm and 2 standered launchers. I have taken down multiple cruiser spawns with them.Mid slots for me are 1 tech 2 mwd and 1 tech 2 small sheild booster and low slots are 1 Aux power core cpu 2 and 2 cap rechargers. But imho the claw is the best ceptor out there i have taken on other ceptors and to my suprize have come out on top. and on a side note use claw for more then one frig but use the stilletto if u want to hunt 1 person down.
Cheers and good choice on ships
 |

Kilenia Za'ha'doom
|
Posted - 2004.07.20 00:55:00 -
[35]
I recently got started flying a Crusader and a Malediction (took forever to save up for them). There are a couple of things that make interceptors great
Speed, Juniper is correct, flying to a gate, docking, running missions, takes no time at all.
Hunting rats (I have only done this in empire space down to .3) it takes a little time to figure out a set up that works (I am still trying to get a really good one). But it is fun killing a cruiser with a frigate. Also, their speed allows you to get out of trouble pretty quickly--> always a good thing. 
I find the Malediction is a little easier to outfit than the Crusader, but all the guns the Crusader carries is a lot of fun. 
I am thinking about trying the Claw in the future, it looks like it would be a nasty little ship, and the missiles may be fun surprise for rats.
I have only had the ships for about 5 days, and havenĘt gone PvPing in them yet, so how they fair in PvP, I donĘt know yet. 
|

Kilenia Za'ha'doom
|
Posted - 2004.07.20 00:55:00 -
[36]
I recently got started flying a Crusader and a Malediction (took forever to save up for them). There are a couple of things that make interceptors great
Speed, Juniper is correct, flying to a gate, docking, running missions, takes no time at all.
Hunting rats (I have only done this in empire space down to .3) it takes a little time to figure out a set up that works (I am still trying to get a really good one). But it is fun killing a cruiser with a frigate. Also, their speed allows you to get out of trouble pretty quickly--> always a good thing. 
I find the Malediction is a little easier to outfit than the Crusader, but all the guns the Crusader carries is a lot of fun. 
I am thinking about trying the Claw in the future, it looks like it would be a nasty little ship, and the missiles may be fun surprise for rats.
I have only had the ships for about 5 days, and havenĘt gone PvPing in them yet, so how they fair in PvP, I donĘt know yet. 
|

Angelhunter
|
Posted - 2004.07.20 04:23:00 -
[37]
Love my Taranis, nothing else i would rather be flying  --------------- |

Angelhunter
|
Posted - 2004.07.20 04:23:00 -
[38]
Love my Taranis, nothing else i would rather be flying  --------------- |

MadGaz
|
Posted - 2004.07.20 07:01:00 -
[39]
Crusader definetly has alot of firepower.
4x Modulated Energy Beams Med: Cold-Gas ab, Small Shield booster Low: as many aux power cores as you need + cap relays
Good for NPC, dishes out alot of damage. Wouldnt use it for pvp though  ------------------------------------------
|

MadGaz
|
Posted - 2004.07.20 07:01:00 -
[40]
Crusader definetly has alot of firepower.
4x Modulated Energy Beams Med: Cold-Gas ab, Small Shield booster Low: as many aux power cores as you need + cap relays
Good for NPC, dishes out alot of damage. Wouldnt use it for pvp though  ------------------------------------------
|

Liz Bathory
|
Posted - 2004.07.20 09:30:00 -
[41]
for those with issues with my setup, i shall explain it all
the rcu;- i'm 0.6 grid short for the standard launcher without it i may, as some future date swap it for a micro aux core, in order to use the second mid, but i doubt it, execpt for pvp i don't need it
i'll be spitching it for a pdu, or cap relay, depending how much more grid engineering 5 gives me
2 cap power relays, well, one needs cap recharge
armour rep? i do take a little damage on occasion, uses less ammo if i go slow
as to the weapons,.. the 125mm gatling autocannon has better rof and tracking than any other small projectile, so it does better damage at high speed, since it hits more often
standard laucher? makes killing frigates that bit much faster when using the ab
|

Liz Bathory
|
Posted - 2004.07.20 09:30:00 -
[42]
for those with issues with my setup, i shall explain it all
the rcu;- i'm 0.6 grid short for the standard launcher without it i may, as some future date swap it for a micro aux core, in order to use the second mid, but i doubt it, execpt for pvp i don't need it
i'll be spitching it for a pdu, or cap relay, depending how much more grid engineering 5 gives me
2 cap power relays, well, one needs cap recharge
armour rep? i do take a little damage on occasion, uses less ammo if i go slow
as to the weapons,.. the 125mm gatling autocannon has better rof and tracking than any other small projectile, so it does better damage at high speed, since it hits more often
standard laucher? makes killing frigates that bit much faster when using the ab
|

Shin Taka
|
Posted - 2004.07.20 11:25:00 -
[43]
@Liz above (or anyone else who cares :p)
engineering 5 will give you 5% grid, so you will be able to swap the RCU for a PDU, but the micro aux cores use less CPU and give more grid (as its +10, the 10 is added to base, so is actually 12.5 with eng 5, all mods work like this, if they add a fixed amount, it goes on base and gets modded by skills) for less CPU.
Its actually just worth reading if you didn't know. -----------
Keeper of the Wombat
2004.09.03 00:42:20notifyTraining of the skill Repair Systems lvl 6 has been completed. |

Shin Taka
|
Posted - 2004.07.20 11:25:00 -
[44]
@Liz above (or anyone else who cares :p)
engineering 5 will give you 5% grid, so you will be able to swap the RCU for a PDU, but the micro aux cores use less CPU and give more grid (as its +10, the 10 is added to base, so is actually 12.5 with eng 5, all mods work like this, if they add a fixed amount, it goes on base and gets modded by skills) for less CPU.
Its actually just worth reading if you didn't know. -----------
Keeper of the Wombat
2004.09.03 00:42:20notifyTraining of the skill Repair Systems lvl 6 has been completed. |

Finraer
|
Posted - 2004.07.20 11:57:00 -
[45]
I love my crow 
rat drop standard launchers 125mm rail with antimatter or nosfer\drainer depending on usage 10MN AB plus various depending on situation micro aux powercores as necessary, ballistic mod
Very rarely takes damage against NPC (ie only when I screw up), slightly more exciting in PvP - although I have yet to go up against another inty.
I very rarely fly my Raven or my Scorp anymore - haven't flown a cruiser in months. love the speed, the agility and they still do a helluva lot of hurt.
If you ever fancy a laugh, fit one with rat drop rocket launchers and go spammy at close range. Theoretically, I should have been doing more damage this way but for some reason it didn't work out Still, if you do, scroll the view out and watch the cloud of rockets - amused me anyway 
|

Finraer
|
Posted - 2004.07.20 11:57:00 -
[46]
I love my crow 
rat drop standard launchers 125mm rail with antimatter or nosfer\drainer depending on usage 10MN AB plus various depending on situation micro aux powercores as necessary, ballistic mod
Very rarely takes damage against NPC (ie only when I screw up), slightly more exciting in PvP - although I have yet to go up against another inty.
I very rarely fly my Raven or my Scorp anymore - haven't flown a cruiser in months. love the speed, the agility and they still do a helluva lot of hurt.
If you ever fancy a laugh, fit one with rat drop rocket launchers and go spammy at close range. Theoretically, I should have been doing more damage this way but for some reason it didn't work out Still, if you do, scroll the view out and watch the cloud of rockets - amused me anyway 
|

Seleene
|
Posted - 2004.07.20 12:04:00 -
[47]
A few of the BDCI pilots can fly either a Claw or a Crow. But ten out of the twelve pilots in BDCI have a Crow in thier hangar. It is unrivaled for its ability to move across the map, lock a target in place, kill it and survive to repeat again. While I can see the advantages of other interceptors, for the type of work we do, there is no substitute for firepower and tactical ability of the Crow.  -
T2 Weapons Testing in progress! Volunteer today! |

Seleene
|
Posted - 2004.07.20 12:04:00 -
[48]
A few of the BDCI pilots can fly either a Claw or a Crow. But ten out of the twelve pilots in BDCI have a Crow in thier hangar. It is unrivaled for its ability to move across the map, lock a target in place, kill it and survive to repeat again. While I can see the advantages of other interceptors, for the type of work we do, there is no substitute for firepower and tactical ability of the Crow.  -
T2 Weapons Testing in progress! Volunteer today! |

Cruz
|
Posted - 2004.07.20 12:05:00 -
[49]
Originally by: MadGaz Crusader definetly has alot of firepower.
4x Modulated Energy Beams Med: Cold-Gas ab, Small Shield booster Low: as many aux power cores as you need + cap relays
Good for NPC, dishes out alot of damage. Wouldnt use it for pvp though 
You should switch the 4 energy beams for 4 pulse lasers, they are much better, more damaging too! Also dont mix a shield booster with a cap relay, thats a BAD IDEA! ................. |

Cruz
|
Posted - 2004.07.20 12:05:00 -
[50]
Originally by: MadGaz Crusader definetly has alot of firepower.
4x Modulated Energy Beams Med: Cold-Gas ab, Small Shield booster Low: as many aux power cores as you need + cap relays
Good for NPC, dishes out alot of damage. Wouldnt use it for pvp though 
You should switch the 4 energy beams for 4 pulse lasers, they are much better, more damaging too! Also dont mix a shield booster with a cap relay, thats a BAD IDEA! ................. |

GoGo Yubari
|
Posted - 2004.07.20 12:12:00 -
[51]
Edited by: GoGo Yubari on 20/07/2004 12:16:06
Hmm. How do you interceptor pilots fitting turrets hit anything in PvP combat? Inquiring minds want to know?

|

GoGo Yubari
|
Posted - 2004.07.20 12:12:00 -
[52]
Edited by: GoGo Yubari on 20/07/2004 12:16:06
Hmm. How do you interceptor pilots fitting turrets hit anything in PvP combat? Inquiring minds want to know?

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Muspell
|
Posted - 2004.07.20 14:05:00 -
[53]
In my claw I've done nothing but PVP.. running a blockade mixed of ceptors, frigs up to BS's is a minor problem.. I do that very often each night while scouting for my team. I'm usually fitted for frigateVSfrigate combat, so I can rid my team of all the scramblers (much better use of this ceptor than to scramble a BS, except at long range fights). This setup is doing very good, and I've only lost one frigateVSfrigate fight, and that was when I dismounted the armor repairer for no reason :P
High: 3x200mm autocannons (excellent tracking...) small nosferatu (one of these has the exact same drain rate as my armor repairers usage (haven't checked after some skills altered)
Med: 1MN named MWD 7,5 km scrambler
Low: Micro auxilary power core 2x Cap relay I Small armor repairer (preferrably named)
When you're in 2,5 km range orbitting the opponent turn off the mwd and start shooting. You'll be amazed how fast it goes down. Just be careful if he's got a webber... you may have to warp out in that case (although the armor rep and the nosferatu have kept me alive).
|

Muspell
|
Posted - 2004.07.20 14:05:00 -
[54]
In my claw I've done nothing but PVP.. running a blockade mixed of ceptors, frigs up to BS's is a minor problem.. I do that very often each night while scouting for my team. I'm usually fitted for frigateVSfrigate combat, so I can rid my team of all the scramblers (much better use of this ceptor than to scramble a BS, except at long range fights). This setup is doing very good, and I've only lost one frigateVSfrigate fight, and that was when I dismounted the armor repairer for no reason :P
High: 3x200mm autocannons (excellent tracking...) small nosferatu (one of these has the exact same drain rate as my armor repairers usage (haven't checked after some skills altered)
Med: 1MN named MWD 7,5 km scrambler
Low: Micro auxilary power core 2x Cap relay I Small armor repairer (preferrably named)
When you're in 2,5 km range orbitting the opponent turn off the mwd and start shooting. You'll be amazed how fast it goes down. Just be careful if he's got a webber... you may have to warp out in that case (although the armor rep and the nosferatu have kept me alive).
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piercer
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Posted - 2004.07.20 15:47:00 -
[55]
I own a claw, had it for about 1 month now, its atruly amazing ship. This is my setup: High slots: 2 x 280mm prototype howies (did have a 'scout' but it dissapeared), 2 x standard launchers. Medslots: 1 x 1mn mwd, 1 small converse shield booster Low slots: cap relays.
Only take on NPC's but i own, only get hitby the allest rats, and only go to about 60% shield without boosting, it rules  ----------------------------------------
(\_/) (O.o) (> <) This is Bunny. Bunny had an accident. Bunny lost his head. |

piercer
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Posted - 2004.07.20 15:47:00 -
[56]
I own a claw, had it for about 1 month now, its atruly amazing ship. This is my setup: High slots: 2 x 280mm prototype howies (did have a 'scout' but it dissapeared), 2 x standard launchers. Medslots: 1 x 1mn mwd, 1 small converse shield booster Low slots: cap relays.
Only take on NPC's but i own, only get hitby the allest rats, and only go to about 60% shield without boosting, it rules  ----------------------------------------
(\_/) (O.o) (> <) This is Bunny. Bunny had an accident. Bunny lost his head. |

Istvaan Shogaatsu
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Posted - 2004.07.20 16:28:00 -
[57]
GoGo: A low-slot Tracking Enhancer II works wonders for turrety beasts like the Crusader. Try one and watch your damage output go up by 20%
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Istvaan Shogaatsu
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Posted - 2004.07.20 16:28:00 -
[58]
GoGo: A low-slot Tracking Enhancer II works wonders for turrety beasts like the Crusader. Try one and watch your damage output go up by 20%
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